X-Git-Url: https://bilbo.iut-bm.univ-fcomte.fr/and/gitweb/blast.git/blobdiff_plain/abbc64cf04a35ab3549d5c516f44c7c5921baa63..0d3590739ff5a4ca9e87c052ac142f5d1d3a68ab:/Dispatcher.cpp diff --git a/Dispatcher.cpp b/Dispatcher.cpp index a85b942..bbbb945 100644 --- a/Dispatcher.cpp +++ b/Dispatcher.cpp @@ -16,6 +16,7 @@ #include "GroupScene.h" #include "GroupItem.h" #include "BoxItem.h" +#include "SourceItem.h" #include "InterfaceItem.h" #include "ConnectionItem.h" @@ -24,6 +25,7 @@ #include "InterfacePropertiesWindow.h" +int Dispatcher::sceneCounter = 0; Dispatcher::Dispatcher(Parameters* _params, MainWindow* _window) { params = _params; @@ -43,16 +45,18 @@ GroupWidget *Dispatcher::loadProject(const QString& filename) { return NULL; } + /* // creating the top widget/scene topGroup = new GroupWidget(NULL,this,params); currentGroup = topGroup; // getting the newly created scene GroupScene *scene = topGroup->getScene(); + params->setTopScene(scene); params->setCurrentScene(scene); - +*/ try { - params->loadProject(root); + topGroup = params->loadProject(root); } catch(Exception e){ cerr << qPrintable(e.getDefaultMessage()) << endl; @@ -61,6 +65,7 @@ GroupWidget *Dispatcher::loadProject(const QString& filename) { return NULL; } + groupList.append(topGroup); return topGroup; } @@ -69,10 +74,14 @@ void Dispatcher::closeCurrentProject() { foreach(GroupWidget* win, groupList) { win->deleteLater(); } + groupList.clear(); params->destroyGraph(); + topGroup = NULL; + currentGroup = NULL; + sceneCounter = 0; } -bool Dispatcher::connect(InterfaceItem *iface1, InterfaceItem *iface2) { +bool Dispatcher::createConnectionItem(InterfaceItem *iface1, InterfaceItem *iface2) { ConnectedInterface* ref1 = iface1->refInter; ConnectedInterface* ref2 = iface2->refInter; @@ -100,33 +109,12 @@ bool Dispatcher::connect(InterfaceItem *iface1, InterfaceItem *iface2) { return false; } -void Dispatcher::checkSelection(){ - InterfaceItem *iface1 = NULL; - InterfaceItem *iface2 = NULL; - - GroupScene *scene = params->getCurrentScene(); - QList list = scene->getGroupAndBlocks(); - foreach(AbstractBoxItem *block, list){ - InterfaceItem *tmp = block->getCurrentInterface(); - if (tmp != NULL) { - if (iface1 == NULL) { - iface1 = tmp; - } - else { - iface2 = tmp; - } - } - } - if(iface1 != NULL && iface2 != NULL){ - connect(iface1,iface2); - } -} void Dispatcher::unselectAllItems(int direction){ GroupScene *scene = params->getCurrentScene(); - foreach(BoxItem* block, scene->getBlockItems()) { + foreach(BoxItem* block, scene->getBoxItems()) { block->setSelected(false); block->setCurrentInterface(NULL); } @@ -176,63 +164,182 @@ void Dispatcher::changeConnectionMode(int mode){ */ } -void Dispatcher::rename(AbstractBoxItem *item){ - - bool ok; - QString text = QInputDialog::getText(NULL, "Rename an element", +void Dispatcher::renameFunctionalBlock(BoxItem *item){ + static QString fctName = "Dispatcher::renameFunctionalBlock()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + + GroupWidget* win = item->getScene()->getGroupWidget(); + + bool ok = false; + QString text = ""; + while (!ok) { + text = QInputDialog::getText(win, "Rename a functional block", "New name:", QLineEdit::Normal, item->getRefBlock()->getName(), &ok); - - if(ok){ - if(!text.isEmpty() && text.length() < 30){ - item->getRefBlock()->setName(text); - if(item->isGroupItem()){ - if (currentGroup->isTopGroup()) { - mainWindow->setWindowTitle("blast - "+text); - } - else { - currentGroup->setWindowTitle("blast - "+text); - } - } + if (!ok) return; + + if (text == item->getRefBlock()->getName()) return; + + if( (text.isEmpty()) || (text.length() > 30)) { + QMessageBox::warning(win,"Error in given name", + "the block name must be shorter than 30 characters, cannot be empty", + QMessageBox::Ok); + ok = false; } else { - QMessageBox::warning(NULL,"Error in given name", - "the element name must be shorter than 30 characters and can't be empty!", + FunctionalBlock* block = params->getGraph()->getFunctionalBlockByName(text, AB_TO_GRP(item->getRefBlock()->getParent())); + if (block != NULL) { + QMessageBox::warning(win,"Error in given name", + "the name provided is similar to that of another functional block within the group", + QMessageBox::Ok); + ok = false; + } + } + } + + item->getRefBlock()->setName(text); + item->nameChanged(); +} + +void Dispatcher::renameGroupBlock(GroupItem *item){ + static QString fctName = "Dispatcher::renameGroupBlock()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + + GroupWidget* win = item->getScene()->getGroupWidget(); + + bool ok = false; + QString text = ""; + while (!ok) { + text = QInputDialog::getText(win, "Rename a group", + "New name:", QLineEdit::Normal, + item->getRefBlock()->getName(), &ok); + if (!ok) return; + + if (text == item->getRefBlock()->getName()) return; + + if( (text.isEmpty()) || (text.length() > 30)) { + QMessageBox::warning(win,"Error in given name", + "the block name must be shorter than 30 characters, cannot be empty", QMessageBox::Ok); - rename(item); + ok = false; } + else { + GroupBlock* block = params->getGraph()->getGroupBlockByName(text); + if (block != NULL) { + QMessageBox::warning(win,"Error in given name", + "the name provided is similar to that of another group", + QMessageBox::Ok); + ok = false; + } + } + } + + item->getRefBlock()->setName(text); + if(item->getScene()->getGroupWidget()->isTopGroup()) { + mainWindow->setWindowTitle("blast - "+text); + } + else { + item->getScene()->getGroupWidget()->setWindowTitle("blast - "+text); } + item->nameChanged(); + mainWindow->getLibrary()->updateComboScene(); } -void Dispatcher::rename(InterfaceItem *item){ - bool ok; - QString text = QInputDialog::getText(NULL, "Rename an interface", +void Dispatcher::renameSourceBlock(SourceItem *item){ + static QString fctName = "Dispatcher::renameSourceBlock()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + + GroupWidget* win = item->getScene()->getGroupWidget(); + + bool ok = false; + QString text = ""; + while (!ok) { + text = QInputDialog::getText(win, "Rename a source", "New name:", QLineEdit::Normal, - item->refInter->getName(), &ok); + item->getRefBlock()->getName(), &ok); + if (!ok) return; + + if (text == item->getRefBlock()->getName()) return; + + if( (text.isEmpty()) || (text.length() > 30)) { + QMessageBox::warning(win,"Error in given name", + "the block name must be shorter than 30 characters, cannot be empty", + QMessageBox::Ok); + ok = false; + } + else { + FunctionalBlock* block = params->getGraph()->getSourceBlockByName(text); + if (block != NULL) { + QMessageBox::warning(win,"Error in given name", + "the name provided is similar to that of another source block within the top group", + QMessageBox::Ok); + ok = false; + } + } + } - /* CAUTION: when renaming an interface item, there are two cases : - - it refers to a functional block interface (fbi): the fbi keeps its name - and the new name is given to item - - it refers to a group block interface (gbi) : both gbi and item store the new name + item->getRefBlock()->setName(text); + item->nameChanged(); +} - */ - if(ok && !text.isEmpty() && text.length() < 30) { - if (item->refInter->getOwner()->isGroupBlock()) { - item->refInter->setName(text); + +void Dispatcher::renameInterface(InterfaceItem *item) { + static QString fctName = "Dispatcher::renameInterface()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + + GroupWidget* win = item->getOwner()->getScene()->getGroupWidget(); + + bool ok = false; + QString text = ""; + while (!ok) { + text = QInputDialog::getText(win, "Rename an interface", + "New name:", QLineEdit::Normal, + item->refInter->getName(), &ok); + + if (!ok) return; + + if (text == item->refInter->getName()) return; + + if( (text.isEmpty()) || (text.length() > 30)) { + QMessageBox::warning(win,"Error in given name", + "the interface name must be shorter than 30 characters, cannot be empty", + QMessageBox::Ok); + ok = false; + } + else { + AbstractInterface* iface = item->refInter->getOwner()->getIfaceFromName(text); + if (iface != NULL) { + QMessageBox::warning(win,"Error in given name", + "the name provided is similar to that of another interface", + QMessageBox::Ok); + ok = false; + } } - item->setName(text); } - else { - QMessageBox::warning(NULL,"Error in given name", - "the interface name must be shorter than 30 characters and can't be empty!", - QMessageBox::Ok); - rename(item); + item->refInter->setName(text); + AbstractInterface* assoIface = item->refInter->getAssociatedIface(); + if (assoIface != NULL) { + assoIface->setName(text+"_ctl"); } + item->updateName(text); + item->getOwner()->nameChanged(); } -void Dispatcher::duplicateBlock(BoxItem *item){ +void Dispatcher::duplicateBoxItem(BoxItem *item){ + static QString fctName = "Dispatcher::duplicateBoxItem()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif - GroupScene *scene = params->getCurrentScene(); + GroupScene *scene = item->getScene(); AbstractBlock* block = item->getRefBlock(); AbstractBlock *newBlock; @@ -241,15 +348,43 @@ void Dispatcher::duplicateBlock(BoxItem *item){ // adding to the model FunctionalBlock* funBlock = (FunctionalBlock*)block; - newBlock = params->duplicateFunctionalBlock(funBlock); + newBlock = params->getGraph()->duplicateFunctionalBlock(funBlock); // adding to the view - scene->createBlockItem(newBlock); + scene->createBoxItem(newBlock); params->unsaveModif = true; } } -void Dispatcher::duplicateInterface(InterfaceItem *item){ +void Dispatcher::duplicateSourceItem(SourceItem *item) { + static QString fctName = "Dispatcher::duplicateSourceItem()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + + GroupScene *scene = item->getScene(); + AbstractBlock* block = item->getRefBlock(); + AbstractBlock *newBlock; + + // only duplicate functional blocks + if(block->isFunctionalBlock()) { + + // adding to the model + FunctionalBlock* funBlock = (FunctionalBlock*)block; + newBlock = params->getGraph()->duplicateSourceBlock(funBlock); + // adding to the view + scene->createSourceItem(newBlock); + + params->unsaveModif = true; + } +} + +void Dispatcher::duplicateInterfaceItem(InterfaceItem *item) { + static QString fctName = "Dispatcher::duplicateInterfaceItem()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + AbstractInterface *refI = item->refInter; if (! refI->isFunctionalInterface()) return; @@ -257,28 +392,62 @@ void Dispatcher::duplicateInterface(InterfaceItem *item){ if(! refB->isFunctionalBlock()) return; FunctionalInterface* iface = (FunctionalInterface*)refI; - AbstractInterface *otherRef = iface->clone(); - if (otherRef == NULL) { + AbstractInterface *cloneIface = iface->clone(); + if (cloneIface == NULL) { QMessageBox::warning(NULL,"Error while cloning an interface","the interface cannot be cloned because its maximum multiplicity is reached", QMessageBox::Ok); return; } - refB->addInterface(otherRef); - - InterfaceItem *otherIface = new InterfaceItem(item->getPosition(),item->getOrientation(),(ConnectedInterface*)otherRef,item->getOwner(),params); - item->getOwner()->addInterface(otherIface,true); + refB->addInterface(cloneIface); + + InterfaceItem *cloneIfaceItem = new InterfaceItem(item->getPosition(),item->getOrientation(),(ConnectedInterface*)cloneIface,item->getOwner(),params); + item->getOwner()->addInterface(cloneIfaceItem,true); + + // creating control interface if needed + if (refI->getAssociatedIface() != NULL) { + QString ctlName = cloneIface->getName()+"_ctl"; + ReferenceInterface* ctlIface = new ReferenceInterface(refB,ctlName,"boolean","1",cloneIface->getDirection(), AbstractInterface::Control, 1); + refB->addInterface(ctlIface); + if (! ctlIface->setAssociatedIface(cloneIface)) { + cerr << "Abnormal case while cloning an interface and creating its associated control interface" << endl; + } + } } -void Dispatcher::addBlock(int idCategory, int idBlock) { - - GroupScene *scene = params->getCurrentScene(); - FunctionalBlock* newOne = params->addFunctionalBlock(idCategory, idBlock); - scene->createBlockItem(newOne); +void Dispatcher::addBlock(int idCategory, int idBlock, int idScene) { + static QString fctName = "Dispatcher::addBlock()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + bool newSource = false; + GroupScene *scene = getSceneById(idScene); + ReferenceBlock* ref = params->getReferenceBlock(idCategory,idBlock); + // if block has no inputs, propose to add it as a source to top scene + if ((scene->isTopScene()) && (ref->getDataInputs().isEmpty())) { + int ret = QMessageBox::question(NULL,"Adding a block to top scene","Selected block may be used as a source for the top scene. Do you want to add it as a source ?"); + if (ret == QMessageBox::Yes) { + newSource = true; + } + } + if (newSource) { + FunctionalBlock* newOne = params->getGraph()->createSourceBlock(ref); + scene->createSourceItem(newOne); + } + else { + GroupBlock* group = AB_TO_GRP(scene->getGroupItem()->getRefBlock()); + FunctionalBlock* newOne = params->getGraph()->createFunctionalBlock(group, ref); + scene->createBoxItem(newOne); + } + params->unsaveModif = true; } GroupWidget *Dispatcher::createTopScene(){ + static QString fctName = "Dispatcher::createTopScene()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif // creating the model part of the group Graph* graph = params->createGraph(); @@ -292,6 +461,7 @@ GroupWidget *Dispatcher::createTopScene(){ currentGroup = topGroup; // getting the newly created scene GroupScene *scene = topGroup->getScene(); + scene->setId(sceneCounter++); params->setTopScene(scene); params->setCurrentScene(scene); // creating the view part of the group @@ -303,53 +473,140 @@ GroupWidget *Dispatcher::createTopScene(){ scene->setGroupItem(group); + groupList.append(topGroup); return topGroup; } +GroupWidget* Dispatcher::addNewEmptyGroup(GroupScene* scene, bool show) { + static QString fctName = "Dispatcher::addNewEmptyGroup();"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + + // getting the parent block in the graph + GroupBlock* parent = AB_TO_GRP(scene->getGroupItem()->getRefBlock()); + cout << "new group : parent = "<< qPrintable(parent->getName()) << endl; + GroupBlock* groupBlock = params->getGraph()->createChildGroupBlock(parent); + cout << "new group : child = "<< qPrintable(groupBlock->getName()) << ", child of " << qPrintable(groupBlock->getParent()->getName()) << endl; + // creating the BlockItem in the scene + BoxItem* newItem = scene->createBoxItem(groupBlock); + + params->unsaveModif = true; + + GroupWidget* child = createChildScene(scene->getGroupWidget(),newItem); + if (show) child->show(); + return child; + +} + GroupWidget *Dispatcher::createChildScene(GroupWidget* parentWidget, BoxItem *upperItemOfGroupItem) { + static QString fctName = "Dispatcher::createChildScene()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + + GroupWidget* group = NULL; + /* NB: this method may be called during design process or when loading + a project. In this case, upperItemOfGroupItem is NULL, thus a lot of things + cannot be initialized yet. This is why there are 2 cases below + */ - GroupBlock* parentBlock = NULL; if (upperItemOfGroupItem != NULL) { - parentBlock = AB_TO_GRP(upperItemOfGroupItem->getRefBlock()); + // getting back the goup block already created + GroupBlock* groupBlock = AB_TO_GRP(upperItemOfGroupItem->getRefBlock()); + // creating the view part of the group + GroupItem *groupItem = new GroupItem(upperItemOfGroupItem,groupBlock,this,params); + // creating the group widget + group = new GroupWidget(parentWidget, this, params); + // getting the newly created scene + GroupScene *scene = group->getScene(); + scene->setId(sceneCounter++); + // affecting group item to the scene + scene->setGroupItem(groupItem); + groupList.append(group); + + mainWindow->getLibrary()->updateComboScene(); + } + else { + GroupItem *groupItem = new GroupItem(this,params); + // creating the group widget + group = new GroupWidget(parentWidget, this, params); + // getting the newly created scene + GroupScene *scene = group->getScene(); + // affecting group item to the scene + scene->setGroupItem(groupItem); + groupList.append(group); } - // creating the model part of the group - GroupBlock *groupBlock = new GroupBlock(parentBlock); - groupBlock->setName("no name"); - // creating the view part of the group - GroupItem *groupItem = new GroupItem(upperItemOfGroupItem,groupBlock,this,params); - // creating the group widget - GroupWidget* group = new GroupWidget(parentWidget, this, params); - // getting the newly created scene - GroupScene *scene = group->getScene(); - // affecting group item to the scene - scene->setGroupItem(groupItem); - return group; } -void Dispatcher::showRaiseWindow(AbstractBoxItem *item) { - GroupWidget* win = item->getScene()->getGroupWindow(); - if (win->isTopGroup()) { - mainWindow->show(); - mainWindow->raise(); +void Dispatcher::destroyScene(GroupScene *scene) { + foreach(GroupScene* s, scene->getChildrenScene()) { + destroyScene(s); + } + + if (scene->getNbChildScene() == 0) { + // remove scene from the parent list, if possible + if (scene->getParentScene() != NULL) { + scene->getParentScene()->removeChildScene(scene); + } + // destroy the GroupWidget + groupList.removeAll(scene->getGroupWidget()); + scene->getGroupWidget()->deleteLater(); } else { - win->show(); - win->raise(); + cerr << "Abnormal case when destroying a scene" << endl; } +} + +void Dispatcher::showRaiseWindow(BoxItem *item) { + static QString fctName = "Dispatcher::showRaiseWindow()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + + cout << "raising child scene of " << qPrintable(item->getRefBlock()->getName()) << endl; + GroupItem* child = item->getChildGroupItem(); + if (child == NULL) { + cerr << "abnormal case: child group item is null " << endl; + return; + } + + GroupWidget* win = child->getScene()->getGroupWidget(); + + win->showNormal(); + win->raise(); + win->activateWindow(); + currentGroup = win; params->setCurrentScene(currentGroup->getScene()); } -void Dispatcher::showRstClkInter(AbstractBoxItem *item) { +void Dispatcher::showRstClkIface(AbstractBoxItem *item) { + static QString fctName = "Dispatcher::showRstClkIface()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif item->setRstClkVisible(!item->isRstClkVisible()); - item->resetInterfacesPosition(); + +} - item->getScene()->updateConnectionItemsShape(); +void Dispatcher::showWishboneIface(AbstractBoxItem *item) { + static QString fctName = "Dispatcher::showWishboneIface()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + + item->setWishboneVisible(!item->isWishboneVisible()); } void Dispatcher::addNewFullGroup() { + static QString fctName = "Dispatcher::addNewFullGroup()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + #ifdef DEBUG_INCLFUN @@ -505,88 +762,198 @@ void Dispatcher::addNewFullGroup() { #endif } -void Dispatcher::removeBlock(AbstractBoxItem *item) { - -#ifdef DEBUG_INCLFUN - - GroupScene *scene = params->getCurrentScene(); - AbstractBlock* block = item->getRefBlock(); - if (block->isReferenceBlock()) return; - - GroupBlock* group = (GroupBlock*)item->getParentItem()->getRefBlock(); +void Dispatcher::removeBoxItem(BoxItem *item) { + static QString fctName = "Dispatcher::removeBoxItem()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif - removeConnections(item); + /* a BoxItem (group of func) can be removed only if none of its + interfaces is connected to a group interface that is itself + connected to another one. + */ + bool canRemove = true; - //récupérer l'objet - group->removeBlock(block); + foreach(InterfaceItem* ifaceItem, item->getInterfaces()) { + foreach(ConnectionItem* conn, ifaceItem->connections) { + InterfaceItem* other = NULL; + if (conn->getFromInterfaceItem() == ifaceItem) { + other = conn->getToInterfaceItem(); + } + else { + other = conn->getFromInterfaceItem(); + } - //remove the associated window - if(block->isGroupBlock()){ - foreach(QWidget *window, params->windows){ - if(!window->inherits("MainWindow")){ - if(((GroupWidget*)window)->getScene()->getGroupItem()->getRefBlock() == block){ - params->removeWindow(window); - delete window; + if (other->getOwner()->isGroupItem()) { + ConnectedInterface* ref = other->refInter; + if ((ref->isConnectedFrom()) && (ref->isConnectedTo())) { + canRemove = false; } } } } + if (!canRemove) { + QMessageBox::warning(NULL,"Forbidden operation", + "The block has at least one connection to a group interface that is totally connected.", + QMessageBox::Ok); + return; + } - delete block; + QString msg = ""; + if (item->getRefBlock()->isFunctionalBlock()) { + msg = "Removing block "; + } + else { + msg = "Removing group "; + } + msg += item->getRefBlock()->getName(); + msg += " and all its connections.\n\nAre you sure ?"; - //supprimer l'item de la scène - cout << "dispatcher : remove item of scene " << params->currentWindow << endl; - ((GroupItem *)scene->getGroupItem())->removeBlockItem(item); - scene->removeItem(item); - scene->removeBlockItem(item); - delete item; + int ret = QMessageBox::question(NULL,"Removing functional block",msg, QMessageBox::Ok | QMessageBox::Cancel, QMessageBox::Ok); + if (ret == QMessageBox::Cancel) { + return; + } + removeAllBlockConnections(item); - ((GroupItem *)scene->getGroupItem())->updateShape(); + if (item->getRefBlock()->isFunctionalBlock()) { + FunctionalBlock* block = AB_TO_FUN(item->getRefBlock()); + GroupBlock* group = AB_TO_GRP(block->getParent()); + item->getScene()->removeBoxItem(item); + params->getGraph()->removeFunctionalBlock(block); + } + else if (item->getRefBlock()->isGroupBlock()) { - params->updateToolbar(); - params->unsaveModif = true; + GroupBlock* group = AB_TO_GRP(item->getRefBlock()); -#endif + // remove all child scenes recursively + GroupItem* subgroup = item->getChildGroupItem(); + destroyScene(subgroup->getScene()); + // remove the BoxItem + item->getScene()->removeBoxItem(item); + // remove the group from the graph + params->getGraph()->removeGroupBlock(group); + } } -void Dispatcher::removeAllBlockConnections(AbstractBoxItem *block) { +void Dispatcher::removeAllBlockConnections(AbstractBoxItem *item) { + static QString fctName = "Dispatcher::removeAllBlockConnection()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif - GroupScene* scene = block->getScene(); - // supprimer les connections associées au bloc - foreach (ConnectionItem *conn, scene->getConnectionItems()) { - if(conn->getToInterfaceItem()->owner == block || conn->getFromInterfaceItem()->owner == block){ + foreach(InterfaceItem* ifaceItem, item->getInterfaces()) { + foreach(ConnectionItem* conn, ifaceItem->connections) { removeConnection(conn); } } - scene->getGroupItem()->updateInterfacesAndConnections(); } +void Dispatcher::removeSourceItem(SourceItem *item) { + static QString fctName = "Dispatcher::removeSourceItem()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + + QString msg = "Removing source "; + + msg += item->getRefBlock()->getName(); + msg += " and all its connections.\n\nAre you sure ?"; + + int ret = QMessageBox::question(NULL,"Removing source block",msg, QMessageBox::Ok | QMessageBox::Cancel, QMessageBox::Ok); + if (ret == QMessageBox::Cancel) { + return; + } + removeAllBlockConnections(item); + + FunctionalBlock* block = AB_TO_FUN(item->getRefBlock()); + item->getScene()->removeSourceItem(item); + params->getGraph()->removeSourceBlock(block); +} + + void Dispatcher::removeConnection(ConnectionItem *conn) { + static QString fctName = "Dispatcher::removeConnection()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + InterfaceItem* fromIfaceItem = conn->getFromInterfaceItem(); + InterfaceItem* toIfaceItem = conn->getToInterfaceItem(); - GroupScene *scene = params->getCurrentScene(); - GroupItem* currentGroup = scene->getGroupItem(); +#ifdef DEBUG + cout << "remove connection from " << qPrintable(fromIfaceItem->refInter->getName()) << " to " << qPrintable(toIfaceItem->refInter->getName()) << endl; +#endif - conn->getFromInterfaceItem()->unconnectTo(conn->getToInterfaceItem()); + InterfaceItem* groupIfaceItem = NULL; // in case of one of the two interface belongs to the GroupItem + GroupItem* groupItem = NULL; + + ConnectedInterface *fromInter = fromIfaceItem->refInter; + ConnectedInterface *toInter = toIfaceItem->refInter; + // process the speical case source->group apart + if (fromIfaceItem->getOwner()->isSourceItem()) { + // remove from graph + fromInter->removeConnectedTo(toInter); + toInter->clearConnectedFrom(); + // remove from scene + fromIfaceItem->removeConnectionItem(conn); + toIfaceItem->removeConnectionItem(conn); + groupItem->getScene()->removeConnectionItem(conn); + return; + } + + + if (fromIfaceItem->getOwner()->isGroupItem()) { + groupIfaceItem = fromIfaceItem; + groupItem = toIfaceItem->getOwner()->getScene()->getGroupItem(); + } + else if (toIfaceItem->getOwner()->isGroupItem()) { + groupIfaceItem = toIfaceItem; + groupItem = fromIfaceItem->getOwner()->getScene()->getGroupItem(); + } + else { + groupItem = fromIfaceItem->getOwner()->getScene()->getGroupItem(); + } - scene->removeConnectionItem(conn); - delete conn; + // removing the connection from graph +#ifdef DEBUG + cout << "removing connections from graph ..." ; +#endif + if (fromInter->getDirection() == AbstractInterface::InOut) { + fromInter->clearConnectedTo(); + fromInter->clearConnectedFrom(); + toInter->clearConnectedTo(); + toInter->clearConnectedFrom(); + } + else { + fromInter->removeConnectedTo(toInter); + toInter->clearConnectedFrom(); + } +#ifdef DEBUG + cout << "done." << endl ; +#endif - currentGroup->updateInterfacesAndConnections(); - params->unsaveModif = true; -} + // removing the connection from scene +#ifdef DEBUG + cout << "removing connections from scene ..." ; +#endif + fromIfaceItem->removeConnectionItem(conn); + toIfaceItem->removeConnectionItem(conn); + groupItem->getScene()->removeConnectionItem(conn); -void Dispatcher::removeUselessGroupInterfaces() { +#ifdef DEBUG + cout << "done." << endl ; +#endif - GroupScene *scene = params->getCurrentScene(); - GroupItem* currentGroup = scene->getGroupItem(); + if (groupIfaceItem != NULL) { + ConnectedInterface* groupInter = groupIfaceItem->refInter; + groupItem->removeInterface(groupIfaceItem); - foreach(InterfaceItem *inter, currentGroup->getInterfaces()) { - if(inter->refInter->getConnectedTo().length() == 0) { - // NB : remove from view also remove from model - currentGroup->removeInterface(inter); + BoxItem* parent2Item = groupItem->getParentItem(); + if (parent2Item != NULL) { + InterfaceItem* group2IfaceItem = parent2Item->searchInterfaceByRef(groupInter); + parent2Item->removeInterface(group2IfaceItem); } + groupInter->getOwner()->removeInterface(groupInter); } - scene->updateConnectionItemsShape(); } void Dispatcher::showBlocksLibrary(){ @@ -610,11 +977,13 @@ void Dispatcher::connectInterToGroup(InterfaceItem *item){ // getting the GroupBlock and GroupItem that are parent of the block that owns item ConnectedInterface *refInter = item->refInter; + cout << "owner of iface = " << qPrintable(refInter->getOwner()->getName()) << endl; GroupBlock* parentBlock = AB_TO_GRP(refInter->getOwner()->getParent()); + cout << "create iface for parent group = " << qPrintable(parentBlock->getName()) << endl; GroupItem *parentItem = item->getOwner()->getScene()->getGroupItem(); // creating/adding the group interface in the graph model - GroupInterface *groupInter = new GroupInterface(parentBlock,refInter->getName()+"_group",refInter->getDirection(),refInter->getLevel()); + GroupInterface *groupInter = new GroupInterface(parentBlock,refInter->getName()+"_group",refInter->getDirection(),refInter->getPurpose()); groupInter->setType(refInter->getType()); groupInter->setWidth(refInter->getWidth()); groupInter->setPurpose(refInter->getPurpose()); @@ -679,7 +1048,7 @@ void Dispatcher::disconnectInterFromGroup(InterfaceItem *item) { if (refInter->getDirection() == AbstractInterface::Output) { groupInter = refInter->getConnectionToParentGroup(); // must be a single connection to - refInter->clearConnectedTo(); + refInter->removeConnectedTo(groupInter); groupInter->clearConnectedFrom(); } else if (refInter->getDirection() == AbstractInterface::Input) { @@ -756,6 +1125,28 @@ void Dispatcher::disconnectInterFromGroup(InterfaceItem *item) { #endif } +void Dispatcher::removeFunctionalInterface(InterfaceItem *item) { + static QString fctName = "Dispatcher::removeBlockInterface()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + + /* first, remove all connections from item + NB: if there is a connection to a group interface, then this + method should not be called if the group interface is also + connected to another interface. Normally, this is not possible + because such a check is done when creating the contextual menu + that allows to remove an interface. + */ + foreach(ConnectionItem* conn, item->connections) { + removeConnection(conn); + } + + ConnectedInterface* ref = item->refInter; + item->getOwner()->removeInterface(item); + FunctionalBlock* fun = AB_TO_FUN(ref->getOwner()); + fun->removeInterface(ref); +} void Dispatcher::removeGroupInterface(InterfaceItem *item) { static QString fctName = "Dispatcher::removeGroupInterface()"; @@ -775,7 +1166,16 @@ void Dispatcher::removeGroupInterface(InterfaceItem *item) { } } -GroupScene* Dispatcher::searchSceneById(int id) { +QMap Dispatcher::getAllGroupNames() { + + QMap list; + foreach(GroupWidget *group, groupList) { + list.insert(group->getScene()->getId(), group->getScene()->getGroupItem()->getRefBlock()->getName()); + } + return list; +} + +GroupScene* Dispatcher::getSceneById(int id) { foreach(GroupWidget *group, groupList){ if(group->getScene()->getId() == id) return group->getScene(); @@ -784,7 +1184,7 @@ GroupScene* Dispatcher::searchSceneById(int id) { return NULL; } -GroupItem *Dispatcher::searchGroupItemById(int id) { +GroupItem *Dispatcher::getGroupItemById(int id) { foreach(GroupWidget *group, groupList) { GroupScene* scene = group->getScene(); if (scene->getGroupItem()->getId() == id) return scene->getGroupItem(); @@ -793,11 +1193,11 @@ GroupItem *Dispatcher::searchGroupItemById(int id) { return NULL; } -BoxItem *Dispatcher::searchBlockItemById(int id) { +BoxItem *Dispatcher::getBoxItemById(int id) { foreach(GroupWidget *group, groupList) { GroupScene* scene = group->getScene(); - foreach(BoxItem *item, scene->getBlockItems()){ + foreach(BoxItem *item, scene->getBoxItems()){ if(item->getId() == id){ return item; } @@ -807,7 +1207,7 @@ BoxItem *Dispatcher::searchBlockItemById(int id) { return NULL; } -InterfaceItem* Dispatcher::searchInterfaceItemById(int id) { +InterfaceItem* Dispatcher::getInterfaceItemById(int id) { foreach(GroupWidget *group, groupList) { @@ -818,7 +1218,7 @@ InterfaceItem* Dispatcher::searchInterfaceItemById(int id) { return item; } } - foreach(BoxItem *block, scene->getBlockItems()){ + foreach(BoxItem *block, scene->getBoxItems()){ foreach(InterfaceItem *item, block->getInterfaces()){ if(item->getId() == id){ return item;