#ifndef PROCESS_H
#define PROCESS_H
+#define USE_UNORDERED_MAP 1
+//#undef USE_UNORDERED_MAP
+
#include <vector>
-#include <xbt/log.h>
+#ifdef USE_UNORDERED_MAP
+# include <tr1/unordered_map>
+# define MAP_TEMPLATE std::tr1::unordered_map
+#else
+# include <map>
+# define MAP_TEMPLATE std::map
+#endif
+#include <msg/msg.h>
#include "communicator.h"
#include "neighbor.h"
class process {
public:
- process(int argc, char *argv[]);
- ~process() { };
+ static double get_total_load_init() { return total_load_init; }
+ static double get_total_load_exit() { return total_load_exit; }
+
+ process(int argc, char* argv[]);
+ virtual ~process();
+
int run();
+protected:
+ typedef std::vector<neighbor> neigh_type;
+ typedef std::vector<neighbor*> pneigh_type;
+
+ pneigh_type pneigh; // list of pointers to neighbors that
+ // we are free to reorder
+
+ // Returns the sum of "to_send" for all neighbors.
+ double sum_of_to_send() const;
+
private:
- communicator comm;
- std::vector<neighbor> neigh;
- double load;
+ static double total_load_init;
+ static double total_load_exit;
+
+ typedef MAP_TEMPLATE<m_host_t, neighbor*> rev_neigh_type;
+ neigh_type neigh; // list of neighbors (do not alter
+ // after construction!)
+ rev_neigh_type rev_neigh; // map m_host_t -> neighbor
+
+ communicator comm; // communicator for this process
+ int ctrl_close_pending; // number of "close" messages to wait
+ // on ctrl channel
+ int data_close_pending; // number of "close" messages to wait
+ // on data channel
- void receive();
+ unsigned iter; // counter of iterations
+
+ double prev_load_broadcast; // used to ensure that we do not send
+ // a same information messages
+ double load; // current load
+ double expected_load; // expected load in bookkeeping mode
+
+ // The load balancing algorithm comes here...
+ // Parameter "my_load" is the load to take into account for myself
+ // (may be load or expected load).
+ // Returns the total load sent to neighbors.
+ virtual double load_balance(double my_load);
+
+ // Virtually do some computation
void compute();
+
+ // Send procedures, with helpers for bookkeeping mode or not
+ void send1_no_bookkeeping(neighbor& nb);
+ void send1_bookkeeping(neighbor& nb);
+ void send();
+
+ // Receive procedure: wait (or not) for a message to come.
+ // Returns false if some "close" message was received, returns true
+ // otherwise.
+ enum recv_wait_mode { NO_WAIT = 0, WAIT, WAIT_FOR_CLOSE };
+ bool receive(recv_wait_mode wait);
+
+ // Finalize sends a "close" message to each neighbor and wait for
+ // all of them to answer.
+ void finalize1(neighbor& nb);
+ void finalize();
+
+ // Print with given priority what we know about our neighbors' loads
void print_loads(e_xbt_log_priority_t logp = xbt_log_priority_info);
};