#define COMMUNICATOR_H
#include <list>
-
#include <msg/msg.h>
-#include <xbt/sysdep.h>
-#include "neighbor.h"
+#include "hostdata.h"
+#include "messages.h"
+#include "msg_thread.h"
class communicator {
public:
communicator();
~communicator();
- void send_info(const neighbor& dest, double amount);
- void send_credit(const neighbor& dest, double amount);
- void send_load(const neighbor& dest, double amount);
+ // Send a message to the "dest" mailbox
+ void send(const char* dest, message* msg);
- bool recv_info(double& amount, m_host_t& from);
- bool recv_credit(double& amount, m_host_t& from);
- bool recv_load(double& amount, m_host_t& from);
+ // Try to flush pending sending communications.
+ // If "wait" is true, blocks until success.
+ void flush(bool wait);
- int send_backlog();
+ // Try to get a message. Returns true on success.
+ // Parameter "timeout" may be 0 for non-blocking operation, -1 for
+ // infinite waiting, or any positive timeout.
+ bool recv(message*& msg, m_host_t& from, double timeout);
private:
- enum message_type { INFO_MSG, CREDIT_MSG };
- class message;
+ // Myself
+ const hostdata* host;
// List of pending send communications
std::list<msg_comm_t> sent_comm;
- // Control channel for receiving
- char* ctrl_mbox;
- msg_comm_t ctrl_comm;
- m_task_t ctrl_task;
+ // Queue of received messages
+ message_queue received;
- // Data channel for receiving
- char* data_mbox;
- msg_comm_t data_comm;
- m_task_t data_task;
+ // Handling of receiving thread
+ msg_thread* receiver_thread;
+ void receiver();
- bool recv_ctrl(message_type type, double& amount, m_host_t& from);
- void send(const char* dest, m_task_t task);
- void flush_sent();
+ // Used to chek if a communication is successfull before destroying it
+ static void comm_check_n_destroy(msg_comm_t comm);
+ // If comm is over, call comm_check_n_destroy(comm), and return true
+ static bool comm_test_n_destroy(msg_comm_t comm);
};
#endif // !COMMUNICATOR_H