%to $1,000,000$).
-\section {A CUDA parallel Ehrlich-Aberth method}
-In the following, we describe the parallel implementation of Ehrlich-Aberth method on GPU
-for solving high degree polynomials (up to $1,000,000$). First, the hardware and software of the GPUs are presented. Then, the CUDA parallel Ehrlich-Aberth method is presented.
-
-\subsection{Background on the GPU architecture}
-A GPU is viewed as an accelerator for the data-parallel and
-intensive arithmetic computations. It draws its computing power
-from the parallel nature of its hardware and software
-architectures. A GPU is composed of hundreds of Streaming
-Processors (SPs) organized in several blocks called Streaming
-Multiprocessors (SMs). It also has a memory hierarchy. It has a
-private read-write local memory per SP, fast shared memory and
-read-only constant and texture caches per SM and a read-write
-global memory shared by all its SPs~\cite{NVIDIA10}.
-
-On a CPU equipped with a GPU, all the data-parallel and intensive
-functions of an application running on the CPU are off-loaded onto
-the GPU in order to accelerate their computations. A similar
-data-parallel function is executed on a GPU as a kernel by
-thousands or even millions of parallel threads, grouped together
-as a grid of thread blocks. Therefore, each SM of the GPU executes
-one or more thread blocks in SIMD fashion (Single Instruction,
-Multiple Data) and in turn each SP of a GPU SM runs one or more
-threads within a block in SIMT fashion (Single Instruction,
-Multiple threads). Indeed at any given clock cycle, the threads
-execute the same instruction of a kernel, but each of them
-operates on different data.
- GPUs only work on data filled in their
-global memories and the final results of their kernel executions
-must be communicated to their CPUs. Hence, the data must be
-transferred in and out of the GPU. However, the speed of memory
-copy between the GPU and the CPU is slower than the memory
-bandwidths of the GPU memories and, thus, it dramatically affects
-the performances of GPU computations. Accordingly, it is necessary
-to limit as much as possible, data transfers between the GPU and its CPU during the
-computations.
-\subsection{Background on the CUDA Programming Model}
-
-The CUDA programming model is similar in style to a single program
-multiple-data (SPMD) software model. The GPU is viewed as a
-coprocessor that executes data-parallel kernel functions. CUDA
-provides three key abstractions, a hierarchy of thread groups,
-shared memories, and barrier synchronization. Threads have a three
-level hierarchy. A grid is a set of thread blocks that execute a
-kernel function. Each grid consists of blocks of threads. Each
-block is composed of hundreds of threads. Threads within one block
-can share data using shared memory and can be synchronized at a
-barrier. All threads within a block are executed concurrently on a
-multithreaded architecture.The programmer specifies the number of
-threads per block, and the number of blocks per grid. A thread in
-the CUDA programming language is much lighter weight than a thread
-in traditional operating systems. A thread in CUDA typically
-processes one data element at a time. The CUDA programming model
-has two shared read-write memory spaces, the shared memory space
-and the global memory space. The shared memory is local to a block
-and the global memory space is accessible by all blocks. CUDA also
-provides two read-only memory spaces, the constant space and the
-texture space, which reside in external DRAM, and are accessed via
-read-only caches.
+%% \section {A CUDA parallel Ehrlich-Aberth method}
+%% In the following, we describe the parallel implementation of Ehrlich-Aberth method on GPU
+%% for solving high degree polynomials (up to $1,000,000$). First, the hardware and software of the GPUs are presented. Then, the CUDA parallel Ehrlich-Aberth method is presented.
+
+%% \subsection{Background on the GPU architecture}
+%% A GPU is viewed as an accelerator for the data-parallel and
+%% intensive arithmetic computations. It draws its computing power
+%% from the parallel nature of its hardware and software
+%% architectures. A GPU is composed of hundreds of Streaming
+%% Processors (SPs) organized in several blocks called Streaming
+%% Multiprocessors (SMs). It also has a memory hierarchy. It has a
+%% private read-write local memory per SP, fast shared memory and
+%% read-only constant and texture caches per SM and a read-write
+%% global memory shared by all its SPs~\cite{NVIDIA10}.
+
+%% On a CPU equipped with a GPU, all the data-parallel and intensive
+%% functions of an application running on the CPU are off-loaded onto
+%% the GPU in order to accelerate their computations. A similar
+%% data-parallel function is executed on a GPU as a kernel by
+%% thousands or even millions of parallel threads, grouped together
+%% as a grid of thread blocks. Therefore, each SM of the GPU executes
+%% one or more thread blocks in SIMD fashion (Single Instruction,
+%% Multiple Data) and in turn each SP of a GPU SM runs one or more
+%% threads within a block in SIMT fashion (Single Instruction,
+%% Multiple threads). Indeed at any given clock cycle, the threads
+%% execute the same instruction of a kernel, but each of them
+%% operates on different data.
+%% GPUs only work on data filled in their
+%% global memories and the final results of their kernel executions
+%% must be communicated to their CPUs. Hence, the data must be
+%% transferred in and out of the GPU. However, the speed of memory
+%% copy between the GPU and the CPU is slower than the memory
+%% bandwidths of the GPU memories and, thus, it dramatically affects
+%% the performances of GPU computations. Accordingly, it is necessary
+%% to limit as much as possible, data transfers between the GPU and its CPU during the
+%% computations.
+%% \subsection{Background on the CUDA Programming Model}
+
+%% The CUDA programming model is similar in style to a single program
+%% multiple-data (SPMD) software model. The GPU is viewed as a
+%% coprocessor that executes data-parallel kernel functions. CUDA
+%% provides three key abstractions, a hierarchy of thread groups,
+%% shared memories, and barrier synchronization. Threads have a three
+%% level hierarchy. A grid is a set of thread blocks that execute a
+%% kernel function. Each grid consists of blocks of threads. Each
+%% block is composed of hundreds of threads. Threads within one block
+%% can share data using shared memory and can be synchronized at a
+%% barrier. All threads within a block are executed concurrently on a
+%% multithreaded architecture.The programmer specifies the number of
+%% threads per block, and the number of blocks per grid. A thread in
+%% the CUDA programming language is much lighter weight than a thread
+%% in traditional operating systems. A thread in CUDA typically
+%% processes one data element at a time. The CUDA programming model
+%% has two shared read-write memory spaces, the shared memory space
+%% and the global memory space. The shared memory is local to a block
+%% and the global memory space is accessible by all blocks. CUDA also
+%% provides two read-only memory spaces, the constant space and the
+%% texture space, which reside in external DRAM, and are accessed via
+%% read-only caches.
\section{ Implementation of Ehrlich-Aberth method on GPU}
\label{sec5}
of the current complex is less than the a certain value called the
radius i.e. ($ |z^{k}_{i}|<= R$), else the kernel executes the EA.EL
function Eq.~\ref{Log_H2}
-( with Eq.~\ref{deflncomplex}, Eq.~\ref{defexpcomplex}). The radius $R$ is evaluated as :
+(with Eq.~\ref{deflncomplex}, Eq.~\ref{defexpcomplex}). The radius $R$ is evaluated as :
$$R = \exp( \log(DBL\_MAX) / (2*n) )$$ where $DBL\_MAX$ stands for the maximum representable double value.
-The last kernel verifies the convergence of the roots after each update of $Z^{(k)}$, according to formula. We used the functions of the CUBLAS Library (CUDA Basic Linear Algebra Subroutines) to implement this kernel.
+The last kernel checks the convergence of the roots after each update
+of $Z^{(k)}$, according to formula Eq.~\ref{eq:Aberth-Conv-Cond}. We used the functions of the CUBLAS Library (CUDA Basic Linear Algebra Subroutines) to implement this kernel.
+
+The kernel terminates its computations when all the roots have
+converged. Many important remarks should be noticed. First, as blocks
+of threads are scheduled automatically by the GPU, we have absolutely
+no control on the order of the blocks. Consequently, our algorithm is
+executed more or less in an asynchronous iterations way, where blocks
+of roots are updated in a non deterministic way. As the Durand-Kerner
+method has been proved to convergence with asynchronous iterations, we
+think it is similar with the Ehrlich-Aberth method, but we did not try
+to prove this in that paper. Another consequence of that, is that
+several executions of our algorithm with the same polynomials do no
+give necessarily the same result with the same number of iterations
+(even if the variation is not very significant).
+
+
+
+
-The kernels terminate it computations when all the roots converge. Finally, the solution of the root finding problem is copied back from GPU global memory to CPU memory. We use the communication functions of CUDA for the memory allocation in the GPU \verb=(cudaMalloc())= and for data transfers from the CPU memory to the GPU memory \verb=(cudaMemcpyHostToDevice)=
-or from GPU memory to CPU memory \verb=(cudaMemcpyDeviceToHost))=.
%%HIER END MY REVISIONS (SIDER)
\section{Experimental study}
\label{sec6}