1 function Vertex_coords = Vertex_at (Region)
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2 % tells where on the plane to place the corresponding to the region vertex
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3 % will assume for the time being that regions are represented as
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4 % objects with various characteristics - Boundary, Matrix, Inner pt, etc.
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5 % this function could be overwritten, but should be based on the same props.
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7 Vertex_coords = round(mean(Region.Boundary, 2)); % take the gravicenter
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