1 * Change simulator to use discrete tasks.
2 Each task must then be iterated a minimum of times.
3 At least two strategies to balance the tasks:
4 (i) send the tasks that have the most count of iterations;
5 (ii) send the tasks that have the least count of iterations.
7 * Support heterogeneous platforms?
9 Should be doable if each process also sends its speed to its neighbors.
11 * Add options -j/-J: minimum number of iterations?
13 * Add options -f/-F: termination based on flops achieved?
15 * Choose a license before making the code public.
18 * Translate french parts in english (README, QUESTIONS, ALGORITHMS, ...)
21 * Add synchronized mode?
24 * Add a variant to (not) change neighbor load information at send?