1 \documentclass[preprint]{elsarticle}
3 \usepackage[utf8]{inputenc}
4 \usepackage[T1]{fontenc}
6 %\usepackage{newtxtext}
7 %\usepackage[cmintegrals]{newtxmath}
8 \usepackage{mathptmx,helvet,courier}
13 \usepackage[ruled,lined]{algorithm2e}
15 %%% Remove this before submission
16 \newcommand{\FIXMEmargin}[1]{%
17 \marginpar{\textbf{[FIXME]} {\footnotesize #1}}}
18 \newcommand{\FIXME}[2][]{%
19 \ifx #2\relax\relax \FIXMEmargin{#1}%
20 \else \textbf{$\triangleright$\FIXMEmargin{#1}~#2}\fi}
22 \newcommand{\abs}[1]{\lvert#1\rvert} % \abs{x} -> |x|
24 \newenvironment{algodata}{%
25 \begin{tabular}[t]{@{}l@{:~}l@{}}}{%
28 \newcommand{\VAR}[1]{\textit{#1}}
30 \newcommand{\besteffort}{\emph{best effort}}
31 \newcommand{\makhoul}{\emph{Makhoul}}
37 \journal{Parallel Computing}
39 \title{Best effort strategy and virtual load for\\
40 asynchronous iterative load balancing}
42 \author{Raphaël Couturier}
43 \ead{raphael.couturier@univ-fcomte.fr}
45 \author{Arnaud Giersch\corref{cor}}
46 \ead{arnaud.giersch@univ-fcomte.fr}
49 \ead{mourad.hakem@univ-fcomte.fr}
52 FEMTO-ST Institute, Univ Bourgogne Franche-Comté, Belfort, France}
54 \cortext[cor]{Corresponding author.}
57 Most of the time, asynchronous load balancing algorithms have extensively been
58 studied in a theoretical point of view. The Bertsekas and Tsitsiklis'
59 algorithm~\cite[section~7.4]{bertsekas+tsitsiklis.1997.parallel} is certainly
60 the most well known algorithm for which the convergence proof is given. From a
61 practical point of view, when a node wants to balance a part of its load to
62 some of its neighbors, the strategy is not described. In this paper, we
63 propose a strategy called \besteffort{} which tries to balance the load
64 of a node to all its less loaded neighbors while ensuring that all the nodes
65 concerned by the load balancing phase have the same amount of load. Moreover,
66 asynchronous iterative algorithms, in which an asynchronous load balancing
67 algorithm is implemented, can dissociate, most of the time, messages concerning
68 load transfers and message concerning load information. In order to increase
69 the converge of a load balancing algorithm, we propose a simple heuristic
70 called \emph{virtual load}. This heuristic allows a node that receives a load
71 information message to integrate this information, even if the load has not been received yet. Consequently the node sends a (real) part of its load to some of
72 its neighbors taking into account the virtual load it will receive soon. In order to validate our approaches, we have defined a
73 simulator based on SimGrid which allowed us to conduct many experiments.
77 % %% keywords here, in the form: keyword \sep keyword
82 \section{Introduction}
84 Load balancing algorithms are extensively used in parallel and distributed
85 applications in order to reduce the execution times. They can be applied in
86 different scientific fields from high performance computation to micro sensor
87 networks. In a distributed context (i.e. without centralization), they are iterative by nature.
88 In literature many kinds of load
89 balancing algorithms have been studied. They can be classified according
90 different criteria: centralized or decentralized, in static or dynamic
91 environment, with homogeneous or heterogeneous load, using synchronous or
92 asynchronous iterations, with a static topology or a dynamic one which evolves
93 during time. In this work, we focus on asynchronous load balancing algorithms
94 where computing nodes are considered homogeneous and with homogeneous load with
95 no external load. In this context, Bertsekas and Tsitsiklis have proposed an
96 algorithm which is definitively a reference for many works. In their work, they
97 proved that under classical hypotheses of asynchronous iterative algorithms and
98 a special constraint avoiding \emph{ping-pong} effect, an asynchronous
99 iterative algorithm converges to the uniform load distribution. This work has
100 been extended by many authors. For example, Cortés et al., with
101 DASUD~\cite{cortes+ripoll+cedo+al.2002.asynchronous}, propose a
102 version working with integer load. This work was later generalized by
103 the same authors in \cite{cedo+cortes+ripoll+al.2007.convergence}.
104 \FIXME{Rajouter des choses ici. Lesquelles ?}
106 Although the Bertsekas and Tsitsiklis' algorithm describes the condition to
107 ensure the convergence, there is no indication or strategy to really implement
108 the load distribution. In other word, a node can send a part of its load to one
109 or many of its neighbors while all the convergence conditions are
110 followed. Consequently, we propose a new strategy called \besteffort{}
111 that tries to balance the load of a node to all its less loaded neighbors while
112 ensuring that all the nodes concerned by the load balancing phase have the same
113 amount of load. Moreover, when real asynchronous applications are considered,
114 using asynchronous load balancing algorithms can reduce the execution
115 times. Most of the times, it is simpler to distinguish load information messages
116 from data migration messages. Former ones allow a node to inform its
117 neighbors of its current load. These messages are very small, they can be sent
118 often and very quickly. For example, if a computing iteration takes a significant times
119 (ranging from seconds to minutes), it is possible to send a new load information
120 message to each neighbor at each iteration. Then the load is sent, but the reception may take time when the amount of load is huge and when communication links are slow. Depending on the application, it may have
121 sense or not that nodes try to balance a part of their load at each computing
122 iteration. But the time to transfer a load message from a node to another one is
123 often much more longer that to time to transfer a load information message. So,
124 when a node receives the information that later it will receive a data message,
125 it can take this information into account and it can consider that its new load
126 is larger. Consequently, it can send a part of it real load to some of its
127 neighbors if required. We call this trick the \emph{virtual load} mechanism.
129 {\bf The contributions of this paper are the following:}
131 \item We propose a new strategy to improve the distribution of the
132 load and a simple but efficient trick that also improves the load
134 \item we have conducted many simulations with SimGrid in order to
135 validate that our improvements are really efficient. Our simulations consider
136 that in order to send a message, a latency delays the sending and according to
137 the network performance and the message size, the time of the reception of the
141 In the following of this paper, Section~\ref{sec.bt-algo} describes the
142 Bertsekas and Tsitsiklis' asynchronous load balancing algorithm. Moreover, we
143 present a possible problem in the convergence conditions. In Section~\ref{sec.related.works}, related works are presented.
144 Section~\ref{sec.besteffort} presents the best effort strategy which provides an
145 efficient way to reduce the execution times. This strategy will be compared
146 with other ones, presented in Section~\ref{sec.other}. In
147 Section~\ref{sec.virtual-load}, the virtual load mechanism is proposed.
148 Simulations allowed to show that both our approaches are valid using a quite
149 realistic model detailed in Section~\ref{sec.simulations}. Finally we give a
150 conclusion and some perspectives to this work.
154 \section{Bertsekas and Tsitsiklis' asynchronous load balancing algorithm}
157 In order prove the convergence of asynchronous iterative load balancing
158 Bertsekas and Tsitsiklis proposed a model
159 in~\cite{bertsekas+tsitsiklis.1997.parallel}. Here we recall some notations.
160 Consider that $N={1,...,n}$ processors are connected through a network.
161 Communication links are represented by a connected undirected graph $G=(N,A)$
162 where $A$ is the set of links connecting different processors. In this work, we
163 consider that processors are homogeneous for sake of simplicity. It is quite
164 easy to tackle the heterogeneous case~\cite{ElsMonPre02}. Load of processor $i$
165 at time $t$ is represented by $x_i(t)\geq 0$. Let $V(i)$ be the set of
166 neighbors of processor $i$. Each processor $i$ has an estimate of the load of
167 each of its neighbors $j \in V(i)$ represented by $x_j^i(t)$. According to
168 asynchronism and communication delays, this estimate may be outdated. We also
169 consider that the load is described by a continuous variable.
171 When a processor sends a part of its load to one or some of its neighbors, the
172 transfer takes time to be completed. Let $s_{ij}(t)$ be the amount of load that
173 processor $i$ has transferred to processor $j$ at time $t$ and let $r_{ij}(t)$ be the
174 amount of load received by processor $j$ from processor $i$ at time $t$. Then
175 the amount of load of processor $i$ at time $t+1$ is given by:
177 x_i(t+1)=x_i(t)-\sum_{j\in V(i)} s_{ij}(t) + \sum_{j\in V(i)} r_{ji}(t)
182 Some conditions are required to ensure the convergence. One of them can be
183 called the \emph{ping-pong} condition which specifies that:
185 x_i(t)-\sum _{k\in V(i)} s_{ik}(t) \geq x_j^i(t)+s_{ij}(t)
187 for any processor $i$ and any $j \in V(i)$ such that $x_i(t)>x_j^i(t)$. This
188 condition aims at avoiding a processor to send a part of its load and being
189 less loaded after that.
191 Nevertheless, we think that this condition may lead to deadlocks in some
192 cases. For example, if we consider only three processors and that processor $1$
193 is linked to processor $2$ which is also linked to processor $3$ (i.e. a simple
194 chain which 3 processors). Now consider we have the following values at time $t$:
201 {\bf RAPH, pourquoi il y a $x_3^2$?. Sinon il faudra reformuler la suite, c'est mal dit}
203 In this case, processor $2$ can either sends load to processor $1$ or processor
204 $3$. If it sends load to processor $1$ it will not satisfy condition
205 \eqref{eq.ping-pong} because after the sending it will be less loaded that
206 $x_3^2(t)$. So we consider that the \emph{ping-pong} condition is probably to
207 strong. Currently, we did not try to make another convergence proof without this
208 condition or with a weaker condition.
210 Nevertheless, we conjecture that such a weaker condition exists. In fact, we
211 have never seen any scenario that is not leading to convergence, even with
212 load-balancing strategies that are not exactly fulfilling these two conditions.
214 It may be the subject of future work to express weaker conditions, and to prove
215 that they are sufficient to ensure the convergence of the load-balancing
219 \section{Related works}
220 \label{sec.related.works}
225 \section{Best effort strategy}
226 \label{sec.besteffort}
228 In this section we describe a new load-balancing strategy that we call
229 \besteffort{}. First, we explain the general idea behind this strategy,
230 and then we describe some variants of this basic strategy.
232 \subsection{Basic strategy}
234 The general idea behind the \besteffort{} strategy is that each processor,
235 that detects it has more load than some of its neighbors, sends some load to the
236 most of its less loaded neighbors, doing its best to reach the equilibrium
237 between those neighbors and himself.
239 More precisely, when a processor $i$ is in its load-balancing phase,
240 he proceeds as following.
242 \item First, the neighbors are sorted in non-decreasing order of their
243 known loads $x^i_j(t)$.
245 \item Then, this sorted list is used to find its largest
246 prefix such as the load of each selected neighbor is smaller than:
248 \item the load of processor $i$, and
249 \item the mean of the loads of the selected neighbors and of the
252 Let $S_i(t)$ be the set of the selected neighbors, and
253 $\bar{x}(t)$ be the mean of the loads of the selected neighbors plus the load of processor $i$:
255 \bar{x}(t) = \frac{1}{\abs{S_i(t)} + 1}
256 \left( x_i(t) + \sum_{j\in S_i(t)} x^i_j(t) \right)
258 The following properties hold: {\bf RAPH : la suite tombe du ciel :-)}
261 S_i(t) \subset V(i) \\
262 x^i_j(t) < x_i(t) & \forall j \in S_i(t) \\
263 x^i_j(t) < \bar{x} & \forall j \in S_i(t) \\
264 x^i_j(t) \leq x^i_k(t) & \forall j \in S_i(t), \forall k \in V(i) \setminus S_i(t) \\
269 \item Once this selection is completed, processor $i$ sends to each of
270 the selected neighbor $j\in S_i(t)$ an amount of load $s_{ij}(t) =
273 From the above equations, and notably from the definition of
274 $\bar{x}$, it can easily be verified that:
277 x_i(t) - \sum_{j\in S_i(t)} s_{ij}(t) = \bar{x} \\
278 x^i_j(t) + s_{ij}(t) = \bar{x} & \forall j \in S_i(t)
283 \subsection{Leveling the amount to send}
285 With the aforementioned basic strategy, each node does its best to reach the
286 equilibrium with its neighbors. Since each node may be taking the same kind of
287 decision at the same moment, there is the risk that a node receives load from
288 several of its neighbors, and then is temporary going off the equilibrium state.
289 This is particularly true with strongly connected applications.
291 In order to reduce this effect, we add the ability to level the amount to send.
292 The idea, here, is to make smaller steps toward the equilibrium, such that a
293 potentially wrong decision has a lower impact.
295 Roughtly speaking, once $s_{ij}$ has been evaluated as previously explained, it is simply divided by
296 a given factor. This parameter is called $k$ in
297 Section~\ref{sec.results}. The amount of data to send is then $s_{ij}(t) =
298 (\bar{x} - x^i_j(t))/k$.
299 \FIXME[check that it's still named $k$ in Sec.~\ref{sec.results}]{}
301 \section{Other strategies}
304 Another load balancing strategy, working under the same conditions, was
305 previously developed by Bahi, Giersch, and Makhoul in
306 \cite{bahi+giersch+makhoul.2008.scalable}. In order to assess the performances
307 of the new \besteffort{}, we naturally chose to compare it to this anterior
308 work. More precisely, we will use the algorithm~2 from
309 \cite{bahi+giersch+makhoul.2008.scalable} and, in the following, we will
310 reference it under the name of Makhoul's.
312 Here is an outline of the Makhoul's algorithm. When a given node needs to take
313 a load balancing decision, it starts by sorting its neighbors by increasing
314 order of their load. Then, it computes the difference between its own load, and
315 the load of each of its neighbors. Finally, taking the neighbors following the
316 order defined before, the amount of load to send $s_{ij}$ is computed as
317 $1/(n+1)$ of the load difference, with $n$ being the number of neighbors. This
318 process continues as long as the node is more loaded than the considered
322 \section{Virtual load}
323 \label{sec.virtual-load}
325 In this section, we present the concept of \emph{virtual load}. In order to
326 use this concept, load balancing messages must be sent using two different kinds
327 of messages: load information messages and load balancing messages. More
328 precisely, a node wanting to send a part of its load to one of its neighbors
329 can first send a load information message containing the load it will send, and
330 then it can send the load balancing message containing data to be transferred.
331 Load information message are really short, consequently they will be received
332 very quickly. In opposition, load balancing messages are often bigger and thus
333 require more time to be transferred.
335 The concept of \emph{virtual load} allows a node that received a load
336 information message to integrate the load that it will receive later in its load
337 (virtually). Consequently the considered node can send a (real) part of its load to some of its
338 neighbors. In fact, a node that receives a load information message knows that
339 later it will receive the corresponding load balancing message containing the
340 corresponding data. So, if this node detects it is too loaded compared to some
341 of its neighbors and if it has enough load (real load), then it can send more
342 load to some of its neighbors without waiting the reception of the load
345 Doing this, we can expect a faster convergence since nodes have a faster
346 information of the load they will receive, so they can take it into account.
348 \FIXME{Est ce qu'on donne l'algo avec virtual load?}
350 With integer load, we adapt this algorithm by .... {\bf RAPH a faire}
352 \FIXME{describe integer mode}
354 \section{Simulations}
355 \label{sec.simulations}
357 In order to test and validate our approaches, we wrote a simulator
359 framework~\cite{simgrid.web,casanova+giersch+legrand+al.2014.simgrid}. This
360 simulator, which consists of about 2,700 lines of C++, allows to run
361 the different load-balancing strategies under various parameters, such
362 as the initial distribution of load, the interconnection topology, the
363 characteristics of the running platform, etc. Then several metrics
364 are issued that permit to compare the strategies.
366 The simulation model is detailed in the next section (\ref{sec.model}), and the
367 experimental contexts are described in section~\ref{sec.exp-context}. Then the
368 results of the simulations are presented in section~\ref{sec.results}.
370 \subsection{Simulation model}
373 In the simulation model the processors exchange messages which are of
374 two kinds. First, there are \emph{control messages} which only carry
375 information that is exchanged between the processors, such as the
376 current load, or the virtual load transfers if this option is
377 selected. These messages are rather small, and their size is
378 constant. Then, there are \emph{data messages} that carry the real
379 load transferred between the processors. The size of a data message
380 is a function of the amount of load that it carries, and it can be
381 pretty large. In order to receive the messages, each processor has
382 two receiving channels, one for each kind of messages. Finally, when
383 a message is sent or received, this is done by using the non-blocking
384 primitives of SimGrid\footnote{That are \texttt{MSG\_task\_isend()},
385 and \texttt{MSG\_task\_irecv()}.}.
387 During the simulation, each processor concurrently runs three threads:
388 a \emph{receiving thread}, a \emph{computing thread}, and a
389 \emph{load-balancing thread}, which we will briefly describe now.
391 For the sake of simplicity, a few details were voluntary omitted from
392 these descriptions. For an exhaustive presentation, we refer to the
393 actual source code that was used for the experiments%
394 \footnote{As mentioned before, our simulator relies on the SimGrid
395 framework~\cite{casanova+giersch+legrand+al.2014.simgrid}. For the
396 experiments, we used a pre-release of SimGrid 3.7 (Git commit
397 67d62fca5bdee96f590c942b50021cdde5ce0c07, available from
398 \url{https://gforge.inria.fr/scm/?group_id=12})}, and which is
400 \url{http://info.iut-bm.univ-fcomte.fr/staff/giersch/software/loba.tar.gz}.
402 \subsubsection{Receiving thread}
404 The receiving thread is in charge of waiting for messages to come, either on the
405 control channel, or on the data channel. Its behavior is sketched by
406 Algorithm~\ref{algo.recv}. When a message is received, it is pushed in a buffer
407 of received message, to be later consumed by one of the other threads. There
408 are two such buffers, one for the control messages, and one for the data
409 messages. The buffers are implemented with a lock-free FIFO
410 \cite{sutter.2008.writing} to avoid contention between the threads.
413 \caption{Receiving thread}
417 \VAR{ctrl\_chan}, \VAR{data\_chan}
418 & communication channels (control and data) \\
419 \VAR{ctrl\_fifo}, \VAR{data\_fifo}
420 & buffers of received messages (control and data) \\
423 wait for a message to be available on either \VAR{ctrl\_chan},
424 or \VAR{data\_chan}\;
425 \If{a message is available on \VAR{ctrl\_chan}}{%
426 get the message from \VAR{ctrl\_chan}, and push it into \VAR{ctrl\_fifo}\;
428 \If{a message is available on \VAR{data\_chan}}{%
429 get the message from \VAR{data\_chan}, and push it into \VAR{data\_fifo}\;
434 \subsubsection{Computing thread}
436 The computing thread is in charge of the real load management. As exposed in
437 Algorithm~\ref{algo.comp}, it iteratively runs the following operations:
439 \item if some load was received from the neighbors, get it;
440 \item if there is some load to send to the neighbors, send it;
441 \item run some computation, whose duration is function of the current
442 load of the processor.
444 Practically, after the computation, the computing thread waits for a
445 small amount of time if the iterations are looping too fast (for
446 example, when the current load is near zero).
449 \caption{Computing thread}
453 \VAR{data\_fifo} & buffer of received data messages \\
454 \VAR{real\_load} & current load \\
457 \If{\VAR{data\_fifo} is empty and $\VAR{real\_load} = 0$}{%
458 wait until a message is pushed into \VAR{data\_fifo}\;
460 \While{\VAR{data\_fifo} is not empty}{%
461 pop a message from \VAR{data\_fifo}\;
462 get the load embedded in the message, and add it to \VAR{real\_load}\;
464 \ForEach{neighbor $n$}{%
465 \If{there is some amount of load $a$ to send to $n$}{%
466 send $a$ units of load to $n$, and subtract it from \VAR{real\_load}\;
469 \If{$\VAR{real\_load} > 0.0$}{
470 simulate some computation, whose duration is function of \VAR{real\_load}\;
471 ensure that the main loop does not iterate too fast\;
476 \subsubsection{Load-balancing thread}
478 The load-balancing thread is in charge of running the load-balancing algorithm,
479 and exchange the control messages. As shown in Algorithm~\ref{algo.lb}, it
480 iteratively runs the following operations:
482 \item get the control messages that were received from the neighbors;
483 \item run the load-balancing algorithm;
484 \item send control messages to the neighbors, to inform them of the
485 processor's current load, and possibly of virtual load transfers;
486 \item wait a minimum (configurable) amount of time, to avoid to
491 \caption{Load-balancing}
494 \While{\VAR{ctrl\_fifo} is not empty}{%
495 pop a message from \VAR{ctrl\_fifo}\;
496 identify the sender of the message,
497 and update the current knowledge of its load\;
499 run the load-balancing algorithm to make the decision about load transfers\;
500 \ForEach{neighbor $n$}{%
501 send a control messages to $n$\;
503 ensure that the main loop does not iterate too fast\;
507 \paragraph{}\FIXME{ajouter des détails sur la gestion de la charge virtuelle ?
508 par ex, donner l'idée générale de l'implémentation. l'idée générale est déja
509 décrite en section~\ref{sec.virtual-load}}
511 \subsection{Experimental contexts}
512 \label{sec.exp-context}
514 In order to assess the performances of our algorithms, we ran our
515 simulator with various parameters, and extracted several metrics, that
516 we will describe in this section.
518 \subsubsection{Load balancing strategies}
520 Several load balancing strategies were compared. We ran the experiments with
521 the \besteffort{}, and with the \makhoul{} strategies. \emph{Best
522 effort} was tested with parameter $k = 1$, $k = 2$, and $k = 4$. Secondly,
523 each strategy was run in its two variants: with, and without the management of
524 \emph{virtual load}. Finally, we tested each configuration with \emph{real},
525 and with \emph{integer} load.
527 To summarize the different load balancing strategies, we have:
529 \item[\textbf{strategies:}] \makhoul{}, or \besteffort{} with $k\in
531 \item[\textbf{variants:}] with, or without virtual load
532 \item[\textbf{domain:}] real load, or integer load
535 This gives us as many as $4\times 2\times 2 = 16$ different strategies.
537 \subsubsection{End of the simulation}
539 The simulations were run until the load was nearly balanced among the
540 participating nodes. More precisely the simulation stops when each node holds
541 an amount of load at less than 1\% of the load average, during an arbitrary
542 number of computing iterations (2000 in our case).
544 Note that this convergence detection was implemented in a centralized manner.
545 This is easy to do within the simulator, but it's obviously not realistic. In a
546 real application we would have chosen a decentralized convergence detection
547 algorithm, like the one described by Bahi, Contassot-Vivier, Couturier, and
548 Vernier in \cite{10.1109/TPDS.2005.2}.
550 \subsubsection{Platforms}
552 In order to show the behavior of the different strategies in different
553 settings, we simulated the executions on two sorts of platforms. These two
554 sorts of platforms differ by their underlaid network topology. On the one hand,
555 we have homogeneous platforms, modeled as a cluster. On the other hand, we have
556 heterogeneous platforms, modeled as the interconnection of a number of clusters.
558 The clusters were modeled by a fixed number of computing nodes interconnected
559 through a backbone link. Each computing node has a computing power of
560 1~GFlop/s, and is connected to the backbone by a network link whose bandwidth is
561 of 125~MB/s, with a latency of 50~$\mu$s. The backbone has a network bandwidth
562 of 2.25~GB/s, with a latency of 500~$\mu$s.
564 The heterogeneous platform descriptions were created by taking a subset of the
565 Grid'5000 infrastructure\footnote{Grid'5000 is a French large scale experimental
566 Grid (see \url{https://www.grid5000.fr/}).}, as described in the platform file
567 \texttt{g5k.xml} distributed with SimGrid. Note that the heterogeneity of the
568 platform here only comes from the network topology. Indeed, since our
569 algorithms currently do not handle heterogeneous computing resources, the
570 processor speeds were normalized, and we arbitrarily chose to fix them to
573 Then we derived each kind of platform with four different numbers of computing
574 nodes: 16, 64, 256, and 1024 nodes.
576 \subsubsection{Configurations}
578 The distributed processes of the application were then logically organized along
579 three possible topologies: a line, a torus or an hypercube. We ran tests where
580 the total load was initially on an only node (at one end for the line topology),
581 and other tests where the load was initially randomly distributed across all the
582 participating nodes. The total amount of load was fixed to a number of load
583 units equal to 1000 times the number of node. The average load is then of 1000
586 For each of the preceding configuration, we finally had to choose the
587 computation and communication costs of a load unit. We chose them, such as to
588 have three different computation over communication cost ratios, and hence model
589 three different kinds of applications:
591 \item mainly communicating, with a computation/communication cost ratio of $1/10$;
592 \item mainly computing, with a computation/communication cost ratio of $10/1$ ;
593 \item balanced, with a computation/communication cost ratio of $1/1$.
596 To summarize the various configurations, we have:
598 \item[\textbf{platforms:}] homogeneous (cluster), or heterogeneous (subset of
600 \item[\textbf{platform sizes:}] platforms with 16, 64, 256, or 1024 nodes
601 \item[\textbf{process topologies:}] line, torus, or hypercube
602 \item[\textbf{initial load distribution:}] initially on a only node, or
603 initially randomly distributed over all nodes
604 \item[\textbf{computation/communication cost ratio:}] $10/1$, $1/1$, or $1/10$
607 This gives us as many as $2\times 4\times 3\times 2\times 3 = 144$ different
610 Combined with the various load balancing strategies, we had $16\times 144 =
611 2304$ distinct settings to evaluate. In fact, as it will be shown later, we
612 didn't run all the strategies, nor all the configurations for the bigger
613 platforms with 1024 nodes, since to simulations would have run for a too long
616 Anyway, all these the experiments represent more than 240 hours of computing
619 \subsubsection{Metrics}
622 In order to evaluate and compare the different load balancing strategies we had
623 to define several metrics. Our goal, when choosing these metrics, was to have
624 something tending to a constant value, i.e. to have a measure which is not
625 changing anymore once the convergence state is reached. Moreover, we wanted to
626 have some normalized value, in order to be able to compare them across different
629 With these constraints in mind, we defined the following metrics:
632 \item[\textbf{average idle time:}] that's the total time spent, when the nodes
633 don't hold any share of load, and thus have nothing to compute. This total
634 time is divided by the number of participating nodes, such as to have a number
635 that can be compared between simulations of different sizes.
637 This metric is expected to give an idea of the ability of the strategy to
638 diffuse the load quickly. A smaller value is better.
640 \item[\textbf{average convergence date:}] that's the average of the dates when
641 all nodes reached the convergence state. The dates are measured as a number
642 of (simulated) seconds since the beginning of the simulation.
644 \item[\textbf{maximum convergence date:}] that's the date when the last node
645 reached the convergence state.
647 These two dates give an idea of the time needed by the strategy to reach the
648 equilibrium state. A smaller value is better.
650 \item[\textbf{data transfer amount:}] that's the sum of the amount of all data
651 transfers during the simulation. This sum is then normalized by dividing it
652 by the total amount of data present in the system.
654 This metric is expected to give an idea of the efficiency of the strategy in
655 terms of data movements, i.e. its ability to reach the equilibrium with fewer
656 transfers. Again, a smaller value is better.
661 \subsection{Experimental results}
664 In this section, the results for the different simulations will be presented,
665 and we will try to explain our observations.
667 \subsubsection{Cluster vs grid platforms}
669 As mentioned earlier, we simulated the different algorithms on two kinds of
670 physical platforms: clusters and grids. A first observation that we can make,
671 is that the graphs we draw from the data have a similar aspect for the two kinds
672 of platforms. The only noticeable difference is that the algorithms need a bit
673 more time to achieve the convergence on the grid platforms, than on clusters.
674 Nevertheless their relative performances remain generally identical.
676 This suggests that the relative performances of the different strategies are not
677 influenced by the characteristics of the physical platform. The differences in
678 the convergence times can be explained by the fact that on the grid platforms,
679 distant sites are interconnected by links of smaller bandwidth.
681 Therefore, in the following, we'll only discuss the results for the grid
684 \subsubsection{Main results}
688 \includegraphics[width=.5\linewidth]{data/graphs/R1-10:1-grid-line}%
689 \includegraphics[width=.5\linewidth]{data/graphs/R1-1:10-grid-line}
690 \includegraphics[width=.5\linewidth]{data/graphs/R1-10:1-grid-torus}%
691 \includegraphics[width=.5\linewidth]{data/graphs/R1-1:10-grid-torus}
692 \includegraphics[width=.5\linewidth]{data/graphs/R1-10:1-grid-hcube}%
693 \includegraphics[width=.5\linewidth]{data/graphs/R1-1:10-grid-hcube}
694 \caption{Real mode, initially on an only mode, comp/comm cost ratio = $10/1$ (left), or $1/10$ (right).}
700 \includegraphics[width=.5\linewidth]{data/graphs/RN-10:1-grid-line}%
701 \includegraphics[width=.5\linewidth]{data/graphs/RN-1:10-grid-line}
702 \includegraphics[width=.5\linewidth]{data/graphs/RN-10:1-grid-torus}%
703 \includegraphics[width=.5\linewidth]{data/graphs/RN-1:10-grid-torus}
704 \includegraphics[width=.5\linewidth]{data/graphs/RN-10:1-grid-hcube}%
705 \includegraphics[width=.5\linewidth]{data/graphs/RN-1:10-grid-hcube}
706 \caption{Real mode, random initial distribution, comp/comm cost ratio = $10/1$ (left), or $1/10$ (right).}
710 The main results for our simulations on grid platforms are presented on the
711 figures~\ref{fig.results1} and~\ref{fig.resultsN}.
713 The results on figure~\ref{fig.results1} are when the load to balance is
714 initially on an only node, while the results on figure~\ref{fig.resultsN} are
715 when the load to balance is initially randomly distributed over all nodes.
717 On both figures, the computation/communication cost ratio is $10/1$ on the left
718 column, and $1/10$ on the right column. With a computation/communication cost
719 ratio of $1/1$ the results are just between these two extrema, and definitely
720 don't give additional information, so we chose not to show them here.
722 On each of the figures~\ref{fig.results1} and~\ref{fig.resultsN}, the results
723 are given for the process topology being, from top to bottom, a line, a torus or
726 Finally, on the graphs, the vertical bars show the measured times for each of
727 the algorithms. These measured times are, from bottom to top, the average idle
728 time, the average convergence date, and the maximum convergence date (see
729 Section~\ref{sec.metrics}). The measurements are repeated for the different
730 platform sizes. Some bars are missing, specially for large platforms. This is
731 either because the algorithm did not reach the convergence state in the
732 allocated time, or because we simply decided not to run it.
734 \FIXME{annoncer le plan de la suite}
736 \subsubsection{The \besteffort{} and \makhoul{} strategies without virtual load}
738 Before looking at the different variations, we will first show that the plain
739 \besteffort{} strategy is valuable, and may be as good as the \makhoul{}
740 strategy. On Figures~\ref{fig.results1} and~\ref{fig.resultsN},
741 these strategies are respectively labeled ``b'' and ``a''.
743 We can see that the relative performance of these strategies is mainly
744 influenced by the application topology. It is for the line topology that the
745 difference is the more important. In this case, the \besteffort{} strategy is
746 nearly faster than the \makhoul{} strategy. This can be explained by the
747 fact that the \besteffort{} strategy tries to distribute the load fairly between
748 all the nodes and with the line topology, it is easy to load balance the load
751 On the contrary, for the hypercube topology, the \besteffort{} strategy performs
752 worse than the \makhoul{} strategy. In this case, the \makhoul{} strategy which
753 tries to give more load to few neighbors reaches the equilibrium faster.
755 For the torus topology, for which the number of links is between the line and
756 the hypercube, the \makhoul{} strategy is slightly better but the difference is
757 more nuanced when the initial load is only on one node. The only case where the
758 \makhoul{} strategy is really faster than the \besteffort{} strategy is with the
759 random initial distribution when the communication are slow.
761 Globally the number of interconnection is very important. The more
762 the interconnection links are, the faster the \makhoul{} strategy is because
763 it distributes quickly significant amount of load, even if this is unfair, between
764 all the neighbors. In opposition, the \besteffort{} strategy distributes the
765 load fairly so this strategy is better for low connected strategy.
768 \subsubsection{Virtual load}
770 The influence of virtual load is most of the time really significant compared to
771 the same configuration without it. Sometimes it has no effect but {\bf A
772 VERIFIER} it has never a negative effect on the load balancing we tested.
774 On Figure~\ref{fig.results1}, when the load is initially on one node, it can be
775 noticed that the average idle times are generally longer with the virtual load
776 than without it. This can be explained by the fact that, with virtual load,
777 processors will exchange all the load they need to exchange as soon as the
778 virtual load has been balanced between all the processors. So consequently they
779 cannot compute at the beginning. This is especially noticeable when the
780 communication are slow (on the left part of Figure ~\ref{fig.results1}.
782 %Dans ce cas légère amélioration de la cvg. max. Temps moyen de cvg. amélioré,
783 %mais plus de temps passé en idle, surtout quand les comms coutent cher.
785 %\subsubsection{The \besteffort{} strategy with an initial random load
786 % distribution, and larger platforms}
789 %Mêmes conclusions pour line et hcube.
790 %Sur tore, BE se fait exploser quand les comms coutent cher.
792 %\FIXME{virer les 1024 ?}
794 %\subsubsection{With the virtual load extension with an initial random load
797 %Soit c'est équivalent, soit on gagne -> surtout quand les comms coutent cher et
798 %qu'il y a beaucoup de voisins.
800 \subsubsection{The $k$ parameter}
803 As explained previously when the communication are slow the \besteffort{}
804 strategy is efficient. This is due to the fact that it tries to balance the load
805 fairly and consequently a significant amount of the load is transfered between
806 processors. In this situation, it is possible to reduce the convergence time by
807 using the leveler parameter (parameter $k$). The advantage of using this
808 solution is particularly efficient when the initial load is randomly distributed
809 on the nodes with torus and hypercube topology and slow communication. When
810 virtual load mechanism is used, the effect of this parameter is also visible
811 with the same condition.
815 \subsubsection{With integer load}
817 We also performed some experiments with integer load instead of load with real
818 value. In this case, the results have globally the same behavior. The most
819 intereting result, from our point of view, is that the virtual mode allows
820 processors in a line topology to converge to the uniform load balancing. Without
821 the virtual load, most of the time, processors converge to what we call the
822 ``stairway effect'', that is to say that there is only a difference of one in
823 the load of each processor and its neighbors (for example with 10 processors, we
824 obtain 10 9 8 7 6 6 7 8 9 10 instead of 8 8 8 8 8 8 8 8 8 8).
826 %Cas normal, ligne -> converge pas (effet d'escalier).
827 %Avec vload, ça converge.
829 %Dans les autres cas, résultats similaires au cas réel: redire que vload est
832 \FIXME{ajouter une courbe avec l'équilibrage en entier}
834 \FIXME{virer la metrique volume de comms}
836 \FIXME{ajouter une courbe ou on voit l'évolution de la charge en fonction du
837 temps : avec et sans vload}
840 % \item cluster ou grid, entier ou réel, ne font pas de grosses différences
841 % \item bookkeeping? améliore souvent les choses, parfois au prix d'un retard au démarrage
842 % \item makhoul? se fait battre sur les grosses plateformes
843 % \item taille de plateforme?
844 % \item ratio comp/comm?
845 % \item option $k$? peut-être intéressant sur des plateformes fortement interconnectées (hypercube)
846 % \item volume de comm? souvent, besteffort/plain en fait plus. pourquoi?
847 % \item répartition initiale de la charge ?
848 % \item integer mode sur topo. line n'a jamais fini en plain? vérifier si ce n'est
849 % pas à cause de l'effet d'escalier que bk est capable de gommer.
852 % On veut montrer quoi ? :
854 % 1) best plus rapide que les autres (simple, makhoul)
855 % 2) avantage virtual load
857 % Est ce qu'on peut trouver des contre exemple?
861 % Simulation avec temps définies assez long et on mesure la qualité avec : volume de calcul effectué, volume de données échangées
862 % Mais aussi simulation avec temps court qui montre que seul best converge
864 % Expés avec ratio calcul/comm rapide et lent
866 % Quelques expés avec charge initiale aléatoire plutot que sur le premier proc
868 % Cadre processeurs homogènes
870 % Topologies statiques
872 % On ne tient pas compte de la vitesse des liens donc on la considère homogène
874 % Prendre un réseau hétérogène et rendre processeur homogène
876 % Taille : 10 100 très gros
878 \section{Conclusion and perspectives}
882 \section*{Acknowledgments}
884 Computations have been performed on the supercomputer facilities of the
885 Mésocentre de calcul de Franche-Comté.
887 \bibliographystyle{elsarticle-num}
888 \bibliography{biblio}
889 \FIXME{find and add more references}
897 %%% ispell-local-dictionary: "american"
900 % LocalWords: Raphaël Couturier Arnaud Giersch Franche ij Bertsekas Tsitsiklis
901 % LocalWords: SimGrid DASUD Comté asynchronism ji ik isend irecv Cortés et al
902 % LocalWords: chan ctrl fifo Makhoul GFlop xml pre FEMTO Makhoul's fca bdee
903 % LocalWords: cdde Contassot Vivier underlaid du de Maréchal Juin cedex calcul
904 % LocalWords: biblio Institut UMR Université UFC Centre Scientifique CNRS des
905 % LocalWords: École Nationale Supérieure Mécanique Microtechniques ENSMM UTBM
906 % LocalWords: Technologie Bahi