-
- virtual void interfaceRenamed() = 0;
- void addInterface(InterfaceItem* i, bool resetPosition = false);
- void removeInterface(InterfaceItem* i);
- void resetInterfacesPosition();
+ QRectF boundingRectInScene();
+ virtual void nameChanged() = 0; // called when an interface or box name have changed
+ void addInterfaceItem(InterfaceItem* i, bool resetPosition = false);
+ void removeInterfaceItem(InterfaceItem* i);
+ void resetInterfaceItemsPosition();