painter->setBrush(Qt::NoBrush);
}
+void DrawingWindow::drawText(int x, int y, const char *text)
+{
+ QRect r(image->rect());
+ r.moveTo(x, y);
+ safeLock(imageMutex);
+ painter->drawText(r, 0, text, &r);
+ dirty(r);
+ safeUnlock(imageMutex);
+}
+
bool DrawingWindow::sync(unsigned long time)
{
bool synced;
void drawCircle(int x, int y, int r);
void fillCircle(int x, int y, int r);
+ void drawText(int x, int y, const char *text);
+
bool sync(unsigned long time = ULONG_MAX);
void sleep(unsigned long secs);