1 /* Copyright (c) 2007-2021. The SimGrid Team. All rights reserved. */
3 /* This program is free software; you can redistribute it and/or modify it
4 * under the terms of the license (GNU LGPL) which comes with this package. */
6 #ifndef SIMGRID_KERNEL_ACTOR_ACTORIMPL_HPP
7 #define SIMGRID_KERNEL_ACTOR_ACTORIMPL_HPP
9 #include "simgrid/kernel/Timer.hpp"
10 #include "simgrid/s4u/Actor.hpp"
11 #include "src/simix/popping_private.hpp"
12 #include "xbt/PropertyHolder.hpp"
13 #include <boost/intrusive/list.hpp>
23 class XBT_PUBLIC ActorImpl : public xbt::PropertyHolder {
24 s4u::Host* host_ = nullptr; /* the host on which the actor is running */
25 void* userdata_ = nullptr; /* XBT_ATTRIB_DEPRECATED_v329 kept for compatibility, should be replaced with moddata */
28 bool daemon_ = false; /* Daemon actors are automatically killed when the last non-daemon leaves */
29 bool auto_restart_ = false;
30 unsigned stacksize_; // set to default value in constructor
34 ActorImpl(xbt::string name, s4u::Host* host);
35 ActorImpl(const ActorImpl&) = delete;
36 ActorImpl& operator=(const ActorImpl&) = delete;
39 /** Retrieve the actor implementation from its PID (or nullptr if non-existent) */
40 static ActorImpl* by_pid(aid_t pid);
42 static ActorImpl* self();
43 double get_kill_time() const;
44 void set_kill_time(double kill_time);
45 boost::intrusive::list_member_hook<> host_actor_list_hook; /* simgrid::simix::Host::process_list */
46 boost::intrusive::list_member_hook<> smx_destroy_list_hook; /* simix_global->actors_to_destroy */
47 boost::intrusive::list_member_hook<> smx_synchro_hook; /* {mutex,cond,sem}->sleeping */
49 const xbt::string& get_name() const { return name_; }
50 const char* get_cname() const { return name_.c_str(); }
52 // Accessors to private fields
53 s4u::Host* get_host() { return host_; }
54 void set_host(s4u::Host* dest);
55 void* get_user_data() { return userdata_; } // XBT_ATTRIB_DEPRECATED_v329
56 void set_user_data(void* data) { userdata_ = data; } // XBT_ATTRIB_DEPRECATED_v329
57 aid_t get_pid() const { return pid_; }
58 aid_t get_ppid() const { return ppid_; }
59 void set_ppid(aid_t ppid) { ppid_ = ppid; }
60 bool is_daemon() const { return daemon_; } /** Whether this actor has been daemonized */
61 bool has_to_auto_restart() const { return auto_restart_; }
62 void set_auto_restart(bool autorestart) { auto_restart_ = autorestart; }
63 void set_stacksize(unsigned stacksize) { stacksize_ = stacksize; }
64 unsigned get_stacksize() const { return stacksize_; }
66 std::unique_ptr<context::Context> context_; /* the context (uctx/raw/thread) that executes the user function */
68 std::exception_ptr exception_;
69 bool finished_ = false;
70 bool suspended_ = false;
72 activity::ActivityImplPtr waiting_synchro_ = nullptr; /* the current blocking synchro if any */
73 std::list<activity::ActivityImplPtr> activities_; /* the current non-blocking synchros */
74 s_smx_simcall simcall_;
75 std::vector<SimcallObserver*> observer_stack_;
76 /* list of functions executed when the process dies */
77 std::shared_ptr<std::vector<std::function<void(bool)>>> on_exit =
78 std::make_shared<std::vector<std::function<void(bool)>>>();
80 std::function<void()> code_;
81 timer::Timer* kill_timer_ = nullptr;
85 std::atomic_int_fast32_t refcount_{0};
88 int get_refcount() const { return refcount_; }
89 friend void intrusive_ptr_add_ref(ActorImpl* actor)
91 // This whole memory consistency semantic drives me nuts.
92 // std::memory_order_relaxed proves to not be enough: There is a threading issue when actors commit suicide.
93 // My guess is that the maestro context wants to propagate changes to the actor's fields after the
94 // actor context frees that memory area or something. But I'm not 100% certain of what's going on.
95 // std::memory_order_seq_cst works but that's rather demanding.
96 // AFAIK, std::memory_order_acq_rel works on all tested platforms, so let's stick to it.
97 // Reducing the requirements to _relaxed would require to fix our suicide procedure, which is a messy piece of code.
98 actor->refcount_.fetch_add(1, std::memory_order_acq_rel);
100 friend void intrusive_ptr_release(ActorImpl* actor)
102 // inspired from http://www.boost.org/doc/libs/1_55_0/doc/html/atomic/usage_examples.html
103 if (actor->refcount_.fetch_sub(1, std::memory_order_release) == 1) {
104 // Make sure that any changes done on other threads before their acquire are committed before our delete
105 // http://stackoverflow.com/questions/27751025/why-is-an-acquire-barrier-needed-before-deleting-the-data-in-an-atomically-refer
106 std::atomic_thread_fence(std::memory_order_acquire);
111 /* S4U/implem interfaces */
113 s4u::Actor piface_; // Our interface is part of ourselves
115 void cleanup_from_simix();
119 s4u::ActorPtr get_iface() { return s4u::ActorPtr(&piface_); }
120 s4u::Actor* get_ciface() { return &piface_; }
122 ActorImplPtr init(const std::string& name, s4u::Host* host) const;
123 ActorImpl* start(const ActorCode& code);
125 static ActorImplPtr create(const std::string& name, const ActorCode& code, void* data, s4u::Host* host,
126 const ActorImpl* parent_actor);
127 static ActorImplPtr attach(const std::string& name, void* data, s4u::Host* host);
128 static void detach();
131 void kill(ActorImpl* actor) const;
132 void kill_all() const;
136 bool is_suspended() const { return suspended_; }
137 s4u::Actor* restart();
140 activity::ActivityImplPtr join(const ActorImpl* actor, double timeout);
141 activity::ActivityImplPtr sleep(double duration);
142 /** Ask the actor to throw an exception right away */
143 void throw_exception(std::exception_ptr e);
145 /** execute the pending simcall -- must be called from the maestro context */
146 void simcall_handle(int value);
147 /** Terminates a simcall currently executed in maestro context. The actor will be restarted in the next scheduling
149 void simcall_answer();
155 std::function<void()> code;
156 void* data = nullptr;
157 s4u::Host* host = nullptr;
158 double kill_time = 0.0;
159 const std::unordered_map<std::string, std::string> properties{};
160 bool auto_restart = false;
161 bool daemon_ = false;
162 /* list of functions executed when the process dies */
163 const std::shared_ptr<std::vector<std::function<void(bool)>>> on_exit;
165 ProcessArg() = delete;
166 ProcessArg(const ProcessArg&) = delete;
167 ProcessArg& operator=(const ProcessArg&) = delete;
169 explicit ProcessArg(const std::string& name, const std::function<void()>& code, void* data, s4u::Host* host,
170 double kill_time, const std::unordered_map<std::string, std::string>& properties,
176 , kill_time(kill_time)
177 , properties(properties)
178 , auto_restart(auto_restart)
182 explicit ProcessArg(s4u::Host* host, ActorImpl* actor)
183 : name(actor->get_name())
185 , data(actor->get_user_data())
187 , kill_time(actor->get_kill_time())
188 , auto_restart(actor->has_to_auto_restart())
189 , daemon_(actor->is_daemon())
190 , on_exit(actor->on_exit)
195 /* Used to keep the list of actors blocked on a synchro */
197 boost::intrusive::list<ActorImpl, boost::intrusive::member_hook<ActorImpl, boost::intrusive::list_member_hook<>,
198 &ActorImpl::smx_synchro_hook>>;
200 XBT_PUBLIC void create_maestro(const std::function<void()>& code);
201 XBT_PUBLIC unsigned long get_maxpid();
202 XBT_PUBLIC unsigned long* get_maxpid_addr(); // In MC mode, the application sends this pointers to the MC
205 } // namespace kernel
206 } // namespace simgrid
208 extern void (*SMPI_switch_data_segment)(simgrid::s4u::ActorPtr actor);