X-Git-Url: https://bilbo.iut-bm.univ-fcomte.fr/and/gitweb/prng_gpu.git/blobdiff_plain/cc4c6aa868df1972b090ffcce36c865b8bf53644..850c033d45e9af70be22cb2e0c76a9de99d23c17:/prng_gpu.tex?ds=sidebyside diff --git a/prng_gpu.tex b/prng_gpu.tex index bc40b2d..966dbaa 100644 --- a/prng_gpu.tex +++ b/prng_gpu.tex @@ -1111,20 +1111,20 @@ new be simply called CIPRNG, or ``the proposed PRNG'', if this statement does no raise ambiguity. \end{color} -\subsection{Efficient PRNG based on Chaotic Iterations} +\subsection{Efficient Implementation of a PRNG based on Chaotic Iterations} \label{sec:efficient PRNG} - -Based on the proof presented in the previous section, it is now possible to -improve the speed of the generator formerly presented in~\cite{bgw09:ip,guyeux10}. -The first idea is to consider -that the provided strategy is a pseudorandom Boolean vector obtained by a -given PRNG. -An iteration of the system is simply the bitwise exclusive or between -the last computed state and the current strategy. -Topological properties of disorder exhibited by chaotic -iterations can be inherited by the inputted generator, we hope by doing so to -obtain some statistical improvements while preserving speed. - +% +%Based on the proof presented in the previous section, it is now possible to +%improve the speed of the generator formerly presented in~\cite{bgw09:ip,guyeux10}. +%The first idea is to consider +%that the provided strategy is a pseudorandom Boolean vector obtained by a +%given PRNG. +%An iteration of the system is simply the bitwise exclusive or between +%the last computed state and the current strategy. +%Topological properties of disorder exhibited by chaotic +%iterations can be inherited by the inputted generator, we hope by doing so to +%obtain some statistical improvements while preserving speed. +% %%RAPH : j'ai viré tout ca %% Let us give an example using 16-bits numbers, to clearly understand how the bitwise xor operations %% are