-To summarize, for the embedding map construction, the complexity of Hugo, WOW
-and UNIWARD are dramatically larger than the one of our scheme:
-STABYLO is in $O(n^2)$
-whereas HUGO is in $O(n^2\ln(n)$, and WOW and UNIWARD are in $O(n^4\ln(n))$.
+The Fig.~\ref{fig:compared}
+summarizes the complexity of the embedding map construction, for Hugo, Wow
+and Uniward. It deals with square images
+of size $n \times n$ when $n$ ranges from
+512 to 4096. The $y$-coordinate is expressed in a logarithm scale.
+It shows that the complexity of all algorithms
+is dramatically larger than the one of the STABYLO scheme.