}
template<typename Tx, typename Ty>
-void MonotoneSplineValue(Tx *z, int K, double* t,
- double * alpha, double * beta, double * gamma, int T, Ty* result)
+void MonotoneSplineValue(Tx *z, int K, double* t, double * alpha, double * beta, double * gamma, int T, Ty* result)
{
int blocks,threads=256;
blocks=(K-1)/threads+1;
d_MonSplineValue<<<blocks,threads>>>(z,K,t,alpha,beta,gamma,T,result);
-}
\ No newline at end of file
+}