- /* old fashion way to draw the snake
- gpu2snake(d_snake, &h_snake_ll, nnodes);
- uint32 * Liste_pixel_segment = new uint32[I_dim+J_dim];
- affiche_snake_ushort(Image_in, h_snake_ll, 255, 0, Liste_pixel_segment) ;
- delete Liste_pixel_segment ;
- delete h_snake_ll;
- */