}
Action::Action(simgrid::kernel::resource::Model* model, double cost, bool failed, kernel::lmm::Variable* var)
- : remains_(cost), start_(surf_get_clock()), cost_(cost), model_(model), variable_(var)
+ : remains_(cost), start_time_(surf_get_clock()), cost_(cost), model_(model), variable_(var)
{
if (failed)
- stateSet_ = getModel()->getFailedActionSet();
+ state_set_ = get_model()->getFailedActionSet();
else
- stateSet_ = getModel()->getRunningActionSet();
+ state_set_ = get_model()->getRunningActionSet();
- stateSet_->push_back(*this);
+ state_set_->push_back(*this);
}
Action::~Action()
void Action::finish(Action::State state)
{
- finishTime_ = surf_get_clock();
- setState(state);
+ finish_time_ = surf_get_clock();
+ set_state(state);
+ set_remains(0);
}
-Action::State Action::getState() const
+Action::State Action::get_state() const
{
- if (stateSet_ == model_->getReadyActionSet())
+ if (state_set_ == model_->getReadyActionSet())
return Action::State::ready;
- if (stateSet_ == model_->getRunningActionSet())
+ if (state_set_ == model_->getRunningActionSet())
return Action::State::running;
- if (stateSet_ == model_->getFailedActionSet())
+ if (state_set_ == model_->getFailedActionSet())
return Action::State::failed;
- if (stateSet_ == model_->getDoneActionSet())
+ if (state_set_ == model_->getDoneActionSet())
return Action::State::done;
return Action::State::not_in_the_system;
}
-void Action::setState(Action::State state)
+void Action::set_state(Action::State state)
{
- simgrid::xbt::intrusive_erase(*stateSet_, *this);
+ simgrid::xbt::intrusive_erase(*state_set_, *this);
switch (state) {
case Action::State::ready:
- stateSet_ = model_->getReadyActionSet();
+ state_set_ = model_->getReadyActionSet();
break;
case Action::State::running:
- stateSet_ = model_->getRunningActionSet();
+ state_set_ = model_->getRunningActionSet();
break;
case Action::State::failed:
- stateSet_ = model_->getFailedActionSet();
+ state_set_ = model_->getFailedActionSet();
break;
case Action::State::done:
- stateSet_ = model_->getDoneActionSet();
+ state_set_ = model_->getDoneActionSet();
break;
default:
- stateSet_ = nullptr;
+ state_set_ = nullptr;
break;
}
- if (stateSet_)
- stateSet_->push_back(*this);
+ if (state_set_)
+ state_set_->push_back(*this);
}
-double Action::getBound() const
+double Action::get_bound() const
{
return variable_ ? variable_->get_bound() : 0;
}
-void Action::setBound(double bound)
+void Action::set_bound(double bound)
{
XBT_IN("(%p,%g)", this, bound);
if (variable_)
- getModel()->getMaxminSystem()->update_variable_bound(variable_, bound);
+ get_model()->getMaxminSystem()->update_variable_bound(variable_, bound);
- if (getModel()->getUpdateMechanism() == UM_LAZY && getLastUpdate() != surf_get_clock())
- heapRemove(getModel()->getActionHeap());
+ if (get_model()->getUpdateMechanism() == UM_LAZY && getLastUpdate() != surf_get_clock())
+ heapRemove(get_model()->getActionHeap());
XBT_OUT();
}
-void Action::setCategory(const char* category)
+void Action::set_category(const char* category)
{
category_ = xbt_strdup(category);
}
refcount_++;
}
-void Action::setMaxDuration(double duration)
+void Action::set_max_duration(double duration)
{
- maxDuration_ = duration;
- if (getModel()->getUpdateMechanism() == UM_LAZY) // remove action from the heap
- heapRemove(getModel()->getActionHeap());
+ max_duration_ = duration;
+ if (get_model()->getUpdateMechanism() == UM_LAZY) // remove action from the heap
+ heapRemove(get_model()->getActionHeap());
}
-void Action::setSharingWeight(double weight)
+void Action::set_priority(double weight)
{
XBT_IN("(%p,%g)", this, weight);
- sharingWeight_ = weight;
- getModel()->getMaxminSystem()->update_variable_weight(getVariable(), weight);
+ sharing_priority_ = weight;
+ get_model()->getMaxminSystem()->update_variable_weight(getVariable(), weight);
- if (getModel()->getUpdateMechanism() == UM_LAZY)
- heapRemove(getModel()->getActionHeap());
+ if (get_model()->getUpdateMechanism() == UM_LAZY)
+ heapRemove(get_model()->getActionHeap());
XBT_OUT();
}
void Action::cancel()
{
- setState(Action::State::failed);
- if (getModel()->getUpdateMechanism() == UM_LAZY) {
- if (modifiedSetHook_.is_linked())
- simgrid::xbt::intrusive_erase(*getModel()->getModifiedSet(), *this);
- heapRemove(getModel()->getActionHeap());
+ set_state(Action::State::failed);
+ if (get_model()->getUpdateMechanism() == UM_LAZY) {
+ if (modified_set_hook_.is_linked())
+ simgrid::xbt::intrusive_erase(*get_model()->getModifiedSet(), *this);
+ heapRemove(get_model()->getActionHeap());
}
}
{
refcount_--;
if (not refcount_) {
- if (stateSetHook_.is_linked())
- simgrid::xbt::intrusive_erase(*stateSet_, *this);
+ if (state_set_hook_.is_linked())
+ simgrid::xbt::intrusive_erase(*state_set_, *this);
if (getVariable())
- getModel()->getMaxminSystem()->variable_free(getVariable());
- if (getModel()->getUpdateMechanism() == UM_LAZY) {
+ get_model()->getMaxminSystem()->variable_free(getVariable());
+ if (get_model()->getUpdateMechanism() == UM_LAZY) {
/* remove from heap */
- heapRemove(getModel()->getActionHeap());
- if (modifiedSetHook_.is_linked())
- simgrid::xbt::intrusive_erase(*getModel()->getModifiedSet(), *this);
+ heapRemove(get_model()->getActionHeap());
+ if (modified_set_hook_.is_linked())
+ simgrid::xbt::intrusive_erase(*get_model()->getModifiedSet(), *this);
}
delete this;
return 1;
{
XBT_IN("(%p)", this);
if (suspended_ != SuspendStates::sleeping) {
- getModel()->getMaxminSystem()->update_variable_weight(getVariable(), 0.0);
- if (getModel()->getUpdateMechanism() == UM_LAZY) {
- heapRemove(getModel()->getActionHeap());
- if (getModel()->getUpdateMechanism() == UM_LAZY && stateSet_ == getModel()->getRunningActionSet() &&
- sharingWeight_ > 0) {
+ get_model()->getMaxminSystem()->update_variable_weight(getVariable(), 0.0);
+ if (get_model()->getUpdateMechanism() == UM_LAZY) {
+ heapRemove(get_model()->getActionHeap());
+ if (get_model()->getUpdateMechanism() == UM_LAZY && state_set_ == get_model()->getRunningActionSet() &&
+ sharing_priority_ > 0) {
// If we have a lazy model, we need to update the remaining value accordingly
updateRemainingLazy(surf_get_clock());
}
{
XBT_IN("(%p)", this);
if (suspended_ != SuspendStates::sleeping) {
- getModel()->getMaxminSystem()->update_variable_weight(getVariable(), getPriority());
+ get_model()->getMaxminSystem()->update_variable_weight(getVariable(), get_priority());
suspended_ = SuspendStates::not_suspended;
- if (getModel()->getUpdateMechanism() == UM_LAZY)
- heapRemove(getModel()->getActionHeap());
+ if (get_model()->getUpdateMechanism() == UM_LAZY)
+ heapRemove(get_model()->getActionHeap());
}
XBT_OUT();
}
void Action::heapInsert(heap_type& heap, double key, Action::Type hat)
{
type_ = hat;
- heapHandle_ = heap.emplace(std::make_pair(key, this));
+ heap_handle_ = heap.emplace(std::make_pair(key, this));
}
void Action::heapRemove(heap_type& heap)
{
type_ = Action::Type::NOTSET;
- if (heapHandle_) {
- heap.erase(*heapHandle_);
+ if (heap_handle_) {
+ heap.erase(*heap_handle_);
clearHeapHandle();
}
}
void Action::heapUpdate(heap_type& heap, double key, Action::Type hat)
{
type_ = hat;
- if (heapHandle_) {
- heap.update(*heapHandle_, std::make_pair(key, this));
+ if (heap_handle_) {
+ heap.update(*heap_handle_, std::make_pair(key, this));
} else {
- heapHandle_ = heap.emplace(std::make_pair(key, this));
+ heap_handle_ = heap.emplace(std::make_pair(key, this));
}
}
-double Action::getRemains()
+double Action::get_remains()
{
XBT_IN("(%p)", this);
/* update remains before return it */
- if (getModel()->getUpdateMechanism() == UM_LAZY) /* update remains before return it */
+ if (get_model()->getUpdateMechanism() == UM_LAZY) /* update remains before return it */
updateRemainingLazy(surf_get_clock());
XBT_OUT();
return remains_;
}
-void Action::updateMaxDuration(double delta)
+void Action::update_max_duration(double delta)
{
- double_update(&maxDuration_, delta, sg_surf_precision);
+ double_update(&max_duration_, delta, sg_surf_precision);
}
-void Action::updateRemains(double delta)
+void Action::update_remains(double delta)
{
double_update(&remains_, delta, sg_maxmin_precision * sg_surf_precision);
}
void Action::refreshLastUpdate()
{
- lastUpdate_ = surf_get_clock();
+ last_update_ = surf_get_clock();
}
} // namespace surf