#define USE_UNORDERED_MAP 1
//#undef USE_UNORDERED_MAP
-#include <vector>
+#include <algorithm>
+#include <tr1/functional>
#ifdef USE_UNORDERED_MAP
# include <tr1/unordered_map>
# define MAP_TEMPLATE std::tr1::unordered_map
# include <map>
# define MAP_TEMPLATE std::map
#endif
+#include <vector>
#include <msg/msg.h>
#include <xbt/log.h>
#include "communicator.h"
#include "misc.h"
+#include "msg_thread.h"
#include "neighbor.h"
#include "options.h"
double get_load() const;
void set_load(double load);
+ // The load balancing algorithm comes here...
+ virtual void load_balance();
+
// Register some amount of load to send to given neighbor.
void send(neighbor& nb, double amount);
void send(neighbor* nb, double amount) { send(*nb, amount); }
+ // Sort pneigh by applying comp to their loads
+ template <typename Compare>
+ void pneigh_sort_by_load(const Compare& comp);
+
// Calls neighbor::print(verbose, logp, cat) for each member of neigh.
void print_loads(bool verbose = false,
e_xbt_log_priority_t logp = xbt_log_priority_info,
double real_load; // current load
double expected_load; // expected load in bookkeeping mode
- // The load balancing algorithm comes here...
- virtual void load_balance();
+ // Load-balancing loop
+ msg_thread* lb_thread;
+ void load_balance_loop();
- // Virtually do some computation
- void compute();
+ // Simulate computation loop
+ void compute_loop();
- // Send procedures, with helpers for bookkeeping mode or not
- void send1_no_bookkeeping(neighbor& nb);
- void send1_bookkeeping(neighbor& nb);
- void send_all();
+ bool still_running();
- // Returns true if there remains neighbors to listen for
- bool may_receive() const {
- return ctrl_close_pending || data_close_pending;
- }
+ // Send procedures
+ void ctrl_send(neighbor& nb);
+ void data_send(neighbor& nb);
+ void ctrl_close(neighbor& nb);
+ void data_close(neighbor& nb);
// Receive procedure
// Parameter "timeout" may be 0 for non-blocking operation, -1 for
// infinite waiting, or any positive timeout.
- void receive(double timeout);
-
- // Finalize sends a "close" message to each neighbor and wait for
- // all of them to answer.
- void finalize1(neighbor& nb);
- void finalize();
+ void ctrl_receive(double timeout);
+ void data_receive(double timeout);
+ void handle_message(message* msg, m_host_t from);
};
inline
real_load = load;
}
-struct pneigh_load_less {
- bool operator()(const neighbor* a, const neighbor* b)
- {
- return a->get_load() < b->get_load();
- }
-};
-
-struct pneigh_load_greater {
- bool operator()(const neighbor* a, const neighbor* b)
- {
- return a->get_load() > b->get_load();
- }
-};
+template <typename Compare>
+void process::pneigh_sort_by_load(const Compare& comp)
+{
+ using std::tr1::bind;
+ using std::tr1::placeholders::_1;
+ using std::tr1::placeholders::_2;
+ std::sort(pneigh.begin(), pneigh.end(),
+ bind(comp,
+ bind(&neighbor::get_load, _1),
+ bind(&neighbor::get_load, _2)));
+}
#endif // !PROCESS_H