A
lgorithmique
N
umérique
D
istribuée
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adding sleep sets to reduction techniques
[simgrid.git]
/
src
/
mc
/
api
/
State.hpp
diff --git
a/src/mc/api/State.hpp
b/src/mc/api/State.hpp
index
03b482d
..
c10ca62
100644
(file)
--- a/
src/mc/api/State.hpp
+++ b/
src/mc/api/State.hpp
@@
-29,9
+29,11
@@
class XBT_PRIVATE State : public xbt::Extendable<State> {
/** Snapshot of system state (if needed) */
std::shared_ptr<Snapshot> system_state_;
/** Snapshot of system state (if needed) */
std::shared_ptr<Snapshot> system_state_;
+ std::map<aid_t, Transition> sleep_set_;
+
public:
explicit State(const RemoteApp& remote_app);
public:
explicit State(const RemoteApp& remote_app);
-
+ explicit State(const RemoteApp& remote_app, const State* previous_state);
/* Returns a positive number if there is another transition to pick, or -1 if not */
aid_t next_transition() const;
/* Returns a positive number if there is another transition to pick, or -1 if not */
aid_t next_transition() const;
@@
-41,7
+43,7
@@
public:
long get_num() const { return num_; }
std::size_t count_todo() const;
void mark_todo(aid_t actor) { actors_to_run_.at(actor).mark_todo(); }
long get_num() const { return num_; }
std::size_t count_todo() const;
void mark_todo(aid_t actor) { actors_to_run_.at(actor).mark_todo(); }
- void
set_done(aid_t actor) {actors_to_run_.at(actor).set
_done();}
+ void
mark_done(aid_t actor) { actors_to_run_.at(actor).mark
_done();}
void mark_all_todo();
bool is_done(aid_t actor) const { return actors_to_run_.at(actor).is_done(); }
Transition* get_transition() const;
void mark_all_todo();
bool is_done(aid_t actor) const { return actors_to_run_.at(actor).is_done(); }
Transition* get_transition() const;
@@
-54,6
+56,9
@@
public:
Snapshot* get_system_state() const { return system_state_.get(); }
void set_system_state(std::shared_ptr<Snapshot> state) { system_state_ = std::move(state); }
Snapshot* get_system_state() const { return system_state_.get(); }
void set_system_state(std::shared_ptr<Snapshot> state) { system_state_ = std::move(state); }
+ std::map<aid_t, Transition> const& get_sleep_set() const { return sleep_set_; }
+ void set_sleep_set(Transition* t) {sleep_set_.insert_or_assign(t->aid_, Transition(t->type_, t->aid_, t->times_considered_)); }
+
/* Returns the total amount of states created so far (for statistics) */
static long get_expanded_states() { return expended_states_; }
};
/* Returns the total amount of states created so far (for statistics) */
static long get_expanded_states() { return expended_states_; }
};