X-Git-Url: https://bilbo.iut-bm.univ-fcomte.fr/and/gitweb/book_gpu.git/blobdiff_plain/1874c46934f4ba7e8c2013d3829f65309456d292..ca38d6218b9ba6a0fd2e0b2126c6b38146504b8e:/BookGPU/Chapters/chapter6/PartieAsync.tex

diff --git a/BookGPU/Chapters/chapter6/PartieAsync.tex b/BookGPU/Chapters/chapter6/PartieAsync.tex
index 0253c9c..1623f8c 100644
--- a/BookGPU/Chapters/chapter6/PartieAsync.tex
+++ b/BookGPU/Chapters/chapter6/PartieAsync.tex
@@ -6,7 +6,7 @@ In the previous section, we have seen how to efficiently implement overlap of
 computations (CPU and GPU) with communications (GPU transfers and internode
 communications).  However, we have previously shown that for some parallel
 iterative algorithms, it is sometimes even more efficient to use an asynchronous
-scheme of iterations\index{iterations asynchronous} \cite{HPCS2002,ParCo05,Para10}.  In that case, the nodes do
+scheme of iterations\index{asynchronous iterations} \cite{HPCS2002,ParCo05,Para10}.  In that case, the nodes do
 not wait for each other but they perform their iterations using the last
 external data they have received from the other nodes, even if this
 data was produced \emph{before} the previous iteration on the other nodes.
@@ -139,7 +139,7 @@ communication libraries such as MPI are not systematically performed in parallel
 the computations~\cite{ChVCV13,Hoefler08a}.  So, the logical and classical way
 to implement such an overlap is to use three threads: one for
 computing, one for sending, and one for receiving. Moreover, since
-the communication is performed by threads, blocking synchronous communications\index{MPI!communication!blocking}\index{MPI!communication!synchronous}
+the communication is performed by threads, blocking synchronous communications\index{MPI!blocking}\index{MPI!synchronous}
 can be used without deteriorating the overall performance.
 
 In this basic version, the termination\index{termination} of the global process is performed
@@ -648,7 +648,7 @@ while(!Finished){
       case tagState: // Management of local state messages
        // Actual reception of the message
        MPI_Recv(&recvdState, 1, MPI_CHAR, status.MPI_SOURCE, tagState, MPI_COMM_WORLD, &status); 
-       // Updates of numbers of stabilized nodes and received state msgs 
+       // Updates of numbers of stabilized nodes and recvd state msgs 
        nbOtherCVs += recvdState;
        nbStateMsg++;
        // Unlocking of the computing thread when states of all other 
