X-Git-Url: https://bilbo.iut-bm.univ-fcomte.fr/and/gitweb/prng_gpu.git/blobdiff_plain/9e057cd5768916849c2767ef4bd0f54dd9adc3b4..0f430d9a654120c023030faedfd501aa3f6195e9:/prng_gpu.tex?ds=sidebyside

diff --git a/prng_gpu.tex b/prng_gpu.tex
index 90f00f8..ba76fe2 100644
--- a/prng_gpu.tex
+++ b/prng_gpu.tex
@@ -418,7 +418,7 @@ the metric space $(\mathcal{X},d)$.
 \end{proposition}
 
 The chaotic property of $G_f$ has been firstly established for the vectorial
-Boolean negation $f(x_1,\hdots, x_\mathsf{N}) =  (\overline{x_1},\hdots, \overline{x_\mathsf{N}})$ \cite{guyeux10}. To obtain a characterization, we have secondly
+Boolean negation $f_0(x_1,\hdots, x_\mathsf{N}) =  (\overline{x_1},\hdots, \overline{x_\mathsf{N}})$ \cite{guyeux10}. To obtain a characterization, we have secondly
 introduced the notion of asynchronous iteration graph recalled bellow.
 
 Let $f$ be a map from $\mathds{B}^\mathsf{N}$ to itself. The
@@ -475,33 +475,58 @@ Let us finally remark that the vectorial negation satisfies the hypotheses of bo
 
 We have proposed in~\cite{bgw09:ip} a new family of generators that receives 
 two PRNGs as inputs. These two generators are mixed with chaotic iterations, 
-leading thus to a new PRNG that improves the statistical properties of each
-generator taken alone. Furthermore, our generator 
-possesses various chaos properties that none of the generators used as input
+leading thus to a new PRNG that 
+\begin{color}{red}
+should improves the statistical properties of each
+generator taken alone. 
+Furthermore, the generator obtained by this way possesses various chaos properties that none of the generators used as input
 present.
 
 
+
 \begin{algorithm}[h!]
 \begin{small}
 \KwIn{a function $f$, an iteration number $b$, an initial configuration $x^0$
 ($n$ bits)}
 \KwOut{a configuration $x$ ($n$ bits)}
 $x\leftarrow x^0$\;
-$k\leftarrow b + \textit{XORshift}(b)$\;
+$k\leftarrow b + PRNG_1(b)$\;
 \For{$i=0,\dots,k$}
 {
-$s\leftarrow{\textit{XORshift}(n)}$\;
+$s\leftarrow{PRNG_2(n)}$\;
 $x\leftarrow{F_f(s,x)}$\;
 }
 return $x$\;
 \end{small}
-\caption{PRNG with chaotic functions}
+\caption{An arbitrary round of $Old~ CI~ PRNG_f(PRNG_1,PRNG_2)$}
 \label{CI Algorithm}
 \end{algorithm}
 
 
 
 
+This generator is synthesized in Algorithm~\ref{CI Algorithm}.
+It takes as input: a Boolean function $f$ satisfying Theorem~\ref{Th:CaractÃ©risation   des   IC   chaotiques};
+an integer $b$, ensuring that the number of executed iterations
+between two outputs is at least $b$
+and at most $2b+1$; and an initial configuration $x^0$.
+It returns the new generated configuration $x$.  Internally, it embeds two
+inputted generators $PRNG_i(k), i=1,2$,
+ which must return integers
+uniformly distributed
+into $\llbracket 1 ; k \rrbracket$.
+For instance, these PRNGs can be the \textit{XORshift}~\cite{Marsaglia2003},
+being a category of very fast PRNGs designed by George Marsaglia
+that repeatedly uses the transform of exclusive or (XOR, $\oplus$) on a number
+with a bit shifted version of it. Such a PRNG, which has a period of
+$2^{32}-1=4.29\times10^9$, is summed up in Algorithm~\ref{XORshift}. 
+This XORshift, or any other reasonable PRNG, is used
+in our own generator to compute both the number of iterations between two
+outputs (provided by $PRNG_1$) and the strategy elements ($PRNG_2$).
+
+%This former generator has successively passed various batteries of statistical tests, as the NIST~\cite{bcgr11:ip}, DieHARD~\cite{Marsaglia1996}, and TestU01~\cite{LEcuyerS07} ones.
+
+
 \begin{algorithm}[h!]
 \begin{small}
 \KwIn{the internal configuration $z$ (a 32-bit word)}
@@ -517,31 +542,95 @@ return $y$\;
 \end{algorithm}
 
 
+\subsection{A ``New CI PRNG''}
+
+In order to make the Old CI PRNG usable in practice, we have proposed 
+an adapted version of the chaotic iteration based generator in~\cite{bg10:ip}.
+In this ``New CI PRNG'', we prevent from changing twice a given
+bit between two outputs.
+This new generator is designed by the following process. 
+
+First of all, some chaotic iterations have to be done to generate a sequence 
+$\left(x^n\right)_{n\in\mathds{N}} \in \left(\mathds{B}^{32}\right)^\mathds{N}$ 
+of Boolean vectors, which are the successive states of the iterated system. 
+Some of these vectors will be randomly extracted and our pseudo-random bit 
+flow will be constituted by their components. Such chaotic iterations are 
+realized as follows. Initial state $x^0 \in \mathds{B}^{32}$ is a Boolean 
+vector taken as a seed and chaotic strategy $\left(S^n\right)_{n\in\mathds{N}}\in 
+\llbracket 1, 32 \rrbracket^\mathds{N}$ is
+an \emph{irregular decimation} of $PRNG_2$ sequence, as described in 
+Algorithm~\ref{Chaotic iteration1}.
+
+Then, at each iteration, only the $S^n$-th component of state $x^n$ is 
+updated, as follows: $x_i^n = x_i^{n-1}$ if $i \neq S^n$, else $x_i^n = \overline{x_i^{n-1}}$.
+Such a procedure is equivalent to achieve chaotic iterations with
+the Boolean vectorial negation $f_0$ and some well-chosen strategies.
+Finally, some $x^n$ are selected
+by a sequence $m^n$ as the pseudo-random bit sequence of our generator.
+$(m^n)_{n \in \mathds{N}} \in \mathcal{M}^\mathds{N}$ is computed from $PRNG_1$, where $\mathcal{M}\subset \mathds{N}^*$ is a finite nonempty set of integers.
 
+The basic design procedure of the New CI generator is summarized in Algorithm~\ref{Chaotic iteration1}.
+The internal state is $x$, the output state is $r$. $a$ and $b$ are those computed by the two input
+PRNGs. Lastly, the value $g(a)$ is an integer defined as in Eq.~\ref{Formula}.
+This function is required to make the outputs uniform in $\llbracket 0, 2^\mathsf{N}-1 \rrbracket$
+(the reader is referred to~\cite{bg10:ip} for more information).
 
+\begin{equation}
+\label{Formula}
+m^n = g(y^n)=
+\left\{
+\begin{array}{l}
+0 \text{ if }0 \leqslant{y^n}<{C^0_{32}},\\
+1 \text{ if }{C^0_{32}} \leqslant{y^n}<\sum_{i=0}^1{C^i_{32}},\\
+2 \text{ if }\sum_{i=0}^1{C^i_{32}} \leqslant{y^n}<\sum_{i=0}^2{C^i_{32}},\\
+\vdots~~~~~ ~~\vdots~~~ ~~~~\\
+N \text{ if }\sum_{i=0}^{N-1}{C^i_{32}}\leqslant{y^n}<1.\\
+\end{array}
+\right.
+\end{equation}
 
-This generator is synthesized in Algorithm~\ref{CI Algorithm}.
-It takes as input: a Boolean function $f$ satisfying Theorem~\ref{Th:CaractÃ©risation   des   IC   chaotiques};
-an integer $b$, ensuring that the number of executed iterations is at least $b$
-and at most $2b+1$; and an initial configuration $x^0$.
-It returns the new generated configuration $x$.  Internally, it embeds two
-\textit{XORshift}$(k)$ PRNGs~\cite{Marsaglia2003} that return integers
-uniformly distributed
-into $\llbracket 1 ; k \rrbracket$.
-\textit{XORshift} is a category of very fast PRNGs designed by George Marsaglia,
-which repeatedly uses the transform of exclusive or (XOR, $\oplus$) on a number
-with a bit shifted version of it. This PRNG, which has a period of
-$2^{32}-1=4.29\times10^9$, is summed up in Algorithm~\ref{XORshift}. It is used
-in our PRNG to compute the strategy length and the strategy elements.
+\begin{algorithm}
+\textbf{Input:} the internal state $x$ (32 bits)\\
+\textbf{Output:} a state $r$ of 32 bits
+\begin{algorithmic}[1]
+\FOR{$i=0,\dots,N$}
+{
+\STATE$d_i\leftarrow{0}$\;
+}
+\ENDFOR
+\STATE$a\leftarrow{PRNG_1()}$\;
+\STATE$m\leftarrow{g(a)}$\;
+\STATE$k\leftarrow{m}$\;
+\WHILE{$i=0,\dots,k$}
 
-This former generator has successively passed various batteries of statistical tests, as the NIST~\cite{bcgr11:ip}, DieHARD~\cite{Marsaglia1996}, and TestU01~\cite{LEcuyerS07} ones.
+\STATE$b\leftarrow{PRNG_2()~mod~\mathsf{N}}$\;
+\STATE$S\leftarrow{b}$\;
+    \IF{$d_S=0$}
+    {
+\STATE      $x_S\leftarrow{ \overline{x_S}}$\;
+\STATE      $d_S\leftarrow{1}$\;
+
+    }
+    \ELSIF{$d_S=1$}
+    {
+\STATE      $k\leftarrow{ k+1}$\;
+    }\ENDIF
+\ENDWHILE\\
+\STATE $r\leftarrow{x}$\;
+\STATE return $r$\;
+\medskip
+\caption{An arbitrary round of the new CI generator}
+\label{Chaotic iteration1}
+\end{algorithmic}
+\end{algorithm}
+\end{color}
 
 \subsection{Improving the Speed of the Former Generator}
 
-Instead of updating only one cell at each iteration, we can try to choose a
-subset of components and to update them together. Such an attempt leads
-to a kind of merger of the two sequences used in Algorithm 
-\ref{CI Algorithm}. When the updating function is the vectorial negation,
+Instead of updating only one cell at each iteration,\begin{color}{red} we now propose to choose a
+subset of components and to update them together, for speed improvements. Such a proposition leads\end{color}
+to a kind of merger of the two sequences used in Algorithms 
+\ref{CI Algorithm} and \ref{Chaotic iteration1}. When the updating function is the vectorial negation,
 this algorithm can be rewritten as follows:
 
 \begin{equation}
@@ -551,7 +640,7 @@ x^0 \in \llbracket 0, 2^\mathsf{N}-1 \rrbracket, S \in \llbracket 0, 2^\mathsf{N
 \forall n \in \mathds{N}^*, x^n = x^{n-1} \oplus S^n,
 \end{array}
 \right.
-\label{equation Oplus}
+\label{equation Oplus0}
 \end{equation}
 where $\oplus$ is for the bitwise exclusive or between two integers. 
 This rewriting can be understood as follows. The $n-$th term $S^n$ of the
@@ -561,7 +650,7 @@ as an integer having $\mathsf{N}$ bits too). More precisely, the $k-$th
 component of this state (a binary digit) changes if and only if the $k-$th 
 digit in the binary decomposition of $S^n$ is 1.
 
-The single basic component presented in Eq.~\ref{equation Oplus} is of 
+The single basic component presented in Eq.~\ref{equation Oplus0} is of 
 ordinary use as a good elementary brick in various PRNGs. It corresponds
 to the following discrete dynamical system in chaotic iterations:
 
@@ -582,8 +671,8 @@ than the ones presented in Definition \ref{Def:chaotic iterations} because, inst
 we select a subset of components to change.
 
 
-Obviously, replacing Algorithm~\ref{CI Algorithm} by 
-Equation~\ref{equation Oplus}, which is possible when the iteration function is
+Obviously, replacing the previous CI PRNG Algorithms by 
+Equation~\ref{equation Oplus0}, which is possible when the iteration function is
 the vectorial negation, leads to a speed improvement. However, proofs
 of chaos obtained in~\cite{bg10:ij} have been established
 only for chaotic iterations of the form presented in Definition 
@@ -838,134 +927,7 @@ have $d((S,E),(\tilde S,E))<\epsilon$.
 
 
 \begin{color}{red}
-\section{Improving Statistical Properties Using Chaotic Iterations}
-
-
-\subsection{The CIPRNG family}
-
-Three categories of PRNGs have been derived from chaotic iterations. They are
-recalled in what follows.
-
-\subsubsection{Old CIPRNG}
-
-Let $\mathsf{N} = 4$. Some chaotic iterations are fulfilled to generate a sequence $\left(x^n\right)_{n\in\mathds{N}} \in \left(\mathds{B}^4\right)^\mathds{N}$ of Boolean vectors: the successive states of the iterated system. Some of these vectors are randomly extracted and their components constitute our pseudorandom bit flow~\cite{bgw09:ip}.
-Chaotic iterations are realized as follows. Initial state $x^0 \in \mathds{B}^4$ is a Boolean vector taken as a seed and chaotic strategy $\left(S^n\right)_{n\in\mathds{N}}\in \llbracket 1, 4 \rrbracket^\mathds{N}$ is constructed with $PRNG_2$. Lastly, iterate function $f$ is the vectorial Boolean negation.
-At each iteration, only the $S^n$-th component of state $x^n$ is updated. Finally, some $x^n$ are selected by a sequence $m^n$, provided by a second generator $PRNG_1$, as the pseudorandom bit sequence of our generator.
-
-The basic design procedure of the Old CI generator is summed up in Algorithm~\ref{Chaotic iteration}.
-The internal state is $x$, the output array is $r$. $a$ and $b$ are those computed by $PRNG_1$ and $PRNG_2$.
-
-
-\begin{algorithm}
-\textbf{Input:} the internal state $x$ (an array of 4-bit words)\\
-\textbf{Output:} an array $r$ of 4-bit words
-\begin{algorithmic}[1]
-
-\STATE$a\leftarrow{PRNG_1()}$;
-\STATE$m\leftarrow{a~mod~2+13}$;
-\WHILE{$i=0,\dots,m$}
-\STATE$b\leftarrow{PRNG_2()}$;
-\STATE$S\leftarrow{b~mod~4}$;
-\STATE$x_S\leftarrow{ \overline{x_S}}$;
-\ENDWHILE
-\STATE$r\leftarrow{x}$;
-\STATE return $r$;
-\medskip
-\caption{An arbitrary round of the old CI generator}
-\label{Chaotic iteration}
-\end{algorithmic}
-\end{algorithm}
-
-\subsubsection{New CIPRNG}
-
-The New CI generator is designed by the following process~\cite{bg10:ip}. First of all, some chaotic iterations have to be done to generate a sequence $\left(x^n\right)_{n\in\mathds{N}} \in \left(\mathds{B}^{32}\right)^\mathds{N}$ of Boolean vectors, which are the successive states of the iterated system. Some of these vectors will be randomly extracted and our pseudo-random bit flow will be constituted by their components. Such chaotic iterations are realized as follows. Initial state $x^0 \in \mathds{B}^{32}$ is a Boolean vector taken as a seed and chaotic strategy $\left(S^n\right)_{n\in\mathds{N}}\in \llbracket 1, 32 \rrbracket^\mathds{N}$ is
-an \emph{irregular decimation} of $PRNG_2$ sequence, as described in Algorithm~\ref{Chaotic iteration1}.
-
-Another time, at each iteration, only the $S^n$-th component of state $x^n$ is updated, as follows: $x_i^n = x_i^{n-1}$ if $i \neq S^n$, else $x_i^n = \overline{x_i^{n-1}}$.
-Finally, some $x^n$ are selected
-by a sequence $m^n$ as the pseudo-random bit sequence of our generator.
-$(m^n)_{n \in \mathds{N}} \in \mathcal{M}^\mathds{N}$ is computed from $PRNG_1$, where $\mathcal{M}\subset \mathds{N}^*$ is a finite nonempty set of integers.
-
-The basic design procedure of the New CI generator is summarized in Algorithm~\ref{Chaotic iteration1}.
-The internal state is $x$, the output state is $r$. $a$ and $b$ are those computed by the two input
-PRNGs. Lastly, the value $g_1(a)$ is an integer defined as in Eq.~\ref{Formula}.
-
-\begin{equation}
-\label{Formula}
-m^n = g_1(y^n)=
-\left\{
-\begin{array}{l}
-0 \text{ if }0 \leqslant{y^n}<{C^0_{32}},\\
-1 \text{ if }{C^0_{32}} \leqslant{y^n}<\sum_{i=0}^1{C^i_{32}},\\
-2 \text{ if }\sum_{i=0}^1{C^i_{32}} \leqslant{y^n}<\sum_{i=0}^2{C^i_{32}},\\
-\vdots~~~~~ ~~\vdots~~~ ~~~~\\
-N \text{ if }\sum_{i=0}^{N-1}{C^i_{32}}\leqslant{y^n}<1.\\
-\end{array}
-\right.
-\end{equation}
-
-\begin{algorithm}
-\textbf{Input:} the internal state $x$ (32 bits)\\
-\textbf{Output:} a state $r$ of 32 bits
-\begin{algorithmic}[1]
-\FOR{$i=0,\dots,N$}
-{
-\STATE$d_i\leftarrow{0}$\;
-}
-\ENDFOR
-\STATE$a\leftarrow{PRNG_1()}$\;
-\STATE$m\leftarrow{f(a)}$\;
-\STATE$k\leftarrow{m}$\;
-\WHILE{$i=0,\dots,k$}
-
-\STATE$b\leftarrow{PRNG_2()~mod~\mathsf{N}}$\;
-\STATE$S\leftarrow{b}$\;
-    \IF{$d_S=0$}
-    {
-\STATE      $x_S\leftarrow{ \overline{x_S}}$\;
-\STATE      $d_S\leftarrow{1}$\;
-
-    }
-    \ELSIF{$d_S=1$}
-    {
-\STATE      $k\leftarrow{ k+1}$\;
-    }\ENDIF
-\ENDWHILE\\
-\STATE $r\leftarrow{x}$\;
-\STATE return $r$\;
-\medskip
-\caption{An arbitrary round of the new CI generator}
-\label{Chaotic iteration1}
-\end{algorithmic}
-\end{algorithm}
-
-
-\subsubsection{Xor CIPRNG}
-
-Instead of updating only one cell at each iteration as Old CI and New CI, we can try to choose a
-subset of components and to update them together. Such an attempt leads
-to a kind of merger of the two random sequences. When the updating function is the vectorial negation,
-this algorithm can be rewritten as follows~\cite{arxivRCCGPCH}:
-
-\begin{equation}
-\left\{
-\begin{array}{l}
-x^0 \in \llbracket 0, 2^\mathsf{N}-1 \rrbracket, S \in \llbracket 0, 2^\mathsf{N}-1 \rrbracket^\mathds{N} \\
-\forall n \in \mathds{N}^*, x^n = x^{n-1} \oplus S^n,
-\end{array}
-\right.
-\label{equation Oplus}
-\end{equation}
-%This rewriting can be understood as follows. The $n-$th term $S^n$ of the
-%sequence $S$, which is an integer of $\mathsf{N}$ binary digits, presents
-%the list of cells to update in the state $x^n$ of the system (represented
-%as an integer having $\mathsf{N}$ bits too). More precisely, the $k-$th
-%component of this state (a binary digit) changes if and only if the $k-$th
-%digit in the binary decomposition of $S^n$ is 1.
-
-The single basic component presented in Eq.~\ref{equation Oplus} is of
-ordinary use as a good elementary brick in various PRNGs. It corresponds
-to the discrete dynamical system in chaotic iterations.
+\section{Statistical Improvements Using Chaotic Iterations}
 
 \subsection{About some Well-known PRNGs}
 \label{The generation of pseudo-random sequence}
