+* Change simulator to use discrete tasks.
+ Each task must then be iterated a minimum of times.
+ At least two strategies to balance the tasks:
+ (i) send the tasks that have the most count of iterations;
+ (ii) send the tasks that have the least count of iterations.
-* fix deadlock bug with ./loba cluster1000.xml -N26 -i2
+* Support heterogeneous platforms?
+ Not sure yet.
+ Should be doable if each process also sends its speed to its neighbors.
-* implement loba_* algorithms (start with some trivial one)
+* Add options -j/-J: minimum number of iterations?
-* fix process::run (see inline comments)
+* Add options -f/-F: termination based on flops achieved?
-* find a better
+* Choose a license before making the code public.
+ CeCILL-B?
-* add some statistics about load (im)balance at the end of the simulation
+* Translate french parts in english (README, QUESTIONS, ALGORITHMS, ...)
+ Not urgent.
-* for automatic process topology,
- -> implement some random initial distribution of load
+* Add synchronized mode?
+ No.
-* add synchronized mode
-
-* translate README file ?
+* Add a variant to (not) change neighbor load information at send?
+ No.