-This method contains 4 steps. The first step consists in the initializing the polynomial. The second step initializes the solution vector $Z$ using the Guggenheimer method~\cite{Gugg86} to ensure that initial roots are all distinct from each other. In step 3, the iterative function based on the Newton's method~\cite{newt70} and Weiestrass operator~\cite{Weierstrass03} is applied. In our case, the Ehrlich-Aberth is applied as in~(\ref{Eq:EA1}). Iterations of the Ehrlich-Aberth method will converge to the roots of the considered polynomial. In order to stop the iterative function, a stop condition is applied, this is the 4th step. This condition checks that all the root modules are lower than a fixed value $\epsilon$.
+This method contains 4 steps. The first step consists in the
+initializing the polynomial. The second step initializes the solution
+vector $Z$ using the Guggenheimer method~\cite{Gugg86} to ensure that
+initial roots are all distinct from each other. In step 3, the
+iterative function based on the Newton's method~\cite{newt70} and
+Weiestrass operator~\cite{Weierstrass03} is applied. In our case, the
+Ehrlich-Aberth is applied as in~(\ref{Eq:EA1}). Iterations of the
+Ehrlich-Aberth method will converge to the roots of the considered
+polynomial. In order to stop the iterative function, a stop condition
+is applied, this is the 4th step. This condition checks that all the
+root modules are lower than a fixed value $\epsilon$.
\begin{equation}
\label{eq:Aberth-Conv-Cond}
@@ -189,120+199,109 @@ Using the logarithm and the exponential operators, we can replace any multiplic
\subsection{The Ehrlich-Aberth parallel implementation on CUDA}
-Our objective consists in implementing a root finding polynomial
-algorithm on multiple GPUs. To this end, it is primordial to know how
-to manage CUDA contexts of different GPUs. A direct method for
-controlling the various GPUs is to use as many threads or processes as
-GPU devices. We can choose the GPU index based on the identifier of
-OpenMP thread or the rank of the MPI process. Both approaches will be
-investigated. \LZK{Répétition! Le même texte est déjà écrit comme
- intro dans la section II. Sinon ici on parle seulement de
- l'implémentation cuda sans mpi et openmp! \RC{Je suis d'accord à
- revoir après, quand les 2 parties suivantes seront plus stables}}
-
-
-
-
-Like any parallel code, a GPU parallel implementation first requires to determine the sequential code and the data-parallel operations of a algorithm. In fact, all the operations that are easy to execute in parallel must be made by the GPU to accelerate the execution, like the steps 3 and 4. On the other hand, all the sequential operations and the operations that have data dependencies between CUDA threads or recursive computations must be executed by only one CUDA thread or a CPU thread (the steps 1 and 2).\LZK{La méthode est déjà mal présentée, dans ce cas c'est encore plus difficile de comprendre que représentent ces différentes étapes!} Initially, we specify the organization of parallel threads by specifying the dimension of the grid \verb+Dimgrid+, the number of blocks per grid \verb+DimBlock+ and the number of threads per block.
-
-The code is organized as kernels which are parts of code that are run on GPU devices. For step 3, there are two kernels, the first is named \textit{save} is used to save vector $Z^{K-1}$ and the second one is
-named \textit{update} and is used to update the $Z^{K}$ vector. For
-step 4, a kernel tests the convergence of the method. In order to
-compute the function H, we have two possibilities: either to use the
-Jacobi mode, or the Gauss-Seidel mode of iterating which uses the most
-recent computed roots. It is well known that the Gauss-Seidel mode
-converges more quickly. So, we use Gauss-Seidel iterations. To
-parallelize the code, we create kernels and many functions to be
-executed on the GPU for all the operations dealing with the
-computation on complex numbers and the evaluation of the
-polynomials. As said previously, we manage both functions of
-evaluation: the normal method, based on the method of
-Horner and the method based on the logarithm of the polynomial. All
-these methods were rather long to implement, as the development of
-corresponding kernels with CUDA is longer than on a CPU host. This
-comes in particular from the fact that it is very difficult to debug
-CUDA running threads like threads on a CPU host. In the following
-paragraph Algorithm~\ref{alg1-cuda} shows the GPU parallel
-implementation of Ehrlich-Aberth method.
-\LZK{Vaut mieux expliquer l'implémentation en faisant référence à l'algo séquentiel que de parler des différentes steps.}
+The code is organized as kernels which are parts of code that are run
+on GPU devices. Algorithm~\ref{alg1-cuda} describes the CUDA
+implementation of the Ehrlich-Aberth on a GPU. This algorithms starts
+by initializinf the polynomial and its derivative (line 1). The
+initialization of the roots is performed (line 2). Data are transfered
+from the CPU to the GPU (after allocation of the required memory on
+the GPU) (line 3). Then at each iteration, if the error is greater
+than a threshold, the following operations are performed. The previous
+roots are saved using a kernel (line 5). Then the new root with the
+new iterations are computed using the EA method with a Gauss Seidel
+iteration modes in order to use the lastest roots updated (line
+6). This improves the convergence. This kernel is, in pratice, very
+long since it performs all the operations with complex numbers with
+the normal mode of the EA method but also with the
+logarithm-exponential one. Then the error is computed with a final
+kernel (line 7). Finally when the EA method has converged, the roots
+are transferred from the GPU to the CPU.
+
\begin{algorithm}[htpb]
+\label{alg1-cuda}
\LinesNumbered
\SetAlgoNoLine
\caption{Finding roots of polynomials with the Ehrlich-Aberth method on a GPU}
-\RC{La ligne avec TestConvergence ca fait une ligne de plus.\LZK{Oui j'ai hésité à l'ajouter. On peut faire le test dans la condition de while mais quelle est la valeur initiale de $\Delta Z_{max}$?! Ou bien on s'en fiche?}}
\end{algorithm}
+
+The development of this code is a rather long task, as the development
+of corresponding kernels with CUDA is longer than on a CPU host. This
+comes in particular from the fact that it is very difficult to debug
+CUDA running threads like threads on a CPU host. In the following
+section the GPU parallel implementation of Ehrlich-Aberth method with
+OpenMP and MPI is presented.
+
+
+
+
-\section{The EA algorithm on Multiple GPUs}
+\section{The EA algorithm on multiple GPUs}
\label{sec4}
\subsection{an OpenMP-CUDA approach}
Our OpenMP-CUDA implementation of EA algorithm is based on the hybrid
-OpenMP and CUDA programming model. All the data are shared with
-OpenMP amoung all the OpenMP threads. The shared data are the solution
-vector $Z$, the polynomial to solve $P$, and the error vector $\Delta
-z$. The number of OpenMP threads is equal to the number of GPUs, each
-OpenMP thread binds to one GPU, and it controls a part of the shared
-memory. More precisely each OpenMP thread will be responsible to
-update its owns part of the vector Z. This part is call $Z_{loc}$ in
-the following. Then all GPUs will have a grid of computation organized
-according to the device performance and the size of data on which it
-runs the computation kernels.
+OpenMP and CUDA programming model. This algorithm is presented in
+Algorithm~\ref{alg2-cuda-openmp}. All the data are shared with OpenMP
+amoung all the OpenMP threads. The shared data are the solution vector
+$Z$, the polynomial to solve $P$, its derivative $P'$, and the error
+vector $error$. The number of OpenMP threads is equal to the number of
+GPUs, each OpenMP thread binds to one GPU, and it controls a part of
+the shared memory. More precisely each OpenMP thread will be
+responsible to update its owns part of the vector $Z$. This part is
+called $Z_{loc}$ in the following. Then all GPUs will have a grid of
+computation organized according to the device performance and the size
+of data on which it runs the computation kernels.
To compute one iteration of the EA method each GPU performs the
followings steps. First roots are shared with OpenMP and the
-computation of the local size for each GPU is performed (lines 5-7 in
-Algo\ref{alg2-cuda-openmp}). Each thread starts by copying all the
-previous roots inside its GPU (line 9). Then each GPU will copy the
-previous roots (line 10) and it will compute an iteration of the EA
-method on its own roots (line 11). For that all the other roots are
-used. The convergence is checked on the new roots (line 12). At the end
-of an iteration, the updated roots are copied from the GPU to the
-CPU (line 14) by direcly updating its own roots in the shared memory
-arrays containing all the roots.
+computation of the local size for each GPU is performed (line 4). Each
+thread starts by copying all the previous roots inside its GPU (line
+5). At each iteration, the following operations are performed. First
+the vector $Z$ is transferred from the CPU to the GPU (line 7). Each
+GPU copies the previous roots (line 8) and it computes an iteration of
+the EA method on its own roots (line 9). For that all the other roots
+are used. The local error is computed on the new roots (line 10) and
+the max of the local errors is computed on all OpenMP threads (lien 11). At
+the end of an iteration, the updated roots are copied from the GPU to
+the CPU (line 12) by direcly updating its own roots in the shared
+memory arrays containing all the roots.
\begin{algorithm}[htpb]
+\label{alg2-cuda-openmp}
\LinesNumbered
\SetAlgoNoLine
\caption{Finding roots of polynomials with the Ehrlich-Aberth method on multiple GPUs using OpenMP}
-\KwIn{$n$ (polynomial's degree), $\epsilon$ (tolerance threshold), $ngpu$ (number of GPUs)}
+\KwIn{ $\epsilon$ (tolerance threshold)}
\KwOut{$Z$ (solution vector of roots)}
Initialize the polynomial $P$ and its derivative $P'$\;
Set the initial values of vector $Z$\;
-Start of a parallel part with OpenMP ($Z$, $\Delta Z_{max}$, $P$, $P'$ are shared variables)\;