-* implement loba_* algorithms (start with some trivial one)
-* add loba algorithm selection (-a number ?)
+* Change simulator to use discrete tasks.
+ Each task must then be iterated a minimum of times.
+ At least two strategies to balance the tasks:
+ (i) send the tasks that have the most count of iterations;
+ (ii) send the tasks that have the least count of iterations.
-* fix process::run when load is 0
- -> wait for a message...
- -> how does it work with opt::bookkeeping ???
+* Support heterogeneous platforms?
+ Not sure yet.
+ Should be doable if each process also sends its speed to its neighbors.
-* implement automatic process topology
- (line, ring, star, btree, clique, hypercube, etc..)
+* Add options -j/-J: minimum number of iterations?
- use MSG_process_create_with_arguments
- name function name (is duped...)
- code use MSG_get_registered_function
- data NULL
- argc
- argv argv[0] = process_name
+* Add options -f/-F: termination based on flops achieved?
+* Translate french parts in english (README, QUESTIONS, ALGORITHMS, ...)
+ Not urgent.
+
+* Add synchronized mode?
+ No.
+
+* Add a variant to (not) change neighbor load information at send?
+ No.