]> AND Private Git Repository - book_gpu.git/blobdiff - BookGPU/Chapters/chapter18/ch18.aux
Logo AND Algorithmique Numérique Distribuée

Private GIT Repository
ch13
[book_gpu.git] / BookGPU / Chapters / chapter18 / ch18.aux
index f9f97ae003f83e6339009506964df58810f3dea4..d3e712f8625d2b742ebd3e937148b2f7b9b1153b 100644 (file)
@@ -2,46 +2,46 @@
 \@writefile{toc}{\author{Rapha\IeC {\"e}l Couturier}{}}
 \@writefile{toc}{\author{Christophe Guyeux}{}}
 \@writefile{loa}{\addvspace {10\p@ }}
-\@writefile{toc}{\contentsline {chapter}{\numberline {14}Pseudo Random Number Generator on GPU}{305}}
+\@writefile{toc}{\contentsline {chapter}{\numberline {16}Pseudo Random Number Generator on GPU}{359}}
 \@writefile{lof}{\addvspace {10\p@ }}
 \@writefile{lot}{\addvspace {10\p@ }}
-\newlabel{chapter18}{{14}{305}}
-\@writefile{toc}{\contentsline {section}{\numberline {14.1}Introduction}{305}}
-\@writefile{toc}{\contentsline {section}{\numberline {14.2}Basic Recalls}{306}}
-\newlabel{section:BASIC RECALLS}{{14.2}{306}}
-\@writefile{toc}{\contentsline {subsection}{\numberline {14.2.1}Devaney's Chaotic Dynamical Systems}{306}}
-\@writefile{toc}{\contentsline {section}{\numberline {14.3}Toward Efficiency and Improvement for CI PRNG}{306}}
-\newlabel{sec:efficient PRNG}{{14.3}{306}}
-\@writefile{toc}{\contentsline {subsection}{\numberline {14.3.1}First Efficient Implementation of a PRNG based on Chaotic Iterations}{306}}
-\newlabel{algo:seqCIPRNG}{{14.1}{306}}
-\@writefile{lol}{\contentsline {lstlisting}{\numberline {14.1}C code of the sequential PRNG based on chaotic iterations}{306}}
-\@writefile{toc}{\contentsline {subsection}{\numberline {14.3.2}Efficient PRNGs based on Chaotic Iterations on GPU}{307}}
-\newlabel{sec:efficient PRNG gpu}{{14.3.2}{307}}
-\@writefile{toc}{\contentsline {subsection}{\numberline {14.3.3}Naive Version for GPU}{307}}
-\@writefile{loa}{\contentsline {algocf}{\numberline {12}{\ignorespaces Main kernel of the GPU ``naive'' version of the PRNG based on chaotic iterations\relax }}{308}}
-\newlabel{algo:gpu_kernel}{{12}{308}}
-\@writefile{toc}{\contentsline {subsection}{\numberline {14.3.4}Improved Version for GPU}{308}}
-\newlabel{IR}{{13}{309}}
-\@writefile{loa}{\contentsline {algocf}{\numberline {13}{\ignorespaces Main kernel for the chaotic iterations based PRNG GPU efficient version\relax }}{309}}
-\newlabel{algo:gpu_kernel2}{{13}{309}}
-\@writefile{toc}{\contentsline {subsection}{\numberline {14.3.5}Chaos Evaluation of the Improved Version}{309}}
-\@writefile{toc}{\contentsline {section}{\numberline {14.4}Experiments}{310}}
-\newlabel{sec:experiments}{{14.4}{310}}
-\@writefile{lof}{\contentsline {figure}{\numberline {14.1}{\ignorespaces Quantity of pseudorandom numbers generated per second with the xorlike-based PRNG\relax }}{311}}
-\newlabel{fig:time_xorlike_gpu}{{14.1}{311}}
-\@writefile{lof}{\contentsline {figure}{\numberline {14.2}{\ignorespaces Quantity of pseudorandom numbers generated per second using the BBS-based PRNG\relax }}{312}}
-\newlabel{fig:time_bbs_gpu}{{14.2}{312}}
+\newlabel{chapter18}{{16}{359}}
+\@writefile{toc}{\contentsline {section}{\numberline {16.1}Introduction}{359}}
+\@writefile{toc}{\contentsline {section}{\numberline {16.2}Basic Recalls}{360}}
+\newlabel{section:BASIC RECALLS}{{16.2}{360}}
+\@writefile{toc}{\contentsline {subsection}{\numberline {16.2.1}Devaney's Chaotic Dynamical Systems}{361}}
+\@writefile{toc}{\contentsline {section}{\numberline {16.3}Toward Efficiency and Improvement for CI PRNG}{361}}
+\newlabel{sec:efficient PRNG}{{16.3}{361}}
+\@writefile{toc}{\contentsline {subsection}{\numberline {16.3.1}First Efficient Implementation of a PRNG based on Chaotic Iterations}{361}}
+\newlabel{algo:seqCIPRNG}{{16.1}{361}}
+\@writefile{lol}{\contentsline {lstlisting}{\numberline {16.1}C code of the sequential PRNG based on chaotic iterations}{361}}
+\@writefile{toc}{\contentsline {subsection}{\numberline {16.3.2}Efficient PRNGs based on Chaotic Iterations on GPU}{361}}
+\newlabel{sec:efficient PRNG gpu}{{16.3.2}{361}}
+\@writefile{toc}{\contentsline {subsection}{\numberline {16.3.3}Naive Version for GPU}{362}}
+\@writefile{loa}{\contentsline {algocf}{\numberline {16}{\ignorespaces Main kernel of the GPU ``naive'' version of the PRNG based on chaotic iterations\relax }}{362}}
+\newlabel{algo:gpu_kernel}{{16}{362}}
+\@writefile{toc}{\contentsline {subsection}{\numberline {16.3.4}Improved Version for GPU}{363}}
+\@writefile{toc}{\contentsline {subsection}{\numberline {16.3.5}Chaos Evaluation of the Improved Version}{363}}
+\newlabel{IR}{{17}{364}}
+\@writefile{loa}{\contentsline {algocf}{\numberline {17}{\ignorespaces Main kernel for the chaotic iterations based PRNG GPU efficient version\relax }}{364}}
+\newlabel{algo:gpu_kernel2}{{17}{364}}
+\@writefile{toc}{\contentsline {section}{\numberline {16.4}Experiments}{364}}
+\newlabel{sec:experiments}{{16.4}{364}}
+\@writefile{lof}{\contentsline {figure}{\numberline {16.1}{\ignorespaces Quantity of pseudorandom numbers generated per second with the xorlike-based PRNG\relax }}{365}}
+\newlabel{fig:time_xorlike_gpu}{{16.1}{365}}
+\@writefile{lof}{\contentsline {figure}{\numberline {16.2}{\ignorespaces Quantity of pseudorandom numbers generated per second using the BBS-based PRNG\relax }}{366}}
+\newlabel{fig:time_bbs_gpu}{{16.2}{366}}
 \@setckpt{Chapters/chapter18/ch18}{
-\setcounter{page}{313}
+\setcounter{page}{368}
 \setcounter{equation}{0}
 \setcounter{enumi}{2}
 \setcounter{enumii}{0}
 \setcounter{enumiii}{0}
-\setcounter{enumiv}{0}
+\setcounter{enumiv}{22}
 \setcounter{footnote}{2}
 \setcounter{mpfootnote}{0}
 \setcounter{part}{1}
-\setcounter{chapter}{14}
+\setcounter{chapter}{16}
 \setcounter{section}{4}
 \setcounter{subsection}{0}
 \setcounter{subsubsection}{0}
@@ -58,9 +58,9 @@
 \setcounter{lstnumber}{15}
 \setcounter{ContinuedFloat}{0}
 \setcounter{AlgoLine}{14}
-\setcounter{algocfline}{13}
-\setcounter{algocfproc}{13}
-\setcounter{algocf}{13}
+\setcounter{algocfline}{17}
+\setcounter{algocfproc}{17}
+\setcounter{algocf}{17}
 \setcounter{proposition}{1}
 \setcounter{theorem}{0}
 \setcounter{exercise}{0}