-\newlabel{chapter18}{{16}{361}}
-\@writefile{toc}{\contentsline {section}{\numberline {16.1}Introduction}{361}}
-\@writefile{toc}{\contentsline {section}{\numberline {16.2}Basic Recalls}{363}}
-\newlabel{section:BASIC RECALLS}{{16.2}{363}}
-\@writefile{toc}{\contentsline {subsection}{\numberline {16.2.1}A Short Presentation of Chaos}{363}}
-\@writefile{toc}{\contentsline {subsection}{\numberline {16.2.2}On Devaney's Definition of Chaos}{363}}
-\newlabel{sec:dev}{{16.2.2}{363}}
-\newlabel{Devaney}{{16.1}{363}}
-\@writefile{toc}{\contentsline {subsection}{\numberline {16.2.3}Chaotic iterations}{364}}
-\newlabel{subsection:Chaotic iterations}{{16.2.3}{364}}
-\newlabel{Chaotic iterations}{{2}{364}}
-\newlabel{eq:generalIC}{{16.4}{365}}
-\newlabel{equation Oplus}{{16.5}{365}}
-\@writefile{toc}{\contentsline {section}{\numberline {16.3}Toward Efficiency and Improvement for CI PRNG}{365}}
-\newlabel{sec:efficient PRNG}{{16.3}{365}}
-\@writefile{toc}{\contentsline {subsection}{\numberline {16.3.1}First Efficient Implementation of a PRNG based on Chaotic Iterations}{365}}
-\newlabel{algo:seqCIPRNG}{{16.1}{365}}
-\@writefile{lol}{\contentsline {lstlisting}{\numberline {16.1}C code of the sequential PRNG based on chaotic iterations}{365}}
-\@writefile{toc}{\contentsline {subsection}{\numberline {16.3.2}Efficient PRNGs based on Chaotic Iterations on GPU}{366}}
-\newlabel{sec:efficient PRNG gpu}{{16.3.2}{366}}
-\@writefile{toc}{\contentsline {subsection}{\numberline {16.3.3}Naive Version for GPU}{366}}
-\@writefile{loa}{\contentsline {algocf}{\numberline {16}{\ignorespaces Main kernel of the GPU ``naive'' version of the PRNG based on chaotic iterations\relax }}{367}}
-\newlabel{algo:gpu_kernel}{{16}{367}}
-\@writefile{toc}{\contentsline {subsection}{\numberline {16.3.4}Improved Version for GPU}{367}}
-\newlabel{IR}{{17}{368}}
-\@writefile{loa}{\contentsline {algocf}{\numberline {17}{\ignorespaces Main kernel for the chaotic iterations based PRNG GPU efficient version\relax }}{368}}
-\newlabel{algo:gpu_kernel2}{{17}{368}}
-\@writefile{toc}{\contentsline {subsection}{\numberline {16.3.5}Chaos Evaluation of the Improved Version}{368}}
-\@writefile{toc}{\contentsline {section}{\numberline {16.4}Experiments}{369}}
-\newlabel{sec:experiments}{{16.4}{369}}
-\@writefile{lof}{\contentsline {figure}{\numberline {16.1}{\ignorespaces Quantity of pseudorandom numbers generated per second with the xorlike-based PRNG\relax }}{370}}
-\newlabel{fig:time_xorlike_gpu}{{16.1}{370}}
-\@writefile{toc}{\contentsline {section}{Bibliography}{371}}
+\newlabel{chapter18}{{16}{363}}
+\@writefile{toc}{\contentsline {section}{\numberline {16.1}Introduction}{363}}
+\@writefile{toc}{\contentsline {section}{\numberline {16.2}Basic Remindees}{365}}
+\newlabel{section:BASIC RECALLS}{{16.2}{365}}
+\@writefile{toc}{\contentsline {subsection}{\numberline {16.2.1}A Short Presentation of Chaos}{365}}
+\@writefile{toc}{\contentsline {subsection}{\numberline {16.2.2}On Devaney's Definition of Chaos}{365}}
+\newlabel{sec:dev}{{16.2.2}{365}}
+\newlabel{Devaney}{{16.1}{365}}
+\@writefile{toc}{\contentsline {subsection}{\numberline {16.2.3}Chaotic iterations}{366}}
+\newlabel{subsection:Chaotic iterations}{{16.2.3}{366}}
+\newlabel{Chaotic iterations}{{2}{366}}
+\newlabel{eq:generalIC}{{16.4}{367}}
+\newlabel{equation Oplus}{{16.5}{367}}
+\@writefile{toc}{\contentsline {section}{\numberline {16.3}Toward Efficiency and Improvement for CI PRNG}{367}}
+\newlabel{sec:efficient PRNG}{{16.3}{367}}
+\@writefile{toc}{\contentsline {subsection}{\numberline {16.3.1}First Efficient Implementation of a PRNG based on Chaotic Iterations}{367}}
+\newlabel{algo:seqCIPRNG}{{16.1}{367}}
+\@writefile{lol}{\contentsline {lstlisting}{\numberline {16.1}C code of the sequential PRNG based on chaotic iterations}{367}}
+\@writefile{toc}{\contentsline {subsection}{\numberline {16.3.2}Efficient PRNGs based on Chaotic Iterations on GPU}{368}}
+\newlabel{sec:efficient PRNG gpu}{{16.3.2}{368}}
+\@writefile{toc}{\contentsline {subsection}{\numberline {16.3.3}Naive Version for GPU}{368}}
+\@writefile{loa}{\contentsline {algocf}{\numberline {16}{\ignorespaces Main kernel of the GPU ``naive'' version of the PRNG based on chaotic iterations\relax }}{369}}
+\newlabel{algo:gpu_kernel}{{16}{369}}
+\@writefile{toc}{\contentsline {subsection}{\numberline {16.3.4}Improved Version for GPU}{369}}
+\newlabel{IR}{{17}{370}}
+\@writefile{loa}{\contentsline {algocf}{\numberline {17}{\ignorespaces Main kernel for the chaotic iterations based PRNG GPU efficient version\relax }}{370}}
+\newlabel{algo:gpu_kernel2}{{17}{370}}
+\@writefile{toc}{\contentsline {subsection}{\numberline {16.3.5}Chaos Evaluation of the Improved Version}{370}}
+\@writefile{toc}{\contentsline {section}{\numberline {16.4}Experiments}{371}}
+\newlabel{sec:experiments}{{16.4}{371}}
+\@writefile{toc}{\contentsline {section}{\numberline {16.5}Summary}{371}}
+\@writefile{lof}{\contentsline {figure}{\numberline {16.1}{\ignorespaces Quantity of pseudorandom numbers generated per second with the xorlike-based PRNG\relax }}{372}}
+\newlabel{fig:time_xorlike_gpu}{{16.1}{372}}
+\@writefile{toc}{\contentsline {section}{Bibliography}{373}}