// on ctrl channel
int data_close_pending; // number of "close" messages to wait
// on data channel
+ bool close_received; // true if we received a "close" message
+ bool may_receive; // true if there remains neighbors to listen for
unsigned iter; // counter of iterations
void send();
// Receive procedure: wait (or not) for a message to come.
- // Returns false if some "close" message was received, returns true
- // otherwise.
enum recv_wait_mode { NO_WAIT = 0, WAIT, WAIT_FOR_CLOSE };
- bool receive(recv_wait_mode wait);
+ void receive(recv_wait_mode wait);
// Finalize sends a "close" message to each neighbor and wait for
// all of them to answer.