-E5620@2.40GHz and a GPU Tesla C2070 (with 6 Go of ram)
-
-\subsubsection{Comparative study}
-We initially carried out the convergence of Aberth algorithm with various sizes of polynomial, in second we evaluate the influence of the size of the threads per block....
-
-\paragraph{Aberth algorithm on CPU and GPU}
-
-\begin{table}[!ht]
- \centering
- \begin{tabular} {|R{2cm}|L{2.5cm}|L{2.5cm}|L{1.5cm}|L{1.5cm}|}
- \hline Polynomial's degrees & $T_{exe}$ on CPU & $T_{exe}$ on GPU & CPU iteration & GPU iteration\\
- \hline 5000 & 1.90 & 0.40 & 18 & 17\\
- \hline 10000 & 172.723 & 0.59 & 21 & 24\\
- \hline 20000 & 172.723 & 1.52 & 21 & 25\\
- \hline 30000 & 172.723 & 2.77 & 21 & 33\\
- \hline 50000 & 172.723 & 3.92 & 21 & 18\\
- \hline 500000 & $>$1h & 497.109 & & 24\\
- \hline 1000000 & $>$1h & 1,524.51& & 24\\
- \hline
- \end{tabular}
- \caption{the convergence of Aberth algorithm}
- \label{tab:theConvergenceOfAberthAlgorithm}
-\end{table}
+E5620@2.40GHz and a GPU K40 (with 6 Go of ram).
+
+
+\subsection{Comparative study}
+In this section, we discuss the performance Ehrlich-Aberth method of root finding polynomials implemented on CPUs and on GPUs.
+
+We performed a set of experiments on the sequential and the parallel algorithms, for both sparse and full polynomials and different sizes. We took into account the execution time, the polynomial size and the number of threads per block performed by sum or each experiment on CPUs and on GPUs.
+
+All experimental results obtained from the simulations are made in double precision data, for a convergence tolerance of the methods set to $10^{-7}$. Since we were more interested in the comparison of the performance behaviors of Ehrlich-Aberth and Durand-Kerner methods on CPUs versus on GPUs. The initialization values of the vector solution of the Ehrlich-Aberth method are given in section 2.2.
+\subsubsection{The execution time in seconds of Ehrlich-Aberth algorithm on CPU core vs. on a Tesla GPU}
+
+
+\begin{figure}[H]
+\centering
+ \includegraphics[width=0.8\textwidth]{figures/Compar_EA_algorithm_CPU_GPU}
+\caption{The execution time in seconds of Ehrlich-Aberth algorithm on CPU core vs. on a Tesla GPU}
+\label{fig:01}
+\end{figure}
+
+Figure 1 %%show a comparison of execution time between the parallel and sequential version of the Ehrlich-Aberth algorithm with sparse polynomial exceed 100000,
+We report the execution times of the Ehrlich-Aberth method implemented on one core of the Quad-Core Xeon E5620 CPU and those of the same methods implemented on one Nvidia Tesla K40c GPU, with sparse polynomial degrees ranging from 100,000 to 1,000,000. We can see that the method implemented on the GPU are faster than those implemented on the CPU. This is due to the GPU ability to compute the data-parallel functions faster than its CPU counterpart. However, the execution time for the CPU implementation exceed 5,000 s for 250,000 degrees polynomials, in counterpart the GPU implementation for the same polynomials not reach 100 s, more than again, % with 1,000,000 polynomials degrees GPU implementation not reach 2,300 s degrees. While CPU implementation need more than 10 hours.
+with an execution time under to 2500 s CPU implementation can resolve polynomials degrees of only 200,000 s, whereas GPU implementation can resolve polynomials more than 1,000,000 degrees. We can also notice that the GPU implementation are almost 47 faster then those implementation on the CPU. Furthermore, we verify that the number of iterations is the same. This reduction of time allows us to compute roots of polynomial of more important degree at the same time than with a CPU.
+
+
+
+\subsubsection{Influence of the number of threads on the execution times of different polynomials (sparse and full)}
+To optimize the performances of an algorithm on a GPU, it is necessary to maximize the use of cores GPU (maximize the number of threads executed in parallel) and to optimize the use of the various memoirs GPU. In fact, it is interesting to see the influence of the number of threads per block on the execution time of Ehrlich-Aberth algorithm.
+For that, we notice that the maximum number of threads per block for the Nvidia Tesla K40c GPU is 1024, so we varied the number of threads per block from 8 to 1024. We took into account the execution time for both sparse and full polynomials of size 50000 and 500000 degrees.
+
+\begin{figure}[H]
+\centering
+ \includegraphics[width=0.8\textwidth]{figures/influence_nb_threads}
+\caption{Influence of the number of threads on the execution times of different polynomials (sparse and full)}
+\label{fig:01}
+\end{figure}
+
+The figure 2 show that, the best execution time for both sparse and full polynomial are given when the threads number varies between 64 and 256 threads per bloc. We notice that with small polynomials the best number of threads per block is 64, Whereas, the large polynomials the best number of threads per block is 256. However,In the following experiments we specify that the number of thread by block is 256.
+
+\subsubsection{The impact of exp-log solution to compute very high degrees of polynomial}
+
+In this experiment we report the performance of log.exp solution describe in ~\ref{sec2} to compute very high degrees polynomials.
+\begin{figure}[H]
+\centering
+ \includegraphics[width=0.8\textwidth]{figures/sparse_full_explog}
+\caption{The impact of exp-log solution to compute very high degrees of polynomial.}
+\label{fig:01}
+\end{figure}
+
+The figure 3, show a comparison between the execution time of the Ehrlich-Aberth algorithm applying log-exp solution and the execution time of the Ehrlich-Aberth algorithm without applying log-exp solution, with full and sparse polynomials degrees. We can see that the execution time for the both algorithms are the same while the full polynomials degrees are less than 4000 and full polynomials are less than 150,000. After,we show clearly that the classical version of Ehrlich-Aberth algorithm (without applying log.exp) stop to converge and can not solving any polynomial sparse or full. In counterpart, the new version of Ehrlich-Aberth algorithm (applying log.exp solution) can solve very high and large full polynomial exceed 100,000 degrees.
+
+in fact, when the modulus of the roots are up than \textit{R} given in ~\ref{R},this exceed the limited number in the mantissa of floating points representations and can not compute the iterative function given in ~\ref{eq:Aberth-H-GS} to obtain the root solution, who justify the divergence of the classical Ehrlich-Aberth algorithm. However, applying log.exp solution given in ~\ref{sec2} took into account the limit of floating using the iterative function in(Eq.~\ref{Log_H1},Eq.~\ref{Log_H2} and allows to solve a very large polynomials degrees .
+
+
+%\begin{figure}[H]
+\%centering
+ %\includegraphics[width=0.8\textwidth]{figures/log_exp_Sparse}
+%\caption{The impact of exp-log solution to compute very high degrees of polynomial.}
+%\label{fig:01}
+%\end{figure}
+
+%we report the performances of the exp.log for the Ehrlich-Aberth algorithm for solving very high degree of polynomial.
+