-\chapterauthor{Raphaël Couturier}{Femto-ST Institute, University of Franche-Comt\'{e}}
-\chapterauthor{Christophe Guyeux}{Femto-ST Institute, University of Franche-Comt\'{e}}
+\chapterauthor{Raphaël Couturier and Christophe Guyeux}{Femto-ST Institute, University of Franche-Comte, France}
+%\chapterauthor{Christophe Guyeux}{Femto-ST Institute, University of Franche-Comt\'{e}}
\chapter{Pseudorandom Number Generator on GPU}
generate a very large quantity of pseudorandom numbers statistically perfect with the xor-like version.
+\section{Summary}
-
-
+In this chapter, a PRNG based on chaotic iterations is presented. It is proven to be
+chaotic according to Devaney. Efficient implementations on GPU
+using xor-like PRNGs as input generators have shown that a very large quantity
+of pseudorandom numbers can be generated per second (about 20Gsamples/s on a Tesla C1060), and
+that these proposed PRNGs succeed to pass the hardest battery in TestU01, namely
+the BigCrush.