X-Git-Url: https://bilbo.iut-bm.univ-fcomte.fr/and/gitweb/blast.git/blobdiff_plain/3bbc311e444c1ef9ac66dd6861fb0acb13ddb72a..HEAD:/Dispatcher.cpp?ds=sidebyside diff --git a/Dispatcher.cpp b/Dispatcher.cpp index 238c7e5..574243e 100644 --- a/Dispatcher.cpp +++ b/Dispatcher.cpp @@ -2,6 +2,8 @@ #include "Parameters.h" #include "MainWindow.h" +#include "ExternalResource.h" + #include "Graph.h" #include "ReferenceBlock.h" #include "GroupBlock.h" @@ -16,14 +18,20 @@ #include "GroupScene.h" #include "GroupItem.h" #include "BoxItem.h" -#include "SourceItem.h" +#include "StimuliItem.h" #include "InterfaceItem.h" #include "ConnectionItem.h" #include "BlockLibraryWidget.h" #include "BlockLibraryTree.h" -#include "InterfacePropertiesWindow.h" +#include "AbstractInputModifier.h" +#include "DelayInputModifier.h" + + +#include "InterfacePropertiesDialog.h" + +#include int Dispatcher::sceneCounter = 0; @@ -31,8 +39,8 @@ Dispatcher::Dispatcher(Parameters* _params, MainWindow* _window) { params = _params; mainWindow =_window; params->setDispatcher(this); - currentGroup = NULL; - topGroup = NULL; + currentGroupWidget = NULL; + topGroupWidget = NULL; } GroupWidget *Dispatcher::loadProject(const QString& filename) { @@ -56,7 +64,7 @@ GroupWidget *Dispatcher::loadProject(const QString& filename) { params->setCurrentScene(scene); */ try { - topGroup = params->loadProject(root); + topGroupWidget = params->loadProject(root); } catch(Exception e){ cerr << qPrintable(e.getDefaultMessage()) << endl; @@ -65,8 +73,12 @@ GroupWidget *Dispatcher::loadProject(const QString& filename) { return NULL; } - groupList.append(topGroup); - return topGroup; + QFileInfo info(filename); + params->projectPath = info.absolutePath(); + params->projectName = info.baseName(); + cout << "project path = " << qPrintable(params->projectPath) << endl; + groupList.append(topGroupWidget); + return topGroupWidget; } void Dispatcher::closeCurrentProject() { @@ -76,59 +88,72 @@ void Dispatcher::closeCurrentProject() { } groupList.clear(); params->destroyGraph(); - topGroup = NULL; - currentGroup = NULL; + topGroupWidget = NULL; + currentGroupWidget = NULL; sceneCounter = 0; } -bool Dispatcher::createConnection(InterfaceItem *iface1, InterfaceItem *iface2) { - +void Dispatcher::setSceneCounter(Context context, int value) { + + if (context != Load) return; + sceneCounter = value; +} + +bool Dispatcher::createConnection(Context context, InterfaceItem *iface1, InterfaceItem *iface2, bool visible) { + static QString fctName = "Dispatcher::createConnection()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + + bool testClock = false; + if (context == Design) { + testClock = true; + } + ConnectedInterface* ref1 = iface1->refInter; - ConnectedInterface* ref2 = iface2->refInter; - ConnectedInterface* asso1 = (ConnectedInterface*)(iface1->refInter->getAssociatedIface()); - ConnectedInterface* asso2 = (ConnectedInterface*)(iface2->refInter->getAssociatedIface()); + ConnectedInterface* ref2 = iface2->refInter; // connect both interface bool ok1 = false; bool ok2 = false; + cout << "trying to create a connection between " << qPrintable(ref1->getOwner()->getName()) << "/" << qPrintable(ref1->getName()); + cout << " and " << qPrintable(ref2->getOwner()->getName()) << "/" << qPrintable(ref2->getName()); + // test the ref1->ref2 connection - if ((ref1->canConnectTo(ref2)) && (ref2->canConnectFrom(ref1))) { - ref1->connectTo(ref2); - /* - ref2->connectFrom(ref1); - if ((asso1 != NULL) && (asso2 != NULL)) { - asso1->connectTo(asso2); - asso2->connectFrom(asso1); - } - */ + if ((ref1->canConnectTo(ref2,testClock)) && (ref2->canConnectFrom(ref1,testClock))) { + ref1->connectTo(ref2); ok1 = true; } - // if the frist one did not work, test ref2->ref1 - if ((ok1 == false) && (ref2->canConnectTo(ref1)) && (ref1->canConnectFrom(ref2))) { - ref2->connectTo(ref1); - /* - ref1->connectFrom(ref2); - if ((asso1 != NULL) && (asso2 != NULL)) { - asso1->connectFrom(asso2); - asso2->connectTo(asso1); - } - */ + // if the first one did not work, test ref2->ref1 + if ((ok1 == false) && (ref2->canConnectTo(ref1,testClock)) && (ref1->canConnectFrom(ref2,testClock))) { + ref2->connectTo(ref1); ok2 = true; } - if ((ok1 == true) || (ok2 == true)) { + if ((ok1 == true) || (ok2 == true)) { - iface1->getOwner()->getScene()->createConnectionItem(iface1,iface2); + if (ok1) { + cout << " ... done with " << qPrintable(ref1->getOwner()->getName()) << "/" << qPrintable(ref1->getName()); + cout << " to " << qPrintable(ref2->getOwner()->getName()) << "/" << qPrintable(ref2->getName()); + iface1->getOwner()->getScene()->createConnectionItem(iface1,iface2, visible); + } + else { + cout << "... done with " << qPrintable(ref2->getOwner()->getName()) << "/" << qPrintable(ref2->getName()); + cout << " to " << qPrintable(ref1->getOwner()->getName()) << "/" << qPrintable(ref1->getName()); + iface2->getOwner()->getScene()->createConnectionItem(iface2,iface1, visible); + } - unselectAllItems(); - params->unsaveModif = true; + cout << endl; + + unselectAllItems(context); + params->unsaveModif = true; return true; } return false; } -void Dispatcher::unselectAllItems(int direction){ +void Dispatcher::unselectAllItems(Context context, int direction){ GroupScene *scene = params->getCurrentScene(); @@ -140,14 +165,14 @@ void Dispatcher::unselectAllItems(int direction){ scene->update(); } -void Dispatcher::setCurrentGroupWidget(GroupWidget *win){ +void Dispatcher::setCurrentGroupWidget(Context context, GroupWidget *win){ win->setFocus(); win->changeConnectionMode(-1); - currentGroup = win; + currentGroupWidget = win; params->setCurrentScene(win->getScene()); } -void Dispatcher::changeConnectionMode(int mode){ +void Dispatcher::changeConnectionMode(Context context, int mode){ /* foreach(GroupWidget* win, groupList){ @@ -182,11 +207,150 @@ void Dispatcher::changeConnectionMode(int mode){ */ } -void Dispatcher::renameFunctionalBlock(BoxItem *item){ +void Dispatcher::generateVHDL(Context context) throw(Exception) { + static QString fctName = "Dispatcher::generateVHDL()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + /* NB: only called in Design context */ + if (context != Design) { + cout << "Abnormal case: call to " << qPrintable(fctName) << " not in Design context" << endl; + return; + } + + + QDir baseDir(params->projectPath); + QDir srcDir(params->projectPath+"/src"); + + if (!baseDir.exists()) { + cerr << "Project path " << qPrintable(params->projectPath) << " no longer exists. First, recreate it and put the project file within. Then retry to generate." << endl; + return; + } + + if (srcDir.exists()) { + srcDir.removeRecursively(); + } + baseDir.mkdir("src"); + + if (! baseDir.exists("testbench")) { + baseDir.mkdir("testbench"); + } + if (! baseDir.exists("Makefile")) { + QFile make("/home/sdomas/Projet/Blast/code/blast/Makefile-isim"); + QString dest = params->projectPath; + dest += "/Makefile"; + make.copy(dest); + } + + // generate VHDL + copying external resources + QString dest = params->projectPath; + dest += "/src/"; + try { + params->getGraph()->generateVHDL(dest); + + QList extResources = params->getGraph()->getExternalResources(); + foreach(QString name, extResources) { + cout << qPrintable(name) << endl; + QList lstRes = params->searchResourceByName(name); + foreach(ExternalResource* res, lstRes) { + QFile resFile(res->getFile()); + QFileInfo info(res->getFile()); + QString destFile = dest+info.fileName(); + cout << "copying " << qPrintable(res->getFile()) << " into " << qPrintable(destFile) << endl; + resFile.copy(destFile); + } + } + } + catch(Exception e) { + throw(e); + } + // generate testbench + dest = params->projectPath; + dest += "/testbench/"; + dest += params->projectName; + dest += "_tb.vhd"; + try { + params->getGraph()->generateTestbench(params->projectName, dest); + } + catch(Exception e) { + throw(e); + } + + // creating parameters file + QString paramName = params->projectPath+"/params-isim.txt"; + QFile paramFile(paramName); + if (!paramFile.open(QIODevice::WriteOnly)) { + throw(Exception(PROJECTPATH_NOACCESS)); + } + QTextStream out(¶mFile); + out << "PROJECT_NAME := " << params->projectName << endl << endl; + out << "SRC_DIR := src" << endl; + out << "TB_DIR := testbench" << endl << endl; + out << "VHDL_SRC := "; + QStringList filter; + filter << "*.vhd" ; + srcDir.setNameFilters(filter); + QStringList listVHDL = srcDir.entryList(); + for(int j=0;j 0) { + out << "\t"; + } + out << "$(SRC_DIR)/" << qPrintable(listVHDL.at(j)); + if (j != listVHDL.size()-1) { + out << " \\"; + } + out << endl; + } + out << endl; + out << "VL_SRC := ${XILINX}/verilog/src/glbl.v" << endl << endl; + out << "TB_SRC := $(TB_DIR)/$(PROJECT_NAME)_tb.vhd" << endl << endl; + out << "SIMU_EXE := $(PROJECT_NAME)_tb" << endl << endl; + + paramFile.close(); + + QString msg = "VHDL generation completed successfully. Go to "; + msg += params->projectPath+" and type the following commands to launch a simulation:\n"; + msg += "\tmake clean\n"; + msg += "\tmake\n"; + msg += "\tmake view\n"; + QMessageBox::information(mainWindow,"VHDL generation", msg, QMessageBox::Ok); + +} + +void Dispatcher::generateBlockVHDL(Context context, BoxItem *item){ + static QString fctName = "Dispatcher::generateBlockVHDL()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + /* NB: only called in Design context */ + if (context != Design) { + cout << "Abnormal case: call to " << qPrintable(fctName) << " not in Design context" << endl; + return; + } + + + if (item->getRefBlock()->isFunctionalBlock()) { + FunctionalBlock* block = AB_TO_FUN(item->getRefBlock()); + try { + block->generateVHDL(params->projectPath); + } + catch(Exception e) { + cout << qPrintable(e.getMessage()) << endl; + } + } +} + +void Dispatcher::renameFunctionalBlock(Context context, BoxItem *item){ static QString fctName = "Dispatcher::renameFunctionalBlock()"; #ifdef DEBUG_FCTNAME cout << "call to " << qPrintable(fctName) << endl; #endif + /* NB: only called in Design context */ + if (context != Design) { + cout << "Abnormal case: call to " << qPrintable(fctName) << " not in Design context" << endl; + return; + } + GroupWidget* win = item->getScene()->getGroupWidget(); @@ -221,11 +385,17 @@ void Dispatcher::renameFunctionalBlock(BoxItem *item){ item->nameChanged(); } -void Dispatcher::renameGroupBlock(GroupItem *item){ +void Dispatcher::renameGroupBlock(Context context, GroupItem *item){ static QString fctName = "Dispatcher::renameGroupBlock()"; #ifdef DEBUG_FCTNAME cout << "call to " << qPrintable(fctName) << endl; #endif + /* NB: only called in Design context */ + if (context != Design) { + cout << "Abnormal case: call to " << qPrintable(fctName) << " not in Design context" << endl; + return; + } + GroupWidget* win = item->getScene()->getGroupWidget(); @@ -267,18 +437,24 @@ void Dispatcher::renameGroupBlock(GroupItem *item){ mainWindow->getLibrary()->updateComboScene(); } -void Dispatcher::renameSourceBlock(SourceItem *item){ - static QString fctName = "Dispatcher::renameSourceBlock()"; +void Dispatcher::renameStimuliItem(Context context, StimuliItem *item){ + static QString fctName = "Dispatcher::renameStimuliItem()"; #ifdef DEBUG_FCTNAME cout << "call to " << qPrintable(fctName) << endl; #endif + /* NB: only called in Design context */ + if (context != Design) { + cout << "Abnormal case: call to " << qPrintable(fctName) << " not in Design context" << endl; + return; + } + GroupWidget* win = item->getScene()->getGroupWidget(); bool ok = false; QString text = ""; while (!ok) { - text = QInputDialog::getText(win, "Rename a source", + text = QInputDialog::getText(win, "Rename a stimuli", "New name:", QLineEdit::Normal, item->getRefBlock()->getName(), &ok); if (!ok) return; @@ -292,10 +468,10 @@ void Dispatcher::renameSourceBlock(SourceItem *item){ ok = false; } else { - FunctionalBlock* block = params->getGraph()->getSourceBlockByName(text); + FunctionalBlock* block = params->getGraph()->getStimuliBlockByName(text); if (block != NULL) { QMessageBox::warning(win,"Error in given name", - "the name provided is similar to that of another source block within the top group", + "the name provided is similar to that of another stimuli block within the top group", QMessageBox::Ok); ok = false; } @@ -307,11 +483,16 @@ void Dispatcher::renameSourceBlock(SourceItem *item){ } -void Dispatcher::renameInterface(InterfaceItem *item) { +void Dispatcher::renameInterface(Context context, InterfaceItem *item) { static QString fctName = "Dispatcher::renameInterface()"; #ifdef DEBUG_FCTNAME cout << "call to " << qPrintable(fctName) << endl; #endif + /* NB: only called in Design context */ + if (context != Design) { + cout << "Abnormal case: call to " << qPrintable(fctName) << " not in Design context" << endl; + return; + } GroupWidget* win = item->getOwner()->getScene()->getGroupWidget(); @@ -351,11 +532,111 @@ void Dispatcher::renameInterface(InterfaceItem *item) { item->getOwner()->nameChanged(); } -void Dispatcher::duplicateBoxItem(BoxItem *item){ +void Dispatcher::showPatterns(Context context, InterfaceItem *item) { + static QString fctName = "Dispatcher::showPatterns()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + /* NB: only called in Design context */ + if (context != Design) { + cout << "Abnormal case: call to " << qPrintable(fctName) << " not in Design context" << endl; + return; + } + + QString msg = ""; + if (item->refInter->getDirection() == AbstractInterface::Input) { + msg = "Input pattern of iface "; + msg += item->refInter->getName(); + msg += " owned by "; + msg += item->refInter->getOwner()->getName(); + msg += " is:\n"; + // get the precursor output pattern + ConnectedInterface* connIface = AI_TO_CON(item->refInter->getAssociatedIface()); + QList* out = connIface->getConnectedFrom()->getOutputPattern(); + // get the modifier + AbstractInputModifier* modifier = connIface->getInputModifier(); + // check if the input is modified + if (modifier != NULL) { + + out = modifier->getModifiedInput(out); + } + + foreach(char c, *out) { + msg += QString::number((int)c); + } + msg += "\n"; + } + else if (item->refInter->getDirection() == AbstractInterface::Output) { + msg = "Output pattern of iface "; + msg += item->refInter->getName(); + msg += " owned by "; + msg += item->refInter->getOwner()->getName(); + msg += " is:\n"; + ConnectedInterface* iface = AI_TO_CON(item->refInter->getAssociatedIface()); + if (iface->getOutputPattern() == NULL) return; + foreach(char c, *(iface->getOutputPattern())) { + msg += QString::number((int)c); + } + msg += "\n"; + } + QMessageBox::information(NULL,"Interface pattern",msg,QMessageBox::Ok,QMessageBox::Ok); +} + +void Dispatcher::showModifier(Context context, InterfaceItem *item) { + static QString fctName = "Dispatcher::showModifier()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + /* NB: only called in Design context */ + if (context != Design) { + cout << "Abnormal case: call to " << qPrintable(fctName) << " not in Design context" << endl; + return; + } + + QString msg = ""; + ConnectedInterface* assoIface = AI_TO_CON(item->refInter->getAssociatedIface()); + AbstractInputModifier* mod = assoIface->getInputModifier(); + if (mod->isDelay()) { + DelayInputModifier* delay = (DelayInputModifier *)mod; + msg = "Pattern of iface "; + msg += item->refInter->getName(); + msg += " owned by "; + msg += item->refInter->getOwner()->getName(); + msg += " is modified by a simple delay of "; + msg += QString::number(delay->getDelayLength()); + + } + QMessageBox::information(NULL,"Interface pattern",msg,QMessageBox::Ok,QMessageBox::Ok); +} + +void Dispatcher::removeModifier(Context context, InterfaceItem *item) { + static QString fctName = "Dispatcher::removeModifier()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + /* NB: only called in Design context */ + if (context != Design) { + cout << "Abnormal case: call to " << qPrintable(fctName) << " not in Design context" << endl; + return; + } + + + ConnectedInterface* assoIface = AI_TO_CON(item->refInter->getAssociatedIface()); + assoIface->clearInputModifier(); +} + + +void Dispatcher::duplicateBoxItem(Context context, BoxItem *item){ static QString fctName = "Dispatcher::duplicateBoxItem()"; #ifdef DEBUG_FCTNAME cout << "call to " << qPrintable(fctName) << endl; #endif + /* NB: only called in Design context */ + if (context != Design) { + cout << "Abnormal case: call to " << qPrintable(fctName) << " not in Design context" << endl; + return; + } + GroupScene *scene = item->getScene(); AbstractBlock* block = item->getRefBlock(); @@ -374,11 +655,17 @@ void Dispatcher::duplicateBoxItem(BoxItem *item){ } } -void Dispatcher::duplicateSourceItem(SourceItem *item) { - static QString fctName = "Dispatcher::duplicateSourceItem()"; +void Dispatcher::duplicateStimuliItem(Context context, StimuliItem *item) { + static QString fctName = "Dispatcher::duplicateStimuliItem()"; #ifdef DEBUG_FCTNAME cout << "call to " << qPrintable(fctName) << endl; #endif + /* NB: only called in Design context */ + if (context != Design) { + cout << "Abnormal case: call to " << qPrintable(fctName) << " not in Design context" << endl; + return; + } + GroupScene *scene = item->getScene(); AbstractBlock* block = item->getRefBlock(); @@ -389,19 +676,25 @@ void Dispatcher::duplicateSourceItem(SourceItem *item) { // adding to the model FunctionalBlock* funBlock = (FunctionalBlock*)block; - newBlock = params->getGraph()->duplicateSourceBlock(funBlock); + newBlock = params->getGraph()->duplicateStimuliBlock(funBlock); // adding to the view - scene->createSourceItem(newBlock); + scene->createStimuliItem(newBlock); params->unsaveModif = true; } } -void Dispatcher::duplicateInterfaceItem(InterfaceItem *item) { +void Dispatcher::duplicateInterfaceItem(Context context, InterfaceItem *item) { static QString fctName = "Dispatcher::duplicateInterfaceItem()"; #ifdef DEBUG_FCTNAME cout << "call to " << qPrintable(fctName) << endl; #endif + /* NB: only called in Design context */ + if (context != Design) { + cout << "Abnormal case: call to " << qPrintable(fctName) << " not in Design context" << endl; + return; + } + AbstractInterface *refI = item->refInter; if (! refI->isFunctionalInterface()) return; @@ -419,12 +712,12 @@ void Dispatcher::duplicateInterfaceItem(InterfaceItem *item) { refB->addInterface(cloneIface); InterfaceItem *cloneIfaceItem = new InterfaceItem(item->getPosition(),item->getOrientation(),(ConnectedInterface*)cloneIface,item->getOwner(),params); - item->getOwner()->addInterface(cloneIfaceItem,true); + item->getOwner()->addInterfaceItem(cloneIfaceItem,true); // creating control interface if needed if (refI->getAssociatedIface() != NULL) { QString ctlName = cloneIface->getName()+"_enb"; - ReferenceInterface* ctlIface = new ReferenceInterface(refB,ctlName,"boolean","1",cloneIface->getDirection(), AbstractInterface::Control, 1); + ReferenceInterface* ctlIface = new ReferenceInterface(refB,ctlName,cloneIface->getDirection(), AbstractInterface::Control,"boolean","1", AbstractInterface::LittleEndian, 1); refB->addInterface(ctlIface); if (! ctlIface->setAssociatedIface(cloneIface)) { cerr << "Abnormal case while cloning an interface and creating its associated control interface" << endl; @@ -433,91 +726,201 @@ void Dispatcher::duplicateInterfaceItem(InterfaceItem *item) { } -void Dispatcher::addBlock(int idCategory, int idBlock, int idScene) { +void Dispatcher::addBlock(Context context, int idCategory, int idBlock, int idScene, QHash clkRstToGen) { static QString fctName = "Dispatcher::addBlock()"; #ifdef DEBUG_FCTNAME cout << "call to " << qPrintable(fctName) << endl; #endif - bool newSource = false; - GroupScene *scene = getSceneById(idScene); - ReferenceBlock* ref = params->getReferenceBlock(idCategory,idBlock); - // if block has no inputs, propose to add it as a source to top scene - if ((scene->isTopScene()) && (ref->getDataInputs().isEmpty())) { - int ret = QMessageBox::question(NULL,"Adding a block to top scene","Selected block may be used as a source for the top scene. Do you want to add it as a source ?"); - if (ret == QMessageBox::Yes) { - newSource = true; - } - } - if (newSource) { - FunctionalBlock* newOne = params->getGraph()->createSourceBlock(ref); - scene->createSourceItem(newOne); + bool newStimuli = false; + + /* For now, this method is only used while designing and not loading */ + if (context == Design) { + GroupScene *scene = getSceneById(idScene); + ReferenceBlock* ref = params->getReferenceBlock(idCategory,idBlock); + // if block has no inputs, propose to add it as a source to top scene + if ((scene->isTopScene()) && (ref->isSourceBlock())) { + int ret = QMessageBox::question(NULL,"Adding a block to top scene","Selected block may be used as a stimuli for the top scene. Do you want to add it as a stimuli ?"); + if (ret == QMessageBox::Yes) { + newStimuli = true; + } + } + if (newStimuli) { + FunctionalBlock* newOne = params->getGraph()->createStimuliBlock(ref, true); + StimuliItem* item = scene->createStimuliItem(newOne); + QHashIterator iter(clkRstToGen); + while (iter.hasNext()) { + iter.next(); + AbstractInterface* iface = newOne->getIfaceFromName(iter.key()); + if (iface->getPurpose() == AbstractInterface::Clock) { + connectStimuliItemClock(context,item,iface->getName(),iter.value()); + } + else if (iface->getPurpose() == AbstractInterface::Reset) { + connectStimuliItemReset(context,item,iface->getName(),iter.value()); + } + } + } + else { + + GroupBlock* group = AB_TO_GRP(scene->getGroupItem()->getRefBlock()); + FunctionalBlock* newOne = params->getGraph()->createFunctionalBlock(group, ref, true); + + // creating the box item + BoxItem* item = scene->createBoxItem(newOne); + + QHashIterator iter(clkRstToGen); + while (iter.hasNext()) { + iter.next(); + AbstractInterface* iface = newOne->getIfaceFromName(iter.key()); + if (iface->getPurpose() == AbstractInterface::Clock) { + connectBoxItemClock(context,item,iface->getName(),iter.value()); + } + else if (iface->getPurpose() == AbstractInterface::Reset) { + connectBoxItemReset(context,item,iface->getName(),iter.value()); + } + } + + params->blockToItem.insert(newOne,item); + } + params->unsaveModif = true; } - else { - GroupBlock* group = AB_TO_GRP(scene->getGroupItem()->getRefBlock()); - FunctionalBlock* newOne = params->getGraph()->createFunctionalBlock(group, ref); - scene->createBoxItem(newOne); +} + +void Dispatcher::addClkRstGenBlock(Context context, double frequency) { + static QString fctName = "Dispatcher::addClkRstGenBlock()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + + + if (context == Design) { + + params->getGraph()->addClock(frequency); + + // get the top group + GroupBlock *group = params->getGraph()->getTopGroup(); + GroupScene *scene = topGroupWidget->getScene(); + + // creating the clkrstgen block + ReferenceBlock* ref = params->getHiddenReferenceBlock("clkrstgen"); + FunctionalBlock* newOne = params->getGraph()->createFunctionalBlock(group, ref, true); + + QString name = "clkrstgen_"; + name += QString::number(params->getGraph()->getClocks().size()-1); + newOne->setName(name); + + // creating the box item + BoxItem* item = scene->createBoxItem(newOne, BoxItem::Left, AbstractBoxItem::Dimension); + item->setVisible(false); + + ConnectedInterface* fromIfaceClk = NULL; + ConnectedInterface* fromIfaceReset = NULL; + QString clkName = "ext_clk_"+QString::number(params->getGraph()->getClocks().size()-1); + QString rstName = "ext_reset_"+QString::number(params->getGraph()->getClocks().size()-1); + fromIfaceClk = new GroupInterface(group,clkName, AbstractInterface::Input, AbstractInterface::Clock); + fromIfaceReset = new GroupInterface(group,rstName, AbstractInterface::Input, AbstractInterface::Reset); + group->addInterface(fromIfaceClk); + group->addInterface(fromIfaceReset); + // creating top group ext_clk iface item + GroupItem* groupItem = scene->getGroupItem(); + InterfaceItem* fromIfaceItemClk = new InterfaceItem(0.5 , Parameters::West, fromIfaceClk, groupItem, params, true); + groupItem->addInterfaceItem(fromIfaceItemClk,true); + // creating top group ext_reset iface item + InterfaceItem* fromIfaceItemReset = new InterfaceItem(0.5 , Parameters::West, fromIfaceReset, groupItem, params, false); + groupItem->addInterfaceItem(fromIfaceItemReset,true); + // connecting ext_clk iface items + InterfaceItem* toIfaceItemClk = item->searchInterfaceItemByName("ext_clk"); + if (toIfaceItemClk == NULL) { + cerr << "Abnormal case while connecting top group ext_clk to clkrstgen" << endl; + } + createConnection(context,fromIfaceItemClk, toIfaceItemClk, false); + // connecting ext_reset iface items + InterfaceItem* toIfaceItemReset = item->searchInterfaceItemByName("ext_reset"); + if (toIfaceItemReset == NULL) { + cerr << "Abnormal case while connecting top group ext_reset to clkrstgen" << endl; + } + createConnection(context,fromIfaceItemReset, toIfaceItemReset, false); + + params->blockToItem.insert(newOne,item); + params->unsaveModif = true; } - params->unsaveModif = true; } -GroupWidget *Dispatcher::createTopScene(){ + +GroupWidget *Dispatcher::createTopScene(Context context, double mainClock){ static QString fctName = "Dispatcher::createTopScene()"; #ifdef DEBUG_FCTNAME cout << "call to " << qPrintable(fctName) << endl; #endif - // creating the model part of the group - Graph* graph = params->createGraph(); - GroupBlock *refBlock = graph->getTopGroup(); - - // creating a fake and not connected interface - //AbstractInterface* iface = new GroupInterface(refBlock,"grp_iface",AbstractInterface::Input,AbstractInterface::Top); + Graph* graph = NULL; + // creating the graph and thus, the topgroup + if (context == Design) { + graph = params->initGraph(true); + graph->addClock(mainClock); + } + else if (context == Load) { + graph = params->initGraph(false); + } - // creating the group widget - topGroup = new GroupWidget(NULL,this,params); - currentGroup = topGroup; + // get the top group + GroupBlock *topBlock = graph->getTopGroup(); + // creating the top group widget + topGroupWidget = new GroupWidget(NULL,this,params); + currentGroupWidget = topGroupWidget; // getting the newly created scene - GroupScene *scene = topGroup->getScene(); + GroupScene *scene = topGroupWidget->getScene(); scene->setId(sceneCounter++); params->setTopScene(scene); params->setCurrentScene(scene); // creating the view part of the group - GroupItem *group = new GroupItem(NULL,refBlock,this,params); + GroupItem *group = new GroupItem(NULL,topBlock,this,params); + // associate the top scene to the top group iten + scene->setGroupItem(group); // adding the fake interface to the top group item //InterfaceItem* item = new InterfaceItem(0.0 , Parameters::West, (ConnectedInterface*)iface, group, params); //group->addInterface(item,true); - scene->setGroupItem(group); - groupList.append(topGroup); - return topGroup; + if (context == Design) { + // create clkrstgen + double freq = params->getGraph()->getClock(0); + params->getGraph()->resetClocks(); + addClkRstGenBlock(context,freq); + } + + groupList.append(topGroupWidget); + return topGroupWidget; } -GroupWidget* Dispatcher::addNewEmptyGroup(GroupScene* scene, bool show) { +GroupWidget* Dispatcher::addNewEmptyGroup(Context context, GroupScene* scene, bool show) { static QString fctName = "Dispatcher::addNewEmptyGroup();"; #ifdef DEBUG_FCTNAME cout << "call to " << qPrintable(fctName) << endl; #endif + bool createIfaces = true; + if (context == Load) { + createIfaces = false; + } // getting the parent block in the graph GroupBlock* parent = AB_TO_GRP(scene->getGroupItem()->getRefBlock()); cout << "new group : parent = "<< qPrintable(parent->getName()) << endl; - GroupBlock* groupBlock = params->getGraph()->createChildGroupBlock(parent); + GroupBlock* groupBlock = params->getGraph()->createChildGroupBlock(parent, createIfaces); cout << "new group : child = "<< qPrintable(groupBlock->getName()) << ", child of " << qPrintable(groupBlock->getParent()->getName()) << endl; // creating the BlockItem in the scene BoxItem* newItem = scene->createBoxItem(groupBlock); params->unsaveModif = true; - GroupWidget* child = createChildScene(scene->getGroupWidget(),newItem); + GroupWidget* child = createChildScene(context, scene->getGroupWidget(),newItem); if (show) child->show(); return child; } -GroupWidget *Dispatcher::createChildScene(GroupWidget* parentWidget, BoxItem *upperItemOfGroupItem) { +GroupWidget *Dispatcher::createChildScene(Context context, GroupWidget* parentWidget, BoxItem *upperItemOfGroupItem) { static QString fctName = "Dispatcher::createChildScene()"; #ifdef DEBUG_FCTNAME cout << "call to " << qPrintable(fctName) << endl; @@ -534,6 +937,7 @@ GroupWidget *Dispatcher::createChildScene(GroupWidget* parentWidget, BoxItem *up GroupBlock* groupBlock = AB_TO_GRP(upperItemOfGroupItem->getRefBlock()); // creating the view part of the group GroupItem *groupItem = new GroupItem(upperItemOfGroupItem,groupBlock,this,params); + // creating the group widget group = new GroupWidget(parentWidget, this, params); // getting the newly created scene @@ -558,9 +962,9 @@ GroupWidget *Dispatcher::createChildScene(GroupWidget* parentWidget, BoxItem *up return group; } -void Dispatcher::destroyScene(GroupScene *scene) { +void Dispatcher::destroyScene(Context context, GroupScene *scene) { foreach(GroupScene* s, scene->getChildrenScene()) { - destroyScene(s); + destroyScene(context, s); } if (scene->getNbChildScene() == 0) { @@ -577,7 +981,7 @@ void Dispatcher::destroyScene(GroupScene *scene) { } } -void Dispatcher::showRaiseWindow(BoxItem *item) { +void Dispatcher::showRaiseWindow(Context context, BoxItem *item) { static QString fctName = "Dispatcher::showRaiseWindow()"; #ifdef DEBUG_FCTNAME cout << "call to " << qPrintable(fctName) << endl; @@ -596,11 +1000,11 @@ void Dispatcher::showRaiseWindow(BoxItem *item) { win->raise(); win->activateWindow(); - currentGroup = win; - params->setCurrentScene(currentGroup->getScene()); + currentGroupWidget = win; + params->setCurrentScene(currentGroupWidget->getScene()); } -void Dispatcher::showRstClkIface(AbstractBoxItem *item) { +void Dispatcher::showRstClkIface(Context context, AbstractBoxItem *item) { static QString fctName = "Dispatcher::showRstClkIface()"; #ifdef DEBUG_FCTNAME cout << "call to " << qPrintable(fctName) << endl; @@ -610,7 +1014,7 @@ void Dispatcher::showRstClkIface(AbstractBoxItem *item) { } -void Dispatcher::showWishboneIface(AbstractBoxItem *item) { +void Dispatcher::showWishboneIface(Context context, AbstractBoxItem *item) { static QString fctName = "Dispatcher::showWishboneIface()"; #ifdef DEBUG_FCTNAME cout << "call to " << qPrintable(fctName) << endl; @@ -619,7 +1023,7 @@ void Dispatcher::showWishboneIface(AbstractBoxItem *item) { item->setWishboneVisible(!item->isWishboneVisible()); } -void Dispatcher::addNewFullGroup() { +void Dispatcher::addNewFullGroup(Context context) { static QString fctName = "Dispatcher::addNewFullGroup()"; #ifdef DEBUG_FCTNAME cout << "call to " << qPrintable(fctName) << endl; @@ -780,11 +1184,16 @@ void Dispatcher::addNewFullGroup() { #endif } -void Dispatcher::removeBoxItem(BoxItem *item) { +void Dispatcher::removeBoxItem(Context context, BoxItem *item) { static QString fctName = "Dispatcher::removeBoxItem()"; #ifdef DEBUG_FCTNAME cout << "call to " << qPrintable(fctName) << endl; #endif + /* NB: only called in Design context */ + if (context != Design) { + cout << "Abnormal case: call to " << qPrintable(fctName) << " not in Design context" << endl; + return; + } /* a BoxItem (group of func) can be removed only if none of its interfaces is connected to a group interface that is itself @@ -831,13 +1240,14 @@ void Dispatcher::removeBoxItem(BoxItem *item) { if (ret == QMessageBox::Cancel) { return; } - removeAllBlockConnections(item); + removeAllBlockConnections(context, item); if (item->getRefBlock()->isFunctionalBlock()) { - FunctionalBlock* block = AB_TO_FUN(item->getRefBlock()); - GroupBlock* group = AB_TO_GRP(block->getParent()); + FunctionalBlock* block = AB_TO_FUN(item->getRefBlock()); item->getScene()->removeBoxItem(item); params->getGraph()->removeFunctionalBlock(block); + params->blockToItem.remove(block); + } else if (item->getRefBlock()->isGroupBlock()) { @@ -845,7 +1255,7 @@ void Dispatcher::removeBoxItem(BoxItem *item) { // remove all child scenes recursively GroupItem* subgroup = item->getChildGroupItem(); - destroyScene(subgroup->getScene()); + destroyScene(context, subgroup->getScene()); // remove the BoxItem item->getScene()->removeBoxItem(item); // remove the group from the graph @@ -853,78 +1263,84 @@ void Dispatcher::removeBoxItem(BoxItem *item) { } } -void Dispatcher::removeAllBlockConnections(AbstractBoxItem *item) { +void Dispatcher::removeAllBlockConnections(Context context, AbstractBoxItem *item) { static QString fctName = "Dispatcher::removeAllBlockConnection()"; #ifdef DEBUG_FCTNAME cout << "call to " << qPrintable(fctName) << endl; #endif + /* NB: only called in Design context */ + if (context != Design) { + cout << "Abnormal case: call to " <getInterfaces()) { foreach(ConnectionItem* conn, ifaceItem->connections) { - removeConnection(conn); + removeConnection(context, conn); } } } -void Dispatcher::removeSourceItem(SourceItem *item) { - static QString fctName = "Dispatcher::removeSourceItem()"; +void Dispatcher::removeStimuliItem(Context context, StimuliItem *item) { + static QString fctName = "Dispatcher::removeStimuliItem()"; #ifdef DEBUG_FCTNAME cout << "call to " << qPrintable(fctName) << endl; #endif + /* NB: only called in Design context */ + if (context != Design) { + cout << "Abnormal case: call to " <getRefBlock()->getName(); msg += " and all its connections.\n\nAre you sure ?"; - int ret = QMessageBox::question(NULL,"Removing source block",msg, QMessageBox::Ok | QMessageBox::Cancel, QMessageBox::Ok); + int ret = QMessageBox::question(NULL,"Removing stimuli block",msg, QMessageBox::Ok | QMessageBox::Cancel, QMessageBox::Ok); if (ret == QMessageBox::Cancel) { return; } - removeAllBlockConnections(item); + removeAllBlockConnections(context, item); FunctionalBlock* block = AB_TO_FUN(item->getRefBlock()); - item->getScene()->removeSourceItem(item); - params->getGraph()->removeSourceBlock(block); + item->getScene()->removeStimuliItem(item); + params->getGraph()->removeStimuliBlock(block); } -void Dispatcher::removeConnection(ConnectionItem *conn) { +void Dispatcher::removeConnection(Context context, ConnectionItem *connItem) { static QString fctName = "Dispatcher::removeConnection()"; #ifdef DEBUG_FCTNAME cout << "call to " << qPrintable(fctName) << endl; #endif - InterfaceItem* fromIfaceItem = conn->getFromInterfaceItem(); - InterfaceItem* toIfaceItem = conn->getToInterfaceItem(); + /* NB: only called in Design context */ + if (context != Design) { + cout << "Abnormal case: call to " <getFromInterfaceItem(); + InterfaceItem* toIfaceItem = connItem->getToInterfaceItem(); #ifdef DEBUG cout << "remove connection from " << qPrintable(fromIfaceItem->refInter->getName()) << " to " << qPrintable(toIfaceItem->refInter->getName()) << endl; #endif - InterfaceItem* groupIfaceItem = NULL; // in case of one of the two interface belongs to the GroupItem - GroupItem* groupItem = NULL; + InterfaceItem* groupIfaceItem = NULL; // in case of one of the two interface belongs to the GroupItem, and stays NULL if not + GroupItem* groupItem = NULL; // the GroupItem of the scene that contains connItem ConnectedInterface *fromInter = fromIfaceItem->refInter; - ConnectedInterface *toInter = toIfaceItem->refInter; - // process the special case source->group apart - if (fromIfaceItem->getOwner()->isSourceItem()) { - // remove from graph - fromInter->disconnectTo(toInter); - // remove from scene - fromIfaceItem->removeConnectionItem(conn); - toIfaceItem->removeConnectionItem(conn); - groupItem->getScene()->removeConnectionItem(conn); - return; - } - + ConnectedInterface *toInter = toIfaceItem->refInter; + // test if one of the interface bounded to item is owned by a GroupItem if (fromIfaceItem->getOwner()->isGroupItem()) { - groupIfaceItem = fromIfaceItem; - groupItem = toIfaceItem->getOwner()->getScene()->getGroupItem(); + groupItem = ABI_TO_GI(fromIfaceItem->getOwner()); + groupIfaceItem = fromIfaceItem; } else if (toIfaceItem->getOwner()->isGroupItem()) { - groupIfaceItem = toIfaceItem; - groupItem = fromIfaceItem->getOwner()->getScene()->getGroupItem(); + groupItem = ABI_TO_GI(toIfaceItem->getOwner()); + groupIfaceItem = toIfaceItem; } else { groupItem = fromIfaceItem->getOwner()->getScene()->getGroupItem(); @@ -943,41 +1359,216 @@ void Dispatcher::removeConnection(ConnectionItem *conn) { // removing the connection from scene #ifdef DEBUG cout << "removing connections from scene ..." ; -#endif - fromIfaceItem->removeConnectionItem(conn); - toIfaceItem->removeConnectionItem(conn); - groupItem->getScene()->removeConnectionItem(conn); +#endif + groupItem->getScene()->removeConnectionItem(connItem); #ifdef DEBUG cout << "done." << endl ; #endif - + + // if one of the interface bounded to connItem is owned by the GroupItem of the scene if (groupIfaceItem != NULL) { + // determine if the interface must be removed since it has no more connections. bool groupInterRemove = false; - if ((groupIfaceItem->nter->isConnectedTo() == false) && (groupInter->isConnectedFrom() == false)) groupInterRemove = true; + if ((groupIfaceItem->refInter->isConnectedTo() == false) && (groupIfaceItem->refInter->isConnectedFrom() == false)) groupInterRemove = true; - ConnectedInterface* groupInter = groupIfaceItem->refInter; - groupItem->removeInterface(groupIfaceItem); + if (groupInterRemove) { + // get the GroupInterface from interface item + ConnectedInterface* groupInter = groupIfaceItem->refInter; + // remove interface from GroupItem, and delete it. + groupItem->removeInterfaceItem(groupIfaceItem); + // get the parent BoxItem of GroupItem if it exists. + BoxItem* parent2Item = groupItem->getParentItem(); + if (parent2Item != NULL) { + InterfaceItem* group2IfaceItem = parent2Item->searchInterfaceItemByRef(groupInter); + // remove interface intem in parent BoxItem + parent2Item->removeInterfaceItem(group2IfaceItem); + } + // remove GroupInterface in the graph. + groupInter->getOwner()->removeInterface(groupInter); + } + } +} + +void Dispatcher::connectBoxItemClock(Context context, BoxItem *item, QString clkName, int idGen) throw(Exception) { + + static QString fctName = "Dispatcher::connectBoxItemClock()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + /* NB: only called in Design context */ + if (context != Design) { + cout << "Abnormal case: call to " <searchInterfaceItemByName(clkName); + GroupItem* parentGroup = item->getScene()->getGroupItem(); + BoxItem* clkrstItem = NULL; + + if (parentGroup->getRefBlock()->isTopGroupBlock()) { + QString genName = "clkrstgen_" + QString::number(idGen); + clkrstItem = item->getScene()->searchBoxItemByName(genName); + if (clkrstItem == NULL) { + throw(Exception(IFACE_TOP_NOCLKRSTGEN)); + } + else { + fromIfaceItemClk = clkrstItem->searchInterfaceItemByName("clk"); + } + cout << "connecting clock of " << qPrintable(item->getRefBlock()->getName()) << " to clk of " << qPrintable(genName) << endl; + } + else { + // searching for ext_clk_idGen + QString name = "ext_clk_"+QString::number(idGen); + fromIfaceItemClk = parentGroup->searchInterfaceItemByName(name); + cout << "connecting clock of " << qPrintable(item->getRefBlock()->getName()) << " to " << qPrintable(name) << " of parent group " << qPrintable(parentGroup->getRefBlock()->getName()) << endl; + } + + if (fromIfaceItemClk == NULL) { + throw(Exception(IFACE_GROUP_NOCLKRST)); + } + else { + createConnection(context, fromIfaceItemClk, toIfaceItemClk, false); + cout << "connection done." << endl; + } +} + +void Dispatcher::connectBoxItemReset(Context context, BoxItem *item, QString rstName, int idGen) throw(Exception) { + + static QString fctName = "Dispatcher::connectBoxItemReset()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + /* NB: only called in Design context */ + if (context != Design) { + cout << "Abnormal case: call to " <searchInterfaceItemByName(rstName); + GroupItem* parentGroup = item->getScene()->getGroupItem(); + BoxItem* clkrstItem = NULL; - BoxItem* parent2Item = groupItem->getParentItem(); - if (parent2Item != NULL) { - InterfaceItem* group2IfaceItem = parent2Item->searchInterfaceByRef(groupInter); - parent2Item->removeInterface(group2IfaceItem); + if (parentGroup->getRefBlock()->isTopGroupBlock()) { + QString genName = "clkrstgen_" + QString::number(idGen); + clkrstItem = item->getScene()->searchBoxItemByName(genName); + if (clkrstItem == NULL) { + throw(Exception(IFACE_TOP_NOCLKRSTGEN)); } - groupInter->getOwner()->removeInterface(groupInter); + else { + fromIfaceItemRst = clkrstItem->searchInterfaceItemByName("reset"); + } + cout << "connecting reset of " << qPrintable(item->getRefBlock()->getName()) << " to reset of " << qPrintable(genName) << endl; + } + else { + // searching for ext_rst_idGen + QString name = "ext_rst_"+QString::number(idGen); + fromIfaceItemRst = parentGroup->searchInterfaceItemByName(name); + cout << "connecting reset of " << qPrintable(item->getRefBlock()->getName()) << " to " << qPrintable(name) << " of parent group " << qPrintable(parentGroup->getRefBlock()->getName()) << endl; + } + + if (fromIfaceItemRst == NULL) { + throw(Exception(IFACE_GROUP_NOCLKRST)); + } + else { + createConnection(context, fromIfaceItemRst, toIfaceItemRst, false); + cout << "connection done." << endl; + } +} + +void Dispatcher::connectStimuliItemClock(Context context, StimuliItem *item, QString clkName, int idGen) throw(Exception) { + + static QString fctName = "Dispatcher::connectStimuliItemClock()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + /* NB: only called in Design context */ + if (context != Design) { + cout << "Abnormal case: call to " <searchInterfaceItemByName(clkName); + BoxItem* clkrstItem = NULL; + + QString genName = "clkrstgen_" + QString::number(idGen); + clkrstItem = item->getScene()->searchBoxItemByName(genName); + if (clkrstItem == NULL) { + throw(Exception(IFACE_TOP_NOCLKRSTGEN)); + } + else { + fromIfaceItemClk = clkrstItem->searchInterfaceItemByName("clk"); + } + cout << "connecting clock of " << qPrintable(item->getRefBlock()->getName()) << " to clock of " << qPrintable(genName) << endl; + + if (fromIfaceItemClk == NULL) { + throw(Exception(IFACE_GROUP_NOCLKRST)); + } + else { + createConnection(context, fromIfaceItemClk, toIfaceItemClk, false); + cout << "connection done." << endl; + } +} + +void Dispatcher::connectStimuliItemReset(Context context, StimuliItem *item, QString rstName, int idGen) throw(Exception) { + static QString fctName = "Dispatcher::connectStimuliItemReset()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + /* NB: only called in Design context */ + if (context != Design) { + cout << "Abnormal case: call to " <searchInterfaceItemByName(rstName); + BoxItem* clkrstItem = NULL; + + QString genName = "clkrstgen_" + QString::number(idGen); + clkrstItem = item->getScene()->searchBoxItemByName(genName); + if (clkrstItem == NULL) { + throw(Exception(IFACE_TOP_NOCLKRSTGEN)); + } + else { + fromIfaceItemRst = clkrstItem->searchInterfaceItemByName("reset"); + } + cout << "connecting reset of " << qPrintable(item->getRefBlock()->getName()) << " to reset of " << qPrintable(genName) << endl; + + if (fromIfaceItemRst == NULL) { + throw(Exception(IFACE_GROUP_NOCLKRST)); + } + else { + createConnection(context, fromIfaceItemRst, toIfaceItemRst, false); + cout << "connection done." << endl; } } + void Dispatcher::showBlocksLibrary(){ cout << "showing block library" << endl; mainWindow->getLibrary()->show(); mainWindow->getLibrary()->raise(); } -void Dispatcher::showProperties(InterfaceItem *inter) -{ - new InterfacePropertiesWindow(inter); +void Dispatcher::showProperties(Context context, InterfaceItem *inter) { + + static QString fctName = "Dispatcher::showProperties()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + /* NB: only called in Design context */ + if (context != Design) { + cout << "Abnormal case: call to " <exec(); } /* connectInterToGroup() : @@ -986,7 +1577,17 @@ void Dispatcher::showProperties(InterfaceItem *inter) That action will create a new InterfaceItem on the GroupItem and a connectionItem between the interfaces. */ -void Dispatcher::connectInterToGroup(InterfaceItem *item){ +void Dispatcher::connectInterToGroup(Context context, InterfaceItem *item){ + + static QString fctName = "Dispatcher::connectInterToGroup()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + /* NB: only called in Design context */ + if (context != Design) { + cout << "Abnormal case: call to " <refInter; @@ -998,140 +1599,47 @@ void Dispatcher::connectInterToGroup(InterfaceItem *item){ // creating/adding the group interface in the graph model GroupInterface *groupInter = new GroupInterface(parentBlock,refInter->getName()+"_group",refInter->getDirection(),refInter->getPurpose()); parentItem->getRefBlock()->addInterface(groupInter); - // creating/adding the group control interface in the graph model - GroupInterface *groupCtlInter = new GroupInterface(parentBlock,refInter->getName()+"_group_enb",refInter->getDirection(),AbstractInterface::Control); - groupCtlInter->setAssociatedIface(groupInter); - parentItem->getRefBlock()->addInterface(groupCtlInter); + // creating/adding the group control interface in the graph model if the purpose is data + if (refInter->getPurpose() == AbstractInterface::Data) { + GroupInterface *groupCtlInter = new GroupInterface(parentBlock,refInter->getName()+"_group_enb",refInter->getDirection(),AbstractInterface::Control); + groupCtlInter->setAssociatedIface(groupInter); + parentItem->getRefBlock()->addInterface(groupCtlInter); + } // creating/adding the group interface in the current scene model, and connection item InterfaceItem *groupIfaceItem = new InterfaceItem(0,item->getOrientation(),groupInter,parentItem,params); - parentItem->addInterface(groupIfaceItem,true); + parentItem->addInterfaceItem(groupIfaceItem,true); // creating the connection, in graph and with an item - createConnection(item, groupIfaceItem); + /* NOTE: + Since the group interface is for now unconnected, it is impossible to determine + its clock domain. Thus, the connection must be created without testing the clock domain + consistency. For that, we cheat by changing the context to Load because it implies no clock test. + */ + createConnection(Load, item, groupIfaceItem); // if groupItem is not topGroup, must also add a new interface to the parent BlockItem BoxItem* parent2Item = parentItem->getParentItem(); if(parent2Item != NULL){ InterfaceItem *blockIfaceItem = new InterfaceItem(0,item->getOrientation(),groupInter,parent2Item,params); - parent2Item->addInterface(blockIfaceItem,true); + parent2Item->addInterfaceItem(blockIfaceItem,true); } parentItem->getScene()->updateConnectionItemsShape(); - unselectAllItems(); + unselectAllItems(context); params->unsaveModif = true; - - } -void Dispatcher::disconnectInterFromGroup(InterfaceItem *item) { - static QString fctName = "Dispatcher::disconnectInterFromGroup()"; -#ifdef DEBUG_FCTNAME - cout << "call to " << qPrintable(fctName) << endl; -#endif - - // getting the GroupBlock and GroupItem that are parent of the block that owns item - ConnectedInterface *refInter = item->refInter; - ConnectedInterface *groupInter = NULL; - GroupBlock* parentGroup = AB_TO_GRP(refInter->getOwner()->getParent()); - GroupItem *parentItem = item->getOwner()->getScene()->getGroupItem(); - - // removing the connection from graph -#ifdef DEBUG - cout << "removing connections from graph ..." ; -#endif - - if (refInter->getDirection() == AbstractInterface::Output) { - groupInter = refInter->getConnectionToParentGroup(); // must be a single connection to - refInter->removeConnectedTo(groupInter); - groupInter->clearConnectedFrom(); - } - else if (refInter->getDirection() == AbstractInterface::Input) { - groupInter = refInter->getConnectedFrom(); - refInter->clearConnectedFrom(); - groupInter->removeConnectedTo(refInter); - } - else if (refInter->getDirection() == AbstractInterface::InOut) { - groupInter = refInter->getConnectionToParentGroup(); // must be a single connection to - refInter->clearConnectedTo(); - refInter->clearConnectedFrom(); - groupInter->clearConnectedTo(); - groupInter->clearConnectedFrom(); - } -#ifdef DEBUG - cout << "done." << endl ; -#endif - - if (groupInter == NULL) { - cerr << "abnormal case 1 while removing an interface item of a block, linked to a parent group" << endl; - } - -#ifdef DEBUG - cout << "getting group interface item, and connection item ..." ; -#endif - - - InterfaceItem* groupIfaceItem = parentItem->searchInterfaceByRef(groupInter); - if (groupIfaceItem == NULL) { - cerr << "abnormal case 2 while removing an interface item of a block, linked to a parent group" << endl; - } - ConnectionItem* conn = parentItem->getScene()->searchConnectionItem(item,groupIfaceItem); - if (conn == NULL) { - cerr << "abnormal case 3 while removing an interface item of a block, linked to a parent group" << endl; - } -#ifdef DEBUG - cout << "done." << endl ; -#endif - - // removing the interface group item from the group item, and the connection item -#ifdef DEBUG - cout << "removing group interface item, and connection item ..." ; -#endif - - bool groupInterRemove = false; - if ((groupInter->isConnectedTo() == false) && (groupInter->isConnectedFrom() == false)) groupInterRemove = true; - - item->removeConnectionItem(conn); - groupIfaceItem->removeConnectionItem(conn); - if (groupInterRemove) { - parentItem->removeInterface(groupIfaceItem); // CAUTION : this deletes the interface item. - } - parentItem->getScene()->removeConnectionItem(conn); -#ifdef DEBUG - cout << "done." << endl ; -#endif - - if (groupInterRemove) { - // removing the interface box item in the parent scene -#ifdef DEBUG - cout << "removing the inteeface item of box item in parent scene if needed ..." ; -#endif - - BoxItem* parent2Item = parentItem->getParentItem(); - if (parent2Item != NULL) { - InterfaceItem* group2IfaceItem = parent2Item->searchInterfaceByRef(groupInter); - parent2Item->removeInterface(group2IfaceItem); - } -#ifdef DEBUG - cout << "done." << endl ; -#endif - - // removing the interface group from the group -#ifdef DEBUG - cout << "removing group interface ..." ; -#endif - parentGroup->removeInterface(groupInter); -#ifdef DEBUG - cout << "done." << endl ; -#endif - } - -} -void Dispatcher::removeFunctionalInterface(InterfaceItem *item) { +void Dispatcher::removeFunctionalInterface(Context context, InterfaceItem *item) { static QString fctName = "Dispatcher::removeBlockInterface()"; #ifdef DEBUG_FCTNAME cout << "call to " << qPrintable(fctName) << endl; #endif + /* NB: only called in Design context */ + if (context != Design) { + cout << "Abnormal case: call to " <connections) { - removeConnection(conn); + removeConnection(context, conn); } ConnectedInterface* ref = item->refInter; - item->getOwner()->removeInterface(item); + item->getOwner()->removeInterfaceItem(item); FunctionalBlock* fun = AB_TO_FUN(ref->getOwner()); fun->removeInterface(ref); } -void Dispatcher::removeGroupInterface(InterfaceItem *item) { +void Dispatcher::removeGroupInterface(Context context, InterfaceItem *item) { static QString fctName = "Dispatcher::removeGroupInterface()"; #ifdef DEBUG_FCTNAME cout << "call to " << qPrintable(fctName) << endl; #endif + /* NB: only called in Design context */ + if (context != Design) { + cout << "Abnormal case: call to " <connections.at(0); - if (conn->getFromInterfaceItem() == item) { - disconnectInterFromGroup(conn->getToInterfaceItem()); - } - else { - disconnectInterFromGroup(conn->getFromInterfaceItem()); + foreach(ConnectionItem* conn, item->connections) { + removeConnection(context, conn); } } @@ -1232,3 +1741,37 @@ InterfaceItem* Dispatcher::getInterfaceItemById(int id) { return NULL; } +void Dispatcher::findGraphModifications(Context context, FunctionalBlock *block) { + static QString fctName = "Dispatcher::findGraphModifications()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + /* NB: only called in Design context */ + if (context != Design) { + cout << "Abnormal case: call to " <computeAdmittanceDelays(); + // get the block item that is associated to block + BoxItem* toBlockItem = params->blockToItem.value(block); + + /* VERSION 1: just add delays if needed */ + QMap* > delays = block->getAdmittanceDelays(); + QMapIterator* > iterD(delays); + while (iterD.hasNext()) { + iterD.next(); + QList* delay = iterD.value(); + if (delay->at(0) > 0) { + // create delay and associate it to the connected input + + ConnectedInterface* toIface = AI_TO_CON(iterD.key()); + AbstractInputModifier* mod = new DelayInputModifier(toIface, delay->at(0)); + cout << "modify input of " << qPrintable(toIface->getName()) << endl; + toIface->setInputModifier(mod); + // repaint + toBlockItem->update(); + } + } +} +