1 /* mallocator - recycle objects to avoid malloc() / free() */
3 /* Copyright (c) 2006-2021. The SimGrid Team. All rights reserved. */
5 /* This program is free software; you can redistribute it and/or modify it
6 * under the terms of the license (GNU LGPL) which comes with this package. */
8 #ifndef XBT_MALLOCATOR_PRIVATE_H
9 #define XBT_MALLOCATOR_PRIVATE_H
11 #include <stdatomic.h>
12 #include <xbt/function_types.h>
14 typedef struct s_xbt_mallocator {
15 void **objects; /* objects stored by the mallocator and available for the user */
16 int current_size; /* number of objects currently stored */
17 int max_size; /* maximum number of objects */
18 pvoid_f_void_t new_f; /* function to call when we are running out of objects */
19 void_f_pvoid_t free_f; /* function to call when we have got too many objects */
20 void_f_pvoid_t reset_f; /* function to call when an object is released by the user */
21 atomic_flag lock; /* lock to ensure the mallocator is thread-safe */