X-Git-Url: https://bilbo.iut-bm.univ-fcomte.fr/and/gitweb/loba-papers.git/blobdiff_plain/15d3f44fef95b56cc33864881efb29f7b1b7e9ae..549fc1bfff63eda6e7db22e99192cca64fa05913:/loba-besteffort/loba-besteffort.tex?ds=sidebyside diff --git a/loba-besteffort/loba-besteffort.tex b/loba-besteffort/loba-besteffort.tex index ee788a5..36505d1 100644 --- a/loba-besteffort/loba-besteffort.tex +++ b/loba-besteffort/loba-besteffort.tex @@ -56,9 +56,7 @@ \begin{abstract} Most of the time, asynchronous load balancing algorithms are extensively studied from a theoretical point of view. The Bertsekas and Tsitsiklis' - algorithm~\cite - %[section~7.4] - {bertsekas+tsitsiklis.1997.parallel} is undeniably the best known algorithm for which the asymptotic convergence proof is given. + algorithm~\cite{bertsekas+tsitsiklis.1997.parallel} is undeniably the best known algorithm for which the asymptotic convergence proof is given. From a practical point of view, when a node needs to balance a part of its load to some of its neighbors, the algorithm's description is unfortunately too succinct, and no details are given on what is really sent and how the load balancing decisions are taken. In this paper, we @@ -68,8 +66,7 @@ and their variations \cite{bcvc07:bc}, both load transfer and load information messages are dissociated. To speedup the convergence time of the load balancing process, we propose {\it a clairvoyant virtual load} heuristic. This heuristic allows a node receiving a load information message to integrate the future virtual load (if any) in its load's list, even if the load has not been received yet. This leads to have predictive snapshots of nodes' loads at each iteration of the load balancing process. Consequently, the notified node sends a real part of its load to some of - its neighbors taking into account the virtual load it will receive in the subsequent time-steps. Based on the SimGrid simulator, some series of test-bed scenarios are considered and many QoS metrics are evaluated to show the usefulness of the proposed algorithm. %In order to validate our approaches, we have defined a - % simulator based on SimGrid which allowed us to conduct many experiments. + its neighbors taking into account the virtual load it will receive in the subsequent time-steps. Based on the SimGrid simulator, some series of test-bed scenarios are considered and several QoS metrics are evaluated to show the usefulness of the proposed algorithm. \end{abstract} % \begin{keywords} @@ -238,9 +235,8 @@ is linked to processor $2$ which is also linked to processor $3$, but in which \end{align*} %{\bf RAPH, pourquoi il y a $x_3^2$?. Sinon il faudra reformuler la suite, c'est mal dit} -Owing to the algorithm's specifications, processor $2$ can either send -a load to processor $1$ or processor -$3$. If it sends loads to processor $1$, it will not satisfy condition +Owing to the algorithm's specifications, processor $2$ can either send a part of its load to processor $1$ or processor +$3$. If it sends to processor $1$, it will not satisfy condition \eqref{eq.ping-pong} because after that sending it will be less loaded than $x_3^2(t)$. So we consider that the \emph{ping-pong} condition is probably too strong. %Currently, we did not try to make another convergence proof without this condition or with a weaker condition.