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318 %\bibliographystyle{elsarticle-num}
323 \usepackage{amsfonts}
324 \usepackage[utf8]{inputenc}
325 \usepackage[T1]{fontenc}
326 \usepackage[textsize=footnotesize]{todonotes}
327 \newcommand{\LZK}[2][inline]{%
328 \todo[color=red!10,#1]{\sffamily\textbf{LZK:} #2}\xspace}
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342 \title{Two parallel implementations of Ehrlich-Aberth algorithm for root-finding of polynomials on multiple GPUs with OpenMP and MPI}
345 % author names and affiliations
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348 \author{\IEEEauthorblockN{Michael Shell}
349 \IEEEauthorblockA{School of Electrical and\\Computer Engineering\\
350 Georgia Institute of Technology\\
351 Atlanta, Georgia 30332--0250\\
352 Email: http://www.michaelshell.org/contact.html}
354 \IEEEauthorblockN{Homer Simpson}
355 \IEEEauthorblockA{Twentieth Century Fox\\
357 Email: homer@thesimpsons.com}
359 \IEEEauthorblockN{James Kirk\\ and Montgomery Scott}
360 \IEEEauthorblockA{Starfleet Academy\\
361 San Francisco, California 96678--2391\\
362 Telephone: (800) 555--1212\\
363 Fax: (888) 555--1212}}
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373 %\author{\IEEEauthorblockN{Michael Shell\IEEEauthorrefmark{1},
374 %Homer Simpson\IEEEauthorrefmark{2},
375 %James Kirk\IEEEauthorrefmark{3},
376 %Montgomery Scott\IEEEauthorrefmark{3} and
377 %Eldon Tyrell\IEEEauthorrefmark{4}}
378 %\IEEEauthorblockA{\IEEEauthorrefmark{1}School of Electrical and Computer Engineering\\
379 %Georgia Institute of Technology,
380 %Atlanta, Georgia 30332--0250\\ Email: see http://www.michaelshell.org/contact.html}
381 %\IEEEauthorblockA{\IEEEauthorrefmark{2}Twentieth Century Fox, Springfield, USA\\
382 %Email: homer@thesimpsons.com}
383 %\IEEEauthorblockA{\IEEEauthorrefmark{3}Starfleet Academy, San Francisco, California 96678-2391\\
384 %Telephone: (800) 555--1212, Fax: (888) 555--1212}
385 %\IEEEauthorblockA{\IEEEauthorrefmark{4}Tyrell Inc., 123 Replicant Street, Los Angeles, California 90210--4321}}
390 % use for special paper notices
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396 % make the title area
399 % As a general rule, do not put math, special symbols or citations
402 \LZK{J'ai un peu modifié l'abstract. Sinon à revoir pour le degré max des polynômes après les tests de raph.}
403 Finding roots of polynomials is a very important part of solving real-life problems but it is not so easy for polynomials of high degrees. In this paper, we present two different parallel algorithms of the Ehrlich-Aberth method to find roots of sparse and fully defined polynomials of high degrees. Both algorithms are based on CUDA technology to be implemented on multi-GPU computing platforms but each using different parallel paradigms: OpenMP or MPI. The experiments show a quasi-linear speedup by using up-to 4 GPU devices to find roots of polynomials of degree up-to 1.4 billion. To our knowledge, this is the first paper to present this technology mix to solve such a highly demanding problem in parallel programming. \LZK{Je n'ai pas bien saisi la dernière phrase.}
411 % For peer review papers, you can put extra information on the cover
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418 % creates the second title. It will be ignored for other modes.
419 \IEEEpeerreviewmaketitle
422 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
423 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
424 \section{Introduction}
425 %Polynomials are mathematical algebraic structures that play an important role in science and engineering by capturing physical phenomena and expressing any outcome as a function of some unknown variables. Formally speaking, a polynomial $p(x)$ of degree $n$ having $n$ coefficients in the complex plane $\mathbb{C}$ is:
427 %p(x)=\sum_{i=0}^{n}{a_ix^i}.
429 %\LZK{Dans ce cas le polynôme a $n+1$ coefficients et non pas $n$!}
430 The issue of finding the roots of polynomials of very high
431 degrees arises in many complex problems in various fields,
432 such as algebra, biology, finance, physics or climatology [1].
433 In algebra for example, finding eigenvalues or eigenvectors of
434 any real/complex matrix amounts to that of finding the roots
435 of the so-called characteristic polynomial.
437 The root-finding problem consists in finding the $n$ different values of the unknown variable $x$ for which $p(x)=0$. Such values are called zeros or roots of $p$. If zeros are $\{\alpha_{i}\}_{1\leq i\leq n}$, then $p(x)$ can be written as :
439 p(x)=\sum_{i=0}^{n}{a_ix^i}=a_n\prod_{i=1}^n(x-\alpha_i), a_0 a_n\neq 0.
441 %\LZK{C'est $a_n\neq 0$ (polynôme de degré $n$) et non pas $a_0 a_n\neq 0$, non?}
442 %\LZK{Est-ce $\alpha_i$ sont les $z_i$ définis dans la suite du papier?}
444 %The problem of finding the roots of polynomials can be encountered in numerous applications. \LZK{A mon avis on peut supprimer cette phrase}
445 Most of the numerical methods that deal with the polynomial root-finding problem are simultaneous ones, \textit{i.e.} the iterative methods to find simultaneous approximations of the $n$ polynomial zeros. These methods start from the initial approximations of all $n$ polynomial roots and give a sequence of approximations that converge to the roots of the polynomial. The first method of this group is Durand-Kerner method:
448 DK: z_i^{k+1}=z_{i}^{k}-\frac{P(z_i^{k})}{\prod_{i\neq j}(z_i^{k}-z_j^{k})}, i = 1, \ldots, n,
450 where $z_i^k$ is the $i^{th}$ root of the polynomial $p$ at the iteration $k$. Another method discovered by Borsch-Supan~\cite{ Borch-Supan63} and also described by Ehrlich~\cite{Ehrlich67} and Aberth~\cite{Aberth73} uses a different iteration form as follows:
454 EA: z_i^{k+1}=z_i^{k}-\frac{1}{{\frac {P'(z_i^{k})} {P(z_i^{k})}}-{\sum_{i\neq j}\frac{1}{(z_i^{k}-z_j^{k})}}}, i = 1, \ldots, n,
457 where $p'(z)$ is the polynomial derivative of $p$ evaluated in the point $z$.
459 %Aberth, Ehrlich and Farmer-Loizou~\cite{Loizou83} have proved that
460 %the Ehrlich-Aberth method (EA) has a cubic order of convergence for simple roots whereas the Durand-Kerner has a quadratic order of %convergence.
462 The main problem of the simultaneous methods is that the necessary time needed for the convergence increases with the increasing of the polynomial's degree. Many authors have treated the problem of implementing simultaneous methods in parallel. Freeman~\cite{Freeman89} implemented and compared DK, EA and another method of the fourth order of convergence proposed by Farmer and Loizou~\cite{Loizou83} on a 8-processor linear chain, for polynomials of degree up-to 8. The method of Farmer and Loizou~\cite{Loizou83} often diverges, but the first two methods (DK and EA) have a speed-up equals to 5.5. Later, Freeman and Bane~\cite{Freemanall90} considered asynchronous algorithms in which each processor continues to update its approximations even though the latest values of other $z^{k}_{i}$ have not been received from the other processors, in contrast with synchronous algorithms where it would wait those values before making a new iteration. Couturier et al.~\cite{Raphaelall01} proposed two methods of parallelization for a shared memory architecture with \textit{OpenMP} and for a distributed memory one with \textit{MPI}. They are able to compute the roots of sparse polynomials of degree 10,000 in 116 seconds with \textit{OpenMP} and 135 seconds with \textit{MPI} only by using 8 personal computers and 2 communications per iteration.
463 \LZK{je suppose que c'est pour la version mpi (only by using 8 personal computers and 2 communications per iteration). A t on utilisé le même nombre de procs pour les deux versions openmp et mpi} The authors showed an interesting speedup comparing to the sequential implementation that takes up-to 3,300 seconds to obtain same results.
465 Very few work had been performed since then until the appearing of the Compute Unified Device Architecture (CUDA)~\cite{CUDA10}, a parallel computing platform and a programming model invented by NVIDIA. The computing power of GPUs (Graphics Processing Units) has exceeded that of CPUs. However, CUDA adopts a totally new computing architecture to use the hardware resources provided by the GPU in order to offer a stronger computing ability to the massive data computing. Ghidouche and al~\cite{Kahinall14} proposed an implementation of the Durand-Kerner method on a single GPU. Their main results showed that a parallel CUDA implementation is about 10 times faster than the sequential implementation on a single CPU for sparse polynomials of degree 48,000.
467 %Finding polynomial roots rapidly and accurately is the main objective of our work. In this paper we propose the parallelization of Ehrlich-Aberth method using two parallel programming paradigms OpenMP and MPI on multi-GPU platforms. We consider two architectures: shared memory and distributed memory computers. The first parallel algorithm is implemented on shared memory computers by using OpenMP API. It is based on threads created from the same system process, such that each thread is attached to one GPU. In this case the communications between GPUs are done by OpenMP threads through shared memory. The second parallel algorithm uses the MPI API, such that each GPU is attached and managed by a MPI process. The GPUs exchange their data by message-passing communications. This latter approach is more used on distributed memory clusters to solve very complex problems that are too large for traditional supercomputers, which are very expensive to build and run.
468 %\LZK{Cette partie est réécrite. \\ Sinon qu'est ce qui a été fait pour l'accuracy dans ce papier (Finding polynomial roots rapidly and accurately is the main objective of our work.)?}
469 %\LZK{Les contributions ne sont pas définies !!}
471 In this paper we propose the parallelization of Ehrlich-Aberth method using two parallel programming paradigms OpenMP and MPI on multi-GPU platforms. Our (CUDA MPI)and (CUDA OpenMP) codes is the first implementation of Ehrlich-Aberth algorithm with multiple GPUs for finding roots polynomial. Our major contributions include:
474 \item The parallel implementation of EA algorithm on multi-GPU platform with shared memory computers by using OpenMP API. It is based on threads created from the same system process, such that each thread is attached to one GPU. In this case the communications between GPUs are done by OpenMP threads through shared memory.
476 \item The parallel implementation of EA algorithm on multi-GPU platform with uses the MPI API, such that each GPU is attached and managed by a MPI process. The GPUs exchange their data by message-passing communications. This latter approach is more used on distributed memory clusters to solve very complex problems that are too large for traditional supercomputers, which are very expensive to build and run.
478 \LZK{Cette partie est réécrite. \\ Sinon qu'est ce qui a été fait pour l'accuracy dans ce papier (Finding polynomial roots rapidly and accurately is the main objective of our work.)?}
479 \LZK{Les contributions ne sont pas définies !!}
480 ? %This paper is organized as follows. In Section~\ref{sec2} we recall the Ehrlich-Aberth method. In section~\ref{sec3} we present EA algorithm on single GPU. In section~\ref{sec4} we propose the EA algorithm implementation on Multi-GPU for (OpenMP-CUDA) approach and (MPI-CUDA) approach. In sectioné\ref{sec5} we present our experiments and discus it. Finally, Section~\ref{sec6} concludes this paper and gives some hints for future research directions in this topic.}
482 The paper is organized as follows. In Section~\ref{sec2} we present three different parallel programming models OpenMP, MPI and CUDA. In Section~\ref{sec3} we present the Ehrlich-Aberth algorithm on a single GPU. In Section~\ref{sec4} we present the parallel implementations of the Ehrlich-Aberth algorithm on Multi-GPU using the OpenMP and MPI approaches.
484 \LZK{A revoir toute cette organization}
486 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
487 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
489 \section{Parallel programming models}
491 \LZK{Toute cette section a été réécrite. Donc à relire et à améliorer si possible.}
493 Our objective consists in implementing a root-finding polynomial algorithm on multiple GPUs. To this end, it is primordial to know how to manage CUDA contexts of different GPUs. A direct method for controlling the various GPUs is to use as many threads or processes as GPU devices. We investigate two parallel paradigms: OpenMP and MPI. In this case, the GPU indices are defined according to the identifiers of the OpenMP threads or the ranks of the MPI processes. In this section we present the parallel programming models: OpenMP, MPI and CUDA.
496 %Open Multi-Processing (OpenMP) is a shared memory architecture API that provides multi thread capacity~\cite{openmp13}. OpenMP is a portable approach for parallel programming on shared memory systems based on compiler directives, that can be included in order to parallelize a loop. In this way, a set of loops can be distributed along the different threads that will access to different data allocated in local shared memory. One of the advantages of OpenMP is its global view of application memory address space that allows relatively fast development of parallel applications with easier maintenance. However, it is often difficult to get high rates of performance in large scale applications. Although usage of OpenMP threads and managed data explicitly done with MPI can be considered, this approcache undermines the advantages of OpenMP.
499 %OpenMP is a shared memory programming API based on threads from
500 %the same system process. Designed for multiprocessor shared memory UMA or
501 %NUMA [10], it relies on the execution model SPMD ( Single Program, Multiple Data Stream )
502 %where the thread "master" and threads "slaves" asynchronously execute their codes
503 %communicate / synchronize via shared memory [7]. It also helps to build
504 %the loop parallelism and is very suitable for an incremental code parallelization
505 %Sequential natively. Threads share some or all of the available memory and can
506 %have private memory areas [6].
508 OpenMP (Open Multi-processing) is an application programming interface for shared memory parallel programming~\cite{openmp13}. It is a portable approach based on the multithreading designed for shared memory computers, where a master thread forks a number of slave threads which execute blocks of code in parallel. An OpenMP program alternates sequential regions and parallel regions of code, where the sequential regions are executed by the master thread and the parallel ones may be executed by multiple threads. During the execution of an OpenMP program the threads communicate their data (read and modified) in the shared memory. One advantage of OpenMP is the global view of the memory address space of an application. This allows relatively a fast development of parallel applications with easier maintenance. However, it is often difficult to get high rates of performances in large scale-applications.
511 %The MPI (Message Passing Interface) library allows to create computer programs that run on a distributed memory architecture. The various processes have their own environment of execution and execute their code in a asynchronous way, according to the MIMD model (Multiple Instruction streams, Multiple Data streams); they communicate and synchronize by exchanging messages~\cite{Peter96}. MPI messages are explicitly sent, while the exchanges are implicit within the framework of a multi-thread programming environment like OpenMP or Pthreads.
513 MPI (Message Passing Interface) is a portable message passing style of the parallel programming designed especially for the distributed memory architectures~\cite{Peter96}. In most MPI implementations, a computation contains a fixed set of processes created at the initialization of the program in such way one process is created per processor. The processes synchronize their computations and communicate by sending/receiving messages to/from other processes. In this case, the data are explicitly exchanged by message passing while the data exchanges are implicit in a multithread programming model like OpenMP and Pthreads. However in the MPI programming model, the processes may either execute different programs referred to as multiple program multiple data (MPMD) or every process executes the same program (SPMD). The MPI approach is one of most used HPC programming model to solve large scale and complex applications.
516 %CUDA (is an acronym of the Compute Unified Device Architecture) is a parallel computing architecture developed by NVIDIA~\cite{CUDA10}.The unit of execution in CUDA is called a thread. Each thread executes a kernel by the streaming processors in parallel. In CUDA, a group of threads that are executed together is called a thread block, and the computational grid consists of a grid of thread blocks. Additionally, a thread block can use the shared memory on a single multiprocessor while the grid executes a single CUDA program logically in parallel. Thus in CUDA programming, it is necessary to design carefully the arrangement of the thread blocks in order to ensure low latency and a proper usage of shared memory, since it can be shared only in a thread block scope. The effective bandwidth of each memory space depends on the memory access pattern. Since the global memory has lower bandwidth than the shared memory, the global memory accesses should be minimized.
518 CUDA (Compute Unified Device Architecture) is a parallel computing architecture developed by NVIDIA~\cite{CUDA15} for GPUs. It provides a high level GPGPU-based programming model to program GPUs for general purpose computations and non-graphic applications. The GPU is viewed as an accelerator such that data-parallel operations of a CUDA program running on a CPU are off-loaded onto GPU and executed by this later. The data-parallel operations executed by GPUs are called kernels. The same kernel is executed in parallel by a large number of threads organized in grids of thread blocks, such that each GPU multiprocessor executes one or more thread blocks in SIMD fashion (Single Instruction, Multiple Data) and in turn each core of the multiprocessor executes one or more threads within a block. Threads within a block can cooperate by sharing data through a fast shared memory and coordinate their execution through synchronization points. In contrast, within a grid of thread blocks, there is no synchronization at all between blocks. The GPU only works on data filled in the global memory and the final results of the kernel executions must be transferred out of the GPU. In the GPU, the global memory has lower bandwidth than the shared memory associated to each multiprocessor. Thus in the CUDA programming, it is necessary to design carefully the arrangement of the thread blocks in order to ensure low latency and a proper usage of the shared memory, and the global memory accesses should be minimized.
520 %We introduced three paradigms of parallel programming. Our objective consists in implementing a root finding polynomial algorithm on multiple GPUs. To this end, it is primordial to know how to manage CUDA contexts of different GPUs. A direct method for controlling the various GPUs is to use as many threads or processes as GPU devices. We can choose the GPU index based on the identifier of OpenMP thread or the rank of the MPI process. Both approaches will be investigated.
522 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
523 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
525 \section{The Ehrlich-Aberth algorithm on a GPU}
528 \subsection{The EA method}
529 A cubically convergent iteration method to find zeros of
530 polynomials was proposed by O. Aberth~\cite{Aberth73}. The
531 Ehrlich-Aberth (EA is short) method contains 4 main steps, presented in what
534 %The Aberth method is a purely algebraic derivation.
535 %To illustrate the derivation, we let $w_{i}(z)$ be the product of linear factors
538 %w_{i}(z)=\prod_{j=1,j \neq i}^{n} (z-x_{j})
541 %And let a rational function $R_{i}(z)$ be the correction term of the
542 %Weistrass method~\cite{Weierstrass03}
545 %R_{i}(z)=\frac{p(z)}{w_{i}(z)} , i=1,2,...,n.
548 %Differentiating the rational function $R_{i}(z)$ and applying the
549 %Newton method, we have:
552 %\frac{R_{i}(z)}{R_{i}^{'}(z)}= \frac{p(z)}{p^{'}(z)-p(z)\frac{w_{i}(z)}{w_{i}^{'}(z)}}= \frac{p(z)}{p^{'}(z)-p(z) \sum _{j=1,j \neq i}^{n}\frac{1}{z-x_{j}}}, i=1,2,...,n
554 %where R_{i}^{'}(z)is the rational function derivative of F evaluated in the point z
555 %Substituting $x_{j}$ for $z_{j}$ we obtain the Aberth iteration method.%
558 \subsubsection{Polynomials Initialization}
559 The initialization of a polynomial $p(z)$ is done by setting each of the $n$ complex coefficients $a_{i}$:
562 \label{eq:SimplePolynome}
563 p(z)=\sum{a_{i}z^{n-i}} , a_{n} \neq 0,a_{0}=1, a_{i}\subset C
567 \subsubsection{Vector $Z^{(0)}$ Initialization}
568 \label{sec:vec_initialization}
569 As for any iterative method, we need to choose $n$ initial guess points $z^{0}_{i}, i = 1, . . . , n.$
570 The initial guess is very important since the number of steps needed by the iterative method to reach
571 a given approximation strongly depends on it.
572 In~\cite{Aberth73} the Ehrlich-Aberth iteration is started by selecting $n$
573 equi-distant points on a circle of center 0 and radius r, where r is
574 an upper bound to the moduli of the zeros. Later, Bini and al.~\cite{Bini96}
575 performed this choice by selecting complex numbers along different
576 circles which relies on the result of~\cite{Ostrowski41}.
581 \sigma_{0}=\frac{u+v}{2};u=\frac{\sum_{i=1}^{n}u_{i}}{n.max_{i=1}^{n}u_{i}};
582 v=\frac{\sum_{i=0}^{n-1}v_{i}}{n.min_{i=0}^{n-1}v_{i}};\\
587 u_{i}=2.|a_{i}|^{\frac{1}{i}};
588 v_{i}=\frac{|\frac{a_{n}}{a_{i}}|^{\frac{1}{n-i}}}{2}.
591 \subsubsection{Iterative Function}
592 The operator used by the Aberth method corresponds to the
593 equation~\ref{Eq:EA1}, it enables the convergence towards
594 the polynomials zeros, provided all the roots are distinct.
596 %Here we give a second form of the iterative function used by the Ehrlich-Aberth method:
600 EA: z^{k+1}_{i}=z_{i}^{k}-\frac{\frac{p(z_{i}^{k})}{p'(z_{i}^{k})}}
601 {1-\frac{p(z_{i}^{k})}{p'(z_{i}^{k})}\sum_{j=1,j\neq i}^{j=n}{\frac{1}{(z_{i}^{k}-z_{j}^{k})}}}, i=1,. . . .,n
604 \subsubsection{Convergence Condition}
605 The convergence condition determines the termination of the algorithm. It consists in stopping the iterative function when the roots are sufficiently stable. We consider that the method converges sufficiently when:
608 \label{eq:Aberth-Conv-Cond}
609 \forall i \in [1,n];\vert\frac{z_{i}^{k}-z_{i}^{k-1}}{z_{i}^{k}}\vert<\xi
613 %\begin{figure}[htbp]
615 % \includegraphics[angle=-90,width=0.5\textwidth]{EA-Algorithm}
616 %\caption{The Ehrlich-Aberth algorithm on single GPU}
620 %the Ehrlich-Aberth method is an iterative method, contain 4 steps, start from the initial approximations of all the
621 %roots of the polynomial,the second step initialize the solution vector $Z$ using the Guggenheimer method to assure the distinction of the initial vector roots, than in step 3 we apply the the iterative function based on the Newton's method and Weiestrass operator[...,...], wich will make it possible to converge to the roots solution, provided that all the root are different. At the end of each application of the iterative function, a stop condition is verified consists in stopping the iterative process when the whole of the modules of the roots
622 %are lower than a fixed value $ε$
625 \subsection{EA parallel implementation on CUDA}
626 We introduced three paradigms of parallel programming. Our objective consists in implementing a root finding polynomial algorithm on multiple GPUs. To this end, it is primordial to know how to manage CUDA contexts of different GPUs. A direct method for controlling the various GPUs is to use as many threads or processes as GPU devices. We can choose the GPU index based on the identifier of OpenMP thread or the rank of the MPI process. Both approaches will be investigated.
631 Like any parallel code, a GPU parallel implementation first
632 requires to determine the sequential tasks and the
633 parallelizable parts of the sequential version of the
634 program/algorithm. In our case, all the operations that are easy
635 to execute in parallel must be made by the GPU to accelerate
636 the execution of the application, like the step 3 and step 4. On the other hand, all the
637 sequential operations and the operations that have data
638 dependencies between threads or recursive computations must
639 be executed by only one CUDA or CPU thread (step 1 and step 2). Initially, we specify the organization of parallel threads, by specifying the dimension of the grid Dimgrid, the number of blocks per grid DimBlock and the number of threads per block.
641 The code is organzed by what is named kernels, portions o code that are run on GPU devices. For step 3, there are two kernels, the
642 first named \textit{save} is used to save vector $Z^{K-1}$ and the seconde one is named
643 \textit{update} and is used to update the $Z^{K}$ vector. For step 4, a kernel
644 tests the convergence of the method. In order to
645 compute the function H, we have two possibilities: either to use
646 the Jacobi mode, or the Gauss-Seidel mode of iterating which uses the
647 most recent computed roots. It is well known that the Gauss-
648 Seidel mode converges more quickly. So, we used the Gauss-Seidel mode of iteration. To
649 parallelize the code, we created kernels and many functions to
650 be executed on the GPU for all the operations dealing with the
651 computation on complex numbers and the evaluation of the
652 polynomials. As said previously, we managed both functions
653 of evaluation of a polynomial: the normal method, based on
654 the method of Horner and the method based on the logarithm
655 of the polynomial. All these methods were rather long to
656 implement, as the development of corresponding kernels with
657 CUDA is longer than on a CPU host. This comes in particular
658 from the fact that it is very difficult to debug CUDA running
659 threads like threads on a CPU host. In the following paragraph
660 Algorithm~\ref{alg1-cuda} shows the GPU parallel implementation of Ehrlich-Aberth method.
663 \begin{algorithm}[htpb]
666 \caption{CUDA Algorithm to find roots with the Ehrlich-Aberth method}
668 \KwIn{$Z^{0}$ (Initial root's vector), $\varepsilon$ (Error tolerance
669 threshold), P (Polynomial to solve), Pu (Derivative of P), $n$ (Polynomial degrees), $\Delta z_{max}$ (Maximum value of stop condition)}
671 \KwOut {$Z$ (Solution root's vector), $ZPrec$ (Previous solution root's vector)}
675 \item Initialization of the of P\;
676 \item Initialization of the of Pu\;
677 \item Initialization of the solution vector $Z^{0}$\;
678 \item Allocate and copy initial data to the GPU global memory\;
680 \While {$\Delta z_{max} > \epsilon$}{
681 \item Let $\Delta z_{max}=0$\;
682 \item $ kernel\_save(ZPrec,Z)$\;
684 \item $ kernel\_update(Z,P,Pu)$\;
685 \item $kernel\_testConverge(\Delta z_{max},Z,ZPrec)$\;
688 \item Copy results from GPU memory to CPU memory\;
695 \section{The EA algorithm on Multi-GPU}
697 \subsection{MGPU : an OpenMP-CUDA approach}
698 Our OpenMP-CUDA implementation of EA algorithm is based on the hybrid OpenMP and CUDA programming model. It works as follows.
699 Based on the metadata, a shared memory is used to make data evenly shared among OpenMP threads. The shared data are the solution vector $Z$, the polynomial to solve $P$, and the error vector $\Delta z$. Let (T\_omp) the number of OpenMP threads be equal to the number of GPUs, each OpenMP thread binds to one GPU, and controls a part of the shared memory, that is a part of the vector Z , that is $(n/num\_gpu)$ roots where $n$ is the polynomial's degree and $num\_gpu$ the total number of available GPUs. Each OpenMP thread copies its data from host memory to GPU’s device memory.Then every GPU will have a grid of computation organized according to the device performance and the size of data on which it runs the computation kernels. %In principle a grid is set by two parameter DimGrid, the number of block per grid, DimBloc: the number of threads per block. The following schema shows the architecture of (CUDA,OpenMP).
701 %\begin{figure}[htbp]
703 % \includegraphics[angle=-90,width=0.5\textwidth]{OpenMP-CUDA}
704 %\caption{The OpenMP-CUDA architecture}
707 %Each thread OpenMP compute the kernels on GPUs,than after each iteration they copy out the data from GPU memory to CPU shared memory. The kernels are re-runs is up to the roots converge sufficiently. Here are below the corresponding algorithm:
709 $num\_gpus$ OpenMP threads are created using \verb=omp_set_num_threads();=function (step $3$, Algorithm \ref{alg2-cuda-openmp}), the shared memory is created using \verb=#pragma omp parallel shared()= OpenMP function (line $5$, Algorithm\ref{alg2-cuda-openmp}), then each OpenMP thread allocates memory and copies initial data from CPU memory to GPU global memory, executes the kernels on GPU, but computes only his portion of roots indicated with variable \textit{index} initialized in (line 5, Algorithm \ref{alg2-cuda-openmp}), used as input data in the $kernel\_update$ (line 10, Algorithm \ref{alg2-cuda-openmp}). After each iteration, all OpenMP threads synchronize using \verb=#pragma omp barrier;= to gather all the correct values of $\Delta z$, thus allowing the computation the maximum stop condition on vector $\Delta z$ (line 12, Algorithm \ref{alg2-cuda-openmp}). Finally, threads copy the results from GPU memories to CPU memory. The OpenMP threads execute kernels until the roots sufficiently converge.
711 \begin{algorithm}[htpb]
712 \label{alg2-cuda-openmp}
714 \caption{CUDA-OpenMP Algorithm to find roots with the Ehrlich-Aberth method}
716 \KwIn{$Z^{0}$ (Initial root's vector), $\varepsilon$ (Error tolerance
717 threshold), P (Polynomial to solve), Pu (Derivative of P), $n$ (Polynomial degree), $\Delta z$ ( Vector of errors for stop condition), $num_gpus$ (number of OpenMP threads/ Number of GPUs), $Size$ (number of roots)}
719 \KwOut {$Z$ ( Root's vector), $ZPrec$ (Previous root's vector)}
723 \item Initialization of P\;
724 \item Initialization of Pu\;
725 \item Initialization of the solution vector $Z^{0}$\;
726 \verb=omp_set_num_threads(num_gpus);=
727 \verb=#pragma omp parallel shared(Z,$\Delta$ z,P);=
728 \verb=cudaGetDevice(gpu_id);=
729 \item Allocate and copy initial data from CPU memory to the GPU global memories\;
730 \item index= $Size/num\_gpus$\;
732 \While {$error > \epsilon$}{
733 \item Let $\Delta z=0$\;
734 \item $ kernel\_save(ZPrec,Z)$\;
736 \item $ kernel\_update(Z,P,Pu,index)$\;
737 \item $kernel\_testConverge(\Delta z[gpu\_id],Z,ZPrec)$\;
738 %\verb=#pragma omp barrier;=
739 \item error= Max($\Delta z$)\;
742 \item Copy results from GPU memories to CPU memory\;
749 \subsection{Multi-GPU : an MPI-CUDA approach}
750 %\begin{figure}[htbp]
752 % \includegraphics[angle=-90,width=0.2\textwidth]{MPI-CUDA}
753 %\caption{The MPI-CUDA architecture }
756 Our parallel implementation of EA to find root of polynomials using a CUDA-MPI approach is a data parallel approach. It splits input data of the polynomial to solve among MPI processes. In Algorithm \ref{alg2-cuda-mpi}, input data are the polynomial to solve $P$, the solution vector $Z$, the previous solution vector $ZPrev$, and the value of errors of stop condition $\Delta z$. Let $p$ denote the number of MPI processes on and $n$ the degree of the polynomial to be solved. The algorithm performs a simple data partitioning by creating $p$ portions, of at most $\lceil n/p \rceil$ roots to find per MPI process, for each $Z$ and $ZPrec$. Consequently, each MPI process of rank $k$ will have its own solution vector $Z_{k}$ and $ZPrec$, the error related to the stop condition $\Delta z_{k}$, enabling each MPI process to compute $\lceil n/p \rceil$ roots.
758 Since a GPU works only on data already allocated in its memory, all local input data, $Z_{k}$, $ZPrec$ and $\Delta z_{k}$, must be transferred from CPU memories to the corresponding GPU memories. Afterwards, the same EA algorithm (Algorithm \ref{alg1-cuda}) is run by all processes but on different polynomial subset of roots $ p(x)_{k}=\sum_{i=1}^{n} a_{i}x^{i}, k=1,...,p$. Each MPI process executes the loop \verb=(While(...)...do)= containing the CUDA kernels but each MPI process computes only its own portion of the roots according to the rule ``''owner computes``''. The local range of roots is indicated with the \textit{index} variable initialized at (line 5, Algorithm \ref{alg2-cuda-mpi}), and passed as an input variable to $kernel\_update$ (line 10, Algorithm \ref{alg2-cuda-mpi}). After each iteration, MPI processes synchronize (\verb=MPI_Allreduce= function) by a reduction on $\Delta z_{k}$ in order to compute the maximum error related to the stop condition. Finally, processes copy the values of new computed roots from GPU memories to CPU memories, then communicate their results to other processes with \verb=MPI_Alltoall= broadcast. If the stop condition is not verified ($error > \epsilon$) then processes stay withing the loop \verb= while(...)...do= until all the roots sufficiently converge.
761 \begin{algorithm}[htpb]
762 \label{alg2-cuda-mpi}
764 \caption{CUDA-MPI Algorithm to find roots with the Ehrlich-Aberth method}
766 \KwIn{$Z^{0}$ (Initial root's vector), $\varepsilon$ (Error tolerance
767 threshold), P (Polynomial to solve), Pu (Derivative of P), $n$ (Polynomial degrees), $\Delta z$ ( error of stop condition), $num_gpus$ (number of MPI processes/ number of GPUs), Size (number of roots)}
769 \KwOut {$Z$ (Solution root's vector), $ZPrec$ (Previous solution root's vector)}
772 \item Initialization of P\;
773 \item Initialization of Pu\;
774 \item Initialization of the solution vector $Z^{0}$\;
775 \item Allocate and copy initial data from CPU memories to GPU global memories\;
776 \item $index= Size/num_gpus$\;
778 \While {$error > \epsilon$}{
779 \item Let $\Delta z=0$\;
780 \item $kernel\_save(ZPrec,Z)$\;
782 \item $kernel\_update(Z,P,Pu,index)$\;
783 \item $kernel\_testConverge(\Delta z,Z,ZPrec)$\;
784 \item ComputeMaxError($\Delta z$,error)\;
785 \item Copy results from GPU memories to CPU memories\;
786 \item Send $Z[id]$ to all processes\;
787 \item Receive $Z[j]$ from every other process j\;
793 \section{Experiments}
795 We study two categories of polynomials: sparse polynomials and full polynomials.\\
796 {\it A sparse polynomial} is a polynomial for which only some coefficients are not null. In this paper, we consider sparse polynomials for which the roots are distributed on 2 distinct circles:
798 \forall \alpha_{1} \alpha_{2} \in C,\forall n_{1},n_{2} \in N^{*}; P(z)= (z^{n_{1}}-\alpha_{1})(z^{n_{2}}-\alpha_{2})
799 \end{equation}\noindent
800 {\it A full polynomial} is, in contrast, a polynomial for which all the coefficients are not null. A full polynomial is defined by:
802 %%\forall \alpha_{i} \in C,\forall n_{i}\in N^{*}; P(z)= \sum^{n}_{i=1}(z^{n^{i}}.a_{i})
806 {\Large \forall a_{i} \in C, i\in N; p(x)=\sum^{n}_{i=0} a_{i}.x^{i}}
808 For our tests, a CPU Intel(R) Xeon(R) CPU E5620@2.40GHz and a GPU K40 (with 6 Go of ram) are used.
809 %SIDER : Une meilleure présentation de l'architecture est à faire ici.
811 In order to evaluate both the MGPU and Multi-GPU approaches, we performed a set of experiments on a single GPU and multiple GPUs using OpenMP or MPI by EA algorithm, for both sparse and full polynomials of different sizes.
812 All experimental results obtained are made in double precision data, the convergence threshold of the methods is set to $10^{-7}$.
813 %Since we were more interested in the comparison of the
814 %performance behaviors of Ehrlich-Aberth and Durand-Kerner methods on
815 %CPUs versus on GPUs.
816 The initialization values of the vector solution
817 of the methods are given in %Section~\ref{sec:vec_initialization}.
819 \subsection{Evaluating the M-GPU (CUDA-OpenMP) approach}
821 We report here the results of the set of experiments with M-GPU approach for full and sparse polynomials of different degrees, and we compare it with a Single GPU execution.
822 \subsubsection{Execution times in seconds of the EA method for solving sparse polynomials on GPUs using shared memory paradigm with OpenMP}
824 In this experiments we report the execution time of the EA algorithm, on single GPU and Multi-GPU with (2,3,4) GPUs, for different sparse polynomial degrees ranging from 100,000 to 1,400,000.
828 \includegraphics[angle=-90,width=0.5\textwidth]{Sparse_omp}
829 \caption{Execution times in seconds of the Ehrlich-Aberth method for solving sparse polynomials on GPUs using shared memory paradigm with OpenMP}
833 This figure~\ref{fig:01} shows that the (CUDA-OpenMP) Multi-GPU approach reduces the execution time by a factor up to 100 w.r.t the single GPU apparaoch and a by a factor of 1000 for polynomials exceeding degree 1,000,000. It shows the advantage to use the OpenMP parallel paradigm to gather the capabilities of several GPUs and solve polynomials of very high degrees.
835 \subsubsection{Execution times in seconds of the Ehrlich-Aberth method for solving full polynomials on GPUs using shared memory paradigm with OpenMP}
837 The experiments shows the execution time of the EA algorithm, on a single GPU and on multiple GPUs using the CUDA OpenMP approach for full polynomials of degrees ranging from 100,000 to 1,400,000.
841 \includegraphics[angle=-90,width=0.5\textwidth]{Full_omp}
842 \caption{Execution times in seconds of the Ehrlich-Aberth method for solving full polynomials on multiple GPUs using shared memory paradigm with OpenMP}
846 Results with full polynomials show very important savings in execution time. For a polynomial of degree 1,4 million, the CUDA-OpenMP approach with 4 GPUs solves it 4 times as fast as single GPU, thus achieving a quasi-linear speedup.
848 \subsection{Evaluting the Multi-GPU (CUDA-MPI) approach}
849 In this part we perform a set of experiments to compare Multi-GPU (CUDA MPI) approach with single GPU, for solving full and sparse polynomials of degrees ranging from 100,000 to 1,400,000.
851 \subsubsection{Execution times in seconds of the Ehrlich-Aberth method for solving sparse polynomials on GPUs using distributed memory paradigm with MPI}
855 \includegraphics[angle=-90,width=0.5\textwidth]{Sparse_mpi}
856 \caption{Execution times in seconds of the Ehrlich-Aberth method for solving sparse polynomials on GPUs using distributed memory paradigm with MPI}
860 This figure shows 4 curves of execution time of EA algorithm, a curve with single GPU, 3 curves with multiple GPUs (2, 3, 4). We can clearly see that the curve with single GPU is above the other curves, which shows consumption in execution time compared to the Multi-GPU. We can see also that the CUDA-MPI approach reduces the execution time by a factor of 100 for polynomials of degree more than 1,000,000 whereas a single GPU is of the scale 1000.
861 %%SIDER : Je n'ai pas reformuler car je n'ai pas compris la phrase, merci de l'ecrire ici en fran\cais.
862 \\cette figure montre 4 courbes de temps d'exécution pour l'algorithme EA, une courbe avec un seul GPU, 3 courbes pour multiple GPUs(2, 3, 4), on peut constaté clairement que la courbe à un seul GPU est au-dessus des autres courbes, vue sa consomation en temps d'exècution. On peut voir aussi qu'avec l'approche Multi-GPU (CUDA-MPI) reduit le temps d'exècution jusqu'à l'echelle 100 pour le polynômes qui dépasse 1,000,000 tandis que Single GPU est de l'echelle 1000.
863 \subsubsection{Execution times in seconds of the Ehrlich-Aberth method for solving full polynomials on GPUs using distributed memory paradigm with MPI}
867 \includegraphics[angle=-90,width=0.5\textwidth]{Full_mpi}
868 \caption{Execution times in seconds of the Ehrlich-Aberth method for full polynomials on GPUs using distributed memory paradigm with MPI}
871 %SIDER : Corriger le point de la courbe 3-GPUs qui correpsond à un degré de 600000
873 Figure \ref{fig:04} shows the execution time of the algorithm on single GPU and on multipe GPUs with (2, 3, 4) GPUs for full polynomials. With the CUDA-MPI approach, we notice that the three curves are distinct from each other, more we use GPUs more the execution time decreases. On the other hand the curve with a single GPU is well above the other curves.
875 This is due to the use of MPI parallel paradigm that divides the problem computations and assigns portions to each GPU. But unlike the single GPU which carries all the computations on a single GPU, data communications are introduced, consequently engendering more execution time. But experiments show that execution time is still highly reduced.
882 \includegraphics[angle=-90,width=0.5\textwidth]{Sparse}
883 \caption{Comparaison between MPI and OpenMP versions of the Ehrlich-Aberth method for solving sparse plynomials on GPUs.}
889 \includegraphics[angle=-90,width=0.5\textwidth]{Full}
890 \caption{Comparaison between MPI and OpenMP versions of the Ehrlich-Aberth method for solving full polynomials on GPUs.}
896 \includegraphics[angle=-90,width=0.5\textwidth]{MPI}
897 \caption{Comparaison of execution times of the Ehrlich-Aberth method for solving sparse and full polynomials on GPUs with distributed memory paradigm using MPI.}
903 \includegraphics[angle=-90,width=0.5\textwidth]{OMP}
904 \caption{Comparaison of execution times of the Ehrlich-Aberth method for solving sparse and full polynomials on GPUs with shared memory paradigm using OpenMP.}
910 \includegraphics[angle=-90,width=0.5\textwidth]{big}
911 \caption{Execution times in seconds of the Ehrlich-Aberth method for solving full polynomials of high degrees on 4 GPUs.}
915 % An example of a floating figure using the graphicx package.
916 % Note that \label must occur AFTER (or within) \caption.
917 % For figures, \caption should occur after the \includegraphics.
918 % Note that IEEEtran v1.7 and later has special internal code that
919 % is designed to preserve the operation of \label within \caption
920 % even when the captionsoff option is in effect. However, because
921 % of issues like this, it may be the safest practice to put all your
922 % \label just after \caption rather than within \caption{}.
924 % Reminder: the "draftcls" or "draftclsnofoot", not "draft", class
925 % option should be used if it is desired that the figures are to be
926 % displayed while in draft mode.
930 %\includegraphics[width=2.5in]{myfigure}
931 % where an .eps filename suffix will be assumed under latex,
932 % and a .pdf suffix will be assumed for pdflatex; or what has been declared
933 % via \DeclareGraphicsExtensions.
934 %\caption{Simulation results for the network.}
938 % Note that the IEEE typically puts floats only at the top, even when this
939 % results in a large percentage of a column being occupied by floats.
942 % An example of a double column floating figure using two subfigures.
943 % (The subfig.sty package must be loaded for this to work.)
944 % The subfigure \label commands are set within each subfloat command,
945 % and the \label for the overall figure must come after \caption.
946 % \hfil is used as a separator to get equal spacing.
947 % Watch out that the combined width of all the subfigures on a
948 % line do not exceed the text width or a line break will occur.
952 %\subfloat[Case I]{\includegraphics[width=2.5in]{box}%
953 %\label{fig_first_case}}
955 %\subfloat[Case II]{\includegraphics[width=2.5in]{box}%
956 %\label{fig_second_case}}
957 %\caption{Simulation results for the network.}
961 % Note that often IEEE papers with subfigures do not employ subfigure
962 % captions (using the optional argument to \subfloat[]), but instead will
963 % reference/describe all of them (a), (b), etc., within the main caption.
964 % Be aware that for subfig.sty to generate the (a), (b), etc., subfigure
965 % labels, the optional argument to \subfloat must be present. If a
966 % subcaption is not desired, just leave its contents blank,
970 % An example of a floating table. Note that, for IEEE style tables, the
971 % \caption command should come BEFORE the table and, given that table
972 % captions serve much like titles, are usually capitalized except for words
973 % such as a, an, and, as, at, but, by, for, in, nor, of, on, or, the, to
974 % and up, which are usually not capitalized unless they are the first or
975 % last word of the caption. Table text will default to \footnotesize as
976 % the IEEE normally uses this smaller font for tables.
977 % The \label must come after \caption as always.
980 %% increase table row spacing, adjust to taste
981 %\renewcommand{\arraystretch}{1.3}
982 % if using array.sty, it might be a good idea to tweak the value of
983 % \extrarowheight as needed to properly center the text within the cells
984 %\caption{An Example of a Table}
985 %\label{table_example}
987 %% Some packages, such as MDW tools, offer better commands for making tables
988 %% than the plain LaTeX2e tabular which is used here.
989 %\begin{tabular}{|c||c|}
999 % Note that the IEEE does not put floats in the very first column
1000 % - or typically anywhere on the first page for that matter. Also,
1001 % in-text middle ("here") positioning is typically not used, but it
1002 % is allowed and encouraged for Computer Society conferences (but
1003 % not Computer Society journals). Most IEEE journals/conferences use
1004 % top floats exclusively.
1005 % Note that, LaTeX2e, unlike IEEE journals/conferences, places
1006 % footnotes above bottom floats. This can be corrected via the
1007 % \fnbelowfloat command of the stfloats package.
1012 \section{Conclusion}
1014 In this paper, we have presented a parallel implementation of Ehrlich-Aberth algorithm for solving full and sparse polynomials, on single GPU with CUDA and on multiple GPUs using two parallel paradigms : shared memory with OpenMP and distributed memory with MPI. These architectures were addressed by a CUDA-OpenMP approach and CUDA-MPI approach, respectively.
1015 The experiments show that, using parallel programming model like (OpenMP, MPI), we can efficiently manage multiple graphics cards to work together to solve the same problem and accelerate the parallel execution with 4 GPUs and solve a polynomial of degree 1,000,000, four times faster than on single GPU, that is a quasi-linear speedup.
1018 %In future, we will evaluate our parallel implementation of Ehrlich-Aberth algorithm on other parallel programming model
1020 Our next objective is to extend the model presented here at clusters of nodes featuring multiple GPUs, with a three-level scheme: inter-node communication via MPI processes (distributed memory), management of multi-GPU node by OpenMP threads (shared memory).
1022 %present a communication approach between multiple GPUs. The comparison between MPI and OpenMP as GPUs controllers shows that these
1023 %solutions can effectively manage multiple graphics cards to work together
1024 %to solve the same problem
1027 %than we have presented two communication approach between multiple GPUs.(CUDA-OpenMP) approach and (CUDA-MPI) approach, in the objective to manage multiple graphics cards to work together and solve the same problem. in the objective to manage multiple graphics cards to work together and solve the same problem.
1032 % conference papers do not normally have an appendix
1035 % use section* for acknowledgment
1036 \section*{Acknowledgment}
1039 The authors would like to thank...
1045 % trigger a \newpage just before the given reference
1046 % number - used to balance the columns on the last page
1047 % adjust value as needed - may need to be readjusted if
1048 % the document is modified later
1049 %\IEEEtriggeratref{8}
1050 % The "triggered" command can be changed if desired:
1051 %\IEEEtriggercmd{\enlargethispage{-5in}}
1053 % references section
1055 % can use a bibliography generated by BibTeX as a .bbl file
1056 % BibTeX documentation can be easily obtained at:
1057 % http://mirror.ctan.org/biblio/bibtex/contrib/doc/
1058 % The IEEEtran BibTeX style support page is at:
1059 % http://www.michaelshell.org/tex/ieeetran/bibtex/
1060 %\bibliographystyle{IEEEtran}
1061 % argument is your BibTeX string definitions and bibliography database(s)
1062 %\bibliography{IEEEabrv,../bib/paper}
1063 %\bibliographystyle{./IEEEtran}
1064 \bibliography{mybibfile}
1067 % <OR> manually copy in the resultant .bbl file
1068 % set second argument of \begin to the number of references
1069 % (used to reserve space for the reference number labels box)
1070 %\begin{thebibliography}{1}
1072 %\bibitem{IEEEhowto:kopka}
1073 %H.~Kopka and P.~W. Daly, \emph{A Guide to \LaTeX}, 3rd~ed.\hskip 1em plus
1074 % 0.5em minus 0.4em\relax Harlow, England: Addison-Wesley, 1999.
1076 %\bibitem{IEEEhowto:NVIDIA12}
1077 %NVIDIA Corporation, \textit{Whitepaper NVIDA’s Next Generation CUDATM Compute
1078 %Architecture: KeplerTM }, 1st ed., 2012.
1080 %\end{thebibliography}