+
+
+In this paper we have presented a new class of PRNGs based on chaotic
+iterations. We have proven that these PRNGs are chaotic in the sense of Devenay.
+
+An efficient implementation on GPU allows us to generate a huge number of pseudo
+random numbers per second (about 20Gsample/s). Our PRNGs succeed to pass the
+hardest batteries of test (TestU01).
+
+In future work we plan to extend our work in order to have cryptographically
+secure PRNGs because in some situations this property may be important.
+