Logo AND Algorithmique Numérique Distribuée

Public GIT Repository
Add `Execution` to represent series of transitions
[simgrid.git] / src / mc / explo / DFSExplorer.hpp
1 /* Copyright (c) 2008-2023. The SimGrid Team. All rights reserved.          */
2
3 /* This program is free software; you can redistribute it and/or modify it
4  * under the terms of the license (GNU LGPL) which comes with this package. */
5
6 #ifndef SIMGRID_MC_SAFETY_CHECKER_HPP
7 #define SIMGRID_MC_SAFETY_CHECKER_HPP
8
9 #include "src/mc/api/ClockVector.hpp"
10 #include "src/mc/api/State.hpp"
11 #include "src/mc/explo/Exploration.hpp"
12
13 #if SIMGRID_HAVE_STATEFUL_MC
14 #include "src/mc/VisitedState.hpp"
15 #endif
16
17 #include <list>
18 #include <memory>
19 #include <set>
20 #include <string>
21 #include <unordered_map>
22 #include <vector>
23
24 namespace simgrid::mc {
25
26 using stack_t = std::list<std::shared_ptr<State>>;
27
28 class XBT_PRIVATE DFSExplorer : public Exploration {
29   XBT_DECLARE_ENUM_CLASS(ReductionMode, none, dpor, sdpor);
30
31   ReductionMode reduction_mode_;
32   unsigned long backtrack_count_      = 0; // for statistics
33   unsigned long visited_states_count_ = 0; // for statistics
34
35   static xbt::signal<void(RemoteApp&)> on_exploration_start_signal;
36   static xbt::signal<void(RemoteApp&)> on_backtracking_signal;
37
38   static xbt::signal<void(State*, RemoteApp&)> on_state_creation_signal;
39
40   static xbt::signal<void(State*, RemoteApp&)> on_restore_system_state_signal;
41   static xbt::signal<void(RemoteApp&)> on_restore_initial_state_signal;
42   static xbt::signal<void(Transition*, RemoteApp&)> on_transition_replay_signal;
43   static xbt::signal<void(Transition*, RemoteApp&)> on_transition_execute_signal;
44
45   static xbt::signal<void(RemoteApp&)> on_log_state_signal;
46
47 public:
48   explicit DFSExplorer(const std::vector<char*>& args, bool with_dpor, bool need_memory_info = false);
49   void run() override;
50   RecordTrace get_record_trace() override;
51   void log_state() override;
52
53   /** Called once when the exploration starts */
54   static void on_exploration_start(std::function<void(RemoteApp& remote_app)> const& f)
55   {
56     on_exploration_start_signal.connect(f);
57   }
58   /** Called each time that the exploration backtracks from a exploration end */
59   static void on_backtracking(std::function<void(RemoteApp& remote_app)> const& f)
60   {
61     on_backtracking_signal.connect(f);
62   }
63   /** Called each time that a new state is create */
64   static void on_state_creation(std::function<void(State*, RemoteApp& remote_app)> const& f)
65   {
66     on_state_creation_signal.connect(f);
67   }
68   /** Called when rollbacking directly onto a previously checkpointed state */
69   static void on_restore_system_state(std::function<void(State*, RemoteApp& remote_app)> const& f)
70   {
71     on_restore_system_state_signal.connect(f);
72   }
73   /** Called when the state to which we backtrack was not checkpointed state, forcing us to restore the initial state
74    * before replaying some transitions */
75   static void on_restore_initial_state(std::function<void(RemoteApp& remote_app)> const& f)
76   {
77     on_restore_initial_state_signal.connect(f);
78   }
79   /** Called when replaying a transition that was previously executed, to reach a backtracked state */
80   static void on_transition_replay(std::function<void(Transition*, RemoteApp& remote_app)> const& f)
81   {
82     on_transition_replay_signal.connect(f);
83   }
84   /** Called when executing a new transition */
85   static void on_transition_execute(std::function<void(Transition*, RemoteApp& remote_app)> const& f)
86   {
87     on_transition_execute_signal.connect(f);
88   }
89   /** Called when displaying the statistics at the end of the exploration */
90   static void on_log_state(std::function<void(RemoteApp&)> const& f) { on_log_state_signal.connect(f); }
91
92 private:
93   void check_non_termination(const State* current_state);
94   void backtrack();
95
96   /** Stack representing the position in the exploration graph */
97   stack_t stack_;
98
99   /** Per-actor clock vectors used to compute the "happens-before" relation */
100   std::unordered_map<aid_t, ClockVector> per_actor_clocks_;
101
102 #if SIMGRID_HAVE_STATEFUL_MC
103   VisitedStates visited_states_;
104   std::unique_ptr<VisitedState> visited_state_;
105 #else
106   void* visited_state_ = nullptr; /* The code uses it to detect whether we are doing stateful MC */
107 #endif
108
109   /** Opened states are states that still contains todo actors.
110    *  When backtracking, we pick a state from it*/
111   std::vector<std::shared_ptr<State>> opened_states_;
112   std::shared_ptr<State> best_opened_state();
113
114   /** Change current stack_ value to correspond to the one we would have
115    *  had if we executed transition to get to state. This is required when
116    *  backtracking, and achieved thanks to the fact states save their parent.*/
117   void restore_stack(std::shared_ptr<State> state);
118
119   RecordTrace get_record_trace_of_stack(stack_t stack);
120 };
121
122 } // namespace simgrid::mc
123
124 #endif