/** @brief Load a deployment file and launch the actors that it contains */
void loadDeployment(const char *deploy);
- unsigned int hostCount();
+ size_t hostCount();
void hostList(std::vector<Host*>*);
/** @brief Run the simulation */
// FIXME: The following duplicates the content of s4u::Host
extern std::map<std::string, simgrid::s4u::Host*> host_list;
/** @brief Returns the amount of hosts in the platform */
-unsigned int Engine::hostCount()
+size_t Engine::hostCount()
{
return host_list.size();
}