X-Git-Url: https://bilbo.iut-bm.univ-fcomte.fr/and/gitweb/blast.git/blobdiff_plain/abbc64cf04a35ab3549d5c516f44c7c5921baa63..2bdaa0aa3fab52f0808f60d9bbdabcd56d0efae9:/Dispatcher.cpp diff --git a/Dispatcher.cpp b/Dispatcher.cpp index a85b942..94cdfb6 100644 --- a/Dispatcher.cpp +++ b/Dispatcher.cpp @@ -2,6 +2,8 @@ #include "Parameters.h" #include "MainWindow.h" +#include "ExternalResource.h" + #include "Graph.h" #include "ReferenceBlock.h" #include "GroupBlock.h" @@ -16,21 +18,29 @@ #include "GroupScene.h" #include "GroupItem.h" #include "BoxItem.h" +#include "SourceItem.h" #include "InterfaceItem.h" #include "ConnectionItem.h" #include "BlockLibraryWidget.h" #include "BlockLibraryTree.h" -#include "InterfacePropertiesWindow.h" +#include "AbstractInputModifier.h" +#include "DelayInputModifier.h" + + +#include "InterfacePropertiesDialog.h" +#include + +int Dispatcher::sceneCounter = 0; Dispatcher::Dispatcher(Parameters* _params, MainWindow* _window) { params = _params; mainWindow =_window; params->setDispatcher(this); - currentGroup = NULL; - topGroup = NULL; + currentGroupWidget = NULL; + topGroupWidget = NULL; } GroupWidget *Dispatcher::loadProject(const QString& filename) { @@ -43,16 +53,18 @@ GroupWidget *Dispatcher::loadProject(const QString& filename) { return NULL; } + /* // creating the top widget/scene topGroup = new GroupWidget(NULL,this,params); currentGroup = topGroup; // getting the newly created scene GroupScene *scene = topGroup->getScene(); + params->setTopScene(scene); params->setCurrentScene(scene); - +*/ try { - params->loadProject(root); + topGroupWidget = params->loadProject(root); } catch(Exception e){ cerr << qPrintable(e.getDefaultMessage()) << endl; @@ -61,7 +73,12 @@ GroupWidget *Dispatcher::loadProject(const QString& filename) { return NULL; } - return topGroup; + QFileInfo info(filename); + params->projectPath = info.absolutePath(); + params->projectName = info.baseName(); + cout << "project path = " << qPrintable(params->projectPath) << endl; + groupList.append(topGroupWidget); + return topGroupWidget; } void Dispatcher::closeCurrentProject() { @@ -69,64 +86,56 @@ void Dispatcher::closeCurrentProject() { foreach(GroupWidget* win, groupList) { win->deleteLater(); } + groupList.clear(); params->destroyGraph(); + topGroupWidget = NULL; + currentGroupWidget = NULL; + sceneCounter = 0; } -bool Dispatcher::connect(InterfaceItem *iface1, InterfaceItem *iface2) { +void Dispatcher::setSceneCounter(Context context, int value) { + + if (context != Load) return; + sceneCounter = value; +} +bool Dispatcher::createConnection(Context context, InterfaceItem *iface1, InterfaceItem *iface2, bool visible) { + ConnectedInterface* ref1 = iface1->refInter; - ConnectedInterface* ref2 = iface2->refInter; + ConnectedInterface* ref2 = iface2->refInter; // connect both interface bool ok1 = false; bool ok2 = false; - if (ref1->canConnectTo(ref2)) { - ok1 = ref1->connectTo(ref2); - ok1 = ok1 & ref2->connectFrom(ref1); + // test the ref1->ref2 connection + if ((ref1->canConnectTo(ref2)) && (ref2->canConnectFrom(ref1))) { + ref1->connectTo(ref2); + ok1 = true; } - if (ref2->canConnectTo(ref1)) { - ok2 = ref2->connectTo(ref1); - ok2 = ok2 & ref1->connectFrom(ref2); + // if the first one did not work, test ref2->ref1 + if ((ok1 == false) && (ref2->canConnectTo(ref1)) && (ref1->canConnectFrom(ref2))) { + ref2->connectTo(ref1); + ok2 = true; } if ((ok1 == true) || (ok2 == true)) { - iface1->getOwner()->getScene()->createConnectionItem(iface1,iface2); + iface1->getOwner()->getScene()->createConnectionItem(iface1,iface2, visible); - unselectAllItems(); + unselectAllItems(context); params->unsaveModif = true; + cout << "created a connection from " << qPrintable(ref1->getName()) << " to " << qPrintable(ref2->getName()) << endl; return true; } return false; } -void Dispatcher::checkSelection(){ - InterfaceItem *iface1 = NULL; - InterfaceItem *iface2 = NULL; - GroupScene *scene = params->getCurrentScene(); - QList list = scene->getGroupAndBlocks(); - foreach(AbstractBoxItem *block, list){ - InterfaceItem *tmp = block->getCurrentInterface(); - if (tmp != NULL) { - if (iface1 == NULL) { - iface1 = tmp; - } - else { - iface2 = tmp; - } - } - } - if(iface1 != NULL && iface2 != NULL){ - connect(iface1,iface2); - } -} - -void Dispatcher::unselectAllItems(int direction){ +void Dispatcher::unselectAllItems(Context context, int direction){ GroupScene *scene = params->getCurrentScene(); - foreach(BoxItem* block, scene->getBlockItems()) { + foreach(BoxItem* block, scene->getBoxItems()) { block->setSelected(false); block->setCurrentInterface(NULL); } @@ -134,14 +143,14 @@ void Dispatcher::unselectAllItems(int direction){ scene->update(); } -void Dispatcher::setCurrentGroupWidget(GroupWidget *win){ +void Dispatcher::setCurrentGroupWidget(Context context, GroupWidget *win){ win->setFocus(); win->changeConnectionMode(-1); - currentGroup = win; + currentGroupWidget = win; params->setCurrentScene(win->getScene()); } -void Dispatcher::changeConnectionMode(int mode){ +void Dispatcher::changeConnectionMode(Context context, int mode){ /* foreach(GroupWidget* win, groupList){ @@ -176,63 +185,392 @@ void Dispatcher::changeConnectionMode(int mode){ */ } -void Dispatcher::rename(AbstractBoxItem *item){ +void Dispatcher::generateVHDL(Context context) throw(Exception) { + static QString fctName = "Dispatcher::generateVHDL()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + + QDir baseDir(params->projectPath); + QDir srcDir(params->projectPath+"/src"); - bool ok; - QString text = QInputDialog::getText(NULL, "Rename an element", - "New name:", QLineEdit::Normal, - item->getRefBlock()->getName(), &ok); + if (!baseDir.exists()) { + cerr << "Project path " << qPrintable(params->projectPath) << " no longer exists. First, recreate it and put the project file within. Then retry to generate." << endl; + return; + } - if(ok){ - if(!text.isEmpty() && text.length() < 30){ - item->getRefBlock()->setName(text); - if(item->isGroupItem()){ - if (currentGroup->isTopGroup()) { - mainWindow->setWindowTitle("blast - "+text); - } - else { - currentGroup->setWindowTitle("blast - "+text); - } + if (srcDir.exists()) { + srcDir.removeRecursively(); + } + baseDir.mkdir("src"); + + if (! baseDir.exists("testbench")) { + baseDir.mkdir("testbench"); + } + if (! baseDir.exists("Makefile")) { + QFile make("/home/sdomas/Projet/Blast/code/blast/Makefile-isim"); + QString dest = params->projectPath; + dest += "/Makefile"; + make.copy(dest); + } + + // copying external resources + QString dest = params->projectPath; + dest += "/src/"; + try { + params->getGraph()->generateVHDL(dest); + + QList extResources = params->getGraph()->getExternalResources(); + foreach(QString name, extResources) { + cout << qPrintable(name) << endl; + QList lstRes = params->searchResourceByName(name); + foreach(ExternalResource* res, lstRes) { + QFile resFile(res->getFile()); + QFileInfo info(res->getFile()); + QString destFile = dest+info.fileName(); + cout << "copying " << qPrintable(res->getFile()) << " into " << qPrintable(destFile) << endl; + resFile.copy(destFile); } } + } + catch(Exception e) { + throw(e); + } + + // creating parameters file + QString paramName = params->projectPath+"/params-isim.txt"; + QFile paramFile(paramName); + if (!paramFile.open(QIODevice::WriteOnly)) { + throw(Exception(PROJECTPATH_NOACCESS)); + } + QTextStream out(¶mFile); + out << "PROJECT_NAME := " << params->projectName << endl << endl; + out << "SRC_DIR := src" << endl; + out << "TB_DIR := testbench" << endl << endl; + out << "VHDL_SRC := "; + QStringList filter; + filter << "*.vhd" ; + srcDir.setNameFilters(filter); + QStringList listVHDL = srcDir.entryList(); + for(int j=0;j 0) { + out << "\t"; + } + out << "$(SRC_DIR)/" << qPrintable(listVHDL.at(j)); + if (j != listVHDL.size()-1) { + out << " \\"; + } + out << endl; + } + out << endl; + out << "VL_SRC := ${XILINX}/verilog/src/glbl.v" << endl << endl; + out << "TB_SRC := $(TB_DIR)/read_csv.vhd \\" << endl; + out << "\t$(TB_DIR)/$(PROJECT_NAME)_tb.vhd" << endl << endl; + out << "SIMU_EXE := $(PROJECT_NAME)_tb" << endl << endl; + + paramFile.close(); + + QString msg = "VHDL generation completed successfully. Go to "; + msg += params->projectPath+" and type the following commands to launch a simulation:\n"; + msg += "\tmake clean\n"; + msg += "\tmake\n"; + msg += "\tmake view\n"; + QMessageBox::information(mainWindow,"VHDL generation", msg, QMessageBox::Ok); + +} + +void Dispatcher::generateBlockVHDL(Context context, BoxItem *item){ + static QString fctName = "Dispatcher::generateBlockVHDL()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + + if (item->getRefBlock()->isFunctionalBlock()) { + FunctionalBlock* block = AB_TO_FUN(item->getRefBlock()); + try { + block->generateVHDL(params->projectPath); + } + catch(Exception e) { + cout << qPrintable(e.getMessage()) << endl; + } + } +} + +void Dispatcher::renameFunctionalBlock(Context context, BoxItem *item){ + static QString fctName = "Dispatcher::renameFunctionalBlock()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + + GroupWidget* win = item->getScene()->getGroupWidget(); + + bool ok = false; + QString text = ""; + while (!ok) { + text = QInputDialog::getText(win, "Rename a functional block", + "New name:", QLineEdit::Normal, + item->getRefBlock()->getName(), &ok); + if (!ok) return; + + if (text == item->getRefBlock()->getName()) return; + + if( (text.isEmpty()) || (text.length() > 30)) { + QMessageBox::warning(win,"Error in given name", + "the block name must be shorter than 30 characters, cannot be empty", + QMessageBox::Ok); + ok = false; + } else { - QMessageBox::warning(NULL,"Error in given name", - "the element name must be shorter than 30 characters and can't be empty!", + FunctionalBlock* block = params->getGraph()->getFunctionalBlockByName(text, AB_TO_GRP(item->getRefBlock()->getParent())); + if (block != NULL) { + QMessageBox::warning(win,"Error in given name", + "the name provided is similar to that of another functional block within the group", + QMessageBox::Ok); + ok = false; + } + } + } + + item->getRefBlock()->setName(text); + item->nameChanged(); +} + +void Dispatcher::renameGroupBlock(Context context, GroupItem *item){ + static QString fctName = "Dispatcher::renameGroupBlock()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + + GroupWidget* win = item->getScene()->getGroupWidget(); + + bool ok = false; + QString text = ""; + while (!ok) { + text = QInputDialog::getText(win, "Rename a group", + "New name:", QLineEdit::Normal, + item->getRefBlock()->getName(), &ok); + if (!ok) return; + + if (text == item->getRefBlock()->getName()) return; + + if( (text.isEmpty()) || (text.length() > 30)) { + QMessageBox::warning(win,"Error in given name", + "the block name must be shorter than 30 characters, cannot be empty", QMessageBox::Ok); - rename(item); + ok = false; } + else { + GroupBlock* block = params->getGraph()->getGroupBlockByName(text); + if (block != NULL) { + QMessageBox::warning(win,"Error in given name", + "the name provided is similar to that of another group", + QMessageBox::Ok); + ok = false; + } + } } + + item->getRefBlock()->setName(text); + if(item->getScene()->getGroupWidget()->isTopGroup()) { + mainWindow->setWindowTitle("blast - "+text); + } + else { + item->getScene()->getGroupWidget()->setWindowTitle("blast - "+text); + } + item->nameChanged(); + mainWindow->getLibrary()->updateComboScene(); } -void Dispatcher::rename(InterfaceItem *item){ - bool ok; - QString text = QInputDialog::getText(NULL, "Rename an interface", +void Dispatcher::renameSourceBlock(Context context, SourceItem *item){ + static QString fctName = "Dispatcher::renameSourceBlock()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + + GroupWidget* win = item->getScene()->getGroupWidget(); + + bool ok = false; + QString text = ""; + while (!ok) { + text = QInputDialog::getText(win, "Rename a source", + "New name:", QLineEdit::Normal, + item->getRefBlock()->getName(), &ok); + if (!ok) return; + + if (text == item->getRefBlock()->getName()) return; + + if( (text.isEmpty()) || (text.length() > 30)) { + QMessageBox::warning(win,"Error in given name", + "the block name must be shorter than 30 characters, cannot be empty", + QMessageBox::Ok); + ok = false; + } + else { + FunctionalBlock* block = params->getGraph()->getSourceBlockByName(text); + if (block != NULL) { + QMessageBox::warning(win,"Error in given name", + "the name provided is similar to that of another source block within the top group", + QMessageBox::Ok); + ok = false; + } + } + } + + item->getRefBlock()->setName(text); + item->nameChanged(); +} + + +void Dispatcher::renameInterface(Context context, InterfaceItem *item) { + static QString fctName = "Dispatcher::renameInterface()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + + GroupWidget* win = item->getOwner()->getScene()->getGroupWidget(); + + bool ok = false; + QString text = ""; + while (!ok) { + text = QInputDialog::getText(win, "Rename an interface", "New name:", QLineEdit::Normal, item->refInter->getName(), &ok); + + if (!ok) return; + + if (text == item->refInter->getName()) return; + + if( (text.isEmpty()) || (text.length() > 30)) { + QMessageBox::warning(win,"Error in given name", + "the interface name must be shorter than 30 characters, cannot be empty", + QMessageBox::Ok); + ok = false; + } + else { + AbstractInterface* iface = item->refInter->getOwner()->getIfaceFromName(text); + if (iface != NULL) { + QMessageBox::warning(win,"Error in given name", + "the name provided is similar to that of another interface", + QMessageBox::Ok); + ok = false; + } + } + } + item->refInter->setName(text); + AbstractInterface* assoIface = item->refInter->getAssociatedIface(); + if (assoIface != NULL) { + assoIface->setName(text+"_enb"); + } + item->updateName(text); + item->getOwner()->nameChanged(); +} - /* CAUTION: when renaming an interface item, there are two cases : - - it refers to a functional block interface (fbi): the fbi keeps its name - and the new name is given to item - - it refers to a group block interface (gbi) : both gbi and item store the new name +void Dispatcher::showPatterns(Context context, InterfaceItem *item) { + static QString fctName = "Dispatcher::showPatterns()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + QString msg = ""; + if (item->refInter->getDirection() == AbstractInterface::Input) { + msg = "Input pattern of iface "; + msg += item->refInter->getName(); + msg += " owned by "; + msg += item->refInter->getOwner()->getName(); + msg += " is:\n"; + // get the precursor output pattern + ConnectedInterface* connIface = AI_TO_CON(item->refInter->getAssociatedIface()); + QList* out = connIface->getConnectedFrom()->getOutputPattern(); + // get the modifier + AbstractInputModifier* modifier = connIface->getInputModifier(); + // check if the input is modified + if (modifier != NULL) { + + out = modifier->getModifiedInput(out); + } - */ - if(ok && !text.isEmpty() && text.length() < 30) { - if (item->refInter->getOwner()->isGroupBlock()) { - item->refInter->setName(text); + foreach(char c, *out) { + msg += QString::number((int)c); } - item->setName(text); + msg += "\n"; } - else { - QMessageBox::warning(NULL,"Error in given name", - "the interface name must be shorter than 30 characters and can't be empty!", - QMessageBox::Ok); - rename(item); + else if (item->refInter->getDirection() == AbstractInterface::Output) { + msg = "Output pattern of iface "; + msg += item->refInter->getName(); + msg += " owned by "; + msg += item->refInter->getOwner()->getName(); + msg += " is:\n"; + ConnectedInterface* iface = AI_TO_CON(item->refInter->getAssociatedIface()); + if (iface->getOutputPattern() == NULL) return; + foreach(char c, *(iface->getOutputPattern())) { + msg += QString::number((int)c); + } + msg += "\n"; } + QMessageBox::information(NULL,"Interface pattern",msg,QMessageBox::Ok,QMessageBox::Ok); } -void Dispatcher::duplicateBlock(BoxItem *item){ +void Dispatcher::showModifier(Context context, InterfaceItem *item) { + static QString fctName = "Dispatcher::showModifier()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + QString msg = ""; + ConnectedInterface* assoIface = AI_TO_CON(item->refInter->getAssociatedIface()); + AbstractInputModifier* mod = assoIface->getInputModifier(); + if (mod->isDelay()) { + DelayInputModifier* delay = (DelayInputModifier *)mod; + msg = "Pattern of iface "; + msg += item->refInter->getName(); + msg += " owned by "; + msg += item->refInter->getOwner()->getName(); + msg += " is modified by a simple delay of "; + msg += QString::number(delay->getDelayLength()); - GroupScene *scene = params->getCurrentScene(); + } + QMessageBox::information(NULL,"Interface pattern",msg,QMessageBox::Ok,QMessageBox::Ok); +} + +void Dispatcher::removeModifier(Context context, InterfaceItem *item) { + static QString fctName = "Dispatcher::showModifier()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + + ConnectedInterface* assoIface = AI_TO_CON(item->refInter->getAssociatedIface()); + assoIface->clearInputModifier(); +} + + +void Dispatcher::duplicateBoxItem(Context context, BoxItem *item){ + static QString fctName = "Dispatcher::duplicateBoxItem()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + + GroupScene *scene = item->getScene(); + AbstractBlock* block = item->getRefBlock(); + AbstractBlock *newBlock; + + // only duplicate functional blocks + if(block->isFunctionalBlock()) { + + // adding to the model + FunctionalBlock* funBlock = (FunctionalBlock*)block; + newBlock = params->getGraph()->duplicateFunctionalBlock(funBlock); + // adding to the view + scene->createBoxItem(newBlock); + + params->unsaveModif = true; + } +} + +void Dispatcher::duplicateSourceItem(Context context, SourceItem *item) { + static QString fctName = "Dispatcher::duplicateSourceItem()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + + GroupScene *scene = item->getScene(); AbstractBlock* block = item->getRefBlock(); AbstractBlock *newBlock; @@ -241,15 +579,20 @@ void Dispatcher::duplicateBlock(BoxItem *item){ // adding to the model FunctionalBlock* funBlock = (FunctionalBlock*)block; - newBlock = params->duplicateFunctionalBlock(funBlock); + newBlock = params->getGraph()->duplicateSourceBlock(funBlock); // adding to the view - scene->createBlockItem(newBlock); + scene->createSourceItem(newBlock); params->unsaveModif = true; } } -void Dispatcher::duplicateInterface(InterfaceItem *item){ +void Dispatcher::duplicateInterfaceItem(Context context, InterfaceItem *item) { + static QString fctName = "Dispatcher::duplicateInterfaceItem()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + AbstractInterface *refI = item->refInter; if (! refI->isFunctionalInterface()) return; @@ -257,99 +600,321 @@ void Dispatcher::duplicateInterface(InterfaceItem *item){ if(! refB->isFunctionalBlock()) return; FunctionalInterface* iface = (FunctionalInterface*)refI; - AbstractInterface *otherRef = iface->clone(); - if (otherRef == NULL) { + AbstractInterface *cloneIface = iface->clone(); + if (cloneIface == NULL) { QMessageBox::warning(NULL,"Error while cloning an interface","the interface cannot be cloned because its maximum multiplicity is reached", QMessageBox::Ok); return; } - refB->addInterface(otherRef); - - InterfaceItem *otherIface = new InterfaceItem(item->getPosition(),item->getOrientation(),(ConnectedInterface*)otherRef,item->getOwner(),params); - item->getOwner()->addInterface(otherIface,true); + refB->addInterface(cloneIface); + + InterfaceItem *cloneIfaceItem = new InterfaceItem(item->getPosition(),item->getOrientation(),(ConnectedInterface*)cloneIface,item->getOwner(),params); + item->getOwner()->addInterfaceItem(cloneIfaceItem,true); + + // creating control interface if needed + if (refI->getAssociatedIface() != NULL) { + QString ctlName = cloneIface->getName()+"_enb"; + ReferenceInterface* ctlIface = new ReferenceInterface(refB,ctlName,cloneIface->getDirection(), AbstractInterface::Control,"boolean","1", AbstractInterface::LittleEndian, 1); + refB->addInterface(ctlIface); + if (! ctlIface->setAssociatedIface(cloneIface)) { + cerr << "Abnormal case while cloning an interface and creating its associated control interface" << endl; + } + } } -void Dispatcher::addBlock(int idCategory, int idBlock) { +BoxItem* Dispatcher::addBlock(Context context, int idCategory, int idBlock, int idScene, QHash clkRstToGen) { + static QString fctName = "Dispatcher::addBlock()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + bool newSource = false; + BoxItem* item = NULL; + + /* For now, this method is only used while designing and not loading */ + if (context == Design) { + GroupScene *scene = getSceneById(idScene); + ReferenceBlock* ref = params->getReferenceBlock(idCategory,idBlock); + // if block has no inputs, propose to add it as a source to top scene + if ((scene->isTopScene()) && (ref->isGeneratorBlock())) { + int ret = QMessageBox::question(NULL,"Adding a block to top scene","Selected block may be used as a source for the top scene. Do you want to add it as a source ?"); + if (ret == QMessageBox::Yes) { + newSource = true; + } + } + if (newSource) { + FunctionalBlock* newOne = params->getGraph()->createSourceBlock(ref, true); + scene->createSourceItem(newOne); + } + else { + + GroupBlock* group = AB_TO_GRP(scene->getGroupItem()->getRefBlock()); + FunctionalBlock* newOne = params->getGraph()->createFunctionalBlock(group, ref, true); + + // creating the box item + item = scene->createBoxItem(newOne); + if (params->autoConnMainClk) { + // for now just use the first one + QHashIterator iter(clkRstToGen); + while (iter.hasNext()) { + iter.next(); + AbstractInterface* iface = newOne->getIfaceFromName(iter.key()); + if (iface->getPurpose() == AbstractInterface::Clock) { + newOne->connectClock(iface->getName(), iter.value()); + } + else if (iface->getPurpose() == AbstractInterface::Reset) { + newOne->connectReset(iface->getName(), iter.value()); + } + } + } + params->blockToItem.insert(newOne,item); + } + params->unsaveModif = true; + } - GroupScene *scene = params->getCurrentScene(); - FunctionalBlock* newOne = params->addFunctionalBlock(idCategory, idBlock); - scene->createBlockItem(newOne); + return item; } +void Dispatcher::addClkRstGenBlock(Context context, double frequency) { + static QString fctName = "Dispatcher::addClkRstGenBlock()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif -GroupWidget *Dispatcher::createTopScene(){ - // creating the model part of the group - Graph* graph = params->createGraph(); - GroupBlock *refBlock = graph->getTopGroup(); + if (context == Design) { + + params->clocks.append(frequency); + + // get the top group + GroupBlock *group = params->getGraph()->getTopGroup(); + GroupScene *scene = topGroupWidget->getScene(); + + // creating the clkrstgen block + ReferenceBlock* ref = params->getHiddenReferenceBlock("clkrstgen"); + FunctionalBlock* newOne = params->getGraph()->createFunctionalBlock(group, ref, true); + + QString name = "clkrstgen_"; + name += QString::number(params->clocks.size()-1); + newOne->setName(name); + + // creating the box item + BoxItem* item = scene->createBoxItem(newOne, BoxItem::Left, AbstractBoxItem::Dimension); + item->setVisible(false); + + ConnectedInterface* fromIfaceClk = NULL; + ConnectedInterface* fromIfaceReset = NULL; + QString clkName = "ext_clk_"+QString::number(params->clocks.size()-1); + QString rstName = "ext_reset_"+QString::number(params->clocks.size()-1); + fromIfaceClk = new GroupInterface(group,clkName, AbstractInterface::Input, AbstractInterface::Clock); + fromIfaceReset = new GroupInterface(group,rstName, AbstractInterface::Input, AbstractInterface::Reset); + group->addInterface(fromIfaceClk); + group->addInterface(fromIfaceReset); + // creating top group ext_clk iface item + GroupItem* groupItem = scene->getGroupItem(); + InterfaceItem* fromIfaceItemClk = new InterfaceItem(0.5 , Parameters::West, fromIfaceClk, groupItem, params, true); + groupItem->addInterfaceItem(fromIfaceItemClk,true); + // creating top group ext_reset iface item + InterfaceItem* fromIfaceItemReset = new InterfaceItem(0.5 , Parameters::West, fromIfaceReset, groupItem, params, false); + groupItem->addInterfaceItem(fromIfaceItemReset,true); + // connecting ext_clk iface items + InterfaceItem* toIfaceItemClk = item->searchInterfaceItemByName("ext_clk"); + if (toIfaceItemClk == NULL) { + cerr << "Abnormal case while connecting top group ext_clk to clkrstgen" << endl; + } + createConnection(context,fromIfaceItemClk, toIfaceItemClk, false); + // connecting ext_reset iface items + InterfaceItem* toIfaceItemReset = item->searchInterfaceItemByName("ext_reset"); + if (toIfaceItemReset == NULL) { + cerr << "Abnormal case while connecting top group ext_reset to clkrstgen" << endl; + } + createConnection(context,fromIfaceItemReset, toIfaceItemReset, false); - // creating a fake and not connected interface - //AbstractInterface* iface = new GroupInterface(refBlock,"grp_iface",AbstractInterface::Input,AbstractInterface::Top); + params->blockToItem.insert(newOne,item); + params->unsaveModif = true; + } +} - // creating the group widget - topGroup = new GroupWidget(NULL,this,params); - currentGroup = topGroup; + + +GroupWidget *Dispatcher::createTopScene(Context context){ + static QString fctName = "Dispatcher::createTopScene()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + + bool createIfaces = true; + if (context == Load) { + createIfaces = false; + } + // creating the graph and thus, the topgroup + Graph* graph = params->createGraph(createIfaces); + // get the top group + GroupBlock *topBlock = graph->getTopGroup(); + // creating the top group widget + topGroupWidget = new GroupWidget(NULL,this,params); + currentGroupWidget = topGroupWidget; // getting the newly created scene - GroupScene *scene = topGroup->getScene(); + GroupScene *scene = topGroupWidget->getScene(); + scene->setId(sceneCounter++); params->setTopScene(scene); params->setCurrentScene(scene); // creating the view part of the group - GroupItem *group = new GroupItem(NULL,refBlock,this,params); + GroupItem *group = new GroupItem(NULL,topBlock,this,params); + // associate the top scene to the top group iten + scene->setGroupItem(group); // adding the fake interface to the top group item //InterfaceItem* item = new InterfaceItem(0.0 , Parameters::West, (ConnectedInterface*)iface, group, params); //group->addInterface(item,true); - scene->setGroupItem(group); - return topGroup; + if (context == Design) { + // create clkrstgen + double freq = params->clocks.at(0); + params->clocks.clear(); + addClkRstGenBlock(context,freq); + } + + groupList.append(topGroupWidget); + return topGroupWidget; } -GroupWidget *Dispatcher::createChildScene(GroupWidget* parentWidget, BoxItem *upperItemOfGroupItem) { +GroupWidget* Dispatcher::addNewEmptyGroup(Context context, GroupScene* scene, bool show) { + static QString fctName = "Dispatcher::addNewEmptyGroup();"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + bool createIfaces = true; + if (context == Load) { + createIfaces = false; + } + + // getting the parent block in the graph + GroupBlock* parent = AB_TO_GRP(scene->getGroupItem()->getRefBlock()); + cout << "new group : parent = "<< qPrintable(parent->getName()) << endl; + GroupBlock* groupBlock = params->getGraph()->createChildGroupBlock(parent, createIfaces); + cout << "new group : child = "<< qPrintable(groupBlock->getName()) << ", child of " << qPrintable(groupBlock->getParent()->getName()) << endl; + // creating the BlockItem in the scene + BoxItem* newItem = scene->createBoxItem(groupBlock); + + params->unsaveModif = true; + + GroupWidget* child = createChildScene(context, scene->getGroupWidget(),newItem); + if (show) child->show(); + return child; + +} + +GroupWidget *Dispatcher::createChildScene(Context context, GroupWidget* parentWidget, BoxItem *upperItemOfGroupItem) { + static QString fctName = "Dispatcher::createChildScene()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + + GroupWidget* group = NULL; + /* NB: this method may be called during design process or when loading + a project. In this case, upperItemOfGroupItem is NULL, thus a lot of things + cannot be initialized yet. This is why there are 2 cases below + */ - GroupBlock* parentBlock = NULL; if (upperItemOfGroupItem != NULL) { - parentBlock = AB_TO_GRP(upperItemOfGroupItem->getRefBlock()); + // getting back the goup block already created + GroupBlock* groupBlock = AB_TO_GRP(upperItemOfGroupItem->getRefBlock()); + // creating the view part of the group + GroupItem *groupItem = new GroupItem(upperItemOfGroupItem,groupBlock,this,params); + + // creating the group widget + group = new GroupWidget(parentWidget, this, params); + // getting the newly created scene + GroupScene *scene = group->getScene(); + scene->setId(sceneCounter++); + // affecting group item to the scene + scene->setGroupItem(groupItem); + groupList.append(group); + + mainWindow->getLibrary()->updateComboScene(); + } + else { + GroupItem *groupItem = new GroupItem(this,params); + // creating the group widget + group = new GroupWidget(parentWidget, this, params); + // getting the newly created scene + GroupScene *scene = group->getScene(); + // affecting group item to the scene + scene->setGroupItem(groupItem); + groupList.append(group); } - // creating the model part of the group - GroupBlock *groupBlock = new GroupBlock(parentBlock); - groupBlock->setName("no name"); - // creating the view part of the group - GroupItem *groupItem = new GroupItem(upperItemOfGroupItem,groupBlock,this,params); - // creating the group widget - GroupWidget* group = new GroupWidget(parentWidget, this, params); - // getting the newly created scene - GroupScene *scene = group->getScene(); - // affecting group item to the scene - scene->setGroupItem(groupItem); - return group; } -void Dispatcher::showRaiseWindow(AbstractBoxItem *item) { - GroupWidget* win = item->getScene()->getGroupWindow(); - if (win->isTopGroup()) { - mainWindow->show(); - mainWindow->raise(); +void Dispatcher::destroyScene(Context context, GroupScene *scene) { + foreach(GroupScene* s, scene->getChildrenScene()) { + destroyScene(context, s); + } + + if (scene->getNbChildScene() == 0) { + // remove scene from the parent list, if possible + if (scene->getParentScene() != NULL) { + scene->getParentScene()->removeChildScene(scene); + } + // destroy the GroupWidget + groupList.removeAll(scene->getGroupWidget()); + scene->getGroupWidget()->deleteLater(); } else { - win->show(); - win->raise(); + cerr << "Abnormal case when destroying a scene" << endl; } - currentGroup = win; - params->setCurrentScene(currentGroup->getScene()); } -void Dispatcher::showRstClkInter(AbstractBoxItem *item) { +void Dispatcher::showRaiseWindow(Context context, BoxItem *item) { + static QString fctName = "Dispatcher::showRaiseWindow()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + + cout << "raising child scene of " << qPrintable(item->getRefBlock()->getName()) << endl; + GroupItem* child = item->getChildGroupItem(); + if (child == NULL) { + cerr << "abnormal case: child group item is null " << endl; + return; + } + + GroupWidget* win = child->getScene()->getGroupWidget(); + + win->showNormal(); + win->raise(); + win->activateWindow(); + + currentGroupWidget = win; + params->setCurrentScene(currentGroupWidget->getScene()); +} + +void Dispatcher::showRstClkIface(Context context, AbstractBoxItem *item) { + static QString fctName = "Dispatcher::showRstClkIface()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif item->setRstClkVisible(!item->isRstClkVisible()); - item->resetInterfacesPosition(); + +} + +void Dispatcher::showWishboneIface(Context context, AbstractBoxItem *item) { + static QString fctName = "Dispatcher::showWishboneIface()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif - item->getScene()->updateConnectionItemsShape(); + item->setWishboneVisible(!item->isWishboneVisible()); } -void Dispatcher::addNewFullGroup() { +void Dispatcher::addNewFullGroup(Context context) { + static QString fctName = "Dispatcher::addNewFullGroup()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + #ifdef DEBUG_INCLFUN @@ -505,88 +1070,192 @@ void Dispatcher::addNewFullGroup() { #endif } -void Dispatcher::removeBlock(AbstractBoxItem *item) { - -#ifdef DEBUG_INCLFUN - - GroupScene *scene = params->getCurrentScene(); - AbstractBlock* block = item->getRefBlock(); - if (block->isReferenceBlock()) return; +void Dispatcher::removeBoxItem(Context context, BoxItem *item) { + static QString fctName = "Dispatcher::removeBoxItem()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif - GroupBlock* group = (GroupBlock*)item->getParentItem()->getRefBlock(); + if (context != Design) return; - removeConnections(item); + /* a BoxItem (group of func) can be removed only if none of its + interfaces is connected to a group interface that is itself + connected to another one. + */ + bool canRemove = true; - //récupérer l'objet - group->removeBlock(block); + foreach(InterfaceItem* ifaceItem, item->getInterfaces()) { + foreach(ConnectionItem* conn, ifaceItem->connections) { + InterfaceItem* other = NULL; + if (conn->getFromInterfaceItem() == ifaceItem) { + other = conn->getToInterfaceItem(); + } + else { + other = conn->getFromInterfaceItem(); + } - //remove the associated window - if(block->isGroupBlock()){ - foreach(QWidget *window, params->windows){ - if(!window->inherits("MainWindow")){ - if(((GroupWidget*)window)->getScene()->getGroupItem()->getRefBlock() == block){ - params->removeWindow(window); - delete window; + if (other->getOwner()->isGroupItem()) { + ConnectedInterface* ref = other->refInter; + if ((ref->isConnectedFrom()) && (ref->isConnectedTo())) { + canRemove = false; } } } } + if (!canRemove) { + QMessageBox::warning(NULL,"Forbidden operation", + "The block has at least one connection to a group interface that is totally connected.", + QMessageBox::Ok); + return; + } + + QString msg = ""; + if (item->getRefBlock()->isFunctionalBlock()) { + msg = "Removing block "; + } + else { + msg = "Removing group "; + } + msg += item->getRefBlock()->getName(); + msg += " and all its connections.\n\nAre you sure ?"; - delete block; + int ret = QMessageBox::question(NULL,"Removing functional block",msg, QMessageBox::Ok | QMessageBox::Cancel, QMessageBox::Ok); + if (ret == QMessageBox::Cancel) { + return; + } + removeAllBlockConnections(context, item); - //supprimer l'item de la scène - cout << "dispatcher : remove item of scene " << params->currentWindow << endl; - ((GroupItem *)scene->getGroupItem())->removeBlockItem(item); - scene->removeItem(item); - scene->removeBlockItem(item); - delete item; + if (item->getRefBlock()->isFunctionalBlock()) { + FunctionalBlock* block = AB_TO_FUN(item->getRefBlock()); + item->getScene()->removeBoxItem(item); + params->getGraph()->removeFunctionalBlock(block); + params->blockToItem.remove(block); - ((GroupItem *)scene->getGroupItem())->updateShape(); + } + else if (item->getRefBlock()->isGroupBlock()) { - params->updateToolbar(); - params->unsaveModif = true; + GroupBlock* group = AB_TO_GRP(item->getRefBlock()); -#endif + // remove all child scenes recursively + GroupItem* subgroup = item->getChildGroupItem(); + destroyScene(context, subgroup->getScene()); + // remove the BoxItem + item->getScene()->removeBoxItem(item); + // remove the group from the graph + params->getGraph()->removeGroupBlock(group); + } } -void Dispatcher::removeAllBlockConnections(AbstractBoxItem *block) { +void Dispatcher::removeAllBlockConnections(Context context, AbstractBoxItem *item) { + static QString fctName = "Dispatcher::removeAllBlockConnection()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif - GroupScene* scene = block->getScene(); - // supprimer les connections associées au bloc - foreach (ConnectionItem *conn, scene->getConnectionItems()) { - if(conn->getToInterfaceItem()->owner == block || conn->getFromInterfaceItem()->owner == block){ - removeConnection(conn); + foreach(InterfaceItem* ifaceItem, item->getInterfaces()) { + foreach(ConnectionItem* conn, ifaceItem->connections) { + removeConnection(context, conn); } } - scene->getGroupItem()->updateInterfacesAndConnections(); } -void Dispatcher::removeConnection(ConnectionItem *conn) { +void Dispatcher::removeSourceItem(Context context, SourceItem *item) { + static QString fctName = "Dispatcher::removeSourceItem()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + + QString msg = "Removing source "; + + msg += item->getRefBlock()->getName(); + msg += " and all its connections.\n\nAre you sure ?"; + + int ret = QMessageBox::question(NULL,"Removing source block",msg, QMessageBox::Ok | QMessageBox::Cancel, QMessageBox::Ok); + if (ret == QMessageBox::Cancel) { + return; + } + removeAllBlockConnections(context, item); + + FunctionalBlock* block = AB_TO_FUN(item->getRefBlock()); + item->getScene()->removeSourceItem(item); + params->getGraph()->removeSourceBlock(block); +} - GroupScene *scene = params->getCurrentScene(); - GroupItem* currentGroup = scene->getGroupItem(); - conn->getFromInterfaceItem()->unconnectTo(conn->getToInterfaceItem()); +void Dispatcher::removeConnection(Context context, ConnectionItem *connItem) { + static QString fctName = "Dispatcher::removeConnection()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + InterfaceItem* fromIfaceItem = connItem->getFromInterfaceItem(); + InterfaceItem* toIfaceItem = connItem->getToInterfaceItem(); - scene->removeConnectionItem(conn); - delete conn; +#ifdef DEBUG + cout << "remove connection from " << qPrintable(fromIfaceItem->refInter->getName()) << " to " << qPrintable(toIfaceItem->refInter->getName()) << endl; +#endif - currentGroup->updateInterfacesAndConnections(); - params->unsaveModif = true; -} + InterfaceItem* groupIfaceItem = NULL; // in case of one of the two interface belongs to the GroupItem, and stays NULL if not + GroupItem* groupItem = NULL; // the GroupItem of the scene that contains connItem -void Dispatcher::removeUselessGroupInterfaces() { + ConnectedInterface *fromInter = fromIfaceItem->refInter; + ConnectedInterface *toInter = toIfaceItem->refInter; + + // test if one of the interface bounded to item is owned by a GroupItem + if (fromIfaceItem->getOwner()->isGroupItem()) { + groupItem = ABI_TO_GI(fromIfaceItem->getOwner()); + groupIfaceItem = fromIfaceItem; + } + else if (toIfaceItem->getOwner()->isGroupItem()) { + groupItem = ABI_TO_GI(toIfaceItem->getOwner()); + groupIfaceItem = toIfaceItem; + } + else { + groupItem = fromIfaceItem->getOwner()->getScene()->getGroupItem(); + } - GroupScene *scene = params->getCurrentScene(); - GroupItem* currentGroup = scene->getGroupItem(); + // removing the connection from graph +#ifdef DEBUG + cout << "removing connections from graph ..." ; +#endif + fromInter->disconnectTo(toInter); + +#ifdef DEBUG + cout << "done." << endl ; +#endif + + // removing the connection from scene +#ifdef DEBUG + cout << "removing connections from scene ..." ; +#endif + groupItem->getScene()->removeConnectionItem(connItem); - foreach(InterfaceItem *inter, currentGroup->getInterfaces()) { - if(inter->refInter->getConnectedTo().length() == 0) { - // NB : remove from view also remove from model - currentGroup->removeInterface(inter); +#ifdef DEBUG + cout << "done." << endl ; +#endif + + // if one of the interface bounded to connItem is owned by the GroupItem of the scene + if (groupIfaceItem != NULL) { + + // determine if the interface must be removed since it has no more connections. + bool groupInterRemove = false; + if ((groupIfaceItem->refInter->isConnectedTo() == false) && (groupIfaceItem->refInter->isConnectedFrom() == false)) groupInterRemove = true; + + if (groupInterRemove) { + // get the GroupInterface from interface item + ConnectedInterface* groupInter = groupIfaceItem->refInter; + // remove interface from GroupItem, and delete it. + groupItem->removeInterfaceItem(groupIfaceItem); + // get the parent BoxItem of GroupItem if it exists. + BoxItem* parent2Item = groupItem->getParentItem(); + if (parent2Item != NULL) { + InterfaceItem* group2IfaceItem = parent2Item->searchInterfaceItemByRef(groupInter); + // remove interface intem in parent BoxItem + parent2Item->removeInterfaceItem(group2IfaceItem); + } + // remove GroupInterface in the graph. + groupInter->getOwner()->removeInterface(groupInter); } } - scene->updateConnectionItemsShape(); } void Dispatcher::showBlocksLibrary(){ @@ -595,9 +1264,9 @@ void Dispatcher::showBlocksLibrary(){ mainWindow->getLibrary()->raise(); } -void Dispatcher::showProperties(InterfaceItem *inter) -{ - new InterfacePropertiesWindow(inter); +void Dispatcher::showProperties(Context context, InterfaceItem *inter) { + QDialog* dial = new InterfacePropertiesDialog(inter); + dial->exec(); } /* connectInterToGroup() : @@ -606,176 +1275,91 @@ void Dispatcher::showProperties(InterfaceItem *inter) That action will create a new InterfaceItem on the GroupItem and a connectionItem between the interfaces. */ -void Dispatcher::connectInterToGroup(InterfaceItem *item){ +void Dispatcher::connectInterToGroup(Context context, InterfaceItem *item){ // getting the GroupBlock and GroupItem that are parent of the block that owns item ConnectedInterface *refInter = item->refInter; + cout << "owner of iface = " << qPrintable(refInter->getOwner()->getName()) << endl; GroupBlock* parentBlock = AB_TO_GRP(refInter->getOwner()->getParent()); + cout << "create iface for parent group = " << qPrintable(parentBlock->getName()) << endl; GroupItem *parentItem = item->getOwner()->getScene()->getGroupItem(); // creating/adding the group interface in the graph model - GroupInterface *groupInter = new GroupInterface(parentBlock,refInter->getName()+"_group",refInter->getDirection(),refInter->getLevel()); - groupInter->setType(refInter->getType()); - groupInter->setWidth(refInter->getWidth()); - groupInter->setPurpose(refInter->getPurpose()); + GroupInterface *groupInter = new GroupInterface(parentBlock,refInter->getName()+"_group",refInter->getDirection(),refInter->getPurpose()); parentItem->getRefBlock()->addInterface(groupInter); - - // connect both interface - bool ok = true; - if (refInter->getDirection() == AbstractInterface::Output) { - ok = refInter->connectTo(groupInter); - ok = ok & groupInter->connectFrom(refInter); - } - else if (refInter->getDirection() == AbstractInterface::Input) { - ok = groupInter->connectTo(refInter); - ok = ok & refInter->connectFrom(groupInter); - } - else if (refInter->getDirection() == AbstractInterface::InOut) { - ok = refInter->connectTo(groupInter); - ok = ok & groupInter->connectFrom(refInter); - ok = ok & groupInter->connectTo(refInter); - ok = ok & refInter->connectFrom(groupInter); - } - if (!ok) { - cerr << "abnormal case while connecting a block iface to its parent group" << endl; + // creating/adding the group control interface in the graph model if the purpose is data + if (refInter->getPurpose() == AbstractInterface::Data) { + GroupInterface *groupCtlInter = new GroupInterface(parentBlock,refInter->getName()+"_group_enb",refInter->getDirection(),AbstractInterface::Control); + groupCtlInter->setAssociatedIface(groupInter); + parentItem->getRefBlock()->addInterface(groupCtlInter); } // creating/adding the group interface in the current scene model, and connection item InterfaceItem *groupIfaceItem = new InterfaceItem(0,item->getOrientation(),groupInter,parentItem,params); - parentItem->addInterface(groupIfaceItem,true); + parentItem->addInterfaceItem(groupIfaceItem,true); - parentItem->getScene()->createConnectionItem(item, groupIfaceItem); + // creating the connection, in graph and with an item + createConnection(context, item, groupIfaceItem); // if groupItem is not topGroup, must also add a new interface to the parent BlockItem BoxItem* parent2Item = parentItem->getParentItem(); if(parent2Item != NULL){ InterfaceItem *blockIfaceItem = new InterfaceItem(0,item->getOrientation(),groupInter,parent2Item,params); - parent2Item->addInterface(blockIfaceItem,true); + parent2Item->addInterfaceItem(blockIfaceItem,true); } parentItem->getScene()->updateConnectionItemsShape(); - unselectAllItems(); + unselectAllItems(context); params->unsaveModif = true; - - } -void Dispatcher::disconnectInterFromGroup(InterfaceItem *item) { - static QString fctName = "Dispatcher::disconnectInterFromGroup()"; +void Dispatcher::removeFunctionalInterface(Context context, InterfaceItem *item) { + static QString fctName = "Dispatcher::removeBlockInterface()"; #ifdef DEBUG_FCTNAME cout << "call to " << qPrintable(fctName) << endl; #endif - // getting the GroupBlock and GroupItem that are parent of the block that owns item - ConnectedInterface *refInter = item->refInter; - ConnectedInterface *groupInter = NULL; - GroupBlock* parentGroup = AB_TO_GRP(refInter->getOwner()->getParent()); - GroupItem *parentItem = item->getOwner()->getScene()->getGroupItem(); - - // removing the connection from graph -#ifdef DEBUG - cout << "removing connections from graph ..." ; -#endif - - if (refInter->getDirection() == AbstractInterface::Output) { - groupInter = refInter->getConnectionToParentGroup(); // must be a single connection to - refInter->clearConnectedTo(); - groupInter->clearConnectedFrom(); - } - else if (refInter->getDirection() == AbstractInterface::Input) { - groupInter = refInter->getConnectedFrom(); - refInter->clearConnectedFrom(); - groupInter->clearConnectedTo(); - } - else if (refInter->getDirection() == AbstractInterface::InOut) { - groupInter = refInter->getConnectionToParentGroup(); // must be a single connection to - refInter->clearConnectedTo(); - refInter->clearConnectedFrom(); - groupInter->clearConnectedTo(); - groupInter->clearConnectedFrom(); - } -#ifdef DEBUG - cout << "done." << endl ; -#endif - - if (groupInter == NULL) { - cerr << "abnormal case 1 while removing an interface item of a block, linked to a parent group" << endl; - } - -#ifdef DEBUG - cout << "getting group interface item, and connection item ..." ; -#endif - - - InterfaceItem* groupIfaceItem = parentItem->searchInterfaceByRef(groupInter); - if (groupIfaceItem == NULL) { - cerr << "abnormal case 2 while removing an interface item of a block, linked to a parent group" << endl; - } - ConnectionItem* conn = parentItem->getScene()->searchConnectionItem(item,groupIfaceItem); - if (conn == NULL) { - cerr << "abnormal case 3 while removing an interface item of a block, linked to a parent group" << endl; + /* first, remove all connections from item + NB: if there is a connection to a group interface, then this + method should not be called if the group interface is also + connected to another interface. Normally, this is not possible + because such a check is done when creating the contextual menu + that allows to remove an interface. + */ + foreach(ConnectionItem* conn, item->connections) { + removeConnection(context, conn); } -#ifdef DEBUG - cout << "done." << endl ; -#endif - - // removing the interface group item from the group item, and the connection item -#ifdef DEBUG - cout << "removing group interface item, and connection item ..." ; -#endif - - item->removeConnectionItem(conn); - groupIfaceItem->removeConnectionItem(conn); - parentItem->removeInterface(groupIfaceItem); // CAUTION : this deletes the interface item. - parentItem->getScene()->removeConnectionItem(conn); -#ifdef DEBUG - cout << "done." << endl ; -#endif - - // removing the interface box item in the parent scene -#ifdef DEBUG - cout << "removing the inteeface item of box item in parent scene if needed ..." ; -#endif - - BoxItem* parent2Item = parentItem->getParentItem(); - if (parent2Item != NULL) { - InterfaceItem* group2IfaceItem = parent2Item->searchInterfaceByRef(groupInter); - parent2Item->removeInterface(group2IfaceItem); - } -#ifdef DEBUG - cout << "done." << endl ; -#endif - - // removing the interface group from the group -#ifdef DEBUG - cout << "removing group interface ..." ; -#endif - parentGroup->removeInterface(groupInter); -#ifdef DEBUG - cout << "done." << endl ; -#endif + ConnectedInterface* ref = item->refInter; + item->getOwner()->removeInterfaceItem(item); + FunctionalBlock* fun = AB_TO_FUN(ref->getOwner()); + fun->removeInterface(ref); } -void Dispatcher::removeGroupInterface(InterfaceItem *item) { +void Dispatcher::removeGroupInterface(Context context, InterfaceItem *item) { static QString fctName = "Dispatcher::removeGroupInterface()"; #ifdef DEBUG_FCTNAME cout << "call to " << qPrintable(fctName) << endl; #endif - /* NB: there is a single connection between item and another one that is owned - by a BoxItem. Thus, we just have to find it and to call disconnectInterFromGroup(); + /* NB: just remove all connections from/to this item, since when there are no more + ones to a GroupItem, it is automatically deleted. */ - ConnectionItem* conn = item->connections.at(0); - if (conn->getFromInterfaceItem() == item) { - disconnectInterFromGroup(conn->getToInterfaceItem()); + foreach(ConnectionItem* conn, item->connections) { + removeConnection(context, conn); } - else { - disconnectInterFromGroup(conn->getFromInterfaceItem()); +} + +QMap Dispatcher::getAllGroupNames() { + + QMap list; + foreach(GroupWidget *group, groupList) { + list.insert(group->getScene()->getId(), group->getScene()->getGroupItem()->getRefBlock()->getName()); } + return list; } -GroupScene* Dispatcher::searchSceneById(int id) { +GroupScene* Dispatcher::getSceneById(int id) { foreach(GroupWidget *group, groupList){ if(group->getScene()->getId() == id) return group->getScene(); @@ -784,7 +1368,7 @@ GroupScene* Dispatcher::searchSceneById(int id) { return NULL; } -GroupItem *Dispatcher::searchGroupItemById(int id) { +GroupItem *Dispatcher::getGroupItemById(int id) { foreach(GroupWidget *group, groupList) { GroupScene* scene = group->getScene(); if (scene->getGroupItem()->getId() == id) return scene->getGroupItem(); @@ -793,11 +1377,11 @@ GroupItem *Dispatcher::searchGroupItemById(int id) { return NULL; } -BoxItem *Dispatcher::searchBlockItemById(int id) { +BoxItem *Dispatcher::getBoxItemById(int id) { foreach(GroupWidget *group, groupList) { GroupScene* scene = group->getScene(); - foreach(BoxItem *item, scene->getBlockItems()){ + foreach(BoxItem *item, scene->getBoxItems()){ if(item->getId() == id){ return item; } @@ -807,7 +1391,7 @@ BoxItem *Dispatcher::searchBlockItemById(int id) { return NULL; } -InterfaceItem* Dispatcher::searchInterfaceItemById(int id) { +InterfaceItem* Dispatcher::getInterfaceItemById(int id) { foreach(GroupWidget *group, groupList) { @@ -818,7 +1402,7 @@ InterfaceItem* Dispatcher::searchInterfaceItemById(int id) { return item; } } - foreach(BoxItem *block, scene->getBlockItems()){ + foreach(BoxItem *block, scene->getBoxItems()){ foreach(InterfaceItem *item, block->getInterfaces()){ if(item->getId() == id){ return item; @@ -830,3 +1414,32 @@ InterfaceItem* Dispatcher::searchInterfaceItemById(int id) { return NULL; } +void Dispatcher::findGraphModifications(Context context, FunctionalBlock *block) { + static QString fctName = "Dispatcher::findGraphModifications()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + + block->computeAdmittanceDelays(); + // get the block item that is associated to block + BoxItem* toBlockItem = params->blockToItem.value(block); + + /* VERSION 1: just add delays if needed */ + QMap* > delays = block->getAdmittanceDelays(); + QMapIterator* > iterD(delays); + while (iterD.hasNext()) { + iterD.next(); + QList* delay = iterD.value(); + if (delay->at(0) > 0) { + // create delay and associate it to the connected input + + ConnectedInterface* toIface = AI_TO_CON(iterD.key()); + AbstractInputModifier* mod = new DelayInputModifier(toIface, delay->at(0)); + cout << "modify input of " << qPrintable(toIface->getName()) << endl; + toIface->setInputModifier(mod); + // repaint + toBlockItem->update(); + } + } +} +