\begin{tabular}[t]{@{}l@{:~}l@{}}}{%
\end{tabular}}
-\newcommand{\FIXME}[1]{%
- \textbf{$\triangleright$\marginpar{\textbf{[FIXME]}}~#1}}
+\newcommand{\FIXMEmargin}[1]{%
+ \marginpar{\textbf{[FIXME]} {\footnotesize #1}}}
+\newcommand{\FIXME}[2][]{%
+ \ifx #2\relax\relax \FIXMEmargin{#1}%
+ \else \textbf{$\triangleright$\FIXMEmargin{#1}~#2}\fi}
\newcommand{\VAR}[1]{\textit{#1}}
\section{Best effort strategy}
\label{Best-effort}
-In this section we describe a new load-balancing strategy that we call
-\emph{best effort}. The general idea behind this strategy is that each
-processor, that detects it has more load than some of its neighbors,
-sends some load to the most of its less loaded neighbors, doing its
-best to reach the equilibrium between those neighbors and himself.
+In this section we describe a new load-balancing strategy that we call
+\emph{best effort}. First, we explain the general idea behind this strategy,
+and then we describe some variants of this basic strategy.
+
+\subsection{Basic strategy}
+
+The general idea behind the \emph{best effort} strategy is that each processor,
+that detects it has more load than some of its neighbors, sends some load to the
+most of its less loaded neighbors, doing its best to reach the equilibrium
+between those neighbors and himself.
More precisely, when a processor $i$ is in its load-balancing phase,
he proceeds as following.
\end{equation*}
\end{enumerate}
-\FIXME{describe parameter $k$}
-
-\section{Other strategies}
-\label{Other}
+\subsection{Leveling the amount to send}
-\FIXME{Réécrire en angliche.}
+With the aforementioned basic strategy, each node does its best to reach the
+equilibrium with its neighbors. Since each node may be taking the same kind of
+decision at the same moment, there is the risk that a node receives load from
+several of its neighbors, and then is temporary going off the equilibrium state.
+This is particularly true with strongly connected applications.
-% \FIXME{faut-il décrire les stratégies makhoul et simple ?}
+In order to reduce this effect, we add the ability to level the amount to send.
+The idea, here, is to make smaller steps toward the equilibrium, such that a
+potentially wrong decision has a lower impact.
-% \paragraph{simple} Tentative de respecter simplement les conditions de Bertsekas.
-% Parmi les voisins moins chargés que soi, on sélectionne :
-% \begin{itemize}
-% \item un des moins chargés (vmin) ;
-% \item un des plus chargés (vmax),
-% \end{itemize}
-% puis on équilibre avec vmin en s'assurant que notre charge reste
-% toujours supérieure à celle de vmin et à celle de vmax.
+Concretely, once $s_{ij}$ has been evaluated as before, it is simply divided by
+some configurable factor. That's what we named the ``parameter $k$'' in
+Section~\ref{Results}. The amount of data to send is then $s_{ij}(t) = (\bar{x}
+- x^i_j(t))/k$.
+\FIXME[check that it's still named $k$ in Sec.~\ref{Results}]{}
-% On envoie donc (avec "self" pour soi-même) :
-% \[
-% \min\left(\frac{load(self) - load(vmin)}{2}, load(self) - load(vmax)\right)
-% \]
+\section{Other strategies}
+\label{Other}
-\paragraph{makhoul} Ordonne les voisins du moins chargé au plus chargé
-puis calcule les différences de charge entre soi-même et chacun des
-voisins.
+Another load balancing strategy, working under the same conditions, was
+previously developed by Bahi, Giersch, and Makhoul in
+\cite{bahi+giersch+makhoul.2008.scalable}. In order to assess the performances
+of the new \emph{best effort}, we naturally chose to compare it to this anterior
+work. More precisely, we will use the algorithm~2 from
+\cite{bahi+giersch+makhoul.2008.scalable} and, in the following, we will
+reference it under the name of Makhoul's.
-Ensuite, pour chaque voisin, dans l'ordre, et tant qu'on reste plus
-chargé que le voisin en question, on lui envoie 1/(N+1) de la
-différence calculée au départ, avec N le nombre de voisins.
+Here is an outline of the Makhoul's algorithm. When a given node needs to take
+a load balancing decision, it starts by sorting its neighbors by increasing
+order of their load. Then, it computes the difference between its own load, and
+the load of each of its neighbors. Finally, taking the neighbors following the
+order defined before, the amount of load to send $s_{ij}$ is computed as
+$1/(N+1)$ of the load difference, with $N$ being the number of neighbors. This
+process continues as long as the node is more loaded than the considered
+neighbor.
-C'est l'algorithme~2 dans~\cite{bahi+giersch+makhoul.2008.scalable}.
\section{Virtual load}
\label{Virtual load}
%
This gives us as many as $4\times 2\times 2 = 16$ different strategies.
+\paragraph{End of the simulation}
-\paragraph{Configurations}
+The simulations were run until the load was nearly balanced among the
+participating nodes. More precisely the simulation stops when each node holds
+an amount of load at less than 1\% of the load average, during an arbitrary
+number of computing iterations (2000 in our case).
+
+Note that this convergence detection was implemented in a centralized manner.
+This is easy to do within the simulator, but it's obviously not realistic. In a
+real application we would have chosen a decentralized convergence detection
+algorithm, like the one described by Bahi, Contassot-Vivier, Couturier, and
+Vernier in \cite{10.1109/TPDS.2005.2}.
+
+\paragraph{Platforms}
In order to show the behavior of the different strategies in different
settings, we simulated the executions on two sorts of platforms. These two
sorts of platforms differ by their underlaid network topology. On the one hand,
we have homogeneous platforms, modeled as a cluster. On the other hand, we have
heterogeneous platforms, modeled as the interconnection of a number of clusters.
+
+The clusters were modeled by a fixed number of computing nodes interconnected
+through a backbone link. Each computing node has a computing power of
+1~GFlop/s, and is connected to the backbone by a network link whose bandwidth is
+of 125~MB/s, with a latency of 50~$\mu$s. The backbone has a network bandwidth
+of 2.25~GB/s, with a latency of 500~$\mu$s.
+
The heterogeneous platform descriptions were created by taking a subset of the
Grid'5000 infrastructure\footnote{Grid'5000 is a French large scale experimental
Grid (see \url{https://www.grid5000.fr/}).}, as described in the platform file
\texttt{g5k.xml} distributed with SimGrid. Note that the heterogeneity of the
-platform only comes from the network topology. The processor speeds, and
-network bandwidths were normalized since our algorithms currently are not aware
-of such heterogeneity. We arbitrarily chose to fix the processor speed to
-1~GFlop/s, and the network bandwidth to 125~MB/s, with a latency of 50~$\mu$s,
-except for the links between geographically distant sites, where the network
-bandwidth was fixed to 2.25~GB/s, with a latency of 500~$\mu$s.
+platform here only comes from the network topology. Indeed, since our
+algorithms currently do not handle heterogeneous computing resources, the
+processor speeds were normalized, and we arbitrarily chose to fix them to
+1~GFlop/s.
Then we derived each sort of platform with four different number of computing
nodes: 16, 64, 256, and 1024 nodes.
+\paragraph{Configurations}
+
The distributed processes of the application were then logically organized along
three possible topologies: a line, a torus or an hypercube. We ran tests where
the total load was initially on an only node (at one end for the line topology),
-and other tests where the load was initially randomly distributed across all
-the participating nodes.
+and other tests where the load was initially randomly distributed across all the
+participating nodes. The total amount of load was fixed to a number of load
+units equal to 1000 times the number of node. The average load is then of 1000
+load units.
For each of the preceding configuration, we finally had to choose the
computation and communication costs of a load unit. We chose them, such as to
\paragraph{Metrics}
+In order to evaluate and compare the different load balancing strategies we had
+to define several metrics. Our goal, when choosing these metrics, was to have
+something tending to a constant value, i.e. to have a measure which is not
+changing anymore once the convergence state is reached. Moreover, we wanted to
+have some normalized value, in order to be able to compare them across different
+settings.
+
+With these constraints in mind, we defined the following metrics:
+%
\begin{description}
-\item[\textbf{average idle time}]
-\item[\textbf{average convergence date}]
-\item[\textbf{maximum convergence date}]
-\item[\textbf{data transfer amount}] relative to the total data amount
+\item[\textbf{average idle time:}] that's the total time spent, when the nodes
+ don't hold any share of load, and thus have nothing to compute. This total
+ time is divided by the number of participating nodes, such as to have a number
+ that can be compared between simulations of different sizes.
+
+ This metric is expected to give an idea of the ability of the strategy to
+ diffuse the load quickly. A smaller value is better.
+
+\item[\textbf{average convergence date:}] that's the average of the dates when
+ all nodes reached the convergence state. The dates are measured as a number
+ of (simulated) seconds since the beginning of the simulation.
+
+\item[\textbf{maximum convergence date:}] that's the date when the last node
+ reached the convergence state.
+
+ These two dates give an idea of the time needed by the strategy to reach the
+ equilibrium state. A smaller value is better.
+
+\item[\textbf{data transfer amount:}] that's the sum of the amount of all data
+ transfers during the simulation. This sum is then normalized by dividing it
+ by the total amount of data present in the system.
+
+ This metric is expected to give an idea of the efficiency of the strategy in
+ terms of data movements, i.e. its ability to reach the equilibrium with fewer
+ transfers. Again, a smaller value is better.
+
\end{description}
+
\subsection{Validation of our approaches}
\label{Results}
% LocalWords: Raphaël Couturier Arnaud Giersch Abderrahmane Sider Franche ij
% LocalWords: Bertsekas Tsitsiklis SimGrid DASUD Comté Béjaïa asynchronism ji
-% LocalWords: ik isend irecv Cortés et al chan ctrl fifo Makhoul
+% LocalWords: ik isend irecv Cortés et al chan ctrl fifo Makhoul GFlop xml