X-Git-Url: https://bilbo.iut-bm.univ-fcomte.fr/and/gitweb/blast.git/blobdiff_plain/f311fbc3e1436bf248c54225f0743cfa671c4bd7..60c13e8b4c7ea3d595969c1e7c0a28b068a17ca6:/Dispatcher.h?ds=sidebyside diff --git a/Dispatcher.h b/Dispatcher.h index fd61087..cf14b6a 100644 --- a/Dispatcher.h +++ b/Dispatcher.h @@ -15,55 +15,96 @@ class GroupScene; class AbstractBoxItem; class GroupItem; class BoxItem; +class StimuliItem; class ConnectionItem; class InterfaceItem; +class GroupBlock; +class FunctionalBlock; +#include "Exception.h" +class Exception; using namespace std; using namespace Qt; +/*! + * \brief The Dispatcher class + * The Dispatcher class represents the control part (in MVC) of the application. It relays + * user's interactions with the GUI into model's modifications and feeds back them onto the view. + */ class Dispatcher { public: + /*! + * \brief The Context enum + * Some methods are called while creating a design from scratch or when loading + * a desgin from a project file previously saved. Thus, their behavior may change + * according to the situation. Context is used to specifiy the situation. + * Must be always specified. + */ + enum Context {AnyContext = 0, Design = 1, Load = 2 }; + Dispatcher(Parameters* _params, MainWindow* _window); GroupWidget* loadProject(const QString& filename); - inline int getNumberOfScenes() { return groupList.length(); } - bool connect(InterfaceItem *iface1, InterfaceItem *iface2); - void checkSelection(); - void unselectAllItems(int direction=0); - void setCurrentGroupWidget(GroupWidget *win); - void changeConnectionMode(int mode = -1); - - GroupWidget* createTopScene(); - GroupWidget* createChildScene(GroupWidget* parentWidget, BoxItem* upperItemOfGroupItem = NULL); - void destroyScene(GroupScene* scene); - void showRaiseWindow(BoxItem *item); - void showRstClkInter(AbstractBoxItem *item); - void addNewEmptyGroup(GroupScene *scene); - void addNewFullGroup(); - - inline GroupWidget* getCurrentGroup() { return currentGroup; } bool isCurrentProject; -public slots: + /************************** + * scene ops + *************************/ + // getters + GroupScene* getSceneById(int id); + GroupScene* getSceneByName(QString name); + BoxItem* getBoxItemById(int id); + GroupItem* getGroupItemById(int id); + InterfaceItem* getInterfaceItemById(int id); + inline GroupWidget* getCurrentGroup() { return currentGroupWidget; } + inline int getNumberOfScenes() { return groupList.length(); } + // setters + void showRaiseWindow(Context context, BoxItem *item); + void showRstClkIface(Context context, AbstractBoxItem *item); + void showWishboneIface(Context context, AbstractBoxItem *item); + void unselectAllItems(Context context, int direction=0); + void setCurrentGroupWidget(Context context, GroupWidget *win); + void changeConnectionMode(Context context, int mode = -1); + void setSceneCounter(Context context, int value); + // testers + // others + GroupWidget* createTopScene(Context context); + GroupWidget* createChildScene(Context context, GroupWidget* parentWidget, BoxItem* upperItemOfGroupItem = NULL); + void destroyScene(Context context, GroupScene* scene); + GroupWidget *addNewEmptyGroup(Context context, GroupScene *scene, bool show = true); + void addNewFullGroup(Context context); + + /************************** + * graph ops + *************************/ + // getters QMap getAllGroupNames(); - GroupScene* searchSceneById(int id); - GroupScene* searchSceneByName(QString name); - BoxItem* searchBlockItemById(int id); - GroupItem* searchGroupItemById(int id); - InterfaceItem* searchInterfaceItemById(int id); - - // block ops - void addBlock(int idCategory, int idBlock, int idScene); - void removeBlock(BoxItem* item); - void duplicateBlock(BoxItem* item); - void renameBlockOrGroup(AbstractBoxItem* item); + // setters + // testers + // others + void generateVHDL(Context context) throw(Exception); + + /************************** + * block ops + *************************/ + BoxItem* addBlock(Context context, int idCategory, int idBlock, int idScene, QHash clkRstToGen ); + void addClkRstGenBlock(Context context, double frequency); + void removeBoxItem(Context context, BoxItem* item); + void duplicateBoxItem(Context context, BoxItem* item); + void renameFunctionalBlock(Context context, BoxItem* item); + void generateBlockVHDL(Context context, BoxItem* item); + void renameGroupBlock(Context context, GroupItem* item); + void renameStimuliItem(Context context, StimuliItem* item); + void removeStimuliItem(Context context, StimuliItem* item); + void duplicateStimuliItem(Context context, StimuliItem* item); + // interface ops /*! @@ -75,26 +116,16 @@ public slots: * connect to group in the contextual menu. * Thus, parameter item is always owned by a BoxItem */ - void connectInterToGroup(InterfaceItem* item); - /*! - * \brief disconnectInterFromGroup - * \param item item is always owned by a BoxItem - * - * This method is called only when the user right clicks on an InterfaceItem (that belongs - * to a BoxItem and if it IS connected to an InterfaceItem of the GroupItem) and chooses - * disconnect from group in the contextual menu. - * Thus, parameter item is always owned by a BoxItem - */ - void disconnectInterFromGroup(InterfaceItem* item); + void connectInterToGroup(Context context, InterfaceItem* item); /*! - * \brief removeBlockInterface + * \brief removeFunctionalInterface * \param item item is always owned by a BoxItem * * This method is called only when the user right clicks on an InterfaceItem (that belongs - * to a BoxItem and has a multiplicity > 1) and chooses remove in the contextual menu. + * to a BoxItem that represents a functional block and has a multiplicity > 1) and chooses remove in the contextual menu. * Thus, parameter item is always owned by a BoxItem */ - void removeBlockInterface(InterfaceItem* item); + void removeFunctionalInterface(Context context, InterfaceItem* item); /*! * \brief removeGroupInterface * \param item item is always owned by a GroupItem @@ -103,16 +134,22 @@ public slots: * to a GroupItem and if it is connected only to an inner interface) and chooses remove in the contextual menu. * Thus, parameter item is always owned by a GroupItem */ - void removeGroupInterface(InterfaceItem* item); - void duplicateInterface(InterfaceItem* item); - void showProperties(InterfaceItem *inter); - void renameInterface(InterfaceItem* item); + void removeGroupInterface(Context context, InterfaceItem* item); + void duplicateInterfaceItem(Context context, InterfaceItem* item); + void showProperties(Context context, InterfaceItem *inter); + void renameInterface(Context context, InterfaceItem* item); + void showPatterns(Context context, InterfaceItem* item); + void showModifier(Context context, InterfaceItem* item); + void removeModifier(Context context, InterfaceItem* item); // connection ops - ConnectionItem *addConnection(InterfaceItem *input, InterfaceItem *output); - void removeAllBlockConnections(BoxItem *item); - void removeConnection(ConnectionItem *conn); + bool createConnection(Context context, InterfaceItem *iface1, InterfaceItem *iface2, bool visible = true); + void removeAllBlockConnections(Context context, AbstractBoxItem *item); + void removeConnection(Context context, ConnectionItem *conn); + + // analysis ops + void findGraphModifications(Context context, FunctionalBlock* block); // find modif so that block has compatible inputs // others void showBlocksLibrary(); @@ -128,8 +165,8 @@ private: // attributes that corresponds to the views MainWindow* mainWindow; QList groupList; - GroupWidget* currentGroup; - GroupWidget *topGroup; + GroupWidget* currentGroupWidget; + GroupWidget *topGroupWidget; static int sceneCounter; };