#include "GroupWidget.h"
#include "GroupItem.h"
#include "BoxItem.h"
+#include "SourceItem.h"
#include "ConnectionItem.h"
#include "InterfaceItem.h"
#include "AbstractBlock.h"
}
GroupScene::~GroupScene() {
- blockItems.clear();
+ static QString fctName = "GroupScene::~GroupScene()";
+#ifdef DEBUG_FCTNAME
+ cout << "call to " << qPrintable(fctName) << endl;
+#endif
+
+ boxItems.clear();
connectionItems.clear();
groupItem = NULL;
}
QList<BoxItem *> GroupScene::getSelectedBlocks() {
QList<BoxItem*> lst;
- foreach(BoxItem *item, blockItems){
+ foreach(BoxItem *item, boxItems){
if (item->isSelected()){
lst.append(item);
}
int GroupScene::setItemsId(int countInit) {
int counter = countInit;
groupItem->setId(counter++);
- foreach(BoxItem *item, blockItems){
+ foreach(BoxItem *item, boxItems){
item->setId(counter++);
}
return counter;
foreach(InterfaceItem* inter, groupItem->getInterfaces()){
inter->setId(counter++);
}
- foreach(BoxItem *item, blockItems){
+ foreach(BoxItem *item, boxItems){
foreach(InterfaceItem* inter, item->getInterfaces()){
inter->setId(counter++);
}
return counter;
}
-QList<AbstractBoxItem*> GroupScene::getGroupAndBlocks() {
-
- QList<AbstractBoxItem*> lst;
- lst.append(groupItem);
- foreach(BoxItem *item, blockItems){
- lst.append(item);
- }
- return lst;
-}
-
-BoxItem *GroupScene::createBlockItem(AbstractBlock *block) {
+BoxItem *GroupScene::createBoxItem(AbstractBlock *block) {
BoxItem* item = new BoxItem(block,dispatcher,params,groupItem);
item->setZValue(1);
// add item from the QList
- blockItems.append(item);
+ boxItems.append(item);
// repainting the group
groupItem->updateShape();
// center the new block
return item;
}
-void GroupScene::addBlockItem(BoxItem* item) {
+void GroupScene::addBoxItem(BoxItem* item) {
// add item from the QList
- blockItems.append(item);
+ boxItems.append(item);
// repainting the group
groupItem->updateShape();
}
-void GroupScene::removeBlockItem(BoxItem* item) {
+void GroupScene::removeBoxItem(BoxItem* item) {
// remove item from the viewport
removeItem(item);
// remove item from the QList
- blockItems.removeAll(item);
+ boxItems.removeAll(item);
// repainting the group
groupItem->updateShape();
}
-void GroupScene::createConnectionItem(InterfaceItem *iface1, InterfaceItem *iface2) {
- ConnectionItem* conn = new ConnectionItem(iface1,iface2, dispatcher, params, groupItem);
+SourceItem *GroupScene::createSourceItem(AbstractBlock *block) {
+
+ SourceItem* item = new SourceItem(block,dispatcher,params);
+ // adding item to the scene
+ addItem(item);
+ item->setZValue(1);
+ // add item from the QList
+ sourceItems.append(item);
+ // center the new block
+ QPointF groupPos = groupItem->pos();
+ QPointF newPos(groupPos.x()-item->getTotalWidth()-50, groupPos.y());
+ newPos = newPos-item->getOriginPoint();
+ item->moveTo(newPos);
+ return item;
+}
+
+void GroupScene::addSourceItem(SourceItem* item) {
+ // add item from the QList
+ sourceItems.append(item);
+}
+
+void GroupScene::removeSourceItem(SourceItem* item) {
+ // remove item from the viewport
+ removeItem(item);
+ // remove item from the QList
+ sourceItems.removeAll(item);
+}
+
+void GroupScene::createConnectionItem(InterfaceItem *iface1, InterfaceItem *iface2, bool withinGroup) {
+ ConnectionItem* conn = NULL;
+ if (withinGroup) {
+ conn = new ConnectionItem(iface1,iface2, dispatcher, params, groupItem);
+ }
+ else {
+ conn = new ConnectionItem(iface1,iface2, dispatcher, params, NULL);
+ addItem(conn);
+ }
addConnectionItem(conn);
}
return conn;
}
}
+ return NULL;
}
void GroupScene::addConnectionItem(ConnectionItem* item) {
groupItem = NULL;
}
-QList<ConnectionItem *> GroupScene::getInterfaceConnections(InterfaceItem *item) {
- QList<ConnectionItem*> list;
- foreach(ConnectionItem *conn, connectionItems){
- if(conn->getFromInterfaceItem() == item || conn->getToInterfaceItem() == item){
- list.append(conn);
- }
- }
- return list;
-}
-
void GroupScene::unselecteInterfaces() {
if (selectedInterfaces[0] != NULL) {
}
groupItem->save(writer);
+ if (isTopScene()) {
+ writer.writeStartElement("source_items");
+ writer.writeAttribute("count",QString::number(sourceItems.length()));
+ foreach(SourceItem* item, sourceItems) {
+ item->save(writer);
+ }
+ writer.writeEndElement(); // source_items
+ }
writer.writeStartElement("block_items");
QList<BoxItem *> functionalBlocks;
QList<BoxItem *> groupBlocks;
- foreach(BoxItem *item, blockItems){
+ foreach(BoxItem *item, boxItems){
if(item->getRefBlock()->isFunctionalBlock()){
functionalBlocks.append(item);
} else if(item->getRefBlock()->isGroupBlock()){