*
* Note that argv is copied over, so you should free your own copy once the actor is started. */
XBT_PUBLIC void sg_actor_start(sg_actor_t actor, xbt_main_func_t code, int argc, const char* const* argv);
+XBT_PUBLIC void sg_actor_set_stacksize(sg_actor_t actor, unsigned size);
+
XBT_PUBLIC void sg_actor_exit();
XBT_PUBLIC void sg_actor_on_exit(int_f_int_pvoid_t fun, void* data);
return simgrid::s4u::Actor::init(name, host)->start(std::move(function)).get();
}
+void sg_actor_set_stacksize(sg_actor_t actor, unsigned size)
+{
+ actor->set_stacksize(size);
+}
+
void sg_actor_exit()
{
simgrid::s4u::this_actor::exit();