+The code is organized as kernels which are parts of code that are run on GPU devices. For step 3, there are two kernels, the first is named \textit{save} is used to save vector $Z^{K-1}$ and the second one is
+named \textit{update} and is used to update the $Z^{K}$ vector. For
+step 4, a kernel tests the convergence of the method. In order to
+compute the function H, we have two possibilities: either to use the
+Jacobi mode, or the Gauss-Seidel mode of iterating which uses the most
+recent computed roots. It is well known that the Gauss-Seidel mode
+converges more quickly. So, we use Gauss-Seidel iterations. To
+parallelize the code, we create kernels and many functions to be
+executed on the GPU for all the operations dealing with the
+computation on complex numbers and the evaluation of the
+polynomials. As said previously, we manage both functions of
+evaluation: the normal method, based on the method of
+Horner and the method based on the logarithm of the polynomial. All
+these methods were rather long to implement, as the development of
+corresponding kernels with CUDA is longer than on a CPU host. This
+comes in particular from the fact that it is very difficult to debug
+CUDA running threads like threads on a CPU host. In the following
+paragraph Algorithm~\ref{alg1-cuda} shows the GPU parallel
+implementation of Ehrlich-Aberth method.
+\LZK{Vaut mieux expliquer l'implémentation en faisant référence à l'algo séquentiel que de parler des différentes steps.}
+
+%\begin{algorithm}[htpb]
+%\label{alg1-cuda}
+%\LinesNumbered
+%\SetAlgoNoLine
+%\caption{CUDA Algorithm to find polynomial roots with the Ehrlich-Aberth method}
+%\KwIn{$Z^{0}$ (Initial vector of roots), $\epsilon$ (Error tolerance threshold), P (Polynomial to solve), Pu (Derivative of P), $n$ (Polynomial degree), $\Delta z_{max}$ (Maximum value of stop condition)}
+%\KwOut{$Z$ (Solution vector of roots)}