-\item get the sequential resolution time $T{cpu}$ and the number of explored subproblems $N{cpu}$,
-\item check that $T{cpu}$ is approximately equal to $T$,
-\item initialize the pool of our GPU B\&B with the subproblems of the list $L$,
-\item solve the subproblems of this pool with our GPU B\&B,
-\item get the GPU resolution time $T{gpu}$ and the number of explored subproblems $N{gpu}$,
-\item check that $N{gpu}$ is exactly equal to $N{cpu}$,
-\item and finally compute the speed up associated to this instance by dividing $T{cpu}$ on $T{gpu}$ (i.e. $Tcpu/Tgpu$).
+\item get the sequential resolution time $T{cpu}$ and the number of explored subproblems $N{cpu}$;
+\item check that $T{cpu}$ is approximately equal to $T$;
+\item initialize the pool of our GPU B\&B with the subproblems of the list $L$;
+\item solve the subproblems of this pool with our GPU B\&B;
+\item get the GPU resolution time $T{gpu}$ and the number of explored subproblems $N{gpu}$;
+\item check that $N{gpu}$ is exactly equal to $N{cpu}$;
+\item and finally compute the speedup associated to this instance by dividing $T{cpu}$ by $T{gpu}$ (i.e., $Tcpu/Tgpu$).