X-Git-Url: https://bilbo.iut-bm.univ-fcomte.fr/and/gitweb/loba.git/blobdiff_plain/50a00235743c59840ee2db2258e9e6dd7444f646..f2c30ea366a1f0ef91e94000f89b16a763c0dccd:/process.h?ds=sidebyside diff --git a/process.h b/process.h index c72fdf2..b124593 100644 --- a/process.h +++ b/process.h @@ -16,6 +16,7 @@ #include #include "communicator.h" #include "neighbor.h" +#include "options.h" class process { public: @@ -26,6 +27,7 @@ public: process(int argc, char* argv[]); virtual ~process(); + double get_comp() const { return comp; } double get_load() const { return load; } int run(); @@ -52,7 +54,7 @@ protected: private: static double total_load_init; // sum of process loads at init - static double total_load_running; // summ of loads while running + static double total_load_running; // sum of loads while running static double total_load_exit; // sum of process loads at exit typedef MAP_TEMPLATE rev_neigh_type; @@ -66,16 +68,20 @@ private: int data_close_pending; // number of "close" messages to wait // on data channel bool close_received; // true if we received a "close" message - bool may_receive; // true if there remains neighbors to listen for bool finalizing; // true when finalize() is running - unsigned iter; // counter of iterations + unsigned lb_iter; // counter of load-balancing iterations + unsigned comp_iter; // counter of computation iterations + + double comp; // total computing done so far (flops) double prev_load_broadcast; // used to ensure that we do not send // a same information messages double load; // current load double expected_load; // expected load in bookkeeping mode + double& lb_load() { return opt::bookkeeping ? expected_load : load; } + // The load balancing algorithm comes here... // Parameter "my_load" is the load to take into account for myself // (may be load or expected load). @@ -90,9 +96,11 @@ private: void send1_bookkeeping(neighbor& nb); void send(); - // Receive procedure: wait (or not) for a message to come. - enum recv_wait_mode { NO_WAIT = 0, WAIT, WAIT_FOR_CLOSE }; - void receive(recv_wait_mode wait); + // Returns true if there remains neighbors to listen for + bool may_receive() { return ctrl_close_pending || data_close_pending; } + + // Receive procedure: wait (or not) for a message to come + void receive(bool wait); // Finalize sends a "close" message to each neighbor and wait for // all of them to answer.