X-Git-Url: https://bilbo.iut-bm.univ-fcomte.fr/and/gitweb/blast.git/blobdiff_plain/e5af659f87bcb199d6a5f10f09b311138351d0f3..c8c1e24dac94abfacb78fb3b661c9a5dbbb0d86a:/Dispatcher.cpp diff --git a/Dispatcher.cpp b/Dispatcher.cpp index ac0862c..ee72743 100644 --- a/Dispatcher.cpp +++ b/Dispatcher.cpp @@ -16,6 +16,7 @@ #include "GroupScene.h" #include "GroupItem.h" #include "BoxItem.h" +#include "SourceItem.h" #include "InterfaceItem.h" #include "ConnectionItem.h" @@ -80,22 +81,26 @@ void Dispatcher::closeCurrentProject() { sceneCounter = 0; } -bool Dispatcher::connect(InterfaceItem *iface1, InterfaceItem *iface2) { - +bool Dispatcher::createConnection(InterfaceItem *iface1, InterfaceItem *iface2) { + ConnectedInterface* ref1 = iface1->refInter; ConnectedInterface* ref2 = iface2->refInter; + ConnectedInterface* asso1 = (ConnectedInterface*)(iface1->refInter->getAssociatedIface()); + ConnectedInterface* asso2 = (ConnectedInterface*)(iface2->refInter->getAssociatedIface()); // connect both interface bool ok1 = false; bool ok2 = false; - if (ref1->canConnectTo(ref2)) { - ok1 = ref1->connectTo(ref2); - ok1 = ok1 & ref2->connectFrom(ref1); + // test the ref1->ref2 connection + if ((ref1->canConnectTo(ref2)) && (ref2->canConnectFrom(ref1))) { + ref1->connectTo(ref2); + ok1 = true; } - if (ref2->canConnectTo(ref1)) { - ok2 = ref2->connectTo(ref1); - ok2 = ok2 & ref1->connectFrom(ref2); + // if the frist one did not work, test ref2->ref1 + if ((ok1 == false) && (ref2->canConnectTo(ref1)) && (ref1->canConnectFrom(ref2))) { + ref2->connectTo(ref1); + ok2 = true; } if ((ok1 == true) || (ok2 == true)) { @@ -103,38 +108,18 @@ bool Dispatcher::connect(InterfaceItem *iface1, InterfaceItem *iface2) { unselectAllItems(); params->unsaveModif = true; + cout << "created a connection from " << qPrintable(ref1->getName()) << " to " << qPrintable(ref2->getName()) << endl; return true; } return false; } -void Dispatcher::checkSelection(){ - InterfaceItem *iface1 = NULL; - InterfaceItem *iface2 = NULL; - - GroupScene *scene = params->getCurrentScene(); - QList list = scene->getGroupAndBlocks(); - foreach(AbstractBoxItem *block, list){ - InterfaceItem *tmp = block->getCurrentInterface(); - if (tmp != NULL) { - if (iface1 == NULL) { - iface1 = tmp; - } - else { - iface2 = tmp; - } - } - } - if(iface1 != NULL && iface2 != NULL){ - connect(iface1,iface2); - } -} void Dispatcher::unselectAllItems(int direction){ GroupScene *scene = params->getCurrentScene(); - foreach(BoxItem* block, scene->getBlockItems()) { + foreach(BoxItem* block, scene->getBoxItems()) { block->setSelected(false); block->setCurrentInterface(NULL); } @@ -184,50 +169,143 @@ void Dispatcher::changeConnectionMode(int mode){ */ } -void Dispatcher::renameBlockOrGroup(AbstractBoxItem *item){ - static QString fctName = "Dispatcher::renameBlockOrGroup()"; +void Dispatcher::renameFunctionalBlock(BoxItem *item){ + static QString fctName = "Dispatcher::renameFunctionalBlock()"; #ifdef DEBUG_FCTNAME cout << "call to " << qPrintable(fctName) << endl; #endif - - bool ok; - QString text = QInputDialog::getText(NULL, "Rename an block/group", + + GroupWidget* win = item->getScene()->getGroupWidget(); + + bool ok = false; + QString text = ""; + while (!ok) { + text = QInputDialog::getText(win, "Rename a functional block", "New name:", QLineEdit::Normal, item->getRefBlock()->getName(), &ok); - - if(ok){ - if(!text.isEmpty() && text.length() < 30){ - item->getRefBlock()->setName(text); - if(item->isGroupItem()){ - if (currentGroup->isTopGroup()) { - mainWindow->setWindowTitle("blast - "+text); - } - else { - currentGroup->setWindowTitle("blast - "+text); - } + if (!ok) return; + + if (text == item->getRefBlock()->getName()) return; + + if( (text.isEmpty()) || (text.length() > 30)) { + QMessageBox::warning(win,"Error in given name", + "the block name must be shorter than 30 characters, cannot be empty", + QMessageBox::Ok); + ok = false; + } + else { + FunctionalBlock* block = params->getGraph()->getFunctionalBlockByName(text, AB_TO_GRP(item->getRefBlock()->getParent())); + if (block != NULL) { + QMessageBox::warning(win,"Error in given name", + "the name provided is similar to that of another functional block within the group", + QMessageBox::Ok); + ok = false; } + } + } + + item->getRefBlock()->setName(text); + item->nameChanged(); +} - mainWindow->getLibrary()->updateComboScene(); +void Dispatcher::renameGroupBlock(GroupItem *item){ + static QString fctName = "Dispatcher::renameGroupBlock()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + + GroupWidget* win = item->getScene()->getGroupWidget(); + + bool ok = false; + QString text = ""; + while (!ok) { + text = QInputDialog::getText(win, "Rename a group", + "New name:", QLineEdit::Normal, + item->getRefBlock()->getName(), &ok); + if (!ok) return; + + if (text == item->getRefBlock()->getName()) return; + + if( (text.isEmpty()) || (text.length() > 30)) { + QMessageBox::warning(win,"Error in given name", + "the block name must be shorter than 30 characters, cannot be empty", + QMessageBox::Ok); + ok = false; } else { - QMessageBox::warning(NULL,"Error in given name", - "the element name must be shorter than 30 characters and can't be empty!", + GroupBlock* block = params->getGraph()->getGroupBlockByName(text); + if (block != NULL) { + QMessageBox::warning(win,"Error in given name", + "the name provided is similar to that of another group", + QMessageBox::Ok); + ok = false; + } + } + } + + item->getRefBlock()->setName(text); + if(item->getScene()->getGroupWidget()->isTopGroup()) { + mainWindow->setWindowTitle("blast - "+text); + } + else { + item->getScene()->getGroupWidget()->setWindowTitle("blast - "+text); + } + item->nameChanged(); + mainWindow->getLibrary()->updateComboScene(); +} + +void Dispatcher::renameSourceBlock(SourceItem *item){ + static QString fctName = "Dispatcher::renameSourceBlock()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + + GroupWidget* win = item->getScene()->getGroupWidget(); + + bool ok = false; + QString text = ""; + while (!ok) { + text = QInputDialog::getText(win, "Rename a source", + "New name:", QLineEdit::Normal, + item->getRefBlock()->getName(), &ok); + if (!ok) return; + + if (text == item->getRefBlock()->getName()) return; + + if( (text.isEmpty()) || (text.length() > 30)) { + QMessageBox::warning(win,"Error in given name", + "the block name must be shorter than 30 characters, cannot be empty", QMessageBox::Ok); - renameBlockOrGroup(item); + ok = false; } - } + else { + FunctionalBlock* block = params->getGraph()->getSourceBlockByName(text); + if (block != NULL) { + QMessageBox::warning(win,"Error in given name", + "the name provided is similar to that of another source block within the top group", + QMessageBox::Ok); + ok = false; + } + } + } + + item->getRefBlock()->setName(text); + item->nameChanged(); } + void Dispatcher::renameInterface(InterfaceItem *item) { static QString fctName = "Dispatcher::renameInterface()"; #ifdef DEBUG_FCTNAME cout << "call to " << qPrintable(fctName) << endl; #endif + GroupWidget* win = item->getOwner()->getScene()->getGroupWidget(); + bool ok = false; QString text = ""; while (!ok) { - text = QInputDialog::getText(NULL, "Rename an interface", + text = QInputDialog::getText(win, "Rename an interface", "New name:", QLineEdit::Normal, item->refInter->getName(), &ok); @@ -236,7 +314,7 @@ void Dispatcher::renameInterface(InterfaceItem *item) { if (text == item->refInter->getName()) return; if( (text.isEmpty()) || (text.length() > 30)) { - QMessageBox::warning(NULL,"Error in given name", + QMessageBox::warning(win,"Error in given name", "the interface name must be shorter than 30 characters, cannot be empty", QMessageBox::Ok); ok = false; @@ -244,7 +322,7 @@ void Dispatcher::renameInterface(InterfaceItem *item) { else { AbstractInterface* iface = item->refInter->getOwner()->getIfaceFromName(text); if (iface != NULL) { - QMessageBox::warning(NULL,"Error in given name", + QMessageBox::warning(win,"Error in given name", "the name provided is similar to that of another interface", QMessageBox::Ok); ok = false; @@ -254,14 +332,26 @@ void Dispatcher::renameInterface(InterfaceItem *item) { item->refInter->setName(text); AbstractInterface* assoIface = item->refInter->getAssociatedIface(); if (assoIface != NULL) { - assoIface->setName(text+"_ctl"); + assoIface->setName(text+"_enb"); } item->updateName(text); - item->getOwner()->interfaceRenamed(); + item->getOwner()->nameChanged(); } -void Dispatcher::duplicateBlock(BoxItem *item){ - static QString fctName = "Dispatcher::duplicateBlock()"; +void Dispatcher::showPatterns(InterfaceItem *item) { + static QString fctName = "Dispatcher::showPatterns()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + ConnectedInterface* iface = AI_TO_CON(item->refInter->getAssociatedIface()); + foreach(char c, *(iface->getOutputPattern())) { + cout << (int)c; + } + cout << endl; +} + +void Dispatcher::duplicateBoxItem(BoxItem *item){ + static QString fctName = "Dispatcher::duplicateBoxItem()"; #ifdef DEBUG_FCTNAME cout << "call to " << qPrintable(fctName) << endl; #endif @@ -275,16 +365,39 @@ void Dispatcher::duplicateBlock(BoxItem *item){ // adding to the model FunctionalBlock* funBlock = (FunctionalBlock*)block; - newBlock = params->duplicateFunctionalBlock(funBlock); + newBlock = params->getGraph()->duplicateFunctionalBlock(funBlock); // adding to the view - scene->createBlockItem(newBlock); + scene->createBoxItem(newBlock); params->unsaveModif = true; } } -void Dispatcher::duplicateInterface(InterfaceItem *item) { - static QString fctName = "Dispatcher::duplicateInterface()"; +void Dispatcher::duplicateSourceItem(SourceItem *item) { + static QString fctName = "Dispatcher::duplicateSourceItem()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + + GroupScene *scene = item->getScene(); + AbstractBlock* block = item->getRefBlock(); + AbstractBlock *newBlock; + + // only duplicate functional blocks + if(block->isFunctionalBlock()) { + + // adding to the model + FunctionalBlock* funBlock = (FunctionalBlock*)block; + newBlock = params->getGraph()->duplicateSourceBlock(funBlock); + // adding to the view + scene->createSourceItem(newBlock); + + params->unsaveModif = true; + } +} + +void Dispatcher::duplicateInterfaceItem(InterfaceItem *item) { + static QString fctName = "Dispatcher::duplicateInterfaceItem()"; #ifdef DEBUG_FCTNAME cout << "call to " << qPrintable(fctName) << endl; #endif @@ -305,11 +418,11 @@ void Dispatcher::duplicateInterface(InterfaceItem *item) { refB->addInterface(cloneIface); InterfaceItem *cloneIfaceItem = new InterfaceItem(item->getPosition(),item->getOrientation(),(ConnectedInterface*)cloneIface,item->getOwner(),params); - item->getOwner()->addInterface(cloneIfaceItem,true); + item->getOwner()->addInterfaceItem(cloneIfaceItem,true); // creating control interface if needed if (refI->getAssociatedIface() != NULL) { - QString ctlName = cloneIface->getName()+"_ctl"; + QString ctlName = cloneIface->getName()+"_enb"; ReferenceInterface* ctlIface = new ReferenceInterface(refB,ctlName,"boolean","1",cloneIface->getDirection(), AbstractInterface::Control, 1); refB->addInterface(ctlIface); if (! ctlIface->setAssociatedIface(cloneIface)) { @@ -324,12 +437,25 @@ void Dispatcher::addBlock(int idCategory, int idBlock, int idScene) { #ifdef DEBUG_FCTNAME cout << "call to " << qPrintable(fctName) << endl; #endif - - GroupScene *scene = searchSceneById(idScene); + bool newSource = false; + GroupScene *scene = getSceneById(idScene); ReferenceBlock* ref = params->getReferenceBlock(idCategory,idBlock); - GroupBlock* group = AB_TO_GRP(scene->getGroupItem()->getRefBlock()); - FunctionalBlock* newOne = params->getGraph()->addFunctionalBlock(group, ref); - scene->createBlockItem(newOne); + // if block has no inputs, propose to add it as a source to top scene + if ((scene->isTopScene()) && (ref->isGeneratorBlock())) { + int ret = QMessageBox::question(NULL,"Adding a block to top scene","Selected block may be used as a source for the top scene. Do you want to add it as a source ?"); + if (ret == QMessageBox::Yes) { + newSource = true; + } + } + if (newSource) { + FunctionalBlock* newOne = params->getGraph()->createSourceBlock(ref); + scene->createSourceItem(newOne); + } + else { + GroupBlock* group = AB_TO_GRP(scene->getGroupItem()->getRefBlock()); + FunctionalBlock* newOne = params->getGraph()->createFunctionalBlock(group, ref); + scene->createBoxItem(newOne); + } params->unsaveModif = true; } @@ -377,10 +503,10 @@ GroupWidget* Dispatcher::addNewEmptyGroup(GroupScene* scene, bool show) { // getting the parent block in the graph GroupBlock* parent = AB_TO_GRP(scene->getGroupItem()->getRefBlock()); cout << "new group : parent = "<< qPrintable(parent->getName()) << endl; - GroupBlock* groupBlock = params->getGraph()->createChildBlock(parent); + GroupBlock* groupBlock = params->getGraph()->createChildGroupBlock(parent); cout << "new group : child = "<< qPrintable(groupBlock->getName()) << ", child of " << qPrintable(groupBlock->getParent()->getName()) << endl; // creating the BlockItem in the scene - BoxItem* newItem = scene->createBlockItem(groupBlock); + BoxItem* newItem = scene->createBoxItem(groupBlock); params->unsaveModif = true; @@ -437,8 +563,10 @@ void Dispatcher::destroyScene(GroupScene *scene) { } if (scene->getNbChildScene() == 0) { - // remove scene from the parent list - scene->getParentScene()->removeChildScene(scene); + // remove scene from the parent list, if possible + if (scene->getParentScene() != NULL) { + scene->getParentScene()->removeChildScene(scene); + } // destroy the GroupWidget groupList.removeAll(scene->getGroupWidget()); scene->getGroupWidget()->deleteLater(); @@ -651,8 +779,8 @@ void Dispatcher::addNewFullGroup() { #endif } -void Dispatcher::removeBlock(BoxItem *item) { - static QString fctName = "Dispatcher::removeBlock()"; +void Dispatcher::removeBoxItem(BoxItem *item) { + static QString fctName = "Dispatcher::removeBoxItem()"; #ifdef DEBUG_FCTNAME cout << "call to " << qPrintable(fctName) << endl; #endif @@ -707,8 +835,8 @@ void Dispatcher::removeBlock(BoxItem *item) { if (item->getRefBlock()->isFunctionalBlock()) { FunctionalBlock* block = AB_TO_FUN(item->getRefBlock()); GroupBlock* group = AB_TO_GRP(block->getParent()); - item->getScene()->removeBlockItem(item); - params->getGraph()->removeFunctionalBlock(block,group); + item->getScene()->removeBoxItem(item); + params->getGraph()->removeFunctionalBlock(block); } else if (item->getRefBlock()->isGroupBlock()) { @@ -718,13 +846,13 @@ void Dispatcher::removeBlock(BoxItem *item) { GroupItem* subgroup = item->getChildGroupItem(); destroyScene(subgroup->getScene()); // remove the BoxItem - item->getScene()->removeBlockItem(item); + item->getScene()->removeBoxItem(item); // remove the group from the graph params->getGraph()->removeGroupBlock(group); } } -void Dispatcher::removeAllBlockConnections(BoxItem *item) { +void Dispatcher::removeAllBlockConnections(AbstractBoxItem *item) { static QString fctName = "Dispatcher::removeAllBlockConnection()"; #ifdef DEBUG_FCTNAME cout << "call to " << qPrintable(fctName) << endl; @@ -737,28 +865,55 @@ void Dispatcher::removeAllBlockConnections(BoxItem *item) { } } -void Dispatcher::removeConnection(ConnectionItem *conn) { +void Dispatcher::removeSourceItem(SourceItem *item) { + static QString fctName = "Dispatcher::removeSourceItem()"; +#ifdef DEBUG_FCTNAME + cout << "call to " << qPrintable(fctName) << endl; +#endif + + QString msg = "Removing source "; + + msg += item->getRefBlock()->getName(); + msg += " and all its connections.\n\nAre you sure ?"; + + int ret = QMessageBox::question(NULL,"Removing source block",msg, QMessageBox::Ok | QMessageBox::Cancel, QMessageBox::Ok); + if (ret == QMessageBox::Cancel) { + return; + } + removeAllBlockConnections(item); + + FunctionalBlock* block = AB_TO_FUN(item->getRefBlock()); + item->getScene()->removeSourceItem(item); + params->getGraph()->removeSourceBlock(block); +} + + +void Dispatcher::removeConnection(ConnectionItem *connItem) { static QString fctName = "Dispatcher::removeConnection()"; #ifdef DEBUG_FCTNAME cout << "call to " << qPrintable(fctName) << endl; #endif - InterfaceItem* fromIfaceItem = conn->getFromInterfaceItem(); - InterfaceItem* toIfaceItem = conn->getToInterfaceItem(); + InterfaceItem* fromIfaceItem = connItem->getFromInterfaceItem(); + InterfaceItem* toIfaceItem = connItem->getToInterfaceItem(); #ifdef DEBUG cout << "remove connection from " << qPrintable(fromIfaceItem->refInter->getName()) << " to " << qPrintable(toIfaceItem->refInter->getName()) << endl; #endif - InterfaceItem* groupIfaceItem = NULL; // in case of one of the two interface belongs to the GroupItem - GroupItem* groupItem = NULL; + InterfaceItem* groupIfaceItem = NULL; // in case of one of the two interface belongs to the GroupItem, and stays NULL if not + GroupItem* groupItem = NULL; // the GroupItem of the scene that contains connItem + ConnectedInterface *fromInter = fromIfaceItem->refInter; + ConnectedInterface *toInter = toIfaceItem->refInter; + + // test if one of the interface bounded to item is owned by a GroupItem if (fromIfaceItem->getOwner()->isGroupItem()) { - groupIfaceItem = fromIfaceItem; - groupItem = toIfaceItem->getOwner()->getScene()->getGroupItem(); + groupItem = ABI_TO_GI(fromIfaceItem->getOwner()); + groupIfaceItem = fromIfaceItem; } else if (toIfaceItem->getOwner()->isGroupItem()) { - groupIfaceItem = toIfaceItem; - groupItem = fromIfaceItem->getOwner()->getScene()->getGroupItem(); + groupItem = ABI_TO_GI(toIfaceItem->getOwner()); + groupIfaceItem = toIfaceItem; } else { groupItem = fromIfaceItem->getOwner()->getScene()->getGroupItem(); @@ -767,19 +922,9 @@ void Dispatcher::removeConnection(ConnectionItem *conn) { // removing the connection from graph #ifdef DEBUG cout << "removing connections from graph ..." ; -#endif - ConnectedInterface *fromInter = fromIfaceItem->refInter; - ConnectedInterface *toInter = toIfaceItem->refInter; - if (fromInter->getDirection() == AbstractInterface::InOut) { - fromInter->clearConnectedTo(); - fromInter->clearConnectedFrom(); - toInter->clearConnectedTo(); - toInter->clearConnectedFrom(); - } - else { - fromInter->removeConnectedTo(toInter); - toInter->clearConnectedFrom(); - } +#endif + fromInter->disconnectTo(toInter); + #ifdef DEBUG cout << "done." << endl ; #endif @@ -787,25 +932,35 @@ void Dispatcher::removeConnection(ConnectionItem *conn) { // removing the connection from scene #ifdef DEBUG cout << "removing connections from scene ..." ; -#endif - fromIfaceItem->removeConnectionItem(conn); - toIfaceItem->removeConnectionItem(conn); - groupItem->getScene()->removeConnectionItem(conn); +#endif + groupItem->getScene()->removeConnectionItem(connItem); #ifdef DEBUG cout << "done." << endl ; #endif - + + // if one of the interface bounded to connItem is owned by the GroupItem of the scene if (groupIfaceItem != NULL) { - ConnectedInterface* groupInter = groupIfaceItem->refInter; - groupItem->removeInterface(groupIfaceItem); - - BoxItem* parent2Item = groupItem->getParentItem(); - if (parent2Item != NULL) { - InterfaceItem* group2IfaceItem = parent2Item->searchInterfaceByRef(groupInter); - parent2Item->removeInterface(group2IfaceItem); + + // determine if the interface must be removed since it has no more connections. + bool groupInterRemove = false; + if ((groupIfaceItem->refInter->isConnectedTo() == false) && (groupIfaceItem->refInter->isConnectedFrom() == false)) groupInterRemove = true; + + if (groupInterRemove) { + // get the GroupInterface from interface item + ConnectedInterface* groupInter = groupIfaceItem->refInter; + // remove interface from GroupItem, and delete it. + groupItem->removeInterfaceItem(groupIfaceItem); + // get the parent BoxItem of GroupItem if it exists. + BoxItem* parent2Item = groupItem->getParentItem(); + if (parent2Item != NULL) { + InterfaceItem* group2IfaceItem = parent2Item->searchInterfaceItemByRef(groupInter); + // remove interface intem in parent BoxItem + parent2Item->removeInterfaceItem(group2IfaceItem); + } + // remove GroupInterface in the graph. + groupInter->getOwner()->removeInterface(groupInter); } - groupInter->getOwner()->removeInterface(groupInter); } } @@ -815,8 +970,7 @@ void Dispatcher::showBlocksLibrary(){ mainWindow->getLibrary()->raise(); } -void Dispatcher::showProperties(InterfaceItem *inter) -{ +void Dispatcher::showProperties(InterfaceItem *inter) { new InterfacePropertiesWindow(inter); } @@ -836,148 +990,32 @@ void Dispatcher::connectInterToGroup(InterfaceItem *item){ GroupItem *parentItem = item->getOwner()->getScene()->getGroupItem(); // creating/adding the group interface in the graph model - GroupInterface *groupInter = new GroupInterface(parentBlock,refInter->getName()+"_group",refInter->getDirection(),refInter->getPurpose()); - groupInter->setType(refInter->getType()); - groupInter->setWidth(refInter->getWidth()); - groupInter->setPurpose(refInter->getPurpose()); + GroupInterface *groupInter = new GroupInterface(parentBlock,refInter->getName()+"_group",refInter->getDirection(),refInter->getPurpose()); parentItem->getRefBlock()->addInterface(groupInter); - - // connect both interface - bool ok = true; - if (refInter->getDirection() == AbstractInterface::Output) { - ok = refInter->connectTo(groupInter); - ok = ok & groupInter->connectFrom(refInter); - } - else if (refInter->getDirection() == AbstractInterface::Input) { - ok = groupInter->connectTo(refInter); - ok = ok & refInter->connectFrom(groupInter); - } - else if (refInter->getDirection() == AbstractInterface::InOut) { - ok = refInter->connectTo(groupInter); - ok = ok & groupInter->connectFrom(refInter); - ok = ok & groupInter->connectTo(refInter); - ok = ok & refInter->connectFrom(groupInter); - } - if (!ok) { - cerr << "abnormal case while connecting a block iface to its parent group" << endl; - } + // creating/adding the group control interface in the graph model + GroupInterface *groupCtlInter = new GroupInterface(parentBlock,refInter->getName()+"_group_enb",refInter->getDirection(),AbstractInterface::Control); + groupCtlInter->setAssociatedIface(groupInter); + parentItem->getRefBlock()->addInterface(groupCtlInter); // creating/adding the group interface in the current scene model, and connection item InterfaceItem *groupIfaceItem = new InterfaceItem(0,item->getOrientation(),groupInter,parentItem,params); - parentItem->addInterface(groupIfaceItem,true); + parentItem->addInterfaceItem(groupIfaceItem,true); - parentItem->getScene()->createConnectionItem(item, groupIfaceItem); + // creating the connection, in graph and with an item + createConnection(item, groupIfaceItem); // if groupItem is not topGroup, must also add a new interface to the parent BlockItem BoxItem* parent2Item = parentItem->getParentItem(); if(parent2Item != NULL){ InterfaceItem *blockIfaceItem = new InterfaceItem(0,item->getOrientation(),groupInter,parent2Item,params); - parent2Item->addInterface(blockIfaceItem,true); + parent2Item->addInterfaceItem(blockIfaceItem,true); } parentItem->getScene()->updateConnectionItemsShape(); unselectAllItems(); params->unsaveModif = true; - - } -void Dispatcher::disconnectInterFromGroup(InterfaceItem *item) { - static QString fctName = "Dispatcher::disconnectInterFromGroup()"; -#ifdef DEBUG_FCTNAME - cout << "call to " << qPrintable(fctName) << endl; -#endif - - // getting the GroupBlock and GroupItem that are parent of the block that owns item - ConnectedInterface *refInter = item->refInter; - ConnectedInterface *groupInter = NULL; - GroupBlock* parentGroup = AB_TO_GRP(refInter->getOwner()->getParent()); - GroupItem *parentItem = item->getOwner()->getScene()->getGroupItem(); - - // removing the connection from graph -#ifdef DEBUG - cout << "removing connections from graph ..." ; -#endif - - if (refInter->getDirection() == AbstractInterface::Output) { - groupInter = refInter->getConnectionToParentGroup(); // must be a single connection to - refInter->removeConnectedTo(groupInter); - groupInter->clearConnectedFrom(); - } - else if (refInter->getDirection() == AbstractInterface::Input) { - groupInter = refInter->getConnectedFrom(); - refInter->clearConnectedFrom(); - groupInter->clearConnectedTo(); - } - else if (refInter->getDirection() == AbstractInterface::InOut) { - groupInter = refInter->getConnectionToParentGroup(); // must be a single connection to - refInter->clearConnectedTo(); - refInter->clearConnectedFrom(); - groupInter->clearConnectedTo(); - groupInter->clearConnectedFrom(); - } -#ifdef DEBUG - cout << "done." << endl ; -#endif - - if (groupInter == NULL) { - cerr << "abnormal case 1 while removing an interface item of a block, linked to a parent group" << endl; - } - -#ifdef DEBUG - cout << "getting group interface item, and connection item ..." ; -#endif - - - InterfaceItem* groupIfaceItem = parentItem->searchInterfaceByRef(groupInter); - if (groupIfaceItem == NULL) { - cerr << "abnormal case 2 while removing an interface item of a block, linked to a parent group" << endl; - } - ConnectionItem* conn = parentItem->getScene()->searchConnectionItem(item,groupIfaceItem); - if (conn == NULL) { - cerr << "abnormal case 3 while removing an interface item of a block, linked to a parent group" << endl; - } -#ifdef DEBUG - cout << "done." << endl ; -#endif - - // removing the interface group item from the group item, and the connection item -#ifdef DEBUG - cout << "removing group interface item, and connection item ..." ; -#endif - - item->removeConnectionItem(conn); - groupIfaceItem->removeConnectionItem(conn); - parentItem->removeInterface(groupIfaceItem); // CAUTION : this deletes the interface item. - parentItem->getScene()->removeConnectionItem(conn); -#ifdef DEBUG - cout << "done." << endl ; -#endif - - // removing the interface box item in the parent scene -#ifdef DEBUG - cout << "removing the inteeface item of box item in parent scene if needed ..." ; -#endif - - BoxItem* parent2Item = parentItem->getParentItem(); - if (parent2Item != NULL) { - InterfaceItem* group2IfaceItem = parent2Item->searchInterfaceByRef(groupInter); - parent2Item->removeInterface(group2IfaceItem); - } -#ifdef DEBUG - cout << "done." << endl ; -#endif - - // removing the interface group from the group -#ifdef DEBUG - cout << "removing group interface ..." ; -#endif - parentGroup->removeInterface(groupInter); -#ifdef DEBUG - cout << "done." << endl ; -#endif - -} void Dispatcher::removeFunctionalInterface(InterfaceItem *item) { static QString fctName = "Dispatcher::removeBlockInterface()"; #ifdef DEBUG_FCTNAME @@ -996,7 +1034,7 @@ void Dispatcher::removeFunctionalInterface(InterfaceItem *item) { } ConnectedInterface* ref = item->refInter; - item->getOwner()->removeInterface(item); + item->getOwner()->removeInterfaceItem(item); FunctionalBlock* fun = AB_TO_FUN(ref->getOwner()); fun->removeInterface(ref); } @@ -1007,15 +1045,11 @@ void Dispatcher::removeGroupInterface(InterfaceItem *item) { cout << "call to " << qPrintable(fctName) << endl; #endif - /* NB: there is a single connection between item and another one that is owned - by a BoxItem. Thus, we just have to find it and to call disconnectInterFromGroup(); + /* NB: just remove all connections from/to this item, since when there are no more + ones to a GroupItem, it is automatically deleted. */ - ConnectionItem* conn = item->connections.at(0); - if (conn->getFromInterfaceItem() == item) { - disconnectInterFromGroup(conn->getToInterfaceItem()); - } - else { - disconnectInterFromGroup(conn->getFromInterfaceItem()); + foreach(ConnectionItem* conn, item->connections) { + removeConnection(conn); } } @@ -1028,7 +1062,7 @@ QMap Dispatcher::getAllGroupNames() { return list; } -GroupScene* Dispatcher::searchSceneById(int id) { +GroupScene* Dispatcher::getSceneById(int id) { foreach(GroupWidget *group, groupList){ if(group->getScene()->getId() == id) return group->getScene(); @@ -1037,7 +1071,7 @@ GroupScene* Dispatcher::searchSceneById(int id) { return NULL; } -GroupItem *Dispatcher::searchGroupItemById(int id) { +GroupItem *Dispatcher::getGroupItemById(int id) { foreach(GroupWidget *group, groupList) { GroupScene* scene = group->getScene(); if (scene->getGroupItem()->getId() == id) return scene->getGroupItem(); @@ -1046,11 +1080,11 @@ GroupItem *Dispatcher::searchGroupItemById(int id) { return NULL; } -BoxItem *Dispatcher::searchBlockItemById(int id) { +BoxItem *Dispatcher::getBoxItemById(int id) { foreach(GroupWidget *group, groupList) { GroupScene* scene = group->getScene(); - foreach(BoxItem *item, scene->getBlockItems()){ + foreach(BoxItem *item, scene->getBoxItems()){ if(item->getId() == id){ return item; } @@ -1060,7 +1094,7 @@ BoxItem *Dispatcher::searchBlockItemById(int id) { return NULL; } -InterfaceItem* Dispatcher::searchInterfaceItemById(int id) { +InterfaceItem* Dispatcher::getInterfaceItemById(int id) { foreach(GroupWidget *group, groupList) { @@ -1071,7 +1105,7 @@ InterfaceItem* Dispatcher::searchInterfaceItemById(int id) { return item; } } - foreach(BoxItem *block, scene->getBlockItems()){ + foreach(BoxItem *block, scene->getBoxItems()){ foreach(InterfaceItem *item, block->getInterfaces()){ if(item->getId() == id){ return item;