- int j = __mul24(__mul24(blockIdx.x,blockDim.x) + threadIdx.x,2) ;
- int i = __mul24(blockIdx.y,blockDim.y) + threadIdx.y ;
- int a0, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13 ;//left window
- int b6, b7, b8, b9, b10, b11, b12, b13 ; //right window
-
+ int j= __mul24(__mul24(blockIdx.x,blockDim.x) + threadIdx.x,2);
+ int i= __mul24(blockIdx.y,blockDim.y) + threadIdx.y;
+ int a0,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13;//left window
+ int b6,b7,b8,b9,b10,b11,b12,b13 ; //right window
+ //first 14 common pixels