X-Git-Url: https://bilbo.iut-bm.univ-fcomte.fr/and/gitweb/blast.git/blobdiff_plain/d43174d0eb3d293b3bb5fbe76662241134e74d0d..a13795fc34cd1e74f94695d35253c3d00abec9bc:/Parameters.h?ds=sidebyside diff --git a/Parameters.h b/Parameters.h index a152f1c..8d2fc8c 100644 --- a/Parameters.h +++ b/Parameters.h @@ -16,6 +16,7 @@ class ReferenceBlock; class GroupBlock; class FunctionalBlock; class GroupScene; +class AbstractBoxItem; class GroupItem; class BoxItem; class InterfaceItem; @@ -23,6 +24,7 @@ class Graph; class GroupWidget; #include "BlockImplementation.h" +#include "ExternalResource.h" #include "Exception.h" class Exception; @@ -77,15 +79,25 @@ public : inline void setCursorState(CursorState state) { cursorState = state; } inline void setDispatcher(Dispatcher* _dispatcher) { dispatcher = _dispatcher;} + // testers + + // others + static QString normalizeName(const QString& name); + QList searchResourceByName(const QString& name); + /*************************************************** attributes that are general to the application ***************************************************/ BlockLibraryTree* categoryTree; QList refPathes; QList implPathes; + QList sourcePathes; QList availableBlocks; QList availableImplementations; + QList availableResources; + ReferenceBlock* delayRef; + BlockImplementation* delayImpl; QString refLib; QString implLib; @@ -93,6 +105,8 @@ public : // defaults for vhdl int wbDataWidth; int wbAddressWidth; + QString validityExtension; //! the string to add to ports to obtain the name of the associated validity port. + // defaults for scene elements int defaultBlockWidth; int defaultBlockHeight; @@ -106,8 +120,10 @@ public : QString defaultIfaceFontName; int defaultIfaceFontSize; int connGapLength; - QPainterPath inArrow; - QPainterPath outArrow; + QPainterPath dataArrowIn; + QPainterPath dataArrowOut; + QPainterPath clkrstArrow; + /*************************************************** attributes that are specific for the current project @@ -118,13 +134,18 @@ public : EditState editState; // takes values from EDIT_STATE_XXX bool unsaveModif; bool isRstClkShown; + QMap blockToItem; // allow to retrieve a box item from a functionnal block + QString projectPath; + QString projectName; + QString projectFile; // equals to projectPath/projectName.xml + bool autoConnMainClk; // true if auto-connection to main clock (i.e. ext_clk) + double mainClock; // main clock freq (reported in graph->clocks(0)) - Graph* createGraph(); + Graph* initGraph(bool createTopGroupIfaces = true); void destroyGraph(); inline Graph* getGraph() { return graph; } ReferenceBlock* getReferenceBlock(int idCategory, int idBlock); // get the reference block from its category and index - FunctionalBlock* duplicateFunctionalBlock(FunctionalBlock* block); // adding a copy of a functional block to current group - + ReferenceBlock* getHiddenReferenceBlock(QString blockName); // get a hidden block by name, i.e. in category 100 void clear(); @@ -135,11 +156,14 @@ public : void loadReferencesFromXml() throw(Exception); void loadReferencesFromLib() throw(Exception); void saveReferencesToLib() throw(Exception); + void createDelayBlock(); void loadImplementationsFromXml() throw(Exception); void loadImplementationsFromLib() throw(Exception); void saveImplementationsToLib() throw(Exception); + void loadSources() throw(Exception); + void addAvailableBlock(ReferenceBlock *block); void parametersValidation(); void connectionsValidation(); @@ -151,10 +175,12 @@ public : ReferenceBlock* searchBlockByXml(QString xmlName); ReferenceBlock* searchBlockByMd5(QString sumMd5); + BoxItem* searchFunctionalBlock(AbstractBlock* block); + void save(QString confFile); - QString projectPath; + private: Graph* graph; // the graph model of blocks @@ -167,6 +193,7 @@ private: GroupScene* searchSceneById(int id, GroupScene* scene); BoxItem* searchBlockItemById(int id, GroupScene* scene); + BoxItem* searchFunctionalBlockRecur(AbstractBlock* block, GroupScene* scene); GroupItem* searchGroupItemById(int id, GroupScene* scene); InterfaceItem* searchInterfaceItemById(int id, GroupScene *scene);