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57 \title{Efficient high degree polynomial root finding using GPU}
59 %% Group authors per affiliation:
60 %\author{Elsevier\fnref{myfootnote}}
61 %\address{Radarweg 29, Amsterdam}
62 %\fntext[myfootnote]{Since 1880.}
64 %% or include affiliations in footnotes:
65 \author[mymainaddress]{Kahina Ghidouche}
66 %%\ead[url]{kahina.ghidouche@univ-bejaia.dz}
67 \cortext[mycorrespondingauthor]{Corresponding author}
68 \ead{kahina.ghidouche@univ-bejaia.dz}
70 \author[mysecondaryaddress]{Raphaël Couturier\corref{mycorrespondingauthor}}
71 %%\cortext[mycorrespondingauthor]{Corresponding author}
72 \ead{raphael.couturier@univ-fcomte.fr}
74 \author[mymainaddress]{Abderrahmane Sider}
75 %%\cortext[mycorrespondingauthor]{Corresponding author}
76 \ead{ar.sider@univ-bejaia.dz}
78 \address[mymainaddress]{Laboratoire LIMED, Faculté des sciences
79 exactes, Université de Bejaia, 06000, Algeria}
80 \address[mysecondaryaddress]{FEMTO-ST Institute, University of
81 Bourgogne Franche-Comte, France }
84 Polynomials are mathematical algebraic structures that play a great
85 role in science and engineering. Finding roots of high degree
86 polynomials is computationally demanding. In this paper, we present
87 the results of a parallel implementation of the Ehrlich-Aberth
88 algorithm for the root finding problem for high degree polynomials on
89 GPU architectures. The main result of this
90 work is to be able to solve high degree polynomials (up
91 to 1,000,000) very efficiently. We also compare the results with a
92 sequential implementation and the Durand-Kerner method on full and
97 Polynomial root finding, Iterative methods, Ehrlich-Aberth, Durand-Kerner, GPU
104 \section{The problem of finding roots of a polynomial}
105 Polynomials are mathematical algebraic structures used in science and engineering to capture physical phenomenons and to express any outcome in the form of a function of some unknown variables. Formally speaking, a polynomial $p(x)$ of degree \textit{n} having $n$ coefficients in the complex plane \textit{C} is :
108 {\Large p(x)=\sum_{i=0}^{n}{a_{i}x^{i}}}.
112 The root finding problem consists in finding the values of all the $n$ values of the variable $x$ for which \textit{p(x)} is nullified. Such values are called zeroes of $p$. If zeros are $\alpha_{i},\textit{i=1,...,n}$ the $p(x)$ can be written as :
114 {\Large p(x)=a_{n}\prod_{i=1}^{n}(x-\alpha_{i}), a_{0} a_{n}\neq 0}.
117 The problem of finding a root is equivalent to that of solving a fixed-point problem. To see this, consider the fixed-point problem of finding the $n$-dimensional
118 vector $x$ such that :
122 where $g : C^{n}\longrightarrow C^{n}$. Usually, we can easily
123 rewrite this fixed-point problem as a root-finding problem by
124 setting $f(x) = x-g(x)$ and likewise we can recast the
125 root-finding problem into a fixed-point problem by setting :
130 Often it is not be possible to solve such nonlinear equation
131 root-finding problems analytically. When this occurs we turn to
132 numerical methods to approximate the solution.
133 Generally speaking, algorithms for solving problems can be divided into
134 two main groups: direct methods and iterative methods.
136 Direct methods exist only for $n \leq 4$, solved in closed form by G. Cardano
137 in the mid-16th century. However, N. H. Abel in the early 19th
138 century showed that polynomials of degree five or more could not
139 be solved by direct methods. Since then, mathematicians have
140 focussed on numerical (iterative) methods such as the famous
141 Newton method, the Bernoulli method of the 18th, and the Graeffe method.
143 Later on, with the advent of electronic computers, other methods have
144 been developed such as the Jenkins-Traub method, the Larkin method,
145 the Muller method, and several methods for simultaneous
146 approximation of all the roots, starting with the Durand-Kerner (DK)
151 DK: z_i^{k+1}=z_{i}^{k}-\frac{P(z_i^{k})}{\prod_{i\neq j}(z_i^{k}-z_j^{k})}, i = 1, . . . , n,
154 where $z_i^k$ is the $i^{th}$ root of the polynomial $P$ at the
158 This formula is mentioned for the first time by
159 Weiestrass~\cite{Weierstrass03} as part of the fundamental theorem
160 of Algebra and is rediscovered by Ilieff~\cite{Ilie50},
161 Docev~\cite{Docev62}, Durand~\cite{Durand60},
162 Kerner~\cite{Kerner66}. Another method discovered by
163 Borsch-Supan~\cite{ Borch-Supan63} and also described and brought
164 in the following form by Ehrlich~\cite{Ehrlich67} and
165 Aberth~\cite{Aberth73} uses a different iteration formula given as:
169 EA: z_i^{k+1}=z_i^{k}-\frac{1}{{\frac {P'(z_i^{k})} {P(z_i^{k})}}-{\sum_{i\neq j}\frac{1}{(z_i^{k}-z_j^{k})}}}, i = 1, . . . , n,
172 where $P'(z)$ is the polynomial derivative of $P$ evaluated in the
175 Aberth, Ehrlich and Farmer-Loizou~\cite{Loizon83} have proved that
176 the Ehrlich-Aberth method (EA) has a cubic order of convergence for simple roots whereas the Durand-Kerner has a quadratic order of convergence.
179 Iterative methods raise several problem when implemented e.g.
180 specific sizes of numbers must be used to deal with this
181 difficulty. Moreover, the convergence time of iterative methods
182 drastically increases like the degrees of high polynomials. It is expected that the
183 parallelization of these algorithms will improve the convergence
186 Many authors have dealt with the parallelization of
187 simultaneous methods, i.e. that find all the zeros simultaneously.
188 Freeman~\cite{Freeman89} implemented and compared DK, EA and another method of the fourth order proposed
189 by Farmer and Loizou~\cite{Loizon83}, on a 8-processor linear
190 chain, for polynomials of degree up to 8. The third method often
191 diverges, but the first two methods have speed-up equal to 5.5. Later,
192 Freeman and Bane~\cite{Freemanall90} considered asynchronous
193 algorithms, in which each processor continues to update its
194 approximations even though the latest values of other $z_i((k))$
195 have not been received from the other processors, in contrast with synchronous algorithms where it would wait those values before making a new iteration.
196 Couturier and al.~\cite{Raphaelall01} proposed two methods of parallelization for
197 a shared memory architecture and for distributed memory one. They were able to
198 compute the roots of sparse polynomials of degree 10000 in 430 seconds with only 8
199 personal computers and 2 communications per iteration. Comparing to the sequential implementation
200 where it takes up to 3300 seconds to obtain the same results, the authors show an interesting speedup.
202 Very few works had been performed since this last work until the appearing of
203 the Compute Unified Device Architecture (CUDA)~\cite{CUDA10}, a
204 parallel computing platform and a programming model invented by
205 NVIDIA. The computing power of GPUs (Graphics Processing Unit) has exceeded that of CPUs. However, CUDA adopts a totally new computing architecture to use the
206 hardware resources provided by GPU in order to offer a stronger
207 computing ability to the massive data computing.
210 Ghidouche and al~\cite{Kahinall14} proposed an implementation of the
211 Durand-Kerner method on GPU. Their main
212 result showed that a parallel CUDA implementation is about 10 times faster than
213 the sequential implementation on a single CPU for sparse
214 polynomials of degree 48000.
217 In this paper, we focus on the implementation of the Ehrlich-Aberth
218 method for high degree polynomials on GPU. We propose an adaptation of
219 the exponential logarithm in order to be able to solve sparse and full
220 polynomial of degree up to $1,000,000$. The paper is organized as
221 follows. Initially, we recall the Ehrlich-Aberth method in Section
222 \ref{sec1}. Improvements for the Ehrlich-Aberth method are proposed in
223 Section \ref{sec2}. Related work to the implementation of simultaneous
224 methods using a parallel approach is presented in Section
225 \ref{secStateofArt}. In Section \ref{sec5} we propose a parallel
226 implementation of the Ehrlich-Aberth method on GPU and discuss
227 it. Section \ref{sec6} presents and investigates our implementation
228 and experimental study results. Finally, Section\ref{sec7} 6 concludes
229 this paper and gives some hints for future research directions in this
232 \section{The Sequential Aberth method}
234 A cubically convergent iteration method for finding zeros of
235 polynomials was proposed by O. Aberth~\cite{Aberth73}. In the fellowing we present the main stages of the running of the Aberth method.
236 %The Aberth method is a purely algebraic derivation.
237 %To illustrate the derivation, we let $w_{i}(z)$ be the product of linear factors
240 %w_{i}(z)=\prod_{j=1,j \neq i}^{n} (z-x_{j})
243 %And let a rational function $R_{i}(z)$ be the correction term of the
244 %Weistrass method~\cite{Weierstrass03}
247 %R_{i}(z)=\frac{p(z)}{w_{i}(z)} , i=1,2,...,n.
250 %Differentiating the rational function $R_{i}(z)$ and applying the
251 %Newton method, we have:
254 %\frac{R_{i}(z)}{R_{i}^{'}(z)}= \frac{p(z)}{p^{'}(z)-p(z)\frac{w_{i}(z)}{w_{i}^{'}(z)}}= \frac{p(z)}{p^{'}(z)-p(z) \sum _{j=1,j \neq i}^{n}\frac{1}{z-x_{j}}}, i=1,2,...,n
256 %where R_{i}^{'}(z)is the rational function derivative of F evaluated in the point z
257 %Substituting $x_{j}$ for $z_{j}$ we obtain the Aberth iteration method.%
260 \subsection{Polynomials Initialization}
261 The initialization of a polynomial p(z) is done by setting each of the $n$ complex coefficients $a_{i}$:
264 \label{eq:SimplePolynome}
265 p(z)=\sum{a_{i}z^{n-i}} , a_{n} \neq 0,a_{0}=1, a_{i}\subset C
269 \subsection{Vector $z^{(0)}$ Initialization}
271 Like for any iterative method, we need to choose $n$ initial guess points $z^{(0)}_{i}, i = 1, . . . , n.$
272 The initial guess is very important since the number of steps needed by the iterative method to reach
273 a given approximation strongly depends on it.
274 In~\cite{Aberth73} the Aberth iteration is started by selecting $n$
275 equi-spaced points on a circle of center 0 and radius r, where r is
276 an upper bound to the moduli of the zeros. Later, Bini and al.~\cite{Bini96}
277 performed this choice by selecting complex numbers along different
278 circles and relies on the result of~\cite{Ostrowski41}.
283 \sigma_{0}=\frac{u+v}{2};u=\frac{\sum_{i=1}^{n}u_{i}}{n.max_{i=1}^{n}u_{i}};
284 v=\frac{\sum_{i=0}^{n-1}v_{i}}{n.min_{i=0}^{n-1}v_{i}};\\
289 u_{i}=2.|a_{i}|^{\frac{1}{i}};
290 v_{i}=\frac{|\frac{a_{n}}{a_{i}}|^{\frac{1}{n-i}}}{2}.
293 \subsection{Iterative Function}
294 %The operator used by the Aberth method is corresponding to the
295 %following equation~\ref{Eq:EA} which will enable the convergence towards
296 %polynomial solutions, provided all the roots are distinct.
298 Here we give a second form of the iterative function used by Ehrlich-Aberth method:
302 EA2: z^{k+1}=z_{i}^{k}-\frac{\frac{p(z_{i}^{k})}{p'(z_{i}^{k})}}
303 {1-\frac{p(z_{i}^{k})}{p'(z_{i}^{k})}\sum_{j=1,j\neq i}^{j=n}{\frac{1}{(z_{i}^{k}-z_{j}^{k})}}}, i=0,. . . .,n
305 we notice that the function iterative in Eq.~\ref{Eq:Hi} it the same those presented in Eq.~\ref{Eq:EA}, but we prefer used the last one seen the advantage of its use to improve the Ehrlich-Aberth method and resolve very high degrees polynomials. More detail in the section ~\ref{sec2}.
306 \subsection{Convergence Condition}
307 The convergence condition determines the termination of the algorithm. It consists in stopping from running the iterative function when the roots are sufficiently stable. We consider that the method converges sufficiently when:
310 \label{eq:Aberth-Conv-Cond}
312 [1,n];\frac{z_{i}^{k}-z_{i}^{k-1}}{z_{i}^{k}}<\xi
316 \section{Improving the Ehrlich-Aberth Method for high degree polynomials with exp.log formulation}
318 The Ehrlich-Aberth method implementation suffers of overflow problems. This
319 situation occurs, for instance, in the case where a polynomial
320 having positive coefficients and a large degree is computed at a
321 point $\xi$ where $|\xi| > 1$, where $|x|$ stands for the modolus of a complex $x$. Indeed, the limited number in the
322 mantissa of floating points representations makes the computation of p(z) wrong when z
323 is large. For example $(10^{50}) +1+ (- 10^{50})$ will give the wrong result
324 of $0$ instead of $1$. Consequently, we can not compute the roots
325 for large degrees. This problem was early discussed in
326 ~\cite{Karimall98} for the Durand-Kerner method, the authors
327 propose to use the logarithm and the exponential of a complex in order to compute the power at a high exponent.
331 \forall(x,y)\in R^{*2}; \ln (x+i.y)=\ln(x^{2}+y^{2})
332 2+i.\arcsin(y\sqrt{x^{2}+y^{2}})_{\left] -\pi, \pi\right[ }
336 \label{defexpcomplex}
337 \forall(x,y)\in R^{*2}; \exp(x+i.y) & = \exp(x).\exp(i.y)\\
338 & =\exp(x).\cos(y)+i.\exp(x).\sin(y)\label{defexpcomplex}
342 Using the logarithm (eq.~\ref{deflncomplex}) and the exponential (eq.~\ref{defexpcomplex}) operators, we can replace any multiplications and divisions with additions and subtractions. Consequently, computations
343 manipulate lower absolute values and the roots for large polynomial's degrees can be looked for successfully~\cite{Karimall98}.
345 Applying this solution for the Ehrlich-Aberth method we obtain the
346 iteration function with logarithm:
347 %%$$ \exp \bigl( \ln(p(z)_{k})-ln(\ln(p(z)_{k}^{'}))- \ln(1- \exp(\ln(p(z)_{k})-ln(\ln(p(z)_{k}^{'})+\ln\sum_{i\neq j}^{n}\frac{1}{z_{k}-z_{j}})$$
350 EA.EL: z^{k+1}=z_{i}^{k}-\exp \left(\ln \left(
351 p(z_{i}^{k})\right)-\ln\left(p'(z^{k}_{i})\right)- \ln
352 \left(1-Q(z^{k}_{i})\right)\right),
359 Q(z^{k}_{i})=\exp\left( \ln (p(z^{k}_{i}))-\ln(p'(z^{k}_{i}))+\ln \left(
360 \sum_{k\neq j}^{n}\frac{1}{z^{k}_{i}-z^{k}_{j}}\right)\right).
363 This solution is applied when the root except the circle unit, represented by the radius $R$ evaluated in C language as:
365 R = exp(log(DBL_MAX)/(2*n) );
370 %R = \exp( \log(DBL\_MAX) / (2*n) )
372 where \verb=DBL_MAX= stands for the maximum representable \verb=double= value.
374 \section{Implementation of simultaneous methods in a parallel computer}
375 \label{secStateofArt}
376 The main problem of simultaneous methods is that the necessary
377 time needed for convergence is increased when we increase
378 the degree of the polynomial. The parallelization of these
379 algorithms is expected to improve the convergence time.
380 Authors usually adopt one of the two following approaches to parallelize root
381 finding algorithms. The first approach aims at reducing the total number of
382 iterations as by Miranker
383 ~\cite{Mirankar68,Mirankar71}, Schedler~\cite{Schedler72} and
384 Winogard~\cite{Winogard72}. The second approach aims at reducing the
385 computation time per iteration, as reported
386 in~\cite{Benall68,Jana06,Janall99,Riceall06}.
388 There are many schemes for the simultaneous approximation of all roots of a given
389 polynomial. Several works on different methods and issues of root
390 finding have been reported in~\cite{Azad07, Gemignani07, Kalantari08, Skachek08, Zhancall08, Zhuall08}. However, Durand-Kerner and Ehrlich-Aberth methods are the most practical choices among
391 them~\cite{Bini04}. These two methods have been extensively
392 studied for parallelization due to their intrinsics, i.e. the
393 computations involved in both methods has some inherent
394 parallelism that can be suitably exploited by SIMD machines.
395 Moreover, they have fast rate of convergence (quadratic for the
396 Durand-Kerner and cubic for the Ehrlich-Aberth). Various parallel
397 algorithms reported for these methods can be found
398 in~\cite{Cosnard90, Freeman89,Freemanall90,Jana99,Janall99}.
399 Freeman and Bane~\cite{Freemanall90} presented two parallel
400 algorithms on a local memory MIMD computer with the compute-to
401 communication time ratio O(n). However, their algorithms require
402 each processor to communicate its current approximation to all
403 other processors at the end of each iteration (synchronous). Therefore they
404 cause a high degree of memory conflict. Recently the author
405 in~\cite{Mirankar71} proposed two versions of parallel algorithm
406 for the Durand-Kerner method, and Ehrlich-Aberth method on a model of
407 Optoelectronic Transpose Interconnection System (OTIS).The
408 algorithms are mapped on an OTIS-2D torus using N processors. This
409 solution needs N processors to compute N roots, which is not
410 practical for solving polynomials with large degrees.
411 Until very recently, the literature doen not mention implementations able to compute the roots of
412 large degree polynomials (higher then 1000) and within small or at least tractable times. Finding polynomial roots rapidly and accurately is the main objective of our work.
413 With the advent of CUDA (Compute Unified Device
414 Architecture), finding the roots of polynomials receives a new attention because of the new possibilities to solve higher degree polynomials in less time.
415 In~\cite{Kahinall14} we already proposed the first implementation
416 of a root finding method on GPUs, that of the Durand-Kerner method. The main result showed
417 that a parallel CUDA implementation is 10 times as fast as the
418 sequential implementation on a single CPU for high degree
419 polynomials of 48000. In this paper we present a parallel implementation of Ehlisch-Aberth method on
420 GPUs, which details are discussed in the sequel.
423 \section {A CUDA parallel Ehrlich-Aberth method}
424 In the following, we describe the parallel implementation of Ehrlich-Aberth method on GPU
425 for solving high degree polynomials. First, the hardware and software of the GPUs are presented. Then, a CUDA parallel Ehrlich-Aberth method are presented.
427 \subsection{Background on the GPU architecture}
428 A GPU is viewed as an accelerator for the data-parallel and
429 intensive arithmetic computations. It draws its computing power
430 from the parallel nature of its hardware and software
431 architectures. A GPU is composed of hundreds of Streaming
432 Processors (SPs) organized in several blocks called Streaming
433 Multiprocessors (SMs). It also has a memory hierarchy. It has a
434 private read-write local memory per SP, fast shared memory and
435 read-only constant and texture caches per SM and a read-write
436 global memory shared by all its SPs~\cite{NVIDIA10}.
438 On a CPU equipped with a GPU, all the data-parallel and intensive
439 functions of an application running on the CPU are off-loaded onto
440 the GPU in order to accelerate their computations. A similar
441 data-parallel function is executed on a GPU as a kernel by
442 thousands or even millions of parallel threads, grouped together
443 as a grid of thread blocks. Therefore, each SM of the GPU executes
444 one or more thread blocks in SIMD fashion (Single Instruction,
445 Multiple Data) and in turn each SP of a GPU SM runs one or more
446 threads within a block in SIMT fashion (Single Instruction,
447 Multiple threads). Indeed at any given clock cycle, the threads
448 execute the same instruction of a kernel, but each of them
449 operates on different data.
450 GPUs only work on data filled in their
451 global memories and the final results of their kernel executions
452 must be communicated to their CPUs. Hence, the data must be
453 transferred in and out of the GPU. However, the speed of memory
454 copy between the GPU and the CPU is slower than the memory
455 bandwidths of the GPU memories and, thus, it dramatically affects
456 the performances of GPU computations. Accordingly, it is necessary
457 to limit as much as possible, data transfers between the GPU and its CPU during the
459 \subsection{Background on the CUDA Programming Model}
461 The CUDA programming model is similar in style to a single program
462 multiple-data (SPMD) software model. The GPU is viewed as a
463 coprocessor that executes data-parallel kernel functions. CUDA
464 provides three key abstractions, a hierarchy of thread groups,
465 shared memories, and barrier synchronization. Threads have a three
466 level hierarchy. A grid is a set of thread blocks that execute a
467 kernel function. Each grid consists of blocks of threads. Each
468 block is composed of hundreds of threads. Threads within one block
469 can share data using shared memory and can be synchronized at a
470 barrier. All threads within a block are executed concurrently on a
471 multithreaded architecture.The programmer specifies the number of
472 threads per block, and the number of blocks per grid. A thread in
473 the CUDA programming language is much lighter weight than a thread
474 in traditional operating systems. A thread in CUDA typically
475 processes one data element at a time. The CUDA programming model
476 has two shared read-write memory spaces, the shared memory space
477 and the global memory space. The shared memory is local to a block
478 and the global memory space is accessible by all blocks. CUDA also
479 provides two read-only memory spaces, the constant space and the
480 texture space, which reside in external DRAM, and are accessed via
483 \section{ The implementation of Aberth method on GPU}
485 %%\subsection{A CUDA implementation of the Aberth's method }
486 %%\subsection{A GPU implementation of the Aberth's method }
490 \subsection{A sequential Aberth algorithm}
491 The main steps of Aberth method are shown in Algorithm.~\ref{alg1-seq} :
496 \caption{A sequential algorithm to find roots with the Aberth method}
498 \KwIn{$Z^{0}$(Initial root's vector),$\varepsilon$ (error tolerance threshold),P(Polynomial to solve)}
499 \KwOut {Z(The solution root's vector)}
503 Initialization of the coefficients of the polynomial to solve\;
504 Initialization of the solution vector $Z^{0}$\;
506 \While {$\Delta z_{max}\succ \epsilon$}{
507 Let $\Delta z_{max}=0$\;
508 \For{$j \gets 0 $ \KwTo $n$}{
509 $ZPrec\left[j\right]=Z\left[j\right]$\;
510 $Z\left[j\right]=H\left(j,Z\right)$\;
513 \For{$i \gets 0 $ \KwTo $n-1$}{
514 $c=\frac{\left|Z\left[i\right]-ZPrec\left[i\right]\right|}{Z\left[i\right]}$\;
515 \If{$c > \Delta z_{max}$ }{
516 $\Delta z_{max}$=c\;}
522 In this sequential algorithm, one CPU thread executes all the steps. Let us look to the $3^{rd}$ step i.e. the execution of the iterative function, 2 sub-steps are needed. The first sub-step \textit{save}s the solution vector of the previous iteration, the second sub-step \textit{update}s or computes the new values of the roots vector.
523 There exists two ways to execute the iterative function that we call a Jacobi one and a Gauss-Seidel one. With the Jacobi iteration, at iteration $k+1$ we need all the previous values $z^{(k)}_{i}$ to compute the new values $z^{(k+1)}_{i}$, that is :
526 EAJ: z^{k+1}_{i}=\frac{p(z^{k}_{i})}{p'(z^{k}_{i})-p(z^{k}_{i})\sum^{n}_{j=1 j\neq i}\frac{1}{z^{k}_{i}-z^{k}_{j}}}, i=1,...,n.
529 With the Gauss-Seidel iteration, we have:
531 \label{eq:Aberth-H-GS}
532 EAGS: z^{k+1}_{i}=\frac{p(z^{k}_{i})}{p'(z^{k}_{i})-p(z^{k}_{i})(\sum^{i-1}_{j=1}\frac{1}{z^{k}_{i}-z^{k+1}_{j}}+\sum^{n}_{j=i+1}\frac{1}{z^{k}_{i}-z^{k}_{j}})}, i=1,...,n.
534 %%Here a finiched my revision %%
535 Using Equation.~\ref{eq:Aberth-H-GS} to update the vector solution \textit{Z}, we expect the Gauss-Seidel iteration to converge more quickly because, just as its ancestor (for solving linear systems of equations), it uses the most fresh computed roots $z^{k+1}_{i}$.
537 The $4^{th}$ step of the algorithm checks the convergence condition using Equation.~\ref{eq:Aberth-Conv-Cond}.
538 Both steps 3 and 4 use 1 thread to compute all the $n$ roots on CPU, which is very harmful for performance in case of the large degree polynomials.
541 \subsection{A Parallel implementation with CUDA }
542 On the CPU, both steps 3 and 4 contain the loop \verb=for= and a single thread executes all the instructions in the loop $n$ times. In this subsection, we explain how the GPU architecture can compute this loop and reduce the execution time.
543 In the GPU, the schduler assigns the execution of this loop to a group of threads organised as a grid of blocks with block containing a number of threads. All threads within a block are executed concurrently in parallel. The instructions run on the GPU are grouped in special function called kernels. It's up to the programmer, to describe the execution context, that is the size of the Grid, the number of blocks and the number of threads per block upon the call of a given kernel, according to a special syntax defined by CUDA.
545 In CUDA programming, all the instructions of the \verb=for= loop are executed by the GPU as a kernel. A kernel is a function written in CUDA and defined by the \verb=__global__= qualifier added before a usual \verb=C= function, which instructs the compiler to generate appropriate code to pass it to the CUDA runtime in order to be executed on the GPU.
547 Algorithm~\ref{alg2-cuda} shows a sketch of the Aberth algorithm usind CUDA.
552 \caption{CUDA Algorithm to find roots with the Aberth method}
554 \KwIn{$Z^{0}$(Initial root's vector),$\varepsilon$ (error
555 tolerance threshold),P(Polynomial to solve)}
557 \KwOut {Z(The solution root's vector)}
561 Initialization of the coeffcients of the polynomial to solve\;
562 Initialization of the solution vector $Z^{0}$\;
563 Allocate and copy initial data to the GPU global memory\;
565 \While {$\Delta z_{max}\succ \epsilon$}{
566 Let $\Delta z_{max}=0$\;
567 $ kernel\_save(d\_z^{k-1})$\;
568 $ kernel\_update(d\_z^{k})$\;
569 $kernel\_testConverge(\Delta z_{max},d_z^{k},d_z^{k-1})$\;
574 After the initialisation step, all data of the root finding problem to be solved must be copied from the CPU memory to the GPU global memory, because the GPUs only access data already present in their memories. Next, all the data-parallel arithmetic operations inside the main loop \verb=(do ... while(...))= are executed as kernels by the GPU. The first kernel named \textit{save} in line 6 of Algorithm~\ref{alg2-cuda} consists in saving the vector of polynomial's root found at the previous time-step in GPU memory, in order to check the convergence of the roots after each iteration (line 8, Algorithm~\ref{alg2-cuda}).
576 The second kernel executes the iterative function $H$ and updates $z^{k}$, according to Algorithm~\ref{alg3-update}. We notice that the update kernel is called in two forms, separated with the value of \emph{R} which determines the radius beyond which we apply the logarithm computation of the power of a complex.
581 \caption{Kernel update}
583 \eIf{$(\left|Z^{(k)}\right|<= R)$}{
584 $kernel\_update(d\_z^{k})$\;}
586 $kernel\_update\_Log(d\_z^{k})$\;
590 The first form executes formula \ref{eq:SimplePolynome} if the modulus of the current complex is less than the a certain value called the radius i.e. ($ |z^{k}_{i}|<= R$), else the kernel executes formulas (Eq.~\ref{deflncomplex},Eq.~\ref{defexpcomplex}). The radius $R$ is evaluated as :
592 $$R = \exp( \log(DBL\_MAX) / (2*n) )$$ where $DBL\_MAX$ stands for the maximum representable double value.
594 The last kernel verifies the convergence of the roots after each update of $Z^{(k)}$, according to formula. We used the functions of the CUBLAS Library (CUDA Basic Linear Algebra Subroutines) to implement this kernel.
596 The kernels terminate it computations when all the roots converge. Finally, the solution of the root finding problem is copied back from GPU global memory to CPU memory. We use the communication functions of CUDA for the memory allocation in the GPU \verb=(cudaMalloc())= and for data transfers from the CPU memory to the GPU memory \verb=(cudaMemcpyHostToDevice)=
597 or from GPU memory to CPU memory \verb=(cudaMemcpyDeviceToHost))=.
598 %%HIER END MY REVISIONS (SIDER)
599 \section{Experimental study}
601 %\subsection{Definition of the used polynomials }
602 We study two categories of polynomials : the sparse polynomials and the full polynomials.
603 \paragraph{A sparse polynomial}:is a polynomial for which only some coefficients are not null. We use in the following polynomial for which the roots are distributed on 2 distinct circles :
605 \forall \alpha_{1} \alpha_{2} \in C,\forall n_{1},n_{2} \in N^{*}; P(z)= (z^{n_{1}}-\alpha_{1})(z^{n_{2}}-\alpha_{2})
609 \paragraph{A full polynomial}:is in contrast, a polynomial for which all the coefficients are not null. the second form used to obtain a full polynomial is:
611 %%\forall \alpha_{i} \in C,\forall n_{i}\in N^{*}; P(z)= \sum^{n}_{i=1}(z^{n^{i}}.a_{i})
615 {\Large \forall a_{i} \in C, i\in N; p(x)=\sum^{n}_{i=0} a_{i}.x^{i}}
617 With this form, we can have until \textit{n} non zero terms whereas the sparse ones have just two non zero terms.
619 %\subsection{The study condition}
620 The our experiences results concern two parameters which are
621 the polynomial degree and the execution time of our program
622 to converge on the solution. The polynomial degree allows us
623 to validate that our algorithm is powerful with high degree
624 polynomials. The execution time remains the
625 element-key which justifies our work of parallelization.
626 For our tests we used a CPU Intel(R) Xeon(R) CPU
627 E5620@2.40GHz and a GPU K40 (with 6 Go of ram).
630 %\subsection{Comparative study}
631 In this section, we discuss the performance Ehrlich-Aberth method of root finding polynomials implemented on CPUs and on GPUs.
633 We performed a set of experiments on the sequential and the parallel algorithms, for both sparse and full polynomials and different sizes. We took into account the execution time, the polynomial size and the number of threads per block performed by sum or each experiment on CPUs and on GPUs.
635 All experimental results obtained from the simulations are made in double precision data, for a convergence tolerance of the methods set to $10^{-7}$. Since we were more interested in the comparison of the performance behaviors of Ehrlich-Aberth and Durand-Kerner methods on CPUs versus on GPUs. The initialization values of the vector solution of the Ehrlich-Aberth method are given in section 2.2.
636 \subsection{The execution time in seconds of Ehrlich-Aberth algorithm on CPU OpenMP (1 core, 4 cores) vs. on a Tesla GPU}
641 % \includegraphics[width=0.8\textwidth]{figures/Compar_EA_algorithm_CPU_GPU}
642 %\caption{The execution time in seconds of Ehrlich-Aberth algorithm on CPU core vs. on a Tesla GPU}
648 \includegraphics[width=0.8\textwidth]{figures/openMP-GPU}
649 \caption{The execution time in seconds of Ehrlich-Aberth algorithm on CPU OpenMP (1 core, 4 cores) vs. on a Tesla GPU}
652 Figure 1 %%show a comparison of execution time between the parallel and sequential version of the Ehrlich-Aberth algorithm with sparse polynomial exceed 100000,
653 We report respectively the execution time of the Ehrlich-Aberth method implemented initially on one core of the Quad-Core Xeon E5620 CPU than on four cores of the same machine with \textit{OpenMP} platform and the execution time of the same method implemented on one Nvidia Tesla K40c GPU, with sparse polynomial degrees ranging from 100,000 to 1,000,000. We can see that the method implemented on the GPU are faster than those implemented on the CPU (4 cores). This is due to the GPU ability to compute the data-parallel functions faster than its CPU counterpart. However, the execution time for the CPU(4 cores) implementation exceed 5,000 s for 250,000 degrees polynomials, in counterpart the GPU implementation for the same polynomials not reach 100 s, more than again, with an execution time under to 2500 s CPU (4 cores) implementation can resolve polynomials degrees of only 200,000, whereas GPU implementation can resolve polynomials more than 1,000,000 degrees. We can also notice that the GPU implementation are almost 47 faster then those implementation on the CPU(4 cores). However the CPU(4 cores) implementation are almost 4 faster then his implementation on CPU (1 core). Furthermore, we verify that the number of iterations and the convergence precision is the same for the both CPU and GPU implementation. %This reduction of time allows us to compute roots of polynomial of more important degree at the same time than with a CPU.
655 %We notice that the convergence precision is a round $10^{-7}$ for the both implementation on CPU and GPU. Consequently, we can conclude that Ehrlich-Aberth on GPU are faster and accurately then CPU implementation.
657 \subsection{Influence of the number of threads on the execution times of different polynomials (sparse and full)}
658 To optimize the performances of an algorithm on a GPU, it is necessary to maximize the use of cores GPU (maximize the number of threads executed in parallel) and to optimize the use of the various memoirs GPU. In fact, it is interesting to see the influence of the number of threads per block on the execution time of Ehrlich-Aberth algorithm.
659 For that, we notice that the maximum number of threads per block for the Nvidia Tesla K40 GPU is 1024, so we varied the number of threads per block from 8 to 1024. We took into account the execution time for both sparse and full of 10 different polynomials of size 50000 and 10 different polynomials of size 500000 degrees.
663 \includegraphics[width=0.8\textwidth]{figures/influence_nb_threads}
664 \caption{Influence of the number of threads on the execution times of different polynomials (sparse and full)}
668 The figure 2 show that, the best execution time for both sparse and full polynomial are given when the threads number varies between 64 and 256 threads per bloc. We notice that with small polynomials the best number of threads per block is 64, Whereas, the large polynomials the best number of threads per block is 256. However,In the following experiments we specify that the number of thread by block is 256.
670 \subsection{The impact of exp-log solution to compute very high degrees of polynomial}
672 In this experiment we report the performance of log.exp solution describe in ~\ref{sec2} to compute very high degrees polynomials.
675 \includegraphics[width=0.8\textwidth]{figures/sparse_full_explog}
676 \caption{The impact of exp-log solution to compute very high degrees of polynomial.}
680 The figure 3, show a comparison between the execution time of the Ehrlich-Aberth algorithm applying log-exp solution and the execution time of the Ehrlich-Aberth algorithm without applying log-exp solution, with full and sparse polynomials degrees. We can see that the execution time for the both algorithms are the same while the full polynomials degrees are less than 4000 and full polynomials are less than 150,000. After,we show clearly that the classical version of Ehrlich-Aberth algorithm (without applying log.exp) stop to converge and can not solving any polynomial sparse or full. In counterpart, the new version of Ehrlich-Aberth algorithm (applying log.exp solution) can solve very high and large full polynomial exceed 100,000 degrees.
682 in fact, when the modulus of the roots are up than \textit{R} given in ~\ref{R},this exceed the limited number in the mantissa of floating points representations and can not compute the iterative function given in ~\ref{eq:Aberth-H-GS} to obtain the root solution, who justify the divergence of the classical Ehrlich-Aberth algorithm. However, applying log.exp solution given in ~\ref{sec2} took into account the limit of floating using the iterative function in(Eq.~\ref{Log_H1},Eq.~\ref{Log_H2} and allows to solve a very large polynomials degrees .
687 %\includegraphics[width=0.8\textwidth]{figures/log_exp_Sparse}
688 %\caption{The impact of exp-log solution to compute very high degrees of polynomial.}
692 %we report the performances of the exp.log for the Ehrlich-Aberth algorithm for solving very high degree of polynomial.
695 \subsection{A comparative study between Ehrlich-Aberth algorithm and Durand-kerner algorithm}
696 In this part, we are interesting to compare the simultaneous methods, Ehrlich-Aberth and Durand-Kerner in parallel computer using GPU. We took into account the execution time, the number of iteration and the polynomial's size. for the both sparse and full polynomials.
700 \includegraphics[width=0.8\textwidth]{figures/EA_DK}
701 \caption{The execution time of Ehrlich-Aberth versus Durand-Kerner algorithm on GPU}
705 This figure show the execution time of the both algorithm EA and DK with sparse polynomial degrees ranging from 1000 to 1000000. We can see that the Ehrlich-Aberth algorithm are faster than Durand-Kerner algorithm, with an average of 25 times as fast. Then, when degrees of polynomial exceed 500000 the execution time with EA is of the order 100 whereas DK passes in the order 1000. %with double precision not exceed $10^{-5}$.
709 \includegraphics[width=0.8\textwidth]{figures/EA_DK_nbr}
710 \caption{The iteration number of Ehrlich-Aberth versus Durand-Kerner algorithm}
714 %\subsubsection{The execution time of Ehrlich-Aberth algorithm on OpenMP(1 core, 4 cores) vs. on a Tesla GPU}
721 \section{Conclusion and perspective}
724 \bibliography{mybibfile}