1 * When ready, remove hack for THROWF in main.cpp.
3 * Support heterogeneous platforms?
5 Should be doable if each process also sends its speed to its neighbors.
7 * Add options -j/-J : minimum number of iterations?
9 * Add options -f/-F : termination based on flops achieved?
11 * Choose a license before making the code public.
14 * Translate french parts in english (README, QUESTIONS, ALGORITHMS, ...)
17 * Add synchronized mode?
20 * Add a variant to (not) change neighbor load information at send?