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+\documentclass[review]{elsarticle}
+
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+\modulolinenumbers[5]
+
+\journal{Journal of \LaTeX\ Templates}
+
+%%%%%%%%%%%%%%%%%%%%%%%
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+
+\begin{document}
+
+\begin{frontmatter}
+
+\title{Rapid solution of very high degree polynomials root finding using GPU}
+
+%% Group authors per affiliation:
+\author{Elsevier\fnref{myfootnote}}
+\address{Radarweg 29, Amsterdam}
+\fntext[myfootnote]{Since 1880.}
+
+%% or include affiliations in footnotes:
+\author[mymainaddress]{Ghidouche Kahina\corref{mycorrespondingauthor}}
+%%\ead[url]{kahina.ghidouche@univ-bejaia.dz}
+\cortext[mycorrespondingauthor]{Corresponding author}
+\ead{kahina.ghidouche@univ-bejaia.dz}
+
+\author[mysecondaryaddress]{Couturier Raphael\corref{mycorrespondingauthor}}
+%%\cortext[mycorrespondingauthor]{Corresponding author}
+\ead{raphael.couturier@univ-fcomte.fr}
+
+\author[mymainaddress]{Abderrahmane Sider\corref{mycorrespondingauthor}}
+%%\cortext[mycorrespondingauthor]{Corresponding author}
+\ead{ar.sider@univ-bejaia.dz}
+
+\address[mymainaddress]{Laboratoire LIMED,Faculté des sciences exactes,Université de Bejaia,06000,Algeria}
+\address[mysecondaryaddress]{FEMTO-ST Institute,Université de Franche-Compté }
+
+\begin{abstract}
+Polynomials are mathematical algebraic structures that play a great role in science and engineering. But the process of solving them for high and large degrees is computationally demanding and still not solved. In this paper, we present the results of a parallel implementation of the Ehrlich-Aberth algorithm for the problem root finding for
+high degree polynomials on GPU architectures (Graphics Processing Unit). The main result of this work is to be able to solve high and very large degree polynomials (up to 100000) very efficiently. We also compare the results with a sequential implementation and the Durand-Kerner method on full and sparse polynomials.
+\end{abstract}
+
+\begin{keyword}
+root finding of polynomials, high degree, iterative methods, Ehrlich-Aberth, Durant-Kerner, GPU, CUDA, CPU , Parallelization
+\end{keyword}
+
+\end{frontmatter}
+
+\linenumbers
+
+\section{The problem of finding roots of a polynomial}
+Polynomials are mathematical algebraic structures used in science and engineering to capture physical phenomenons and to express any outcome in the form of a function of some unknown variables. Formally speaking, a polynomial $p(x)$ of degree \textit{n} having $n$ coefficients in the complex plane \textit{C} is :
+%%\begin{center}
+\begin{equation}
+ {\Large p(x)=\sum_{i=0}^{n}{a_{i}x^{i}}}.
+\end{equation}
+%%\end{center}
+
+The root finding problem consists in finding the values of all the $n$ values of the variable $x$ for which \textit{p(x)} is nullified. Such values are called zeroes of $p$. If zeros are $\alpha_{i},\textit{i=1,...,n}$ the $p(x)$ can be written as :
+\begin{equation}
+ {\Large p(x)=a_{n}\prod_{i=1}^{n}(x-\alpha_{i}), a_{0} a_{n}\neq 0}.
+\end{equation}
+
+The problem of finding a root is equivalent to that of solving a fixed-point problem. To see this, consider the fixed-point problem of finding the $n$-dimensional
+vector $x$ such that
+\begin{center}
+$x=g(x)$
+\end{center}
+where $g : C^{n}\longrightarrow C^{n}$. Usually, we can easily
+rewrite this fixed-point problem as a root-finding problem by
+setting $f(x) = x-g(x)$ and likewise we can recast the
+root-finding problem into a fixed-point problem by setting
+\begin{center}
+$g(x)= f(x)-x$.
+\end{center}
+
+Often it is not be possible to solve such nonlinear equation
+root-finding problems analytically. When this occurs we turn to
+numerical methods to approximate the solution.
+Generally speaking, algorithms for solving problems can be divided into
+two main groups: direct methods and iterative methods.
+\\
+Direct methods exist only for $n \leq 4$, solved in closed form by G. Cardano
+in the mid-16th century. However, N.H. Abel in the early 19th
+century showed that polynomials of degree five or more could not
+be solved by directs methods. Since then, mathmathicians have
+focussed on numerical (iterative) methods such as the famous
+Newton's method, Bernoulli's method of the 18th, and Graeffe's.
+
+Later on, with the advent of electronic computers, other methods has
+been developed such as the Jenkins-Traub method, Larkin's method,
+Muller's method, and several methods for simultaneous
+approximation of all the roots, starting with the Durand-Kerner (DK)
+method :
+%%\begin{center}
+\begin{equation}
+ Z_{i}=Z_{i}-\frac{P(Z_{i})}{\prod_{i\neq j}(z_{i}-z_{j})}
+\end{equation}
+%%\end{center}
+
+This formula is mentioned for the first time by
+Weiestrass~\cite{Weierstrass03} as part of the fundamental theorem
+of Algebra and is rediscovered by Ilieff~\cite{Ilie50},
+Docev~\cite{Docev62}, Durand~\cite{Durand60},
+Kerner~\cite{Kerner66}. Another method discovered by
+Borsch-Supan~\cite{ Borch-Supan63} and also described and brought
+in the following form by Ehrlich~\cite{Ehrlich67} and
+Aberth~\cite{Aberth73} uses a different iteration formula given as fellows :
+%%\begin{center}
+\begin{equation}
+ Z_{i}=Z_{i}-\frac{1}{{\frac {P'(Z_{i})} {P(Z_{i})}}-{\sum_{i\neq j}(z_{i}-z_{j})}}.
+\end{equation}
+%%\end{center}
+
+Aberth, Ehrlich and Farmer-Loizou~\cite{Loizon83} have proved that
+the Ehrlich-Aberth method (EA) has a cubic order of convergence for simple roots whereas the Durand-Kerner has a quadratic order of convergence.
+
+
+Iterative methods raise several problem when implemented e.g.
+specific sizes of numbers must be used to deal with this
+difficulty. Moreover, the convergence time of iterative methods
+drastically increases like the degrees of high polynomials. It is expected that the
+parallelization of these algorithms will improve the convergence
+time.
+
+Many authors have dealt with the parallelisation of
+simultaneous methods, i.e. that find all the zeros simultaneously.
+Freeman~\cite{Freeman89} implemeted and compared DK, EA and another method of the fourth order proposed
+by Farmer and Loizou~\cite{Loizon83}, on a 8- processor linear
+chain, for polynomials of degree up to 8. The third method often
+diverges, but the first two methods have speed-up 5.5
+(speed-up=(Time on one processor)/(Time on p processors)). Later,
+Freeman and Bane~\cite{Freemanall90} considered asynchronous
+algorithms, in which each processor continues to update its
+approximations even though the latest values of other $z_i((k))$
+have not been received from the other processors, in contrast with synchronous algorithms where it would wait those values before making a new iteration.
+Couturier et al. ~\cite{Raphaelall01} proposed two methods of parallelisation for
+a shared memory architecture and for distributed memory one. They were able to
+compute the roots of polynomials of degree 10000 in 430 seconds with only 8
+personal computers and 2 communications per iteration. Comparing to the sequential implementation
+where it takes up to 3300 seconds to obtain the same results, the authors show an interesting speedup, indeed.
+
+Very few works had been since this last work until the appearing of
+the Compute Unified Device Architecture (CUDA)~\cite{CUDA10}, a
+parallel computing platform and a programming model invented by
+NVIDIA. The computing power of GPUs (Graphics Processing Unit) has exceeded that of
+of CPUs. However, CUDA adopts a totally new computing architecture to use the
+hardware resources provided by GPU in order to offer a stronger
+computing ability to the massive data computing.
+
+
+Ghidouche et al. ~\cite{Kahinall14} proposed an implementation of the
+Durand-Kerner method on GPU. Their main
+result showed that a parallel CUDA implementation is 10 times as fast as
+the sequential implementation on a single CPU for high degree
+polynomials of about 48000. To our knowledge, it is the first time such high degree polynomials are numerically solved.
+
+
+In this paper, we focus on the implementation of the Aberth method for
+high degree polynomials on GPU. The paper is organised as fellows. Initially, we recall the Aberth method in Section.\ref{sec1}. Improvements for the Aberth method are proposed in Section.\ref{sec2}. Related work to the implementation of simultaneous methods using a parallel approach is presented in Section.\ref{secStateofArt}.
+In Section.4 we propose a parallel implementation of the Aberth method on GPU and discuss it. Section 5 presents and investigates our implementation and experimental study results. Finally, Section 6 concludes this paper and gives some hints for future research directions in this topic.
+
+\section{The Sequential Aberth method}
+\label{sec1}
+A cubically convergent iteration method for finding zeros of
+polynomials was proposed by O.Aberth~\cite{Aberth73}. The Aberth
+method is a purely algebraic derivation. To illustrate the
+derivation, we let $w_{i}(z)$ be the product of linear factors
+
+\begin{equation}
+w_{i}(z)=\prod_{j=1,j \neq i}^{n} (z-x_{j})
+\end{equation}
+
+And let a rational function $R_{i}(z)$ be the correction term of the
+Weistrass method~\cite{Weierstrass03}
+
+\begin{equation}
+R_{i}(z)=\frac{p(z)}{w_{i}(z)} , i=1,2,...,n.
+\end{equation}
+
+Differentiating the rational function $R_{i}(z)$ and applying the
+Newton method, we have:
+
+\begin{equation}
+\frac{R_{i}(z)}{R_{i}^{'}(z)}= \frac{p(z)}{p^{'}(z)-p(z)\frac{w_{i}(z)}{w_{i}^{'}(z)}}= \frac{p(z)}{p^{'}(z)-p(z) \sum _{j=1,j \neq i}^{n}\frac{1}{z-x_{i}}}, i=1,2,...,n
+\end{equation}
+
+Substituting $x_{j}$ for z we obtain the Aberth iteration method.
+
+In the fellowing we present the main stages of the running of the Aberth method.
+
+\subsection{Polynomials Initialization}
+The initialization of a polynomial p(z) is done by setting each of the $n$ complex coefficients $a_{i}$
+:
+
+\begin{equation}
+\label{eq:SimplePolynome}
+ p(z)=\sum{a_{i}z^{n-i}} , a_{n} \neq 0,a_{0}=1, a_{i}\subset C
+\end{equation}
+
+
+\subsection{Vector $z^{(0)}$ Initialization}
+
+Like for any iterative method, we need to choose $n$ initial guess points $z^{(0)}_{i}, i = 1, . . . , n.$
+The initial guess is very important since the number of steps needed by the iterative method to reach
+a given approximation strongly depends on it.
+In~\cite{Aberth73} the Aberth iteration is started by selecting $n$
+equi-spaced points on a circle of center 0 and radius r, where r is
+an upper bound to the moduli of the zeros. Later, Bini et al.~\cite{Bini96}
+performed this choice by selecting complex numbers along different
+circles and relies on the result of~\cite{Ostrowski41}.
+
+\begin{equation}
+\label{eq:radiusR}
+%%\begin{align}
+\sigma_{0}=\frac{u+v}{2};u=\frac{\sum_{i=1}^{n}u_{i}}{n.max_{i=1}^{n}u_{i}};
+v=\frac{\sum_{i=0}^{n-1}v_{i}}{n.min_{i=0}^{n-1}v_{i}};\\
+%%\end{align}
+\end{equation}
+Where:
+\begin{equation}
+u_{i}=2.|a_{i}|^{\frac{1}{i}};
+v_{i}=\frac{|\frac{a_{n}}{a_{i}}|^{\frac{1}{n-i}}}{2}.
+\end{equation}
+
+\subsection{Iterative Function $H_{i}$}
+The operator used by the Aberth method is corresponding to the
+following equation which will enable the convergence towards
+polynomial solutions, provided all the roots are distinct.
+
+\begin{equation}
+H_{i}(z)=z_{i}-\frac{1}{\frac{p^{'}(z_{i})}{p(z_{i})}-\sum_{j\neq
+i}{\frac{1}{z_{i}-z_{j}}}}
+\end{equation}
+
+\subsection{Convergence Condition}
+The convergence condition determines the termination of the algorithm. It consists in stopping from running
+the iterative function $H_{i}(z)$ when the roots are sufficiently stable. We consider that the method
+converges sufficiently when :
+
+\begin{equation}
+\label{eq:Aberth-Conv-Cond}
+\forall i \in
+[1,n];\frac{z_{i}^{(k)}-z_{i}^{(k-1)}}{z_{i}^{(k)}}<\xi
+\end{equation}
+
+
+\section{Improving the Ehrlich-Aberth Method}
+\label{sec2}
+The Ehrlich-Aberth method implementation suffers of overflow problems. This
+situation occurs, for instance, in the case where a polynomial
+having positive coefficients and a large degree is computed at a
+point $\xi$ where $|\xi| > 1$, where $|x|$ stands for the modolus of a complex $x$. Indeed, the limited number in the
+mantissa of floating points representations makes the computation of p(z) wrong when z
+is large. For example $(10^{50}) +1+ (- 10^{50})$ will give the wrong result
+of $0$ instead of $1$. Consequently, we can not compute the roots
+for large degrees. This problem was early discussed in
+~\cite{Karimall98} for the Durand-Kerner method, the authors
+propose to use the logarithm and the exponential of a complex in order to compute the power at a high exponent.
+
+\begin{equation}
+\label{deflncomplex}
+ \forall(x,y)\in R^{*2}; \ln (x+i.y)=\ln(x^{2}+y^{2})
+2+i.\arcsin(y\sqrt{x^{2}+y^{2}})_{\left] -\pi, \pi\right[ }
+\end{equation}
+%%\begin{equation}
+\begin{align}
+\label{defexpcomplex}
+ \forall(x,y)\in R^{*2}; \exp(x+i.y) & = \exp(x).\exp(i.y)\\
+ & =\exp(x).\cos(y)+i.\exp(x).\sin(y)\label{defexpcomplex}
+\end{align}
+%%\end{equation}
+
+Using the logarithm (eq.~\ref{deflncomplex}) and the exponential (eq.~\ref{defexpcomplex}) operators, we can replace any multiplications and divisions with additions and subtractions. Consequently, computations
+manipulate lower absolute values and the roots for large polynomial's degrees can be looked for successfully~\cite{Karimall98}.
+
+Applying this solution for the Aberth method we obtain the
+iteration function with logarithm:
+%%$$ \exp \bigl( \ln(p(z)_{k})-ln(\ln(p(z)_{k}^{'}))- \ln(1- \exp(\ln(p(z)_{k})-ln(\ln(p(z)_{k}^{'})+\ln\sum_{i\neq j}^{n}\frac{1}{z_{k}-z_{j}})$$
+\begin{equation}
+\label{Log_H2}
+H_{i}(z)=z_{i}^{k}-\exp \left(\ln \left(
+p(z_{k})\right)-\ln\left(p(z_{k}^{'})\right)- \ln
+\left(1-Q(z_{k})\right)\right),
+\end{equation}
+
+where:
+
+\begin{equation}
+\label{Log_H1}
+Q(z_{k})=\exp\left( \ln (p(z_{k}))-\ln(p(z_{k}^{'}))+\ln \left(
+\sum_{k\neq j}^{n}\frac{1}{z_{k}-z_{j}}\right)\right).
+\end{equation}
+
+This solution is applied when the root except the circle unit, represented by the radius $R$ evaluated as:
+\begin{equation}
+\label{R}
+R = \exp( \log(DBL\_MAX) / (2*n) )
+\end{equation}
+ where $DBL\_MAX$ stands for the maximum representable double value.
+
+\section{The implementation of simultaneous methods in a parallel computer}
+\label{secStateofArt}
+The main problem of simultaneous methods is that the necessary
+time needed for convergence is increased when we increase
+the degree of the polynomial. The parallelisation of these
+algorithms is expected to improve the convergence time.
+Authors usually adopt one of the two following approaches to parallelize root
+finding algorithms. The first approach aims at reducing the total number of
+iterations as by Miranker
+~\cite{Mirankar68,Mirankar71}, Schedler~\cite{Schedler72} and
+Winogard~\cite{Winogard72}. The second approach aims at reducing the
+computation time per iteration, as reported
+in~\cite{Benall68,Jana06,Janall99,Riceall06}.
+
+There are many schemes for the simultaneous approximation of all roots of a given
+polynomial. Several works on different methods and issues of root
+finding have been reported in~\cite{Azad07, Gemignani07, Kalantari08, Skachek08, Zhancall08, Zhuall08}. However, Durand-Kerner and Ehrlich-Aberth methods are the most practical choices among
+them~\cite{Bini04}. These two methods have been extensively
+studied for parallelization due to their intrinsics, i.e. the
+computations involved in both methods has some inherent
+parallelism that can be suitably exploited by SIMD machines.
+Moreover, they have fast rate of convergence (quadratic for the
+Durand-Kerner and cubic for the Ehrlich-Aberth). Various parallel
+algorithms reported for these methods can be found
+in~\cite{Cosnard90, Freeman89,Freemanall90,Jana99,Janall99}.
+Freeman and Bane~\cite{Freemanall90} presented two parallel
+algorithms on a local memory MIMD computer with the compute-to
+communication time ratio O(n). However, their algorithms require
+each processor to communicate its current approximation to all
+other processors at the end of each iteration (synchronous). Therefore they
+cause a high degree of memory conflict. Recently the author
+in~\cite{Mirankar71} proposed two versions of parallel algorithm
+for the Durand-Kerner method, and Ehrlich-Aberth method on a model of
+Optoelectronic Transpose Interconnection System (OTIS).The
+algorithms are mapped on an OTIS-2D torus using N processors. This
+solution needs N processors to compute N roots, which is not
+practical for solving polynomials with large degrees.
+Until very recently, the literature doen not mention implementations able to compute the roots of
+large degree polynomials (higher then 1000) and within small or at least tractable times. Finding polynomial roots rapidly and accurately is the main objective of our work.
+With the advent of CUDA (Compute Unified Device
+Architecture), finding the roots of polynomials receives a new attention because of the new possibilities to solve higher degree polynomials in less time.
+In~\cite{Kahinall14} we already proposed the first implementation
+of a root finding method on GPUs, that of the Durand-Kerner method. The main result showed
+that a parallel CUDA implementation is 10 times as fast as the
+sequential implementation on a single CPU for high degree
+polynomials of 48000. In this paper we present a parallel implementation of Ehlisch-Aberth method on
+GPUs, which details are discussed in the sequel.
+
+
+\section {A CUDA parallel Ehrlich-Aberth method}
+In the following, we describe the parallel implementation of Ehrlich-Aberth method on GPU
+for solving high degree polynomials. First, the hardware and software of the GPUs are presented. Then, a CUDA parallel Ehrlich-Aberth method are presented.
+
+\subsection{Background on the GPU architecture}
+A GPU is viewed as an accelerator for the data-parallel and
+intensive arithmetic computations. It draws its computing power
+from the parallel nature of its hardware and software
+architectures. A GPU is composed of hundreds of Streaming
+Processors (SPs) organized in several blocks called Streaming
+Multiprocessors (SMs). It also has a memory hierarchy. It has a
+private read-write local memory per SP, fast shared memory and
+read-only constant and texture caches per SM and a read-write
+global memory shared by all its SPs~\cite{NVIDIA10}.
+
+On a CPU equipped with a GPU, all the data-parallel and intensive
+functions of an application running on the CPU are off-loaded onto
+the GPU in order to accelerate their computations. A similar
+data-parallel function is executed on a GPU as a kernel by
+thousands or even millions of parallel threads, grouped together
+as a grid of thread blocks. Therefore, each SM of the GPU executes
+one or more thread blocks in SIMD fashion (Single Instruction,
+Multiple Data) and in turn each SP of a GPU SM runs one or more
+threads within a block in SIMT fashion (Single Instruction,
+Multiple threads). Indeed at any given clock cycle, the threads
+execute the same instruction of a kernel, but each of them
+operates on different data.
+ GPUs only work on data filled in their
+global memories and the final results of their kernel executions
+must be communicated to their CPUs. Hence, the data must be
+transferred in and out of the GPU. However, the speed of memory
+copy between the GPU and the CPU is slower than the memory
+bandwidths of the GPU memories and, thus, it dramatically affects
+the performances of GPU computations. Accordingly, it is necessary
+to limit as much as possible, data transfers between the GPU and its CPU during the
+computations.
+\subsection{Background on the CUDA Programming Model}
+
+The CUDA programming model is similar in style to a single program
+multiple-data (SPMD) software model. The GPU is viewed as a
+coprocessor that executes data-parallel kernel functions. CUDA
+provides three key abstractions, a hierarchy of thread groups,
+shared memories, and barrier synchronization. Threads have a three
+level hierarchy. A grid is a set of thread blocks that execute a
+kernel function. Each grid consists of blocks of threads. Each
+block is composed of hundreds of threads. Threads within one block
+can share data using shared memory and can be synchronized at a
+barrier. All threads within a block are executed concurrently on a
+multithreaded architecture.The programmer specifies the number of
+threads per block, and the number of blocks per grid. A thread in
+the CUDA programming language is much lighter weight than a thread
+in traditional operating systems. A thread in CUDA typically
+processes one data element at a time. The CUDA programming model
+has two shared read-write memory spaces, the shared memory space
+and the global memory space. The shared memory is local to a block
+and the global memory space is accessible by all blocks. CUDA also
+provides two read-only memory spaces, the constant space and the
+texture space, which reside in external DRAM, and are accessed via
+read-only caches.
+
+\subsection{ The implementation of Aberth method on GPU}
+%%\subsection{A CUDA implementation of the Aberth's method }
+%%\subsection{A GPU implementation of the Aberth's method }
+
+
+
+\subsubsection{A sequential Aberth algorithm}
+The main steps of Aberth method are shown in Algorithm.~\ref{alg1-seq} :
+
+\begin{algorithm}[H]
+\label{alg1-seq}
+%\LinesNumbered
+\caption{A sequential algorithm to find roots with the Aberth method}
+
+\KwIn{$Z^{0}$(Initial root's vector),$\varepsilon$ (error
+tolerance threshold),P(Polynomial to solve)}
+
+\KwOut {Z(The solution root's vector)}
+
+\BlankLine
+
+Initialization of the coefficients of the polynomial to solve\;
+Initialization of the solution vector $Z^{0}$\;
+
+\While {$\Delta z_{max}\succ \epsilon$}{
+ Let $\Delta z_{max}=0$\;
+\For{$j \gets 0 $ \KwTo $n$}{
+$ZPrec\left[j\right]=Z\left[j\right]$\;
+$Z\left[j\right]=H\left(j,Z\right)$\;
+}
+
+\For{$i \gets 0 $ \KwTo $n-1$}{
+$c=\frac{\left|Z\left[i\right]-ZPrec\left[i\right]\right|}{Z\left[i\right]}$\;
+\If{$c\succ\Delta z_{max}$ }{
+$\Delta z_{max}$=c\;}
+}
+}
+\end{algorithm}
+
+~\\
+In this sequential algorithm, one CPU thread executes all the steps. Let us look to the $3^{rd}$ step i.e. the execution of the iterative function, 2 sub-steps are needed. The first sub-step \textit{save}s the solution vector of the previous iteration, the second sub-step \textit{update}s or computes the new values of the roots vector.
+There exists two ways to execute the iterative function that we call a Jacobi one and a Gauss-Seidel one. With the Jacobi iteration, at iteration $k+1$ we need all the previous values $z^{(k)}_{i}$ to compute the new values $z^{(k+1)}_{i}$, that is :
+
+\begin{equation}
+H(i,z^{k+1})=\frac{p(z^{(k)}_{i})}{p'(z^{(k)}_{i})-p(z^{(k)}_{i})\sum^{n}_{j=1 j\neq i}\frac{1}{z^{(k)}_{i}-z^{(k)}_{j}}}, i=1,...,n.
+\end{equation}
+
+With the Gauss-seidel iteration, we have:
+\begin{equation}
+\label{eq:Aberth-H-GS}
+H(i,z^{k+1})=\frac{p(z^{(k)}_{i})}{p'(z^{(k)}_{i})-p(z^{(k)}_{i})(\sum^{i-1}_{j=1}\frac{1}{z^{(k)}_{i}-z^{(k+1)}_{j}}+\sum^{n}_{j=i+1}\frac{1}{z^{(k)}_{i}-z^{(k)}_{j}})}, i=1,...,n.
+\end{equation}
+
+Using Equation.~\ref{eq:Aberth-H-GS} for the update sub-step of $H(i,z^{k+1})$, we expect the Gauss-Seidel iteration to converge more quickly because, just as its ancestor (for solving linear systems of equations), it uses the most fresh computed roots $z^{k+1}_{i}$.
+
+The $4^{th}$ step of the algorithm checks the convergence condition using Equation.~\ref{eq:Aberth-Conv-Cond}.
+Both steps 3 and 4 use 1 thread to compute all the $n$ roots on CPU, which is very harmful for performance in case of the large degree polynomials.
+
+\paragraph{The execution time}
+Let $T_{i}(n)$ be the time to compute one new root value at step 3, $T_{i}$ depends on the polynomial's degree $n$. When $n$ increase $T_{i}(n)$ increases too. We need $n.T_{i}(n)$ to compute all the new values in one iteration at step 3.
+
+Let $T_{j}$ be the time needed to check the convergence of one root value at the step 4, so we need $n.T_{j}$ to compute global convergence condition in each iteration at step 4.
+
+Thus, the execution time for both steps 3 and 4 is:
+\begin{equation}
+T_{iter}=n(T_{i}(n)+T_{j})+O(n).
+\end{equation}
+Let $K$ be the number of iterations necessary to compute all the roots, so the total execution time $T$ can be given as:
+
+\begin{equation}
+\label{eq:T-global}
+T=\left[n\left(T_{i}(n)+T_{j}\right)+O(n)\right].K
+\end{equation}
+The execution time increases with the increasing of the polynomial degree, which justifies to parallelise these steps in order to reduce the global execution time. In the following, we explain how we did parrallelize these steps on a GPU architecture using the CUDA platform.
+
+\subsubsection{A Parallel implementation with CUDA }
+On the CPU, both steps 3 and 4 contain the loop \verb=for= and a single thread executes all the instructions in the loop $n$ times. In this subsection, we explain how the GPU architecture can compute this loop and reduce the execution time.
+In the GPU, the schduler assigns the execution of this loop to a group of threads organised as a grid of blocks with block containing a number of threads. All threads within a block are executed concurrently in parallel. The instructions run on the GPU are grouped in special function called kernels. It's up to the programmer, to describe the execution context, that is the size of the Grid, the number of blocks and the number of threads per block upon the call of a given kernel, according to a special syntax defined by CUDA.
+
+Let N be the number of threads executed in parallel, Equation.~\ref{eq:T-global} becomes then :
+
+\begin{equation}
+T=\left[\frac{n}{N}\left(T_{i}(n)+T_{j}\right)+O(n)\right].K.
+\end{equation}
+
+In theory, total execution time $T$ on GPU is speed up $N$ times as $T$ on CPU. We will see at what extent this is true in the experimental study hereafter.
+~\\
+~\\
+In CUDA programming, all the instructions of the \verb=for= loop are executed by the GPU as a kernel. A kernel is a function written in CUDA and defined by the \verb=__global__= qualifier added before a usual ``C`` function, which instructs the compiler to generate appropriate code to pass it to the CUDA runtime in order to be executed on the GPU.
+
+Algorithm~\ref{alg2-cuda} shows a sketch of the Aberth algorithm usind CUDA.
+
+\begin{algorithm}[H]
+\label{alg2-cuda}
+%\LinesNumbered
+\caption{CUDA Algorithm to find roots with the Aberth method}
+
+\KwIn{$Z^{0}$(Initial root's vector),$\varepsilon$ (error
+tolerance threshold),P(Polynomial to solve)}
+
+\KwOut {Z(The solution root's vector)}
+
+\BlankLine
+
+Initialization of the coeffcients of the polynomial to solve\;
+Initialization of the solution vector $Z^{0}$\;
+Allocate and copy initial data to the GPU global memory\;
+
+\While {$\Delta z_{max}\succ \epsilon$}{
+ Let $\Delta z_{max}=0$\;
+$ kernel\_save(d\_z^{k-1})$\;
+$ kernel\_update(d\_z^{k})$\;
+$kernel\_testConverge(\Delta z_{max},d_z^{k},d_z^{k-1})$\;
+}
+\end{algorithm}
+~\\
+
+After the initialisation step, all data of the root finding problem to be solved must be copied from the CPU memory to the GPU global memory, because the GPUs only access data already present in their memories. Next, all the data-parallel arithmetic operations inside the main loop \verb=(do ... while(...))= are executed as kernels by the GPU. The first kernel named \textit{save} in line 6 of Algorithm~\ref{alg2-cuda} consists in saving the vector of polynomial's root found at the previous time-step in GPU memory, in order to check the convergence of the roots after each iteration (line 8, Algorithm~\ref{alg2-cuda}).
+
+The second kernel executes the iterative function $H$ and updates $z^{k}$, according to Algorithm~\ref{alg3-update}. We notice that the update kernel is called in two forms, separated with the value of \emph{R} which determines the radius beyond which we apply the logarithm computation of the power of a complex.
+
+\begin{algorithm}[H]
+\label{alg3-update}
+%\LinesNumbered
+\caption{A global Algorithm for the iterative function}
+
+\eIf{$(\left|Z^{(k)}\right|<= R)$}{
+$kernel\_update(d\_z^{k})$\;}
+{
+$kernel\_update\_Log(d\_z^{k})$\;
+}
+\end{algorithm}
+
+The first form executes formula \ref{eq:SimplePolynome} if the modulus of the current complex is less than the a certain value called the radius i.e. ($ |z^{k}_{i}|<= R$), else the kernel executes formulas (Eq.~\ref{deflncomplex},Eq.~\ref{defexpcomplex}). The radius $R$ is evaluated as :
+
+$$R = \exp( \log(DBL\_MAX) / (2*n) )$$ where $DBL\_MAX$ stands for the maximum representable double value.
+
+The last kernel verifies the convergence of the roots after each update of $Z^{(k)}$, according to formula. We used the functions of the CUBLAS Library (CUDA Basic Linear Algebra Subroutines) to implement this kernel.
+
+The kernels terminate it computations when all the roots converge. Finally, the solution of the root finding problem is copied back from GPU global memory to CPU memory. We use the communication functions of CUDA for the memory allocation in the GPU \verb=(cudaMalloc())= and for data transfers from the CPU memory to the GPU memory \verb=(cudaMemcpyHostToDevice)=
+or from GPU memory to CPU memory \verb=(cudaMemcpyDeviceToHost))=.
+%%HIER END MY REVISIONS (SIDER)
+\section{Experimental study}
+
+\subsection{Definition of the used polynomials }
+We study two categories of polynomials : the sparse polynomials and the full polynomials.
+\paragraph{A sparse polynomial}: is a polynomial for which only some coefficients are not null. We use in the following polonymial for which the roots are distributed on 2 distinct circles :
+\begin{equation}
+ \forall \alpha_{1} \alpha_{2} \in C,\forall n_{1},n_{2} \in N^{*}; P(z)= (z^{n_{1}}-\alpha_{1})(z^{n_{2}}-\alpha_{2})
+\end{equation}
+
+
+\paragraph{A full polynomial} is in contrast, a polynomial for which all the coefficients are not null. the second form used to obtain a full polynomial is:
+%%\begin{equation}
+ %%\forall \alpha_{i} \in C,\forall n_{i}\in N^{*}; P(z)= \sum^{n}_{i=1}(z^{n^{i}}.a_{i})
+%%\end{equation}
+
+\begin{equation}
+ {\Large \forall a_{i} \in C, i\in N; p(x)=\sum^{n}_{i=0} a_{i}.x^{i}}
+\end{equation}
+With this form, we can have until \textit{n} non zero terms whereas the sparse ones have just two non zero terms.
+
+\subsection{The study condition}
+The our experiences results concern two parameters which are
+the polynomial degree and the execution time of our program
+to converge on the solution. The polynomial degree allows us
+to validate that our algorithm is powerful with high degree
+polynomials. The execution time remains the
+element-key which justifies our work of parallelization.
+ For our tests we used a CPU Intel(R) Xeon(R) CPU
+E5620@2.40GHz and a GPU K40 (with 6 Go of ram).
+
+
+\subsection{Comparative study}
+In this section, we discuss the performance Ehrlich-Aberth method of root finding polynomials implemented on CPUs and on GPUs.
+
+We performed a set of experiments on the sequential and the parallel algorithms, for both sparse and full polynomials and different sizes. We took into account the execution time,the polynomial size and the number of threads per block performed by sum or each experiment on CPUs and on GPUs.
+
+All experimental results obtained from the simulations are made in double precision data, for a convergence tolerance of the methods set to $10^{-7}$. Since we were more interested in the comparison of the performance behaviors of Ehrlich-Aberth and Durand-Kerner methods on CPUs versus on GPUs. The initialization values of the vector solution of the Ehrlich-Aberth method are given in section 2.2.
+\subsubsection{The execution time in seconds of Ehrlich-Aberth algorithm on CPU core vs. on a Tesla GPU}
+
+
+\begin{figure}[H]
+\centering
+ \includegraphics[width=0.8\textwidth]{figures/Compar_EA_algorithm_CPU_GPU}
+\caption{The execution time in seconds of Ehrlich-Aberth algorithm on CPU core vs. on a Tesla GPU}
+\label{fig:01}
+\end{figure}
+
+Figure 1 %%show a comparison of execution time between the parallel and sequential version of the Ehrlich-Aberth algorithm with sparse polynomial exceed 100000,
+We report the execution times of the Ehrlich-Aberth method implemented on one core of the Quad-Core Xeon E5620 CPU and those of the same methods implemented on one Nvidia Tesla K40c GPU, with sparse polynomial degrees ranging from 100,000 to 1,000,000. We can see that the methods implemented on the GPU are faster than those implemented on the CPU. This is due to the GPU ability to compute the data-parallel functions faster than its CPU counterpart. However, the execution time for the sequential implementation exceed 16,000 s for 450,000 degrees polynomials, in counterpart the GPU implementation for the same polynomials need only 350 s, more than again, with 1,000,000 polynomials degrees GPU implementation not reach 2,300 s degrees. While CPU implementation need more than 10 hours. We can also notice that the GPU implementation are almost 47 faster then those implementation on the CPU. Furthermore, we verify that the number of iterations is the same. This reduction of time allows us to compute roots of polynomial of more important degree at the same time than with a CPU.
+
+
+
+\subsubsection{Influence of the number of threads on the execution times of different polynomials (sparse and full)}
+To optimize the performances of an algorithm on a GPU, it is necessary to maximize the use of cores GPU (maximize the number of threads executed in parallel) and to optimize the use of the various memoirs GPU. In fact, it is interesting to see the influence of the number of threads per block on the execution time of Ehrlich-Aberth algorithm.
+For that, we notice that the maximum number of threads per block for the Nvidia Tesla K40c GPU is 1024, so we varied the number of threads per block from 8 to 1024. We took into account the execution time for both sparse and full polynomials of size 50000 and 500000 degrees.
+
+\begin{figure}[H]
+\centering
+ \includegraphics[width=0.8\textwidth]{figures/influence_nb_threads}
+\caption{Influence of the number of threads on the execution times of different polynomials (sparse and full)}
+\label{fig:01}
+\end{figure}
+
+The figure 2 show that, the best execution time for both sparse and full polynomial are given when the threads number varies between 64 and 256 threads per bloc. We notice that with small polynomials the best number of threads per block is 64, Whereas, the large polynomials the best number of threads per block is 256. However,In the following experiments we specify that the number of thread by block is 256.
+
+\subsubsection{The impact of exp-log solution to compute very high degrees of polynomial}
+
+In this experiment we report the performance of log.exp solution describe in ~\ref{sec2} to compute very high degrees polynomials.
+\begin{figure}[H]
+\centering
+ \includegraphics[width=0.8\textwidth]{figures/sparse_full_explog}
+\caption{The impact of exp-log solution to compute very high degrees of polynomial.}
+\label{fig:01}
+\end{figure}
+
+The figure 3, show a comparison between the execution time of the Ehrlich-Aberth algorithm applying log-exp solution and the execution time of the Ehrlich-Aberth algorithm without applying log-exp solution, with full and sparse polynomials degrees. We can see that the execution time for the both algorithms are the same while the full polynomials degrees are less than 4000 and full polynomials are less than 150,000. After,we show clearly that the classical version of Ehrlich-Aberth algorithm (without applying log.exp) stop to converge and can not solving any polynomial sparse or full. In counterpart, the new version of Ehrlich-Aberth algorithm (applying log.exp solution) can solve very high and large full polynomial exceed 100,000 degrees.
+
+in fact, when the modulus of the roots are up than \textit{R} given in ~\ref{R},this exceed the limited number in the mantissa of floating points representations and can not compute the iterative function given in ~\ref{eq:Aberth-H-GS} to obtain the root solution, who justify the divergence of the classical Ehrlich-Aberth algorithm. However, applying log.exp solution given in ~\ref{sec2} took into account the limit of floating using the iterative function in(Eq.~\ref{Log_H1},Eq.~\ref{Log_H2} and allows to solve a very large polynomials degrees .
+
+
+%\begin{figure}[H]
+\%centering
+ %\includegraphics[width=0.8\textwidth]{figures/log_exp_Sparse}
+%\caption{The impact of exp-log solution to compute very high degrees of polynomial.}
+%\label{fig:01}
+%\end{figure}
+
+%we report the performances of the exp.log for the Ehrlich-Aberth algorithm for solving very high degree of polynomial.
+
+
+\subsubsection{A comparative study between Ehrlich-Aberth algorithm and Durand-kerner algorithm}
+In this part, we are interesting to compare the simultaneous methods, Ehrlich-Aberth and Durand-Kerner in parallel computer using GPU. We took into account the execution time, the number of iteration and the polynomial's size. for the both sparse and full polynomials.
+
+\begin{figure}[H]
+\centering
+ \includegraphics[width=0.8\textwidth]{figures/EA_DK}
+\caption{The execution time of Ehrlich-Aberth versus Durand-Kerner algorithm on GPU}
+\label{fig:01}
+\end{figure}
+
+This figure show the execution time of the both algorithm EA and DK with sparse polynomial degrees ranging from 1000 to 1000000. We can see that the Ehrlich-Aberth algorithm are faster than Durand-Kerner algorithm, with an average of 25 times as fast. Then, when degrees of polynomial exceed 500000 the execution time with EA is of the order 100 whereas DK passes in the order 1000. %with double precision not exceed $10^{-5}$.
+
+\begin{figure}[H]
+\centering
+ \includegraphics[width=0.8\textwidth]{figures/EA_DK_nbr}
+\caption{The iteration number of Ehrlich-Aberth versus Durand-Kerner algorithm}
+\label{fig:01}
+\end{figure}
+
+\bibliography{mybibfile}
+
+
+\section{Conclusion and perspective}
+
+\end{document}