X-Git-Url: https://bilbo.iut-bm.univ-fcomte.fr/and/gitweb/book_gpu.git/blobdiff_plain/17bff40b83bcdcc39769f9e59c70ffae1c525b72..b4a21f0b9226126a2c50f54a5518be5ef7c60749:/BookGPU/Chapters/chapter6/PartieAsync.tex?ds=sidebyside

diff --git a/BookGPU/Chapters/chapter6/PartieAsync.tex b/BookGPU/Chapters/chapter6/PartieAsync.tex
index 9edbe8d..3f4a539 100644
--- a/BookGPU/Chapters/chapter6/PartieAsync.tex
+++ b/BookGPU/Chapters/chapter6/PartieAsync.tex
@@ -139,7 +139,7 @@ communication libraries such as MPI are not systematically performed in parallel
 the computations~\cite{ChVCV13,Hoefler08a}.  So, the logical and classical way
 to implement such an overlap is to use three threads: one for
 computing, one for sending, and one for receiving. Moreover, since
-the communication is performed by threads, blocking synchronous communications\index{MPI!communication!blocking}\index{MPI!communication!synchronous}
+the communication is performed by threads, blocking synchronous communications\index{MPI!blocking}\index{MPI!synchronous}
 can be used without deteriorating the overall performance.
 
 In this basic version, the termination\index{termination} of the global process is performed
